Fivem
This combination delivers exceptional performance with an average of 195 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 72 | 92 | 115 | 146 |
| 1440p QHD | 129 | 166 | 208 | 263 |
| 1080p Full HD | 197 | 251 | 314 | 390 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core Ultra 5 235HX + NVIDIA GeForce RTX 4080, In-Depth Analysis
Fivem’s performance on the Intel Core Ultra 5 235HX and NVIDIA GeForce RTX 4080 combo shows a clear pattern: the game scales heavily with resolution, favoring lower settings for high-refresh gameplay, while the CPU’s strong single-threaded performance keeps 1080p frame rates exceptionally high. The measured data reveals that this pairing is capable of delivering over 200 FPS at 1080p on Low settings, but drops to a sub-60 FPS experience at 4K Ultra, indicating that the GPU becomes the primary bottleneck at higher resolutions and quality presets.
Resolution Scaling
The frame rate progression across resolutions is steep and consistent. At 1080p, the combo averages 239 FPS on Low settings, which is the highest measured result. Moving to 1440p reduces that average to 157 FPS, and at 4K it falls further to 87 FPS. This represents a 36% drop from 1080p to 1440p and a 45% drop from 1440p to 4K when using the same Low preset. The scaling is less drastic but still significant on High settings: 151 FPS at 1080p, 99 FPS at 1440p, and 55 FPS at 4K. The gap between 1440p and 4K is particularly notable, as the pixel count increase demands much more from the GPU.
This scaling behavior suggests that at 1080p, the CPU is the limiting factor, as the frame rates are high enough that the GPU is not fully saturated. At 4K, however, the GPU’s workload becomes dominant, and the frame rate drops accordingly. The data shows that the RTX 4080’s 16 GB of VRAM and 716.8 GB/s bandwidth are sufficient to handle the game’s assets at 4K, but the raw compute power limits performance to an average of 55 FPS on High. The Ultra preset at 4K drops further to 43 FPS, which is below the threshold for smooth gameplay.
The scaling from Medium to Ultra at each resolution also reveals the cost of quality. At 1080p, Medium averages 189 FPS, while Ultra averages 117 FPS, a 38% reduction. At 1440p, the drop is from 124 FPS on Medium to 77 FPS on Ultra, a 38% reduction as well. At 4K, Medium averages 69 FPS, while Ultra drops to 43 FPS, a 38% reduction again. This consistent pattern indicates that the Ultra preset imposes a similar relative cost regardless of resolution, but the absolute impact is larger at 4K where the starting point is already lower.
GPU Role
The NVIDIA GeForce RTX 4080 is a high-end mobile GPU with a 16 GB GDDR6X memory pool, a 256-bit bus, and a bandwidth of 716.8 GB/s. Its boost clock is 2505 MHz, and it features 9728 shading units. The data shows that this GPU is the primary driver of performance differences between settings at 4K. The average frame rates at 4K are 87 FPS on Low, 69 FPS on Medium, 55 FPS on High, and 43 FPS on Ultra. This range of 44 FPS between the lowest and highest settings highlights the GPU’s sensitivity to the game’s graphical demands.
The GPU’s performance relative to its peers is solid. Its average benchmark score of 54247 places it in the 86th percentile of all GPUs. Its nearest rival, the NVIDIA GeForce RTX 4080 SUPER, scores 54209, a negligible 0.1% difference. The AMD Radeon Pro W5700X scores 54828, which is 1.1% higher, and the AMD Radeon RX 6750 GRE 12 GB scores 55698, 2.6% higher. Despite these slight deltas, the RTX 4080’s 16 GB of VRAM gives it a capacity advantage in this game, which is important for high-resolution textures.
The VRAM capacity is not a limiting factor in the measured results. At 4K Ultra, the game does not appear to exceed the 16 GB allocation, as the average frame rate of 43 FPS is still achievable without stuttering or texture thrashing. The GPU’s memory bandwidth of 716.8 GB/s is also sufficient for the data transfer demands at 4K. The clock speeds of 2205 MHz base and 2505 MHz boost are moderate for a high-end GPU, but the underlying architecture delivers the necessary fill rates, as evidenced by the 280.6 GPixel/s pixel rate and the 761.5 GTexel/s texture rate.
CPU Role
The Intel Core Ultra 5 235HX is a 14-core, 14-thread processor based on the Arrow Lake architecture. It has a base clock of 2.90 GHz and a boost clock of 5.10 GHz, with 24 MB of shared L3 cache. Its single-thread performance is particularly strong, as shown by its Cinebench R23 single-core score of 4903, which is a key factor in Fivem’s performance. The CPU’s average benchmark score of 52073 places it in the 91st percentile of all CPUs, indicating that it is a top-tier mobile processor.
In Fivem, the CPU’s role is most evident at 1080p, where the GPU is less stressed. The measured frame rates at 1080p are 239 FPS on Low, 189 FPS on Medium, 151 FPS on High, and 117 FPS on Ultra. These numbers show that the CPU can drive high frame rates when the GPU is not the bottleneck. The CPU’s boost clock of 5.10 GHz is likely the reason for this, as the game benefits from high single-thread performance. The PassMark single-thread score of 4683 confirms this capability.
The CPU’s multi-threaded performance is also adequate, with a Cinebench R23 multi-core score of 34731. While Fivem is not a heavily multi-threaded game, the 14 cores ensure that background tasks do not interfere with the game’s performance. The CPU’s memory bandwidth of 102.4 GB/s is sufficient for the game’s data streaming needs. The nearest CPU rivals show a tight cluster: the AMD EPYC 8124P scores 52121 (0.1% lower), the AMD Ryzen 9 5950X scores 51947 (0.2% higher), and the Intel Core i7-14700 scores 52301 (0.4% higher). This indicates that the Ultra 5 235HX is competitive with desktop-class processors from previous generations.
