Greedfall
This combination provides smooth gameplay with an average of 83 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 47 | 52 | 66 |
| 1440p QHD | 50 | 79 | 87 | 111 |
| 1080p Full HD | 73 | 114 | 126 | 160 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with Intel Core i7-12700K + NVIDIA GeForce RTX 5050, In-Depth Analysis
The GeForce RTX 5050, with its 8 GB GDDR6 memory on a 128-bit bus providing 320.0 GB/s of bandwidth, is the primary determinant of frame rates in Greedfall when paired with the Intel Core i7-12700K. The GPU’s boost clock of 2572 MHz and base clock of 2317 MHz, combined with 2560 shading units, define its raw throughput, and the benchmark data shows this combination lands in the 66th percentile of all GPUs. This places the RTX 5050 in a mid-range tier where it delivers playable performance at 1080p but begins to struggle at higher resolutions, a pattern clearly visible in the measured FPS results for this 2019 Action RPG.
GPU Role — VRAM, clocks, and how they relate to this game's results
The RTX 5050’s memory configuration is the most critical factor for Greedfall at high settings and resolutions. With 8 GB of GDDR6 RAM and a bandwidth of 320.0 GB/s, the card has enough capacity for the game’s textures at 1080p and 1440p, but the data suggests it becomes a limiting factor at 4K. At 3840x2160 with High settings, the average FPS drops to 47, which is only 41% of the 114 FPS achieved at 1920x1080 with the same settings. This steep decline is not purely a pixel-pushing issue; it reflects the GPU hitting memory bandwidth and capacity walls as the resolution increases.
The GPU’s compute capabilities, rated at 13.17 TFLOPS for FP32, are sufficient for the game’s DirectX 12 workload, as evidenced by the 3DMark Steel Nomad DX12 score of 2502. However, the card’s pixel rate of 82.30 GPixel/s and texture rate of 205.8 GTexel/s are modest by modern standards, which explains why Ultra settings prove punishing. At 1080p Ultra, the average FPS falls to 73, a 36% reduction from the 114 FPS at High settings, indicating that the extra shading and post-processing effects of the Ultra preset overwhelm the 32 ROPs and 80 TMUs.
The 20 RT cores and 80 tensor cores on the Blackwell 2.0 architecture are present, but Greedfall is not a ray-tracing-heavy title, so these units have minimal impact on the measured results. The GPU’s PassMark G3D score of 17326 places it in the 66th percentile, and its nearest rival, the AMD Radeon RX 5600 XT, is 1.6% slower in average benchmark score, while the NVIDIA RTX A4000 Mobile is 1.6% faster. These small deltas in synthetic benchmarks translate into the real-world FPS gaps seen in the game data, where the RTX 5050’s performance is consistent with a mid-range card that excels at 1080p but requires settings reduction at 4K.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The resolution scaling data reveals a classic GPU-bound scenario, with frame rates dropping dramatically as pixel count increases. At Low settings, the average FPS goes from 160 at 1920x1080 to 111 at 2560x1440, a 31% reduction, and then to 66 at 3840x2160, a further 41% drop. This pattern indicates that the RTX 5050 is the limiting component at all resolutions, as the Intel Core i7-12700K has ample headroom to feed the GPU.
When moving from 1080p to 1440p at High settings, the average FPS falls from 114 to 79, a 31% decline. Scaling from 1440p to 4K at High settings, the FPS drops from 79 to 47, a 41% reduction. This non-linear scaling is typical of a GPU that is running out of memory bandwidth, as the 320.0 GB/s figure is insufficient to keep up with the increased data demands of 4K textures and shading. The 8 GB VRAM capacity also becomes a factor, as the game may be spilling into system memory, causing stutters that are not captured in the average FPS but would be visible in the minimum FPS data, which is absent for most rows.
The Medium settings rows provide the only complete min/max FPS data. At 1920x1080 Medium, the average is 126 FPS with a minimum of 107 and maximum of 144. At 2560x1440 Medium, the average drops to 87 with min/max of 74 and 100. At 4K Medium, the average is 52 with min/max of 44 and 60. The consistent ~30% drop between each resolution step at Medium settings confirms that the GPU is the bottleneck, as the CPU’s performance, which is in the 84th percentile of all CPUs, does not change with resolution.
