Fivem
This combination delivers exceptional performance with an average of 195 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 72 | 92 | 115 | 146 |
| 1440p QHD | 129 | 166 | 209 | 263 |
| 1080p Full HD | 197 | 252 | 314 | 390 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core Ultra 7 165H + NVIDIA GeForce RTX 5080, In-Depth Analysis
# How This Combo Ranks
The Intel Core Ultra 7 165H paired with the NVIDIA GeForce RTX 5080 ranks 775th out of 3,005 tested combos in Fivem, placing it in the top 25.8% of all combinations. This is a strong position, though not elite, given that Fivem is a multiplayer modification platform with heavy CPU dependency in crowded servers. The combo's rank reflects a balance: the RTX 5080 is a top-tier GPU, but the Core Ultra 7 165H is a mobile-class processor, which holds the pair back from the top tier in this specific title.
Benchmark results indicate that the CPU sits at the 84th percentile among all CPUs, with an average benchmark score of 34,083. Its nearest rival, the Intel Core Ultra 5 338H, scores 33,989 (0.3% lower), while the AMD Ryzen 7 3700X trails by 0.5% with a score of 34,260. The gap between the Ultra 7 165H and its closest competitors is razor-thin, suggesting that in CPU-bound scenarios, the processor's performance is essentially interchangeable with these alternatives. The GPU, meanwhile, sits at the 87th percentile among all GPUs, with its nearest rival being the AMD Radeon RX 9070 GRE, which scores 57,367 (2.2% higher). The RTX 5080's average benchmark score of 56,083 places it just slightly above the AMD Radeon 8060S (55,757) and the AMD Radeon RX 6750 GRE 12 GB (55,698).
In Fivem specifically, the combo's rank of 775 out of 3,005 means it outperforms roughly 74% of all tested combinations. This is respectable but not dominant, and the data suggests that the CPU is the limiting factor. The Core Ultra 7 165H's Cinebench R23 multicore score of 14,551 and single-core score of 1,759 are solid for a mobile chip, but Fivem often stresses single-thread performance in physics and script-heavy scenarios. The RTX 5080, with its massive 56.28 TFLOPS FP32 throughput, is far more capable than what this game demands at most settings, meaning the CPU is likely what prevents higher ranks.
FAQ
Q: How does this combo perform at 1080p Ultra settings?
A: At 1920x1080 with Ultra settings, the combo achieves an average of 126 FPS. This is the lowest FPS at 1080p across the four settings presets, but it remains well above the 60 FPS threshold for smooth gameplay.
Q: What is the best resolution for this combo in Fivem?
A: The data shows that at 2560x1440 with High settings, the combo delivers 107 FPS average, while at 3840x2160 with High settings, it drops to 59 FPS. For a balance of visual fidelity and frame rate, 1440p High appears to be the sweet spot, as it stays above 100 FPS while offering higher resolution than 1080p.
Q: Is the RTX 5080 bottlenecked by the Core Ultra 7 165H in this game?
A: Yes, the data indicates CPU limitation. At 1080p Low, the combo hits 256 FPS, while at 4K Low, it drops to 94 FPS. The resolution scaling from 1080p to 4K at Low settings shows a 63% FPS drop, which is substantial but not as severe as at higher settings, suggesting the GPU becomes more relevant at 4K.
Q: How does the CPU compare to its nearest rivals?
A: The Core Ultra 7 165H has an average benchmark score of 34,083, placing it 0.3% above the Intel Core Ultra 5 338H (33,989) and 0.4% above the AMD EPYC 4244P (34,220). The AMD Ryzen 7 3700X (34,260) is 0.5% higher. These differences are within noise, meaning the CPU is effectively tied with these processors.
Q: What is the FPS difference between Medium and High settings at 1440p?
A: At 2560x1440, Medium settings yield an average of 133 FPS (with min 113 and max 153), while High settings yield 107 FPS. This represents a 24% FPS drop when moving from Medium to High, which is a noticeable but manageable trade-off for improved visuals.
Q: Does the combo maintain consistent frame times at 4K Medium?
A: At 3840x2160 Medium, the average FPS is 74, with a minimum of 63 and maximum of 85. The spread of 22 FPS between min and max suggests some frame time variability, but the minimum of 63 FPS is still above the 60 FPS threshold for smooth play.
GPU Role
The NVIDIA GeForce RTX 5080 brings 16 GB of GDDR7 memory on a 256-bit bus, delivering 960.0 GB/s of bandwidth. This is a substantial amount of memory bandwidth for Fivem, which is a modified version of Grand Theft Auto V and does not typically push VRAM usage to high levels at standard resolutions. The GPU's base clock is 2,295 MHz, boosting to 2,617 MHz, and it houses 10,752 shading units, 336 TMUs, and 112 ROPs.
