Greedfall
This combination provides smooth gameplay with an average of 83 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 47 | 52 | 66 |
| 1440p QHD | 50 | 79 | 87 | 111 |
| 1080p Full HD | 73 | 114 | 126 | 160 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Greedfall with Intel Core Ultra 5 225 + NVIDIA GeForce RTX 5050, In-Depth Analysis
Greedfall is a 2019 Action RPG that responds predictably to resolution scaling, but the measured data for the Intel Core Ultra 5 225 and NVIDIA GeForce RTX 5050 combination reveals a clear hierarchy where pixel count dictates performance more than visual fidelity. At 1080p, the combo delivers a playable baseline across all settings, but the transition to 4K exposes a significant bottleneck in the graphics subsystem, making the higher presets impractical for smooth gameplay.
Resolution Scaling
The measured FPS data shows a steep and consistent decline as resolution increases from 1920x1080 to 3840x2160, indicating that the RTX 5050 is the primary limiting factor at higher pixel counts. At 1080p with Low settings, the combo achieves 160 FPS average, which drops to 114 FPS on High and 73 FPS on Ultra—a 54% reduction from Low to Ultra at the same resolution. This spread suggests that while the CPU has headroom to feed the GPU at 1080p, the graphics card's workload scales sharply with both resolution and preset complexity.
Moving to 2560x1440, the average FPS figures fall by roughly 30% across all presets compared to 1080p: Low drops from 160 to 111 FPS, High from 114 to 79 FPS, and Ultra from 73 to 50 FPS. The Medium preset at 1440p shows 87 FPS average with a minimum of 74 and maximum of 100 FPS, indicating that frame pacing remains stable even when the GPU is under increased load. This 30% reduction aligns with the pixel count increase from 1080p to 1440p (about 78% more pixels), but the actual FPS loss is less severe, suggesting the RTX 5050's 8 GB GDDR6 memory and 320.0 GB/s bandwidth are sufficient to handle the intermediate resolution without catastrophic drops.
The 4K results tell a more cautionary tale. At 3840x2160, the average FPS for Low is 66, Medium is 52 (with a minimum of 44 and maximum of 60), High is 47, and Ultra plummets to 30 FPS. The gap between Low and Ultra at 4K is 36 FPS, a 55% performance loss that mirrors the 1080p spread but from a much lower starting point. Notably, the Medium preset at 4K has a measured minimum of 44 FPS, which means the combo can dip below the 50 FPS threshold during demanding scenes. The data indicates that 4K Ultra is essentially unplayable at 30 FPS average, while 4K Low remains borderline acceptable at 66 FPS.
What this scaling pattern reveals is that Greedfall is heavily GPU-bound at higher resolutions. The RTX 5050's boost clock of 2572 MHz and 13.17 TFLOPS FP32 throughput are simply not enough to maintain high frame rates when pixel count quadruples from 1080p to 4K. The 47 FPS at 4K High versus 114 FPS at 1080p High—a 59% drop—underscores that the GPU is the limiting component, not the CPU. The CPU's role becomes more apparent at 1080p Low, where 160 FPS suggests the processor can keep up with the GPU's output, but at 4K, the GPU's rendering pipeline becomes the bottleneck.
CPU Role
The Intel Core Ultra 5 225 is a 10-core, 10-thread processor based on the Arrow Lake architecture, with a base clock of 3.30 GHz and a boost clock of 4.90 GHz. Its L3 cache is 20 MB shared, and it supports DDR5 memory with a dual-channel bus delivering 102.4 GB/s of bandwidth. In the context of Greedfall, this CPU provides ample processing power for the game's AI, physics, and game logic, as evidenced by the high frame rates at 1080p where the GPU is less stressed.
Benchmark data for the Core Ultra 5 225 shows strong single-thread performance, with a Cinebench R23 single-core score of 3655 and a PassMark single-thread score of 4412. This single-thread capability is crucial for Greedfall, which is an Action RPG that relies on consistent frame pacing for combat responsiveness. The CPU's multi-threaded results are also robust—Cinebench R23 multi-core scores 25891, and PassMark multithread scores 30459—but Greedfall's engine does not appear to scale perfectly with thread count, as the game is not particularly known for heavy multi-threading.
The data suggests that the Core Ultra 5 225 is not the bottleneck in this combo for most settings. At 1080p Low, the 160 FPS average indicates the CPU can drive the GPU well beyond typical 60 FPS targets. However, at 4K Ultra with 30 FPS, the CPU is clearly not the limiting factor; the GPU's pixel throughput is the constraint. The CPU's 10 cores and 10 threads provide sufficient headroom for background tasks and game logic, but the 3.30 GHz base clock means that in CPU-bound scenarios—like 1080p Low where frames are highest—the processor must work harder to keep up with the GPU's output.
