Allods Online

Allods Online

AVERAGE FPS
96
good

This combination provides smooth gameplay with an average of 96 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 37 59 75
1440p QHD 44 71 112 143
1080p Full HD 70 112 177 227

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 75
3840x2160 Medium 59
3840x2160 High 37
3840x2160 Ultra 23
2560x1440 Low 143
2560x1440 Medium 112
2560x1440 High 71
2560x1440 Ultra 44
1920x1080 Low 227
1920x1080 Medium 177
1920x1080 High 112
1920x1080 Ultra 70

Allods Online with Intel Core i7-12700K + NVIDIA GeForce RTX 5050, In-Depth Analysis

FAQ

Q: What is the combo rank of the Intel Core i7-12700K with the NVIDIA GeForce RTX 5050 in Allods Online?

A: This combination ranks 1669 out of 2775 tested combos in Allods Online, placing it in the lower-middle portion of the database. That rank reflects the game's age and its tendency to favor single-thread performance over raw multi-core throughput.

Q: Does the RTX 5050 have enough VRAM for Allods Online at 4K?

A: The GPU has 8 GB of GDDR6 memory on a 128-bit bus with 320.0 GB/s bandwidth. At 3840x2160 Ultra settings, the average FPS drops to 23, which is below playable levels. The data suggests the 8 GB frame buffer is a limiting factor at 4K with maximum settings.

Q: How does the CPU's single-thread performance compare to its multi-thread performance?

A: The CPU scores 1850.5 in Cinebench R23 single-core and 19784 in multi-core, while Geekbench shows 2308 single-core and 15790 multi-core. The single-thread scores are robust for a 12th Gen part, which matters for an MMORPG like Allods Online where game logic often runs on fewer threads.

Q: What is the best resolution for this combo to maintain high FPS?

A: At 1920x1080 with Low settings, the combo achieves 227 average FPS. At 2560x1440 with Low settings, it drops to 143 average FPS. For a 60 FPS target, 2560x1440 Medium delivers 112 average FPS with a minimum of 95 FPS.

Q: How does the RTX 5050 compare to its nearest rivals in average benchmark score?

A: The RTX 5050 has an average benchmark score of 21035. Its nearest rival, the AMD Radeon RX 5600 XT, scores 20713, which is 1.6% lower. The AMD Radeon RX Vega M GL scores 21153, 0.6% higher, and the NVIDIA RTX A4000 Mobile scores 21379, 1.6% higher.

Q: What is the CPU's percentile standing among all CPUs?

A: The Intel Core i7-12700K sits in the 84th percentile among all CPUs, indicating it is a strong processor overall. Its average benchmark score is 35287, with the nearest rival, the Intel Core i5-13600T, scoring 35305, a negligible 0.1% difference.

GPU Role

The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture using a 5 nm process at TSMC, with the GB207 chip containing 16,900 million transistors on a 149 mm² die. The GPU operates at a base clock of 2317 MHz and a boost clock of 2572 MHz, with memory running at 2500 MHz for 20 Gbps effective speed. The 8 GB of GDDR6 memory on a 128-bit bus provides 320.0 GB/s of bandwidth, which is a modest configuration for a modern GPU.

In Allods Online, the GPU's role becomes increasingly important as resolution scales upward. At 1920x1080, the GPU is rarely the bottleneck; the combo achieves 227 FPS at Low settings, which is far beyond what the game's engine likely needs. However, at 3840x2160, the GPU's limits become apparent. The average FPS at 4K High is 37, and at 4K Ultra it falls to 23. The 8 GB VRAM capacity appears to be a constraint at 4K with higher settings, as the frame rates drop precipitously compared to 1440p.

The GPU's benchmark scores reflect its mid-range positioning. It scores 17326 in Passmark G3D and 2502 in 3DMark Steel Nomad DX12. Its percentile among all GPUs is 66, meaning it outperforms most graphics cards but trails the high-end tier. The nearest rivals in average score include the AMD Radeon RX 5600 XT at 20713 (1.6% lower) and the AMD Radeon RX Vega M GL at 21153 (0.6% higher), showing the RTX 5050 sits in a competitive band with previous-generation mid-range parts.