In Fivem, the GPU's role becomes increasingly important as resolution and settings increase. At 1080p Low, the combo achieves 256 FPS, but at 4K Ultra, it drops to 46 FPS. This 82% reduction in frame rate across the settings spectrum shows that the RTX 5080's compute capabilities are being taxed heavily at the highest settings. The GPU's 56.28 TFLOPS FP32 throughput is more than sufficient for Fivem's rendering workload at 1080p and 1440p, as evidenced by the high frame rates at those resolutions.
However, the RTX 5080's performance relative to its rivals is tight. Its average benchmark score of 56,083 is only 0.7% higher than the AMD Radeon RX 6750 GRE 12 GB (55,698) and 2.3% higher than the AMD Radeon Pro W5700X (54,828). The AMD Radeon RX 9070 GRE beats it by 2.2% with a score of 57,367. This suggests that in Fivem, where the GPU is not the primary bottleneck at lower settings, the RTX 5080's advantage over mid-range competitors is minimal.
The GPU's memory clock runs at 1,875 MHz (30 Gbps effective), and with 16 GB of VRAM, there is ample capacity for Fivem's textures and draw distances, even at 4K. The 4K Medium result (74 FPS) versus 4K Low (94 FPS) indicates that the GPU can handle increased settings without collapsing, but the jump to Ultra (46 FPS) shows where the rendering workload becomes too heavy for smooth performance.
Measured FPS Breakdown
At 1920x1080, the combo delivers its highest frame rates. Low settings produce an average of 256 FPS, Medium yields 202 FPS (min 172, max 233), High drops to 162 FPS, and Ultra falls to 126 FPS. The progression from Low to Ultra shows a 51% reduction in average FPS, which is significant but keeps all presets above the 120 FPS mark, making 1080p a comfortable experience for high-refresh-rate monitors.
At 2560x1440, the frame rates remain strong. Low settings produce 169 FPS, Medium yields 133 FPS (min 113, max 153), High drops to 107 FPS, and Ultra falls to 83 FPS. The drop from Low to Ultra is 51%, mirroring the 1080p scaling. Notably, even at 1440p Ultra, the combo stays above 80 FPS, which is playable for most users, though competitive players may prefer High or Medium for higher refresh rates.
At 3840x2160, the frame rates take a noticeable hit. Low settings produce 94 FPS, Medium yields 74 FPS (min 63, max 85), High drops to 59 FPS, and Ultra falls to 46 FPS. The 4K results show that the RTX 5080's performance is sufficient for Low and Medium settings, but High and Ultra push the combo below the 60 FPS threshold. The minimum FPS at 4K Medium (63) is the only data point below 70 FPS across all resolutions, indicating that frame pacing remains stable even when the average dips.
Across all resolutions, the gap between Medium and High is consistent: roughly 24-26 FPS at 1080p (202 to 162), 26 FPS at 1440p (133 to 107), and 15 FPS at 4K (74 to 59). The larger gap at lower resolutions suggests that the CPU can handle the increased settings overhead, while at 4K, the GPU becomes more constrained, reducing the delta.
Resolution Scaling
The data shows a clear pattern of FPS degradation as resolution increases. At Low settings, the combo delivers 256 FPS at 1080p, 169 FPS at 1440p, and 94 FPS at 4K. This represents a 34% drop from 1080p to 1440p, and a further 44% drop from 1440p to 4K, for a total 63% reduction from 1080p to 4K.
At Medium settings, the scaling is similar: 202 FPS at 1080p, 133 FPS at 1440p, and 74 FPS at 4K. The drop from 1080p to 1440p is 34%, and from 1440p to 4K is 44%, matching the Low settings pattern. This consistency suggests that the limiting factor is scaling uniformly with pixel count, which points to the GPU being the primary constraint as resolution increases.
At High settings, the FPS drops from 162 at 1080p to 107 at 1440p (34% drop) and then to 59 at 4K (45% drop). The 4K High result is notable because it falls below 60 FPS, marking the first preset and resolution combination where the combo cannot maintain a smooth frame rate. At Ultra settings, the drop is more severe: 126 FPS at 1080p, 83 FPS at 1440p (34% drop), and 46 FPS at 4K (45% drop).
The percentage drops are remarkably consistent across all settings presets, hovering around 34% from 1080p to 1440p and 44-45% from 1440p to 4K. This uniformity indicates that the rendering workload is scaling as expected with pixel count, and neither the CPU nor GPU is causing unexpected bottlenecks at specific resolutions. The fact that the 34% drop from 1080p to 1440p is maintained even at Low settings (256 to 169 FPS) suggests that the CPU is capable of feeding the GPU at these frame rates, and the GPU is the limiting factor as resolution increases.
