Fivem
This combination provides smooth gameplay with an average of 68 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 32 | 40 | 51 |
| 1440p QHD | 45 | 58 | 72 | 91 |
| 1080p Full HD | 68 | 88 | 109 | 139 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core Ultra X7 368H + NVIDIA GeForce RTX 5050 Mobile, In-Depth Analysis
Fivem is a demanding multiplayer title, and the Intel Core Ultra X7 368H paired with the NVIDIA GeForce RTX 5050 Mobile delivers a mixed bag of results. The data shows a system that is fully capable of smooth 1080p gameplay at high settings, but struggles to maintain playable frame rates at 4K. This combo ranks in the 20th percentile overall, indicating that while it is not a top-tier performer, it occupies a solid mid-range position for this specific game.
FAQ
Q: What is the best resolution for this combo in Fivem?
A: The measured data clearly favors 1920x1080. At this resolution, the system achieves an average of 88 FPS on High settings and 139 FPS on Low, making it the only resolution where all settings presets, including Ultra at 68 FPS, remain comfortably playable.
Q: How does the CPU compare to its closest rivals?
A: The Intel Core Ultra X7 368H has an average benchmark score of 40518, which is nearly identical to its nearest rivals. It is only 0.1% slower than the Intel Core 7 253PE and 0.2% slower than the Intel Core 5 223PE, while being 0.2% faster than both the AMD Ryzen 9 7940H and the Intel Xeon 6507P.
Q: Is the GPU's performance more aligned with desktop or mobile parts?
A: The RTX 5050 Mobile's average benchmark score of 43268 places it in a unique position. It performs on par with the NVIDIA Quadro M6000 24 GB (0% delta) and is just 0.1% behind the desktop NVIDIA GeForce RTX 4070 SUPER, but it is 0.9% faster than the NVIDIA GeForce RTX 4090 Mobile in this specific aggregate metric.
Q: What is the performance difference between the Low and Ultra presets at 1440p?
A: The gap is significant. At 2560x1440, the Low preset delivers an average of 91 FPS, while the Ultra preset drops to an average of 45 FPS. This represents a 46 FPS difference, or roughly a 50% reduction in frame rate when moving from the lowest to the highest settings.
Q: Does the combo have enough VRAM for Fivem?
A: The GPU is equipped with 8 GB of GDDR7 memory on a 128-bit bus. The measured data indicates that this is sufficient for the tested settings, as the system was able to complete benchmarks at all four presets, including 4K Ultra, albeit at a low 25 FPS average.
Q: How does the system's rank reflect its overall standing?
A: The combo is ranked 2971 out of 3707 tested combinations. This places it in the lower half of all systems tested for Fivem, roughly in the 20th percentile, which is consistent with its mid-range mobile hardware.
GPU Role
The NVIDIA GeForce RTX 5050 Mobile is built on the Blackwell 2.0 architecture and features 2560 shading units. Its performance in Fivem is directly tied to its memory subsystem and clock speeds. The GPU operates at a base clock of 1020 MHz and a boost clock of 1500 MHz, which seems conservative for the architecture. The 8 GB of GDDR7 memory is a key asset, providing a bandwidth of 384.0 GB/s over a 128-bit bus. This memory configuration appears to be a bottleneck at higher resolutions, as the frame rate drops precipitously when moving from 1440p to 4K.
The data shows a clear scaling pattern. At 1920x1080, the GPU is able to push frame rates well above 100 FPS on lower presets, suggesting that the core is not the limiting factor at this resolution. The 3DMark Steel Nomad DX12 score of 2365 and a Geekbench OpenCL score of 84171 provide a baseline for its raw compute capabilities. The GPU's pixel rate of 48.00 GPixel/s and texture rate of 120.0 GTexel/s are moderate figures that begin to struggle when the pixel count increases. For instance, at 3840x2160, the average frame rate on High settings is only 32 FPS, a clear sign that the GPU is overwhelmed by the fill-rate demands of 4K. The transition from 1440p High (58 FPS) to 4K High (32 FPS) represents a 45% drop in performance, highlighting the GPU's limitations at resolutions above 1440p.
CPU Role
The Intel Core Ultra X7 368H is a 16-core, 16-thread processor based on the Panther Lake architecture, manufactured on Intel's 3 nm process. It has a modest base clock of 2.00 GHz but can boost up to 5.00 GHz. This combination of high core count and high boost clock is beneficial for a game like Fivem, which is known to be sensitive to single-thread performance. The CPU's single-core Cinebench R23 score is 3984, which is a strong result and suggests it can handle the game's primary simulation thread without issue.
The multi-core performance is equally robust, with a Cinebench R23 multi-core score of 28221. This is important for Fivem's multiplayer environments, where numerous entities and scripts are processed simultaneously. The CPU's performance in the Passmark suite further underscores its capability, with a multi-thread score of 32956 and a physics score of 2857. The 18 MB of shared L3 cache helps keep data close to the cores, reducing latency. When comparing to its nearest rivals, the CPU is effectively tied with them, showing a deltaPct of -0.1% to 0.2%, meaning its performance profile is well-established and not an outlier. In practical terms, this CPU is unlikely to be the bottleneck in most scenarios, as evidenced by the fact that the frame rates scale more dramatically with GPU-related settings like resolution rather than CPU-dependent variables.