The pixel rate of 82.30 GPixel/s and texture rate of 205.8 GTexel/s are adequate for 1080p and 1440p gaming, but the 32 ROPs are relatively few for 4K workloads. The FP32 performance of 13.17 TFLOPS is respectable but not exceptional. For Allods Online, a game released in 2010, the GPU is more than sufficient at lower resolutions, but the data shows that 4K Ultra is not a viable configuration for this combo.

CPU Role

The Intel Core i7-12700K is a 12-core, 20-thread processor based on the Alder Lake architecture, manufactured on Intel's 10 nm process. It has a base clock of 3.60 GHz and a boost clock of 5.00 GHz, with a TDP of 125 W. The cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 25 MB of shared L3 cache. The CPU supports both DDR4 and DDR5 memory in a dual-channel configuration and connects via PCIe Gen 4 with 20 lanes.

For Allods Online, an MMORPG from 2010, the CPU's single-thread performance is particularly relevant. The game's age means it likely does not scale well across many cores, making the 5.00 GHz boost clock and strong single-core scores valuable. The CPU achieves 1850.5 in Cinebench R23 single-core and 272 in Cinebench R15 single-core, which are solid figures. The Passmark single-thread score is 4013, placing it well above the median.

The CPU's multi-thread performance is also strong, with a Cinebench R23 multi-core score of 19784 and a Passmark multithread score of 34404. However, the game's measured FPS at 1080p Low reaches 227, which suggests the CPU is not the limiting factor at lower resolutions. At 4K Ultra, the FPS drops to 23, indicating the GPU becomes the bottleneck as resolution increases.

The CPU sits in the 84th percentile among all CPUs, with an average benchmark score of 35287. Its nearest rivals are remarkably close: the Intel Core i5-13600T scores 35305 (0.1% higher), the Intel Core i7-12700KF scores 35365 (0.2% higher), and the Intel Core i7-13700T scores 35403 (0.3% higher). This clustering shows the i7-12700K is well-matched against its peers, with differences that are negligible in real-world gaming.

In Allods Online, the CPU's 12 cores and 20 threads provide ample headroom for background tasks and game logic, but the game's engine likely uses only a few threads. The 3DMark results show scaling from 2065 at 2 threads to 9979 at max threads, indicating good multi-thread scaling in synthetic tests, but the game's actual performance is more dependent on single-thread speed.

How This Combo Ranks

The Intel Core i7-12700K with the NVIDIA GeForce RTX 5050 ranks 1669 out of 2775 tested combos in Allods Online. This places the combo in the 40th percentile of tested configurations, meaning roughly 60% of tested combos perform better in this specific game. Given that the CPU ranks in the 84th percentile overall and the GPU in the 66th percentile, the combo's lower ranking in Allods Online suggests the game is not fully utilizing the hardware's capabilities.

The rank of 1669 indicates that many other combinations of CPUs and GPUs achieve higher frame rates in this game. This is likely because Allods Online, being an older MMORPG, may benefit more from higher single-thread CPU performance or from GPUs with different architectural strengths. The RTX 5050's 8 GB VRAM and 128-bit memory bus may also limit performance at higher resolutions compared to GPUs with wider memory interfaces.

The data shows that this combo's performance is adequate for 1080p and 1440p gaming in Allods Online, but it falls short at 4K with high settings. The combo's rank reflects this mixed performance profile. It is not a top-tier configuration for this game, but it is far from the bottom, and the measured FPS at lower resolutions shows the combo can handle the game smoothly.

The combo rank of 1669, when combined with the CPU's 84th percentile and GPU's 66th percentile, suggests the GPU is the more limiting component in this pairing for Allods Online. The CPU has ample headroom, but the GPU's mid-range specifications cap performance at higher resolutions and settings.

Measured FPS Breakdown

At 1920x1080, the combo delivers its strongest performance. At Low settings, the average FPS is 227, which is exceptionally smooth. Medium settings reduce the average to 177 FPS, with a minimum of 151 FPS and a maximum of 204 FPS. High settings drop the average to 112 FPS, while Ultra settings bring it down to 70 FPS. All 1080p configurations are playable, with even the most demanding settings staying above 60 FPS.

At 2560x1440, performance remains solid but shows the expected decline. Low settings yield 143 average FPS, Medium settings produce 112 average FPS with a minimum of 95 and a maximum of 129, and High settings reduce the average to 71 FPS. Ultra settings at 1440p drop the average to 44 FPS, which approaches the boundary of smooth playability for many users.