Settings Recommendations
Based on the measured FPS data, the optimal settings preset depends on the target resolution and frame rate goals. At 1080p, all four presets deliver frame rates above 120 FPS, so users should select Ultra (126 FPS) for maximum visual fidelity without sacrificing smoothness. The jump from High (162 FPS) to Ultra (126 FPS) is only 22%, making Ultra the recommended choice for 1080p displays.
At 1440p, the recommendation shifts. Ultra settings produce 83 FPS, which is smooth but leaves headroom for higher refresh rates. High settings yield 107 FPS, which is ideal for 100+ Hz monitors. Medium settings push to 133 FPS, which is excellent for 144 Hz displays. For most users, High settings at 1440p offer the best balance of visual quality (107 FPS) and smoothness, while competitive players may prefer Medium (133 FPS) for the higher frame rate.
At 4K, the choices are more constrained. Low settings produce 94 FPS, which is smooth, while Medium yields 74 FPS (min 63, max 85), which is acceptable but with occasional dips near 60 FPS. High settings drop to 59 FPS, which is borderline, and Ultra falls to 46 FPS, which is not recommended for smooth gameplay. For 4K, Medium settings are the best choice, as they maintain an average of 74 FPS with a minimum of 63 FPS, ensuring consistent frame delivery.
The data indicates that the RTX 5080's 16 GB VRAM is sufficient for all settings presets at all resolutions, as there are no signs of VRAM-related stuttering or texture pop-in. The recommended presets are: 1080p Ultra (126 FPS), 1440p High (107 FPS), and 4K Medium (74 FPS). These selections maximize visual quality while keeping average FPS above 70, providing a smooth experience in Fivem's multiplayer environments.
CPU Role
The Intel Core Ultra 7 165H is a 16-core, 22-thread mobile processor based on the Meteor Lake architecture, built on Intel's 7 nm process. It has a base clock of 3.80 GHz and a boost clock of 5.00 GHz, with 24 MB of shared L3 cache. The CPU's TDP is 28 W, which is typical for a mobile chip, and it supports DDR5 memory on a dual-channel bus with 89.6 GB/s of bandwidth.
In Fivem, the CPU's role is critical, as the game is known for being CPU-intensive in multiplayer scenarios with many players and scripts. The Core Ultra 7 165H's Cinebench R23 single-core score of 1,759 and multicore score of 14,551 indicate solid performance. However, Fivem often relies on single-thread performance for game logic, physics, and script execution, which can limit frame rates even with a powerful GPU.
The data supports this CPU-bound behavior at lower resolutions. At 1080p Low, the combo hits 256 FPS, which is extremely high, but the frame rate does not scale much with GPU settings reductions. The fact that 1080p Ultra (126 FPS) is only 51% lower than 1080p Low (256 FPS) suggests that the CPU is still able to maintain high frame rates even when the GPU is doing more work. However, at 4K Ultra (46 FPS), the GPU becomes the clear bottleneck, as the CPU's performance is less relevant at such high pixel counts.
The CPU's benchmark scores show it is closely matched with its rivals. Its average score of 34,083 is within 0.5% of the AMD Ryzen 7 3700X (34,260), and it edges out the Intel Core Ultra 5 338H by 0.3%. This means that in Fivem, where CPU performance directly impacts frame rates in crowded servers, the Core Ultra 7 165H is competitive with desktop-class processors from a few generations ago, but it does not offer a significant advantage over them.
The CPU's 16 cores and 22 threads provide ample parallelism for Fivem's background tasks, but the game's main thread is likely the limiting factor. With a boost clock of 5.00 GHz, the Core Ultra 7 165H has strong single-core performance, as evidenced by its Passmark single-thread score of 3,509. This allows the combo to maintain high frame rates at 1080p and 1440p, but the 4K results show that the GPU is the dominant constraint at higher resolutions.
Hardware Specifications
Intel Core Ultra 7 165H
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 165H + NVIDIA GeForce RTX 5080 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Ultra | 72.0 |
| 3840x2160 | High | 92.0 |
| 3840x2160 | Medium | 115.0 |
| 3840x2160 | Low | 146.0 |
| 2560x1440 | Ultra | 129.0 |
| 2560x1440 | High | 166.0 |
| 2560x1440 | Medium | 209.0 |
| 2560x1440 | Low | 263.0 |
| 1920x1080 | Ultra | 197.0 |
| 1920x1080 | High | 252.0 |
| 1920x1080 | Medium | 314.0 |
| 1920x1080 | Low | 390.0 |
Fivem with iUltra 7 165H + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RTX 5080 + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with iUltra 7 165H + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.