Fivem

Fivem

AVERAGE FPS
154
excellent

This combination delivers exceptional performance with an average of 154 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 56 72 90 115
1440p QHD 101 130 163 207
1080p Full HD 154 198 247 314

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 115
3840x2160 Medium 90
3840x2160 High 72
3840x2160 Ultra 56
2560x1440 Low 207
2560x1440 Medium 163
2560x1440 High 130
2560x1440 Ultra 101
1920x1080 Low 314
1920x1080 Medium 247
1920x1080 High 198
1920x1080 Ultra 154

Fivem with Intel Core Ultra 5 225 + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis

# Fivem Performance Analysis: Intel Core Ultra 5 225 + NVIDIA GeForce RTX 5070 Ti

The Intel Core Ultra 5 225 paired with the NVIDIA GeForce RTX 5070 Ti delivers a compelling Fivem experience across all tested resolutions, with the data showing a clear progression from playable 4K Ultra to highly responsive 1080p Low performance. This combination ranks 265th out of 3005 tested combos for Fivem, placing it in the top 9% of all configurations tested. The measured frames per second across twelve distinct resolution/settings combinations reveals a system that scales predictably with both graphical load and resolution, though the scaling patterns suggest distinct bottlenecks at different settings levels.

FAQ

Q: What is the best resolution for this combo in Fivem?

A: The data shows 2560x1440 at High settings delivers 130 average FPS, which balances visual quality with smoothness. At 1920x1080, the combo achieves 198 average FPS on High, while 3840x2160 High produces 72 average FPS. The sweet spot appears to be 1440p High, as it stays well above 60 FPS while maintaining higher detail than 1080p.

Q: How does the CPU compare to its nearest rivals?

A: The Intel Core Ultra 5 225 has an average benchmark score of 36938, which is essentially identical to the AMD Ryzen 5 5600F (36945, 0% delta) and just 0.2% ahead of the AMD Ryzen 5 5500X3D (37018). It trails the Intel Core i9-12900T by 0.5% (37112), indicating these four processors perform at nearly the same level in general benchmarks.

Q: What is the GPU's percentile ranking among all GPUs?

A: The NVIDIA GeForce RTX 5070 Ti sits in the 86th percentile of all GPUs, with an average benchmark score of 49957. Its nearest rival, the AMD Radeon RX Vega 64, scores 50001 (0.1% higher), while the AMD Radeon RX 6800 XT trails by 3.1% with a score of 48477.

Q: How much FPS does the combo lose when moving from 1080p to 4K?

A: At High settings, the average FPS drops from 198 at 1920x1080 to 130 at 2560x1440, then to 72 at 3840x2160. This represents a 63.6% reduction from 1080p to 4K. At Low settings, the drop is from 314 to 207 to 115, a 63.4% reduction across the same resolution range.

Q: Which settings preset provides the highest minimum FPS?

A: The Medium preset at 1920x1080 shows a minimum FPS of 210, which is the highest recorded minimum in the dataset. At 2560x1440 Medium, the minimum is 138, and at 3840x2160 Medium, it drops to 77. These are the only three tested configurations with reported minimum FPS values.

Q: Does this combo rank in the top 10% of all tested combos?

A: Yes, the combo ranks 265th out of 3005 total tested combinations for Fivem, placing it in the 91.2nd percentile. This means roughly 91% of all tested combos perform worse in this game, while only 264 configurations deliver better Fivem performance.

CPU Role

The Intel Core Ultra 5 225 brings 10 cores and 10 threads to the Fivem workload, operating at a base clock of 3.30 GHz with a boost clock of 4.90 GHz. This Arrow Lake-S architecture processor, built on TSMC's 3 nm process, has a 65W TDP and supports DDR5 memory through a dual-channel interface with 102.4 GB/s bandwidth. The L3 cache totals 20 MB shared across all cores, with 192 KB of L1 cache per core and 3 MB of L2 per core.

For Fivem, a multiplayer title with substantial simulation overhead, the CPU's single-thread performance is particularly relevant. The Cinebench R23 single-core score of 3655 and multi-core score of 25891 indicate strong per-thread capability. The Passmark single-thread score of 4412 further confirms this, which matters because multiplayer games often have physics and networking threads that cannot scale perfectly across cores. The 85th percentile ranking among all CPUs suggests this processor handles the game's computational demands better than most.

The data shows that at 1080p Low settings, the combo reaches 314 FPS, which is extremely high and suggests the CPU is not a limiting factor at lower graphical loads. However, the CPU's 10 threads (matching its 10 cores) mean it lacks hyperthreading, which could theoretically impact heavily multithreaded workloads. The Cinebench R15 multi-core score of 2609 and R20 score of 6317 provide context for its throughput capabilities. In Passmark tests, the integer math score of 65345 and floating-point math score of 92038 indicate balanced arithmetic performance, while the data compression score of 302811 shows strong memory subsystem utilization. The physics score of 2342 in Passmark is directly relevant to game physics simulation, which Fivem relies on for vehicle and character interactions.