The scaling at Ultra settings is even more severe, with 1080p yielding 73 FPS, 1440p yielding 50 FPS, and 4K yielding just 30 FPS. The 4K Ultra result is the worst-case scenario for this combo, showing that the RTX 5050 simply does not have the bandwidth or compute power to handle the game’s most demanding preset at 4K. This data strongly suggests that players should target 1080p or 1440p for a smooth experience, with 4K reserved for Low or Medium settings.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i7-12700K is a high-performance desktop processor with 12 cores and 20 threads, running at a base clock of 3.60 GHz and a boost clock of 5.00 GHz. This Alder Lake-S chip, manufactured on Intel’s 10 nm process, delivers strong multi-threaded performance, as shown by its Cinebench R23 multicore score of 19784 and its PassMark multithread score of 34404. The CPU’s 25 MB of shared L3 cache and dual-channel memory support for DDR4 and DDR5 provide ample bandwidth for feeding the GPU.
In Greedfall, the CPU’s role is secondary to the GPU, but it is still important for maintaining high frame rates. The 3DMark 16-thread score of 9276 and the 3DMark max-threads score of 9979 indicate that the processor can handle the game’s AI and physics workloads without bottlenecking. The single-thread performance, measured at a Geekbench single-core score of 2308 and a PassMark single-thread score of 4013, is also sufficient, as Greedfall does not heavily rely on single-core performance.
The CPU's benchmark scores place it in the 84th percentile of all CPUs, with its nearest rival being the Intel Core i5-13600T, which is only 0.1% slower in average score. The i7-12700K is also 0.2% faster than the i7-12700KF and 0.3% faster than the i7-13700T. This high level of CPU performance means that in the measured FPS data, the CPU is never the limiting factor. Even at 1080p Low settings, where the GPU is pushing 160 FPS, the CPU has enough headroom to maintain that frame rate, as evidenced by the lack of any CPU-related bottlenecks in the data.
The CPU’s boost clock of 5.00 GHz is particularly relevant for gaming, as it ensures fast response times for game logic and draw calls. The 12 cores and 20 threads provide enough parallelism for the game’s background tasks, such as streaming assets and handling NPC behavior, without interfering with the main game thread. The data shows that the CPU’s performance is more than adequate for this game, making the GPU the sole focus for optimizing frame rates.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data for Greedfall with the Core i7-12700K and RTX 5050 is as follows:
1920x1080 (1080p):
- Low: 160 FPS average
- Medium: 126 FPS average (107 min, 144 max)
- High: 114 FPS average
- Ultra: 73 FPS average
At 1080p, the RTX 5050 delivers excellent performance, with even the Ultra preset staying above 70 FPS. The jump from High to Ultra is significant, costing 41 FPS (from 114 to 73), which suggests the Ultra preset includes expensive effects that are not worth the performance hit on this GPU.
2560x1440 (1440p):
- Low: 111 FPS average
- Medium: 87 FPS average (74 min, 100 max)
- High: 79 FPS average
- Ultra: 50 FPS average
At 1440p, the card still provides playable frame rates, but the Ultra preset drops to 50 FPS, which is borderline for smooth gameplay. The High settings at 79 FPS offer a good balance, while Low at 111 FPS is suitable for competitive play or high-refresh-rate monitors.
3840x2160 (4K):
- Low: 66 FPS average
- Medium: 52 FPS average (44 min, 60 max)
- High: 47 FPS average
- Ultra: 30 FPS average
At 4K, the RTX 5050 struggles, with only the Low preset achieving a comfortable 66 FPS. Medium and High settings fall below 60 FPS, and Ultra is unplayable at 30 FPS. The minimum FPS of 44 at Medium settings indicates potential stuttering, making 4K a challenging resolution for this GPU.
The overall rank of this combo in Greedfall is 1776 out of 2938 tested combinations, placing it in the 60th percentile of all system configurations. This ranking reflects the mid-range nature of the RTX 5050, which is capable at 1080p but not a high-end 4K solution.
FAQ
*Q: Is the RTX 5050 capable of running Greedfall at 4K?*
A: Yes, but only at Low settings, where it averages 66 FPS. At Medium settings, the average drops to 52 FPS with a minimum of 44, while High and Ultra settings fall to 47 and 30 FPS respectively, making them less desirable for smooth gameplay.
