Control
This combination provides smooth gameplay with an average of 68 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 40 | 45 | 63 |
| 1440p QHD | 52 | 59 | 67 | 94 |
| 1080p Full HD | 68 | 78 | 88 | 124 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with Intel Core i7-12700K + NVIDIA GeForce RTX 5050, In-Depth Analysis
The Intel Core i7-12700K and NVIDIA GeForce RTX 5050 pairing in Control produces a mid-pack result, ranking 1756th out of 2888 tested combinations. The data shows a system that is consistently capable of playable frame rates at 1080p and 1440p, but which runs into a hard ceiling at 4K. The measured results reveal a configuration where the GPU’s memory bandwidth and raw throughput dictate performance scaling, while the CPU provides ample headroom, never becoming the primary constraint in this title. This analysis breaks down the measured FPS data to explain the role each component plays, the best settings for the experience, and how the combination ranks against other tested hardware.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i7-12700K is a 12-core, 20-thread processor based on the Alder Lake architecture, running on the Intel Socket 1700 platform. Its base clock is 3.60 GHz with a boost clock of 5.00 GHz, and it carries 25 MB of shared L3 cache. The processor’s synthetic benchmark scores are substantial, including a Cinebench R23 multi-core score of 19784 and a single-core score of 1850.5. This places the CPU in the 84th percentile of all tested processors, indicating strong overall compute capability. However, the measured frame rates in Control show that this CPU power is not the limiting factor; the scores for this combination are determined almost entirely by the graphics card.
The processor’s nearest rivals in average benchmark score include the Intel Core i5-13600T (35305 avg score, -0.1% delta) and the Intel Core i7-12700KF (35365 avg score, -0.2% delta). The fact that the i7-12700K scores nearly identically to its "KF" variant, which lacks integrated graphics, confirms that the CPU’s compute cores are delivering their expected performance. With a Geekbench single-core score of 2308 and a Passmark single-thread score of 4013, the i7-12700K has excellent per-thread performance. In a game like Control, which relies on direct physics calculations and rendering threads, this high single-thread throughput ensures that the CPU can feed the GPU without stuttering.
Benchmark results indicate that even at 1080p Low settings, where the CPU typically has the most influence, the average FPS jumps to 124. This is a high frame rate, but it is not an indication of CPU bottlenecking. The data shows a smooth progression of FPS scaling with resolution changes, which is characteristic of a GPU-limited scenario. The i7-12700K’s 12 cores and 20 threads, combined with its 5.00 GHz boost clock, are more than sufficient to handle the game’s physics and AI workloads. The measured FPS across all resolutions and settings are consistently higher than what a weak CPU would produce, demonstrating that the processor is providing a stable foundation for the GPU to operate at its full potential.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5050 is the decisive component in this pairing. It features 8 GB of GDDR6 memory on a 128-bit bus, delivering 320.0 GB/s of bandwidth. The GPU’s base clock is 2317 MHz with a boost clock of 2572 MHz, and it is built on the Blackwell 2.0 architecture using a 5 nm process. Its synthetic scores show a Passmark G3D score of 17326 and a 3DMark Steel Nomad DX12 score of 2502, placing it in the 66th percentile of all GPUs. The GPU’s nearest rivals in average score include the AMD Radeon RX 5600 XT (20713 avg score, 1.6% deltaPct), which it slightly outperforms.
The 8 GB VRAM capacity is a critical factor in Control, a game known for its high-resolution textures and complex visual effects. The measured data shows that the RTX 5050 struggles to maintain smooth frame rates at 4K Ultra settings, averaging only 35 FPS. This is not a processing power issue but rather a memory bandwidth and capacity limitation. At 4K, the GPU must handle a much larger frame buffer and more texture data, which saturates the 320.0 GB/s bandwidth. The drop from 4K Medium (45 FPS) to 4K High (40 FPS) is relatively small, but the jump to Ultra (35 FPS) indicates that the memory subsystem is the bottleneck.