The CPU's closest rivals in benchmark performance are all within 0.5% of its average score, with the AMD Ryzen 5 5600F matching at 0% delta and the Ryzen 5 5500X3D at -0.2%. This clustering suggests that in CPU-bound scenarios, swapping between these processors would yield negligible FPS differences in Fivem. The Intel Core i9-12900T, despite being a lower-power variant of an older flagship, scores 0.5% higher, indicating the Ultra 5 225 holds its own against previous-generation high-end parts.

GPU Role

The NVIDIA GeForce RTX 5070 Ti is built on the Blackwell 2.0 architecture with the GB203 chip, manufactured on TSMC's 5 nm process. It packs 8960 shading units, 280 texture mapping units, and 96 raster operation units, along with 70 ray tracing cores and 280 tensor cores. The GPU operates at a base clock of 2295 MHz with a boost of 2452 MHz, and its 16 GB of GDDR7 memory runs at 1750 MHz (28 Gbps effective) across a 256-bit bus, yielding 896.0 GB/s of memory bandwidth.

For Fivem, which is not typically considered a graphically demanding title compared to modern AAA games, the RTX 5070 Ti's capabilities are substantial. The 16 GB VRAM capacity provides ample headroom for high-resolution textures and multiplayer environments with many player models. The GPU's 43.94 TFLOPS of FP32 performance and 686.6 GTexel/s texture rate ensure that even at 4K Ultra settings, the rendering pipeline is unlikely to be the primary constraint, though the measured 56 FPS at 4K Ultra suggests the game's engine does push the GPU hard at maximum settings.

The GPU's 86th percentile ranking among all GPUs places it in the upper echelon of graphics cards. Its average benchmark score of 49957 is remarkably close to the AMD Radeon RX Vega 64 (50001, -0.1% delta) and just 2% behind the RX 6900 XT (50951). The RX 6800 XT trails by 3.1% with 48477. This benchmark parity with older AMD flagship cards is notable, though the RTX 5070 Ti's modern architecture brings features like DirectX 12 Ultimate and Vulkan 1.4 support that Fivem can leverage.

The measured FPS data shows the GPU handling 4K Low at 115 FPS, which demonstrates that even at the highest resolution tested, the card has significant headroom when settings are reduced. The jump from 4K Ultra (56 FPS) to 4K High (72 FPS) to 4K Medium (90 FPS) to 4K Low (115 FPS) reveals a clear scaling pattern of roughly 20-25 FPS per settings tier. This consistent scaling suggests the GPU is the dominant factor at 4K across all settings, since the CPU has enough headroom to feed the GPU at these frame rates.

Measured FPS Breakdown

At 1920x1080, the combo delivers its highest frame rates across all settings. Low settings produce an average of 314 FPS, Medium averages 247 FPS with a minimum of 210 and maximum of 285, High averages 198 FPS, and Ultra averages 154 FPS. The 1080p results show a 160 FPS spread between Low and Ultra, representing a 51% reduction in performance from lowest to highest settings. Even at Ultra, the 154 FPS average is well above what most displays can show, making 1080p a resolution where this combo exceeds typical display refresh rates at all settings.

Moving to 2560x1440, the frame rates remain strong but show more differentiation between settings. Low averages 207 FPS, Medium averages 163 FPS with a minimum of 138 and maximum of 187, High averages 130 FPS, and Ultra averages 101 FPS. The spread between Low and Ultra at 1440p is 106 FPS, representing a 51.2% reduction, closely matching the 1080p scaling. The 1440p Ultra result of 101 FPS is still comfortably above 60 FPS, making this resolution viable for high-refresh-rate gaming even at maximum settings.

At 3840x2160, the performance drops significantly but remains playable. Low averages 115 FPS, Medium averages 90 FPS with a minimum of 77 and maximum of 104, High averages 72 FPS, and Ultra averages 56 FPS. The 4K results show a 59 FPS spread between Low and Ultra, a 51.3% reduction. The Ultra setting at 4K dips below 60 FPS, which may be noticeable in fast-paced multiplayer scenarios, while High at 72 FPS maintains smoothness. The Medium setting at 4K, with its reported minimum of 77 FPS, provides a comfortable margin above typical 60 FPS targets.

Comparing across resolutions at the same settings reveals consistent scaling. At High settings, the FPS drops from 198 at 1080p to 130 at 1440p (34.3% reduction) to 72 at 4K (44.6% reduction from 1440p). At Low settings, the progression is 314 to 207 (34.1% reduction) to 115 (44.4% reduction from 1440p). This consistent pattern indicates the game scales resolution predictably, with the 1440p to 4K transition being more punishing than 1080p to 1440p.

How This Combo Ranks

The combo's rank of 265 out of 3005 tested combinations places it in the 91.2nd percentile of all tested systems for Fivem. This top-decile positioning means the Intel Core Ultra 5 225 and RTX 5070 Ti together deliver performance that exceeds the vast majority of configurations tested for this game. The top 8.8% of combos (264 systems) manage to outperform this pairing, likely through higher-end CPUs or GPUs, but the practical difference may be minimal given the already-high frame rates achieved.

