Evolve
This combination delivers exceptional performance with an average of 151 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 51 | 73 | 93 | 120 |
| 1440p QHD | 89 | 129 | 164 | 212 |
| 1080p Full HD | 133 | 192 | 245 | 316 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with Intel Core Ultra 5 225 + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis
Evolve, a 2015 FPS, is an older title, but the benchmark data for the Intel Core Ultra 5 225 and NVIDIA GeForce RTX 5070 Ti combination reveals how modern hardware handles this specific game. The measured frames per second (FPS) across various resolutions and settings provide a clear picture of the system's capabilities, indicating a strong performance profile that is primarily limited by the GPU at higher resolutions. The data shows this combo achieves a rank of 380 out of 3700 tested combinations, placing it in the top 10% of all tested systems for this game.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core Ultra 5 225 is a 10-core, 10-thread processor based on the Arrow Lake architecture, built on a 3 nm process. It has a base clock of 3.30 GHz and a boost clock of 4.90 GHz, which are the primary drivers for its performance in a game like Evolve, which is not known for being heavily multithreaded. The processor's architectural strengths are evident in its benchmark scores, such as a Cinebench R23 multi-core score of 25891 and a single-core score of 3655, the latter being crucial for game logic and physics calculations.
In the context of Evolve's benchmark results, the CPU appears to be more than sufficient to feed the GPU, especially at lower resolutions. At 1080p with Low settings, the system achieves an average of 316 FPS, a figure that is so high it suggests the CPU is capable of handling the game's processing demands with significant headroom. The processor's PassMark single-thread score of 4412 further supports its strength in gaming scenarios where single-core performance is paramount. The CPU's 20 MB of shared L3 cache and 3 MB per-core L2 cache also contribute to its ability to manage game assets and instructions efficiently.
The CPU's performance relative to its peers is notable. Its average benchmark score of 36938 places it in the 85th percentile of all CPUs, and its nearest rivals include the AMD Ryzen 5 5600F with a deltaPct of 0, indicating a performance parity. It also edges out the AMD Ryzen 5 5500X3D by a 0.2% margin, according to the data. This suggests that the Core Ultra 5 225 is a highly competitive mid-range processor that will not become a bottleneck in most gaming scenarios, particularly in an older title like Evolve where the demands on modern CPUs are relatively modest.
The data indicates that the processor's role in the measured FPS is to provide a stable foundation. When the resolution is increased and the GPU load rises, the FPS drops correspondingly, which is a classic sign of the GPU becoming the limiting factor. However, the fact that the CPU can push over 300 FPS at 1080p Low without issue means that it is never the primary constraint in the tested configurations. The processor's 65W TDP and dual-channel DDR5 memory support with 102.4 GB/s bandwidth also ensure it can keep up with the GPU's data requests without introducing latency bottlenecks.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5070 Ti is a Blackwell 2.0 architecture GPU with 16 GB of GDDR7 memory on a 256-bit bus, providing a substantial 896.0 GB/s of memory bandwidth. Its boost clock of 2452 MHz and high shading unit count of 8960 are the primary factors behind its raw rendering power. The GPU's performance is clearly demonstrated in the benchmark data, where it is the dominant component in determining the final FPS across all tested settings.
The GPU's 16 GB of VRAM is more than ample for Evolve, even at 4K resolution with Ultra settings. This is reflected in the ability to run the game at 3840x2160 Ultra with an average of 51 FPS, which, while lower than other settings, is still playable. The memory bandwidth of 896.0 GB/s is a key advantage, as it allows the GPU to quickly access textures and frame data, which is especially important at higher resolutions. The GPU's PassMark G3D score of 32974 and its 86th percentile ranking among all GPUs indicate a high level of performance, though its nearest rival, the AMD Radeon RX Vega 64, shows a deltaPct of -0.1, suggesting they are very closely matched in synthetic benchmarks.
In Evolve, the GPU's role is clearly the primary determinant of frame rate, as seen in the FPS scaling across resolutions. For example, at 1080p High, the system achieves 192 FPS, but at 1440p High, it drops to 129 FPS, and at 4K High, it further drops to 73 FPS. This scaling pattern is a textbook example of GPU-bound performance, where the rendering load increases with resolution, and the GPU's compute and memory resources become the limiting factor. The GPU's high texture rate of 686.6 GTexel/s and pixel rate of 235.4 GPixel/s are specifications that directly impact its ability to render at higher resolutions and detail levels.