In contrast, at 1080p, the GPU has plenty of resources. The 8 GB VRAM is sufficient for the lower resolution, and the 13.17 TFLOPS FP32 performance can be fully utilized. The data shows a clear pattern: the RTX 5050 is a 1080p and 1440p performer, with the 4K results being limited by its memory architecture. The GPU’s 20 RT cores and 80 tensor cores are present, but the measured FPS does not suggest that ray tracing workloads are the primary constraint; rather, the raw pixel throughput and memory bandwidth are the deciding factors. The 205.8 GTexel/s texture rate and 82.30 GPixel/s pixel rate are adequate for mid-range resolutions, but they are not enough to push 4K Ultra in this title.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured FPS data provides a clear guide for the optimal settings at each resolution. For players targeting 60 FPS as a baseline, the choice of settings is dictated by resolution. At 1920x1080, the Medium preset delivers an average of 88 FPS, with a minimum of 75 FPS and a maximum of 101 FPS. This is the recommended starting point, as it offers a significant improvement over High (78 FPS) while maintaining a comfortable margin above 60 FPS. The Ultra preset at 1080p drops to 68 FPS, which is still playable, but the Medium preset provides a better balance of visual fidelity and performance headroom.
At 2560x1440, the situation becomes more constrained. The High preset averages 59 FPS, which is just below the 60 FPS target. The Medium preset at 1440p averages 67 FPS, with a minimum of 57 FPS, making it the only preset that consistently stays near the 60 FPS mark. The Low preset at 1440p achieves 94 FPS, but the visual quality reduction is often not worth the extra frames. Therefore, for 1440p, the Medium preset is the optimal choice, offering the best experience without dipping into the sub-60 FPS territory that the High and Ultra presets exhibit (59 FPS and 52 FPS, respectively).
For 4K (3840x2160), the data suggests that players should not expect a high-refresh experience. The Low preset at 4K averages 63 FPS, which is the only 4K setting that breaks the 60 FPS barrier. The Medium preset drops to 45 FPS, and High and Ultra fall to 40 FPS and 35 FPS, respectively. Given these numbers, the Low preset is the only viable option for 4K gaming at a smooth frame rate. However, the visual compromise is severe. The data indicates that the best overall experience for this combo is at 1440p Medium, where the system achieves 67 FPS average with a minimum of 57 FPS, providing a good balance between visual quality and frame rate stability.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the Intel Core i7-12700K and the NVIDIA GeForce RTX 5050 ranks 1756th out of 2888 tested combos in Control. This places it in the bottom half of the database, indicating that while it is not a weak performer, it is far from the top tier. The ranking is heavily influenced by the GPU’s mid-range positioning. The CPU’s performance percentile (84th) is much higher than the GPU’s (66th), which means that the combo is likely held back by the graphics card in this title.
The combo’s rank of 1756 suggests that there are over 1100 other configurations that deliver better frame rates in Control. The data shows that the RTX 5050’s nearest rivals, such as the AMD Radeon RX 5600 XT, have a similar average benchmark score (20713 vs 21035 for the RTX 5050), which confirms that this GPU is competing in the mid-range segment. The CPU, on the other hand, is a high-end part that is not the limiting factor. This creates an imbalance: the i7-12700K is capable of driving much faster GPUs, but the RTX 5050 is the bottleneck.
In the context of the benchmark database, this combo ranks below most systems that pair a high-end CPU with a high-end GPU, but it also outperforms many older or entry-level combinations. The rank of 1756 out of 2888 means that this system sits just below the median performance level for Control. The measured FPS data supports this, showing that the system can handle 1080p Ultra at 68 FPS, which is respectable, but it falls short at 4K, where it cannot maintain playable frame rates at high settings. The combo is best suited for 1080p and 1440p gaming, where it performs adequately, but it is not a top-tier contender in the database rankings.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data shows a clear and predictable drop as resolution increases, which is a classic sign of GPU limiting. At High settings, the average FPS drops from 78 at 1080p, to 59 at 1440p, and finally to 40 at 4K. This represents a 49% drop from 1080p to 1440p, and a 32% drop from 1440p to 4K. The total drop from 1080p to 4K is 49%, meaning the system loses nearly half of its frame rate when moving to the highest resolution.
This scaling pattern is not linear. The drop from 1080p to 1440p is more severe than the drop from 1440p to 4K, which indicates that the GPU is becoming increasingly saturated with pixel work. At 1080p, the RTX 5050 has ample bandwidth and compute headroom, achieving 78 FPS on High. At 1440p, the pixel count increases by 78%, which overwhelms the GPU’s 320.0 GB/s memory bandwidth, causing the FPS to fall to 59. At 4K, the pixel count doubles again, but the FPS drop is less severe, suggesting that the GPU is already fully utilized and is hitting a hard limit.