The CPU's 85th percentile ranking among all CPUs and the GPU's 86th percentile ranking among all GPUs combine to produce a system that is well-matched for Fivem. Neither component is drastically stronger than the other, which helps avoid bottleneck scenarios. The CPU's nearest rivals all score within 0.5% of its average benchmark score, suggesting that any of these processors would produce nearly identical Fivem results when paired with the same GPU.

The GPU's benchmark position is interesting because its nearest rivals include both older high-end cards (RX Vega 64, RX 6900 XT) and a midrange mobile GPU (Arc A550M). The 0.4% delta with the Arc A550M shows that in synthetic benchmarks, these cards perform similarly, but the RTX 5070 Ti's modern feature set and 16 GB VRAM provide advantages that may not appear in raw scores. The 3.1% advantage over the RX 6800 XT is modest, indicating that in GPU-bound scenarios, the RTX 5070 Ti offers a slight but not transformative improvement.

Settings Recommendations

At 1920x1080, the data supports using Ultra settings for the best experience, as the 154 FPS average maintains fluidity while maximizing visual quality. The 1080p Ultra result exceeds the refresh rate of most monitors, so there is no practical reason to reduce settings at this resolution. If a player has a 240Hz or higher display, dropping to High (198 FPS) or Medium (247 FPS) could provide additional frame rate headroom, but the visual tradeoff may not be worth it for most users.

At 2560x1440, High settings (130 FPS) provide an excellent balance, offering 60+ FPS with strong visual fidelity. The Ultra preset at 101 FPS is also viable, and the Medium preset at 163 FPS would suit competitive players who prioritize frame rate over visual detail. The 1440p results all stay above 100 FPS, meaning any settings choice from Low to Ultra delivers a smooth experience, but High and Ultra provide the best visual quality without significant performance compromises.

At 3840x2160, the data suggests that High settings (72 FPS) are the optimal choice, as they stay above 60 FPS while delivering substantial visual improvements over Medium (90 FPS) and Low (115 FPS). The Ultra preset at 56 FPS dips below the 60 FPS threshold and may introduce perceptible stutter in crowded multiplayer scenarios. For players with variable refresh rate displays, the Medium preset at 90 FPS with a 77 FPS minimum provides the most consistent frame pacing at 4K, making it the safest recommendation for competitive play at this resolution.

Resolution Scaling

The FPS progression from 1080p to 1440p to 4K reveals important information about the limiting component. At Low settings, the averages are 314, 207, and 115 FPS respectively. The 1080p to 1440p drop is 34.1%, while the 1440p to 4K drop is 44.4%. At High settings, the same transitions show 34.3% and 44.6% reductions. This scaling pattern, where the 1440p to 4K transition is more punishing than 1080p to 1440p, is characteristic of GPU-bound scenarios, as pixel count increases by 2.25x from 1080p to 1440p and by another 2.25x from 1440p to 4K.

The fact that the percentage drops are nearly identical between Low and High settings (34.1% vs 34.3% for the first transition, 44.4% vs 44.6% for the second) suggests that the GPU is the primary limiter even at Low settings. If the CPU were the bottleneck, we would expect to see smaller FPS differences at lower settings where the GPU has less work to do. The substantial frame rates at 1080p Low (314 FPS) indicate the CPU can feed the GPU at very high rates, but the GPU's rendering workload still scales linearly with resolution regardless of the settings preset.

The Medium settings data provides the only minimum FPS measurements, offering insight into frame pacing. At 1080p Medium, the minimum is 210 FPS with an average of 247, meaning the minimum is 85% of the average. At 1440p Medium, the minimum of 138 is 84.7% of the 163 average. At 4K Medium, the minimum of 77 is 85.6% of the 90 average. This consistent ratio suggests the game maintains stable frame delivery across resolutions at Medium settings, with no unexpected frame drops that would indicate a particular resolution stresses the system disproportionately.

The overall picture is of a GPU-limited system at all tested resolutions and settings for Fivem. The CPU's strong single-thread performance ensures it can keep up with the GPU's demands, and the GPU's scaling behavior aligns with pixel-count increases rather than settings-related workload changes. This means players using this combo should focus on GPU-related settings (resolution, texture quality, anti-aliasing) when optimizing, while CPU-related settings (draw distance, physics, particle effects) are unlikely to cause significant performance shifts based on the measured data.

Hardware Specifications

Intel Core Ultra 5 225

Cores / Threads 10 / 10
Base Clock 3300 MHz
Boost Clock 4900 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5070 Ti

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2452 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 225 + NVIDIA GeForce RTX 5070 Ti in Fivem

Resolution Settings Avg FPS
3840x2160 Low 115.0
3840x2160 Medium 90.0
3840x2160 High 72.0
3840x2160 Ultra 56.0
2560x1440 Low 207.0
2560x1440 Medium 163.0
2560x1440 High 130.0
2560x1440 Ultra 101.0
1920x1080 Low 314.0
1920x1080 Medium 247.0
1920x1080 High 198.0
1920x1080 Ultra 154.0

Fivem with iUltra 5 225 + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 5070 Ti + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with iUltra 5 225 + RTX 5070 Ti

Explore FPS benchmarks for other games using this same hardware combination.