The RTX 5070 Ti's performance in this game is robust, but the data shows it is not invincible. At 4K Ultra, the average FPS drops to 51, which is the lowest measured value. This indicates that even a high-end GPU like this can be challenged by the most demanding settings in a resolution as high as 4K. However, the fact that it can maintain an average of 120 FPS at 4K Low shows that it has significant headroom when the graphical load is reduced, making it a versatile option for various gaming preferences.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data across 1080p, 1440p, and 4K resolutions provides a clear insight into the system's scaling behavior and the primary limiting component. The data shows a consistent and predictable drop in FPS as resolution increases, which is the hallmark of a GPU-bound system. For instance, at High settings, the FPS drops from 192 at 1080p to 129 at 1440p and then to 73 at 4K. This represents a 33% drop from 1080p to 1440p and a further 43% drop from 1440p to 4K, demonstrating the significant impact of pixel count on rendering performance.
This scaling pattern is even more pronounced at Ultra settings. The system achieves 133 FPS at 1080p Ultra, which drops to 89 FPS at 1440p Ultra, and then to 51 FPS at 4K Ultra. The drop from 1080p to 4K at Ultra settings is a 62% reduction in average FPS, which is a substantial decrease. This indicates that at 4K Ultra, the GPU is working at its limits, and the rendering load is the sole reason for the lower performance. The CPU, with its high single-core performance, is not the bottleneck in these scenarios, as it can easily handle the game's logic at all resolutions.
The data also shows that the scaling is not linear, with the FPS drop being more severe at higher resolutions. This is because the GPU's workload scales with the number of pixels, and at 4K, the number of pixels is four times that of 1080p. The GPU's memory bandwidth of 896.0 GB/s is sufficient to handle this load, but the raw compute power of the GPU is what ultimately limits performance at these high resolutions. The fact that the system can still achieve an average of 73 FPS at 4K High, which is above the typical 60 FPS target, indicates that the RTX 5070 Ti is well-suited for high-resolution gaming in Evolve.
The scaling behavior also reveals that the CPU is not a limiting factor at any tested resolution. If the CPU were the bottleneck, we would expect to see similar FPS figures across different resolutions, as the CPU's workload would not change significantly. However, the FPS scales directly with the resolution, confirming that the GPU is the limiting component. This is a positive result for the combo, as it suggests that the Intel Core Ultra 5 225 is a strong pairing for the RTX 5070 Ti, capable of providing enough processing power to prevent any CPU-induced stuttering or frame drops.
FAQ
Q: What is the highest average FPS this combo can achieve in Evolve?
A: The highest measured average FPS is 316, which occurs at 1920x1080 resolution with Low settings. This indicates the system has a massive performance headroom at lower graphical demands.
Q: Can this system handle Evolve at 4K resolution?
A: Yes, the system can handle 4K resolution, with an average FPS of 73 at High settings and 51 FPS at Ultra settings. While Ultra settings dip below 60 FPS, the High preset provides a smooth experience at 4K.
Q: How does the GPU's memory bandwidth affect performance?
A: The RTX 5070 Ti has a memory bandwidth of 896.0 GB/s. This high bandwidth is crucial for feeding the GPU with texture data at high resolutions, as evidenced by the system's ability to maintain playable frame rates at 4K.
Q: Is the CPU or GPU the limiting factor in this game?
A: The data indicates the GPU is the limiting factor. This is evident from the FPS scaling pattern, where performance drops significantly as resolution increases, while the CPU's high single-core performance prevents it from being a bottleneck.
Q: What is the combo's ranking among all tested systems for Evolve?
A: The Intel Core Ultra 5 225 and RTX 5070 Ti combo is ranked 380 out of 3700 tested combinations, placing it in the top 10.3% of all systems tested for this game.
Q: What is the difference in performance between 1440p and 4K at Medium settings?
A: At 1440p Medium, the system achieves an average of 164 FPS, while at 4K Medium, it achieves an average of 93 FPS. This represents a 43% drop in performance when moving to the higher resolution.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a comprehensive view of performance for each resolution and settings combination. At 1920x1080, the system delivers exceptional performance across all settings. The Low preset yields an average of 316 FPS, which is the highest measured value. The Medium preset achieves an average of 245 FPS, with a minimum of 208 and a maximum of 281 FPS. The High preset produces an average of 192 FPS, and the Ultra preset is still very fast at 133 FPS. This shows that at 1080p, the system is overkill for Evolve, even at the highest settings.
At 2560x1440, the performance remains very high but shows a predictable decrease. The Low preset averages 212 FPS, which is still an excellent result. The Medium preset averages 164 FPS, with a minimum of 139 and a maximum of 189 FPS, indicating a stable performance. The High preset produces an average of 129 FPS, which is above the standard 120 FPS target for high-refresh-rate monitors. The Ultra preset averages 89 FPS, which is still smooth and playable for most users, though it dips below the 90 FPS mark.