Compared to its nearest rivals, the Core Ultra 5 225's average benchmark score of 36938 places it nearly identical to the AMD Ryzen 5 5600F (36945, 0% delta) and slightly ahead of the AMD Ryzen 5 5500X3D (37018, -0.2% delta) and AMD Ryzen AI 7 PRO 450 (37093, -0.4% delta). This means the CPU's overall compute performance is on par with these alternatives, and any differences in Greedfall would likely stem from architectural quirks rather than raw throughput. The processor's 85th percentile ranking among all CPUs indicates it sits in the upper tier, but for a 2019 title like Greedfall, even mid-range CPUs from that era could achieve playable frame rates.
Settings Recommendations
Based on the measured FPS rows, the optimal settings depend on the target resolution and desired frame rate. At 1920x1080, the Medium preset delivers 126 FPS average with a minimum of 107 FPS and maximum of 144 FPS, making it the best balance of visual quality and performance. The High preset at 1080p still achieves 114 FPS, which is also smooth, but Medium offers a higher minimum frame rate (107 vs. no measured minimum for High) and a 12 FPS average increase. For players with 144 Hz monitors, Medium at 1080p is the recommended choice because the 107 FPS minimum ensures that frame drops won't fall below the refresh rate's effective range.
At 2560x1440, the Medium preset shows 87 FPS average with a minimum of 74 FPS and maximum of 100 FPS, which is the best compromise for high-refresh 1440p displays. The High preset at 79 FPS is playable but has no measured minimum, making it riskier for frame pacing. Low at 1440p reaches 111 FPS, but the visual degradation is significant for an Action RPG where environmental detail matters. The data suggests that Medium at 1440p is the sweet spot because it stays above 60 FPS even in the minimum case (74 FPS), providing smooth gameplay without sacrificing too much visual fidelity.
For 3840x2160, the situation is more constrained. Medium at 4K delivers 52 FPS average with a minimum of 44 FPS, which is below the 60 FPS target but still playable for a single-player RPG. Low at 4K achieves 66 FPS, which is smoother but reduces visual quality substantially. High at 4K drops to 47 FPS, and Ultra is only 30 FPS, which is not recommended for responsive combat. The recommendation for 4K is to use Medium settings, as the 44 FPS minimum is tolerable for a game like Greedfall that doesn't require twitch reflexes, and the 52 FPS average is noticeably better than High's 47 FPS. Players who prioritize frame rate over visuals could opt for Low at 66 FPS, but the Medium preset provides the better experience per the measured data.
How This Combo Ranks
The Intel Core Ultra 5 225 with NVIDIA GeForce RTX 5050 combination ranks 1776 out of 2938 tested combos for Greedfall, placing it in the 40th percentile of all combinations. This ranking reflects the RTX 5050's position as a mid-range GPU rather than a high-end part. The GPU's overall percentile vs. all GPUs is 66, but its average benchmark score of 21035 places it close to the AMD Radeon RX Vega M GL (21153, -0.6% delta) and AMD Radeon HD 8970M (21237, -1% delta), while being slightly ahead of the AMD Radeon RX 5600 XT (20713, 1.6% delta). These rival comparisons show that the RTX 5050's raw compute is competitive with older mid-range parts, but it struggles to stand out in a 2019 game that was designed for the GPUs of that era.
The combo's rank of 1776 out of 2938 indicates that there are 1162 combos that perform worse and 1775 that perform better. This middle-of-the-pack positioning is consistent with the measured FPS data: the combo can handle Greedfall at 1080p and 1440p with good settings, but it falls short of the high-end combinations that can maintain 60 FPS at 4K Ultra. The RTX 5050's 8 GB VRAM is sufficient for Greedfall's textures at 1080p and 1440p, but at 4K Ultra, the game's memory footprint likely exceeds what the GPU can efficiently manage, contributing to the 30 FPS result.
The rank also underscores that this is a balanced pairing for the game's requirements. The Core Ultra 5 225's 85th percentile CPU ranking means the processor is not holding back the GPU significantly, but the combo's overall rank is dragged down by the GPU's mid-range performance. In games with lighter GPU demands, this CPU could push higher frame rates, but Greedfall's visual fidelity at higher resolutions limits the combo to the lower half of the rankings.
GPU Role
The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture with a GB207 chip, manufactured on a 5 nm process by TSMC. It features 2560 shading units, 80 TMUs, and 32 ROPs, with 20 RT cores and 80 tensor cores. The GPU's base clock is 2317 MHz with a boost clock of 2572 MHz, and its memory configuration is 8 GB of GDDR6 on a 128-bit bus, providing 320.0 GB/s of bandwidth. The FP32 performance is 13.17 TFLOPS, and the pixel rate is 82.30 GPixel/s.
In Greedfall, the RTX 5050's 8 GB VRAM is a critical factor. At 1080p and 1440p, the game's texture memory requirements are manageable, allowing the GPU to maintain respectable frame rates. However, at 4K Ultra, the 30 FPS average suggests that the GPU is struggling with both memory capacity and bandwidth. The 128-bit memory bus and 320.0 GB/s bandwidth are relatively narrow for 4K rendering, which requires fetching large amounts of texture data. The measured FPS drop from 1080p Ultra (73 FPS) to 4K Ultra (30 FPS) is a 59% reduction, which is more severe than the pixel count increase alone would suggest, indicating that memory bandwidth is a bottleneck at high resolutions.