The data for Low settings shows a similar trend, with FPS dropping from 124 at 1080p, to 94 at 1440p, to 63 at 4K. The drop from 1080p to 4K is 49%, which is consistent with the High settings. This consistency across settings confirms that the GPU is the limiting component. If the CPU were the bottleneck, we would expect to see smaller FPS differences at lower resolutions and settings, where the CPU has more work to do relative to the GPU. Instead, the FPS scales directly with resolution, which is the behavior of a GPU-bound system. The CPU’s 12 cores and 20 threads are never the constraint; the GPU’s memory bandwidth and pixel processing rate are.
FAQ
*Q: What is the best resolution for this combo in Control?*
A: The data shows that 2560x1440 with Medium settings provides the best balance, averaging 67 FPS with a minimum of 57 FPS, offering a stable and smooth experience that is not achievable at 4K.
*Q: Can this system run Control at 4K?*
A: Yes, but only at Low settings, which averages 63 FPS. At Medium, High, and Ultra, the average FPS drops to 45, 40, and 35, respectively, which is below the 60 FPS target.
Q: Is the CPU a bottleneck for the RTX 5050 in this game?
A: No. The FPS scaling with resolution indicates a GPU bottleneck. The i7-12700K’s high single-thread score (4013 in Passmark) ensures it can keep up with the GPU at all tested settings.
Q: How does the RTX 5050 compare to its nearest rival, the AMD Radeon RX 5600 XT?
A: The RTX 5050 has a slightly higher average benchmark score (21035) compared to the RX 5600 XT (20713), a 1.6% difference, indicating they are closely matched in overall performance.
Q: What is the highest FPS achievable with this combo?
A: The highest average FPS recorded is 124 at 1920x1080 with Low settings. This is the only setting that exceeds 120 FPS in the measured data.
*Q: Does the 8 GB VRAM limit performance in Control?*
A: Yes. The 8 GB VRAM and 320.0 GB/s bandwidth are sufficient for 1080p and 1440p, but at 4K, the memory subsystem becomes a limiting factor, causing the average FPS to drop below 45 on Medium settings and above.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data is organized by resolution and settings, providing a complete picture of performance.
1920x1080:
- Low: Average 124 FPS, no min/max data.
- Medium: Average 88 FPS, minimum 75 FPS, maximum 101 FPS.
- High: Average 78 FPS, no min/max data.
- Ultra: Average 68 FPS, no min/max data.
2560x1440:
- Low: Average 94 FPS, no min/max data.
- Medium: Average 67 FPS, minimum 57 FPS, maximum 77 FPS.
- High: Average 59 FPS, no min/max data.
- Ultra: Average 52 FPS, no min/max data.
3840x2160:
- Low: Average 63 FPS, no min/max data.
- Medium: Average 45 FPS, minimum 38 FPS, maximum 52 FPS.
- High: Average 40 FPS, no min/max data.
- Ultra: Average 35 FPS, no min/max data.
The data shows that the Medium preset is the only one that provides min/max FPS data, indicating it is the most stable setting. At 1080p, the system is capable of high frame rates, with the gap between Low and Ultra being 56 FPS. At 1440p, the gap narrows to 42 FPS, and at 4K, it narrows further to 28 FPS. This compression of FPS ranges at higher resolutions confirms that the GPU is the limiting factor, as it cannot scale its performance with resolution. The minimum FPS data for Medium settings shows that at 1080p, the system never drops below 75 FPS, while at 4K, it can drop to 38 FPS, demonstrating a significant loss of frame time stability at higher resolutions.
Hardware Specifications
Intel Core i7-12700K
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700K + NVIDIA GeForce RTX 5050 in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 63.0 |
| 3840x2160 | Medium | 45.0 |
| 3840x2160 | High | 40.0 |
| 3840x2160 | Ultra | 35.0 |
| 2560x1440 | Low | 94.0 |
| 2560x1440 | Medium | 67.0 |
| 2560x1440 | High | 59.0 |
| 2560x1440 | Ultra | 52.0 |
| 1920x1080 | Low | 124.0 |
| 1920x1080 | Medium | 88.0 |
| 1920x1080 | High | 78.0 |
| 1920x1080 | Ultra | 68.0 |
Control with ii7-12700K + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RTX 5050 + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with ii7-12700K + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.