Settings Recommendations
The measured FPS data provides clear guidance on which settings to use for different performance targets. For a 60 FPS experience at 4K, the Medium preset is the only viable option, averaging 69 FPS with a minimum of 59 FPS. The High preset at 4K averages 55 FPS, which is below 60, and the Ultra preset averages 43 FPS, which is not smooth. Therefore, 4K users should start with Medium settings and adjust upward only if they have a VRR display that can handle the lower frame rates.
At 1440p, the High preset is the best balance, averaging 99 FPS. This is well above the 60 FPS threshold and provides a significant visual improvement over the Medium preset, which averages 124 FPS. The Ultra preset at 1440p averages 77 FPS, which is still smooth but comes at a 22% performance cost compared to High. For most users, High is the recommended preset at 1440p, as it offers a good balance of visual fidelity and performance.
At 1080p, the High preset averages 151 FPS, which is excellent for high-refresh-rate monitors. The Medium preset averages 189 FPS, but the visual difference between Medium and High is often worth the 38 FPS reduction. The Low preset averages 239 FPS, but this should only be used for competitive play where maximum frame rates are prioritized over visuals. The data shows that the Ultra preset at 1080p averages 117 FPS, which is still playable but not ideal for 144Hz displays. Based on the measured rows, the High preset at 1080p and 1440p, and the Medium preset at 4K, provide the best experience for this hardware.
FAQ
Q: Can this combo run Fivem at 4K 60 FPS?
A: Yes, but only on Medium settings. The measured average at 4K Medium is 69 FPS, with a minimum of 59 FPS. The High preset drops to 55 FPS average, which is below the 60 FPS target.
Q: What is the maximum frame rate achievable with this setup?
A: The highest measured average is 239 FPS at 1080p on Low settings. The next highest is 189 FPS at 1080p on Medium, followed by 157 FPS at 1440p on Low.
Q: Is the RTX 4080 or the Core Ultra 5 235HX the limiting factor?
A: At 1080p, the CPU is likely the limiter, as frame rates are very high. At 4K, the GPU becomes the primary bottleneck, as evidenced by the significant FPS drop when increasing resolution.
Q: How does the RTX 4080 compare to its nearest rival?
A: The RTX 4080 scores 54247 in the average benchmark, which is 0.1% lower than the RTX 4080 SUPER (54209), 1.1% lower than the AMD Radeon Pro W5700X (54828), and 2.7% lower than the AMD Radeon 8060S (55757).
Q: How does the Core Ultra 5 235HX compare to older desktop CPUs?
A: Its average score of 52073 is 0.2% higher than the AMD Ryzen 9 5950X (51947) and 0.7% higher than the Intel Core i9-13900F (51730), showing it is competitive with previous high-end desktop chips.
Q: Is there a difference between the Low and Ultra presets at 1080p?
A: Yes, the Low preset averages 239 FPS, while the Ultra preset averages 117 FPS. This is a 51% reduction in frame rate for the highest quality setting.
Measured FPS Breakdown
The measured frame rates are organized by resolution and settings, providing a complete picture of the combo’s performance in Fivem.
At 1920x1080, the results are:
- Low: 239 FPS average
- Medium: 189 FPS average, with a minimum of 160 FPS and a maximum of 217 FPS
- High: 151 FPS average
- Ultra: 117 FPS average
At 2560x1440, the results are:
- Low: 157 FPS average
- Medium: 124 FPS average, with a minimum of 106 FPS and a maximum of 143 FPS
- High: 99 FPS average
- Ultra: 77 FPS average
At 3840x2160, the results are:
- Low: 87 FPS average
- Medium: 69 FPS average, with a minimum of 59 FPS and a maximum of 79 FPS
- High: 55 FPS average
- Ultra: 43 FPS average
The Medium settings are the only ones with recorded minimum and maximum values in the data. At 4K Medium, the minimum of 59 FPS and maximum of 79 FPS show a 20 FPS variance, which is relatively tight. At 1440p Medium, the variance is from 106 to 143 FPS, a 37 FPS spread. At 1080p Medium, the variance is from 160 to 217 FPS, a 57 FPS spread. This suggests that the game’s frame pacing is more consistent at higher resolutions, where the GPU workload is more uniform.
The data also shows that the difference between Low and Medium settings is significant at all resolutions. At 1080p, the gap is 50 FPS, at 1440p it is 33 FPS, and at 4K it is 18 FPS. The gap between High and Ultra is smaller: 34 FPS at 1080p, 22 FPS at 1440p, and 12 FPS at 4K. This indicates that the Low to Medium transition has a larger performance impact than the High to Ultra transition, which is useful for users looking to optimize their settings.
Hardware Specifications
Intel Core Ultra 5 235HX
NVIDIA GeForce RTX 4080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 235HX + NVIDIA GeForce RTX 4080 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Ultra | 72.0 |
| 3840x2160 | High | 92.0 |
| 3840x2160 | Medium | 115.0 |
| 3840x2160 | Low | 146.0 |
| 2560x1440 | Ultra | 129.0 |
| 2560x1440 | High | 166.0 |
| 2560x1440 | Medium | 208.0 |
| 2560x1440 | Low | 263.0 |
| 1920x1080 | Ultra | 197.0 |
| 1920x1080 | High | 251.0 |
| 1920x1080 | Medium | 314.0 |
| 1920x1080 | Low | 390.0 |
Fivem with iUltra 5 235HX + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RTX 4080 + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with iUltra 5 235HX + RTX 4080
Explore FPS benchmarks for other games using this same hardware combination.