At 3840x2160, the system's performance is more moderate but still respectable. The Low preset achieves an average of 120 FPS, which is a great result for 4K gaming. The Medium preset averages 93 FPS, with a minimum of 79 and a maximum of 107 FPS, providing a consistent experience. The High preset averages 73 FPS, which is above the 60 FPS target for a smooth experience. The Ultra preset averages 51 FPS, which is the lowest measured value, but it is still playable for a game like Evolve, which is not a fast-paced competitive shooter. The data clearly shows a smooth progression of performance scaling across the three resolutions.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the optimal settings preset depends on the user's resolution and performance priorities. For 1080p users, the Ultra preset is highly recommended, as it delivers an average of 133 FPS, which is well above the 60 FPS target and provides the best visual fidelity. The High preset at 192 FPS is also excellent for those with high-refresh-rate monitors, but the Ultra preset offers a better visual experience without sacrificing playability. The Medium preset at 245 FPS is overkill for most displays and does not offer a significant visual advantage over High.
For 1440p users, the High preset is the best balance between visual quality and performance, delivering an average of 129 FPS. This is ideal for 120Hz or 144Hz monitors, as it exceeds the refresh rate of most displays. The Ultra preset at 89 FPS is also viable for those who prioritize visual fidelity over raw frame rate, but it may not be ideal for competitive play. The Medium preset at 164 FPS is a good option for users who want to ensure they never drop below 144 FPS, but the visual gains from High are generally worth the slight FPS reduction.
For 4K users, the High preset is the clear recommendation, as it achieves an average of 73 FPS, which is above the 60 FPS target for a smooth experience. The Ultra preset at 51 FPS is playable but may feel less fluid, especially in intense action scenes. The Medium preset at 93 FPS is also a strong choice for those who want a higher frame rate buffer, but the visual difference between Medium and High is often noticeable. The Low preset at 120 FPS is only recommended for users with 120Hz 4K displays who prioritize frame rate above all else, but it sacrifices significant visual detail. The data suggests that the High preset at 4K offers the best overall experience, balancing visual quality with a frame rate that is high enough for a smooth and responsive game.
How This Combo Ranks — use comboRankInGame vs other tested combos
The Intel Core Ultra 5 225 and NVIDIA GeForce RTX 5070 Ti combination achieves a rank of 380 out of 3700 tested combos in Evolve, placing it in the top 10.3% of all systems tested. This is a strong result, indicating that this hardware pairing is well-suited for this game. The high rank confirms the balanced performance of the CPU and GPU, with the RTX 5070 Ti providing the bulk of the rendering power and the Core Ultra 5 225 ensuring the system is not held back by processing limitations.
This rank places the combo ahead of 3320 other tested systems, which is a significant achievement for a mid-range CPU and a high-end GPU. The GPU's 86th percentile ranking among all GPUs and the CPU's 85th percentile ranking among all CPUs contribute to this strong overall performance. The data shows that the combo is particularly effective at high resolutions, where the GPU's 16 GB of VRAM and high memory bandwidth are fully utilized. The combination's rank suggests that it can handle Evolve at near-maximum settings at 1440p and High settings at 4K with a smooth frame rate.
The rank also indicates that this combo is a good match for the game's requirements, which are not extraordinarily demanding by modern standards. The fact that it ranks in the top 10% of all tested combos is a positive indicator for users who play a variety of games, as it suggests a high level of overall capability. While the rank is not the absolute highest, it is a very respectable position that reflects the hardware's ability to deliver a high-quality gaming experience in Evolve. The data confirms that this is a well-balanced system that will not disappoint users looking for a high-performance gaming setup.
Hardware Specifications
Intel Core Ultra 5 225
NVIDIA GeForce RTX 5070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 225 + NVIDIA GeForce RTX 5070 Ti in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 120.0 |
| 3840x2160 | Medium | 93.0 |
| 3840x2160 | High | 73.0 |
| 3840x2160 | Ultra | 51.0 |
| 2560x1440 | Low | 212.0 |
| 2560x1440 | Medium | 164.0 |
| 2560x1440 | High | 129.0 |
| 2560x1440 | Ultra | 89.0 |
| 1920x1080 | Low | 316.0 |
| 1920x1080 | Medium | 245.0 |
| 1920x1080 | High | 192.0 |
| 1920x1080 | Ultra | 133.0 |
Evolve with iUltra 5 225 + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with RTX 5070 Ti + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with iUltra 5 225 + RTX 5070 Ti
Explore FPS benchmarks for other games using this same hardware combination.