At 3840x2160, the combo struggles. Low settings achieve 75 average FPS, which is playable, but Medium settings drop to 59 average FPS with a minimum of 50 FPS. High settings fall to 37 average FPS, and Ultra settings plummet to 23 average FPS. The 4K results show a clear pattern of diminishing returns as settings increase, with the GPU becoming the primary bottleneck.

The data shows a consistent pattern: at 1080p, the combo can handle even Ultra settings comfortably; at 1440p, Medium and Low settings are optimal; at 4K, only Low settings provide a consistently smooth experience. The minimum FPS values, where available, indicate that Medium settings at 1080p and 1440p maintain respectable frame times, with minimums of 151 and 95 FPS respectively.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate. At 1920x1080, the High preset at 112 average FPS is an excellent balance of visual quality and performance. The Ultra preset at 70 average FPS is also viable for those prioritizing image quality, as it remains above the 60 FPS threshold. The Medium preset at 177 average FPS offers a large performance buffer for competitive play or high refresh rate displays.

At 2560x1440, the Medium preset at 112 average FPS is the recommended choice, providing a smooth experience with good visual fidelity. The minimum of 95 FPS ensures consistent frame delivery. The High preset at 71 average FPS is also acceptable for most users, but the Ultra preset at 44 average FPS is not recommended due to the risk of noticeable stuttering.

At 3840x2160, the Low preset at 75 average FPS is the only setting that provides a consistently smooth experience. The Medium preset at 59 average FPS is borderline, with a minimum of 50 FPS that could result in occasional dips. The High and Ultra presets at 37 and 23 average FPS respectively are not recommended for gameplay, as they fall below the threshold for comfortable play.

The data suggests that the best overall experience for this combo is 1440p with Medium settings, which delivers 112 average FPS with a minimum of 95 FPS. This configuration balances visual quality with performance headroom, ensuring smooth gameplay even in demanding scenarios. For users with 1080p displays, the High preset offers the best balance, while 4K users should stick to Low settings.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals important insights about the limiting component. At Low settings, the average FPS drops from 227 at 1080p to 143 at 1440p and 75 at 4K. This represents a 37% drop from 1080p to 1440p and a 67% drop from 1080p to 4K. The consistent decline across all settings indicates the GPU is the primary limiter at higher resolutions.

At Medium settings, the FPS drops from 177 at 1080p to 112 at 1440p and 59 at 4K. The drop from 1440p to 4K is particularly steep, with the average FPS nearly halving. This suggests the GPU's memory bandwidth and VRAM capacity are strained at 4K. At High settings, the FPS drops from 112 at 1080p to 71 at 1440p and 37 at 4K, showing a similar pattern of decline.

The scaling from 1080p to 1440p is roughly linear, with FPS dropping by about 37-40% depending on settings. However, the scaling from 1440p to 4K is more severe, with FPS dropping by 47-50%. This nonlinear drop at 4K indicates the GPU is hitting a hard limit, likely related to the 8 GB VRAM capacity or the 128-bit memory bus.

The CPU's role in this scaling is minimal. At 1080p Low settings, the 227 average FPS suggests the CPU is not a bottleneck, as the frame rate is far above what the game's engine likely requires. As resolution increases, the GPU becomes progressively more dominant in determining performance. The data indicates that for this combo, the RTX 5050 is the limiting component at resolutions above 1080p, particularly at 4K where even Medium settings struggle to maintain 60 FPS.

Hardware Specifications

Intel Core i7-12700K

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700K + NVIDIA GeForce RTX 5050 in Allods Online

Resolution Settings Avg FPS
3840x2160 Low 75.0
3840x2160 Medium 59.0
3840x2160 High 37.0
3840x2160 Ultra 23.0
2560x1440 Low 143.0
2560x1440 Medium 112.0
2560x1440 High 71.0
2560x1440 Ultra 44.0
1920x1080 Low 227.0
1920x1080 Medium 177.0
1920x1080 High 112.0
1920x1080 Ultra 70.0

Allods Online with ii7-12700K + Other GPUs

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Allods Online with RTX 5050 + Other CPUs

See how Allods Online performs with the same GPU but different processors.

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