How This Combo Ranks
The Intel Core Ultra X7 368H and NVIDIA GeForce RTX 5050 Mobile combination is ranked 2971 out of 3707 tested combos for Fivem. This places it in the 20th percentile of all systems, indicating a below-average standing relative to the broader database. While this rank might seem low, it is important to contextualize it with the specific hardware pairing. The CPU itself performs at the 87th percentile compared to all CPUs, meaning it is a high-end processor. The GPU, however, performs at the 83rd percentile compared to all GPUs, which is also respectable.
The discrepancy between the individual component percentiles and the low combo rank suggests that Fivem is a game that heavily favors systems with top-tier GPUs. The RTX 5050 Mobile's nearest rivals include the desktop RTX 4070 SUPER, which is a much more powerful card, and the data shows they perform nearly identically in aggregate benchmarks. However, in Fivem, the combination's rank suggests that other systems in the database simply have more headroom. The rank is not a reflection of a flawed pairing, but rather a statement that many other combinations deliver higher frame rates. For a user with this specific mobile hardware, the rank indicates that they should expect performance in the lower quartile of all possible builds, but with the knowledge that their CPU is a standout component.
Measured FPS Breakdown
The measured FPS data reveals a performance hierarchy that scales predictably with resolution and settings. At 1920x1080, the system is at its best. The Low preset delivers a very high average of 139 FPS, making it ideal for competitive play. Medium averages 109 FPS with a minimum of 93 FPS and a maximum of 126 FPS, providing a smooth experience. High settings still maintain a strong 88 FPS average, while Ultra drops to 68 FPS, which is still playable on most displays.
Moving to 2560x1440, the performance takes a noticeable hit. The Low preset averages 91 FPS, which is still very good. Medium averages 72 FPS with a minimum of 61 FPS and a maximum of 83 FPS, remaining fluid. High settings yield 58 FPS, which is on the edge of what many consider smooth. Ultra falls to 45 FPS, which can feel less responsive in fast-paced multiplayer scenarios. At 3840x2160, the system struggles. Low is the only preset that approaches playability, with an average of 51 FPS. Medium averages 40 FPS with a minimum of 34 FPS and a maximum of 46 FPS, which is often stuttery. High drops to 32 FPS, and Ultra bottoms out at 25 FPS, making 4K gaming impractical with this hardware.
The data shows a consistent drop of roughly 30-35% in frame rate when moving from 1080p to 1440p at the same settings. The drop from 1440p to 4K is even more severe, with a 45-50% reduction in average FPS across most presets. This highlights the GPU as the primary performance limiter at higher resolutions.
Settings Recommendations
Based on the measured FPS rows, the optimal experience for this combo is found at 1920x1080. For the smoothest possible gameplay, the Low preset offers the highest frame rates, averaging 139 FPS. However, for the best balance of visual fidelity and performance, the High preset is the recommended choice. At 1080p High, the system achieves an average of 88 FPS, which is well above the 60 FPS threshold for a responsive experience, while still providing a significant visual upgrade over Low settings. The Ultra preset is not recommended, as the 68 FPS average, while playable, offers diminishing returns for the performance cost.
For users with a 1440p monitor, the Medium preset is the best balance. It delivers an average of 72 FPS, which is acceptable for most players, and the minimum of 61 FPS ensures a mostly stable experience. The High preset at 1440p, with its 58 FPS average, is borderline; it may be acceptable for slower-paced exploration but could feel less smooth during intense action sequences. The Low preset at 1440p is also viable, offering 91 FPS, but the visual compromises are significant. 4K is not a viable option for this system, as even the Low preset only manages 51 FPS, and the higher presets fall below the threshold for smooth gameplay. In summary, the data indicates that 1080p High is the definitive recommendation, with 1440p Medium serving as a secondary option for users who prioritize resolution over frame rate.
Hardware Specifications
Intel Core Ultra X7 368H
NVIDIA GeForce RTX 5050 Mobile
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra X7 368H + NVIDIA GeForce RTX 5050 Mobile in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 51.0 |
| 3840x2160 | Medium | 40.0 |
| 3840x2160 | High | 32.0 |
| 3840x2160 | Ultra | 25.0 |
| 2560x1440 | Low | 91.0 |
| 2560x1440 | Medium | 72.0 |
| 2560x1440 | High | 58.0 |
| 2560x1440 | Ultra | 45.0 |
| 1920x1080 | Low | 139.0 |
| 1920x1080 | Medium | 109.0 |
| 1920x1080 | High | 88.0 |
| 1920x1080 | Ultra | 68.0 |
Fivem with iUltra X7 368H + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Other Games with iUltra X7 368H + RTX 5050 Mobile
Explore FPS benchmarks for other games using this same hardware combination.