Inside

Inside

AVERAGE FPS
128
excellent

This combination delivers exceptional performance with an average of 128 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 52 61 92 116
1440p QHD 87 93 151 186
1080p Full HD 122 128 206 237

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 116
3840x2160 Medium 92
3840x2160 High 61
3840x2160 Ultra 52
2560x1440 Low 186
2560x1440 Medium 151
2560x1440 High 93
2560x1440 Ultra 87
1920x1080 Low 237
1920x1080 Medium 206
1920x1080 High 128
1920x1080 Ultra 122

Inside with AMD Ryzen 5 3600 + AMD Radeon RX 6600, In-Depth Analysis

The AMD Ryzen 5 3600 paired with the AMD Radeon RX 6600 ranks 1378 out of 1671 tested combinations for Inside, placing it in the lower-middle portion of the database. This positioning reflects a capable but not exceptional pairing for this title, which is a 2D puzzle platformer from 2016. The combination is far from the top of the charts, yet it demonstrates that even a mid-range setup can deliver playable results across a wide range of settings and resolutions, as detailed in the measured FPS data.

How This Combo Ranks

With a rank of 1378 out of 1671 combos, this system sits in the 18th percentile of all tested configurations for Inside. The rank indicates that most other hardware pairings in the database achieve higher average frame rates, which is expected given the age of the CPU and the GPU's mid-range positioning. However, the raw ranking does not tell the whole story; the measured FPS shows that this combo is entirely sufficient for the game’s demands, often exceeding 60 FPS even at 4K with high settings.

The CPU itself, the Ryzen 5 3600, holds a percentile of 76 against all CPUs, meaning it outperforms roughly three-quarters of processors in general benchmarks. Similarly, the RX 6600 sits at the 69th percentile against all GPUs. The fact that the combo ranks much lower than the individual component percentiles suggests that the game Inside is not particularly demanding on either component, and the ranking is more a reflection of the sheer number of high-end systems in the database than a weakness in this particular pairing. The GPU's nearest rival, the AMD Radeon RX 580 2048SP, shows a deltaPct of -0.2, indicating the RX 6600 is about 0.2% faster in average benchmark scores, while the NVIDIA GeForce RTX 3060 Ti is 0.5% faster than the RX 6600, placing them in a tight performance cluster.

FAQ

*Q: Can this combo run Inside at 4K resolution?*

A: Yes. At 4K with High settings, the average FPS is 61.1, which is above the 60 FPS threshold for smooth gameplay. Lowering to Medium settings increases the average to 91.9 FPS, while Low settings push it to 116 FPS. Even at Ultra settings, it maintains a playable 52.4 FPS average.

Q: What is the best settings preset for 1080p gameplay?

A: At 1920x1080, the Ultra preset delivers an average of 122.4 FPS, which is more than sufficient for high-refresh-rate monitors. If you prefer maximum visual fidelity, Ultra is the recommended choice as it still provides a high frame rate. For competitive play, the Low preset yields 237 FPS on average.

Q: How does the CPU compare to its closest rival in synthetic benchmarks?

A: The Ryzen 5 3600 has an average benchmark score of 18129, which is nearly identical to the Intel Core i5-11400 at 18150, showing a deltaPct of -0.1 (the 3600 is 0.1% slower). It is also 0.2% faster than the AMD Ryzen 5 7535HS and 0.2% slower than the AMD Ryzen 5 1600.

Q: Is the GPU a bottleneck at lower resolutions?

A: The data suggests the GPU remains the limiting factor even at 1080p. At 1920x1080 with Low settings, the average FPS is 237, which is high but still shows scaling with resolution. As resolution increases to 1440p and 4K, the frame rates drop proportionally, indicating the GPU is the primary constraint across all tested settings.

Q: What is the FPS difference between High and Ultra settings at 1440p?

A: At 2560x1440, the High preset averages 92.7 FPS, while the Ultra preset averages 87.1 FPS. This represents a drop of 5.6 FPS, or roughly 6%, when moving from High to Ultra, showing that Ultra has a modest performance cost at this resolution.

Q: Does the combo support modern graphics APIs for this game?

A: The RX 6600 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4. While Inside is an older title, the hardware is fully capable of running it with any API the game supports, ensuring compatibility with modern drivers and features.

CPU Role

The AMD Ryzen 5 3600 is a 6-core, 12-thread processor based on the Zen 2 architecture, codenamed Matisse, built on a 7 nm process by TSMC. It has a base clock of 3.60 GHz and a boost clock of 4.20 GHz, with 32 MB of shared L3 cache. For Inside, a game that is not heavily threaded, the CPU’s single-thread performance is more relevant than its multi-core capabilities. In synthetic tests, the 3600 scores 696 in 3DMark single-thread and 2124 in Cinebench R23 single-core, which are adequate for handling the game's logic and physics.