The GPU's boost clock of 2572 MHz helps at lower resolutions where the core can process pixels quickly, but at 4K, the 32 ROPs and 82.30 GPixel/s pixel rate are insufficient to fill the screen efficiently. The RTX 5050's nearest rivals include the AMD Radeon RX Vega M GL (21153, -0.6% delta) and AMD Radeon HD 8970M (21237, -1% delta), which are older or lower-tier parts, highlighting that the RTX 5050's performance is not exceptional for its generation. The passmark G3D score of 17326 and 3DMark Steel Nomad DX12 score of 2502 provide reference points, but in Greedfall specifically, the GPU's role is to balance resolution and settings to stay within playable frame rates.
At 1080p Low, the RTX 5050 achieves 160 FPS, which demonstrates that the GPU has enough headroom for competitive frame rates when visual demands are low. The jump from Low to Medium at 1080p (160 to 126 FPS) is a 21% reduction, while the jump from Medium to High (126 to 114 FPS) is only 10%, suggesting diminishing returns on visual quality versus performance. This pattern indicates that the GPU's shading units and texture units are well-utilized at Medium settings, but the Ultra preset's added effects cause a disproportionate drop to 73 FPS—a 42% reduction from Medium. This makes the Ultra preset inefficient for the visual gains it provides.
The GPU's 20 RT cores and 80 tensor cores do not appear to provide a significant advantage in Greedfall, which was released before ray tracing became a standard feature. The game's directx 12 support is present (the GPU supports 12 Ultimate), but the measured FPS data shows that the combo relies on traditional rasterization performance. The 66th percentile ranking for the GPU among all GPUs confirms that it is a mid-tier part, and in Greedfall, its role is best fulfilled at 1080p or 1440p with Medium settings to maintain frame rates above 60 FPS.
FAQ
Q: What is the best resolution to play Greedfall with this combo?
A: The data shows that 2560x1440 with Medium settings delivers 87 FPS average with a minimum of 74 FPS, making it the best balance of visual quality and performance. At 1920x1080, Medium achieves 126 FPS average, but the higher resolution provides better detail without dropping below 60 FPS.
Q: Can this combo handle 4K gaming in Greedfall?
A: Yes, but with limitations. At 4K Medium, the combo achieves 52 FPS average with a minimum of 44 FPS, which is playable. However, 4K Ultra drops to 30 FPS average, which is not recommended for smooth gameplay. 4K Low (66 FPS) is the smoothest 4K option.
Q: How does the RTX 5050 compare to its nearest rivals in synthetic benchmarks?
A: The RTX 5050's average benchmark score is 21035, which is 0.6% lower than the AMD Radeon RX Vega M GL (21153) and 1% lower than the AMD Radeon HD 8970M (21237). It is 1.6% higher than the AMD Radeon RX 5600 XT (20713).
Q: Is the Intel Core Ultra 5 225 a bottleneck for this GPU?
A: The data indicates the CPU is not the primary bottleneck. At 1080p Low, the combo reaches 160 FPS, showing the CPU can drive the GPU effectively. The CPU's Cinebench R23 single-core score of 3655 and PassMark single-thread score of 4412 provide ample performance for Greedfall's game logic.
Q: What is the combo's rank among all tested combinations for Greedfall?
A: The combo ranks 1776 out of 2938 tested combos, placing it in the lower half of all paired configurations. This rank reflects the GPU's mid-range performance rather than a CPU limitation.
Q: Which preset offers the most consistent frame pacing at 1440p?
A: The Medium preset at 2560x1440 has a measured minimum of 74 FPS and maximum of 100 FPS, providing the best frame pacing consistency. The High preset at 79 FPS average has no measured minimum, making it riskier for frame drops.
Hardware Specifications
Intel Core Ultra 5 225
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 225 + NVIDIA GeForce RTX 5050 in Greedfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 66.0 |
| 3840x2160 | Medium | 52.0 |
| 3840x2160 | High | 47.0 |
| 3840x2160 | Ultra | 30.0 |
| 2560x1440 | Low | 111.0 |
| 2560x1440 | Medium | 87.0 |
| 2560x1440 | High | 79.0 |
| 2560x1440 | Ultra | 50.0 |
| 1920x1080 | Low | 160.0 |
| 1920x1080 | Medium | 126.0 |
| 1920x1080 | High | 114.0 |
| 1920x1080 | Ultra | 73.0 |
Greedfall with iUltra 5 225 + Other GPUs
See how Greedfall performs with the same CPU but different graphics cards.
Greedfall with RTX 5050 + Other CPUs
See how Greedfall performs with the same GPU but different processors.
Other Games with iUltra 5 225 + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.