*Q: What is the best resolution for this CPU-GPU combo in Greedfall?*
A: 1920x1080 is the sweet spot, with High settings delivering 114 FPS and Ultra achieving 73 FPS. 2560x1440 is also viable, with High settings at 79 FPS, but the Ultra preset at 50 FPS may be too low for some players.
Q: How does the RTX 5050 compare to its nearest rivals in synthetic benchmarks?
A: The RTX 5050 has an average benchmark score of 21035, which is 1.6% higher than the AMD Radeon RX 5600 XT (20713) and 1.6% lower than the NVIDIA RTX A4000 Mobile (21379). It is also 0.6% slower than the AMD Radeon RX Vega M GL (21153).
Q: Is the Intel Core i7-12700K a bottleneck for the RTX 5050 in this game?
A: No. The CPU’s benchmark scores, including a Cinebench R23 multicore score of 19784 and a PassMark multithread score of 34404, place it in the 84th percentile of all CPUs. The FPS scaling with resolution confirms the GPU is the limiting factor, not the CPU.
Q: What settings should be used for a 60 FPS target at 1440p?
A: At 2560x1440, the High preset averages 79 FPS, which is above 60. The Ultra preset averages 50 FPS, so High is the recommended setting for a stable 60 FPS experience. Medium settings at 87 FPS offer additional headroom.
*Q: Does the RTX 5050’s 8 GB VRAM cause issues in Greedfall?*
A: The 8 GB capacity is sufficient at 1080p and 1440p, but at 4K with High or Ultra settings, it may become a limiting factor, contributing to the lower average FPS of 47 and 30 respectively. The 320.0 GB/s bandwidth also constrains performance at higher resolutions.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend on the target resolution and desired frame rate.
For 1920x1080, the High preset is the best choice, delivering 114 FPS with a comfortable margin above 60. The Ultra preset at 73 FPS is acceptable for players who prioritize visual fidelity, but the 36% performance drop from High to Ultra is steep. For maximum smoothness, Medium settings at 126 FPS are suitable, but High offers a better balance of visuals and performance.
At 2560x1440, the High preset is the recommended choice, averaging 79 FPS. This provides a smooth experience on most monitors. The Ultra preset at 50 FPS is playable but may feel less fluid, while Medium at 87 FPS offers a faster response for those who prefer higher frame rates over visual details. Low at 111 FPS is available for competitive play, but the visual quality loss is noticeable.
For 3840x2160, the Low preset at 66 FPS is the only setting that achieves a consistently smooth experience. Medium at 52 FPS is borderline, with a minimum of 44 FPS indicating potential stutters. High and Ultra at 47 and 30 FPS respectively are not recommended for a playable experience. Players targeting 4K should either accept Low settings or consider a more powerful GPU.
The data shows that the RTX 5050 is best utilized at 1080p with High settings, where it delivers 114 FPS, or at 1440p with High settings, where it achieves 79 FPS. The Ultra preset is only viable at 1080p, and even then, the performance hit may not justify the visual gains. The overall ranking of this combo at 1776 out of 2938 confirms that it is a mid-range solution, best suited for 1080p gaming with high details, or 1440p with medium to high settings.
Hardware Specifications
Intel Core i7-12700K
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700K + NVIDIA GeForce RTX 5050 in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 66.0 |
| 3840x2160 | Medium | 52.0 |
| 3840x2160 | High | 47.0 |
| 3840x2160 | Ultra | 30.0 |
| 2560x1440 | Low | 111.0 |
| 2560x1440 | Medium | 87.0 |
| 2560x1440 | High | 79.0 |
| 2560x1440 | Ultra | 50.0 |
| 1920x1080 | Low | 160.0 |
| 1920x1080 | Medium | 126.0 |
| 1920x1080 | High | 114.0 |
| 1920x1080 | Ultra | 73.0 |
Greedfall with ii7-12700K + Other GPUs
See how Greedfall performs with the same CPU but different graphics cards.
Greedfall with RTX 5050 + Other CPUs
See how Greedfall performs with the same GPU but different processors.
Other Games with ii7-12700K + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.