The CPU’s general benchmark percentile of 76 indicates strong performance relative to other processors. Its nearest rival, the Intel Core i5-11400, has a nearly identical average score, with a deltaPct of -0.1, meaning the 3600 is effectively tied with it in overall CPU performance. The Ryzen 5 3600 also shows a 0.2% advantage over the AMD Ryzen 5 7535HS and a 0.2% deficit against the AMD Ryzen 5 1600. In the context of Inside, the CPU’s role is to feed the GPU with draw calls and process game state; given the measured FPS, the 3600 is more than capable of doing so without becoming a bottleneck, even at high frame rates.

Measured FPS Breakdown

The measured FPS data for this combo covers three resolutions—1920x1080, 2560x1440, and 3840x2160—each with Low, Medium, High, and Ultra settings. At 1080p, the performance is exceptionally high across the board. The Low preset averages 237 FPS, which drops to 206.1 FPS on Medium, 128.4 FPS on High, and 122.4 FPS on Ultra. This shows that even at the highest settings, the combo can drive a 120 Hz display without issue.

Moving to 1440p, the averages are 186.3 FPS on Low, 150.6 FPS on Medium, 92.7 FPS on High, and 87.1 FPS on Ultra. The gap between Medium and High is significant, a drop of 57.9 FPS, indicating that the High preset introduces substantial graphical effects that impact performance. At 4K, the averages are 116 FPS on Low, 91.9 FPS on Medium, 61.1 FPS on High, and 52.4 FPS on Ultra. The High preset at 4K remains above 60 FPS, which is the threshold for smooth gameplay, while Ultra dips slightly below it.

The data reveals a consistent pattern: the difference between Low and Medium is relatively small at each resolution, but the jump from Medium to High is more pronounced. For example, at 1080p, Low to Medium is a 30.9 FPS drop, while Medium to High is a 77.7 FPS drop. This suggests that the High preset enables features that are considerably more demanding on the GPU. The Ultra preset offers only a marginal FPS reduction compared to High, with a 6 FPS difference at 1080p and a 5.6 FPS difference at 1440p, making it a viable choice when seeking maximum visual quality.

Resolution Scaling

The scaling from 1080p to 4K illustrates the GPU-bound nature of this combo. At High settings, the average FPS drops from 128.4 at 1080p to 92.7 at 1440p, a 27.8% decrease, and then to 61.1 at 4K, a further 34.1% decrease from 1440p. This near-linear scaling with pixel count indicates that the RX 6600's rendering throughput is the limiting factor, as the CPU is not causing a plateau at lower resolutions.

At Low settings, the scaling is even more pronounced: 237 FPS at 1080p drops to 186.3 FPS at 1440p (a 21.4% drop) and then to 116 FPS at 4K (a 37.7% drop from 1440p). The higher frame rates at 1080p suggest that the GPU is working harder, but the consistent percentage drops across settings confirm that the GPU is the primary bottleneck. If the CPU were limiting, we would expect the frame rates to cluster together at lower resolutions, but the data shows clear separation between 1080p and 1440p, and again between 1440p and 4K.

The fact that the 4K Ultra preset averages 52.4 FPS, while 1080p Ultra averages 122.4 FPS, represents a 57.2% reduction in performance. This is a typical pattern for a mid-range GPU like the RX 6600, which has 8 GB of GDDR6 memory on a 128-bit bus with 224.0 GB/s bandwidth. The memory bandwidth and compute resources are sufficient for 1080p and 1440p gaming, but at 4K, the GPU's 1792 shading units and 64 ROPs are pushed to their limits, resulting in sub-60 FPS at the highest preset. Overall, the resolution scaling indicates that the RX 6600 is the clear limiting component, with the Ryzen 5 3600 providing ample headroom even when the GPU is fully utilized.

Hardware Specifications

AMD Ryzen 5 3600

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 3600 + AMD Radeon RX 6600 in Inside

Resolution Settings Avg FPS
3840x2160 Low 116.0
3840x2160 Medium 91.9
3840x2160 High 61.1
3840x2160 Ultra 52.4
2560x1440 Low 186.3
2560x1440 Medium 150.6
2560x1440 High 92.7
2560x1440 Ultra 87.1
1920x1080 Low 237.0
1920x1080 Medium 206.1
1920x1080 High 128.4
1920x1080 Ultra 122.4

Inside with Ryzen 5 3600 + Other GPUs

See how Inside performs with the same CPU but different graphics cards.

Inside with RX 6600 + Other CPUs

See how Inside performs with the same GPU but different processors.

Other Games with Ryzen 5 3600 + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.