Fivem
This combination delivers exceptional performance with an average of 127 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 46 | 60 | 75 | 95 |
| 1440p QHD | 84 | 108 | 135 | 171 |
| 1080p Full HD | 127 | 163 | 204 | 259 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core Ultra 5 225 + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis
Fivem is a demanding multiplayer modification that stresses both CPU and GPU, and the combination of the Intel Core Ultra 5 225 and NVIDIA GeForce RTX 3080 Ti produces a wide performance envelope depending on resolution and settings. The measured data reveals a system that is capable of high refresh rate gameplay at 1080p, but which becomes increasingly GPU-bound as resolution climbs, with the Ultra preset proving too heavy for smooth play at higher resolutions. The benchmark results indicate a configuration that excels at 1440p High settings, offering the best balance of visual fidelity and frame rate for this specific hardware pairing.
Resolution Scaling
The performance drop from 1080p to 4K is significant and clearly illustrates the shift in bottleneck from the CPU to the GPU as pixel count increases. At Low settings, the average frame rate falls from 259 FPS at 1920x1080 to 171 FPS at 2560x1440, a 34% reduction, and then to 95 FPS at 3840x2160, a further 44% drop. This steep decline indicates that the RTX 3080 Ti is the limiting factor at higher resolutions, as the CPU has enough headroom to feed the GPU at lower pixel counts.
The scaling pattern at High settings is equally telling. The average FPS at 1080p is 163, which drops to 108 at 1440p (a 34% decrease) and then to 60 at 4K (a 44% decrease from 1440p). This consistent percentage drop across settings suggests that the performance ceiling is being dictated by the GPU’s rendering capabilities rather than any CPU limitation. The fact that the gap between Low and High settings narrows as resolution increases further confirms this; at 1080p, the difference between Low and High is 96 FPS, but at 4K that difference shrinks to 35 FPS.
The Medium preset shows a similar trend, with frame rates of 204 FPS at 1080p, 135 FPS at 1440p, and 75 FPS at 4K. The 4K Medium result is particularly interesting as it is the first measured point with minimum and maximum frame data, showing a 63 FPS low and 86 FPS high. This suggests that while the average is playable, there is noticeable variance, likely due to the increased load on the 12 GB of VRAM. The Ultra preset, by contrast, is the most demanding, with 4K performance dropping to 46 FPS, which is below the 60 FPS threshold considered smooth for most players.
Overall, the data shows that this combo is best suited for 1080p and 1440p gaming, where the CPU can maintain high frame rates and the GPU has ample bandwidth. At 4K, the system can achieve playable frame rates on Medium settings, but the Ultra preset is not viable, and even High settings barely hold 60 FPS on average. The resolution scaling suggests that for 4K gaming, a more powerful GPU would be needed to fully utilize the CPU’s capabilities.
How This Combo Ranks
In the context of all tested combinations for Fivem, this pairing of Intel Core Ultra 5 225 and RTX 3080 Ti ranks 705th out of 3005 total combos. This places it in the top 23.5% of all configurations, indicating a solidly above-average performance tier. The percentile ranking for the CPU is 85, meaning it outperforms 85% of all CPUs in the database, while the GPU sits at the 83rd percentile, outperforming 83% of all GPUs.
The combo’s rank of 705 suggests that while both components are individually strong, there are many other pairings that yield higher frame rates in this specific game. This is likely due to the fact that Fivem is heavily dependent on single-thread performance and memory bandwidth, and the Core Ultra 5 225, despite its strong 85th percentile ranking, may not be the optimal choice for this workload compared to higher-end CPUs. The nearest CPU rivals, such as the AMD Ryzen 5 5600F with a delta of 0% and the AMD Ryzen 5 5500X3D with a delta of -0.2%, show that the Core Ultra 5 225 is very closely matched with these alternatives in synthetic benchmarks.
For the GPU, the nearest rival is the AMD Radeon Pro 5300, which scores 0.8% higher, while the NVIDIA GeForce RTX 5070 is 2% lower. This indicates that the RTX 3080 Ti is still a competitive graphics card, though it is not at the top of the stack. The combination’s overall rank of 705 out of 3005 means that a significant number of other combos achieve higher frame rates, but it also means that this setup is far from the bottom. In practical terms, the data suggests that this is a high-performing combo that will handle most gaming scenarios well, but it is not the absolute best for Fivem specifically.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend heavily on the target resolution and desired frame rate. At 1920x1080, the High preset delivers 163 FPS average, which is excellent for high refresh rate monitors. The Medium preset offers 204 FPS, which is even higher, but the visual quality difference may not be worth the extra frames for most users. The Low preset at 259 FPS is unnecessarily fast for most displays and sacrifices too much visual fidelity.
At 2560x1440, the High preset is the clear sweet spot, delivering 108 FPS average. This is well above the 60 FPS threshold and provides a smooth experience with good visual quality. The Medium preset at 135 FPS is also viable, but the jump from High to Medium is a 25% performance gain, which may be noticeable on a 144Hz monitor. The Ultra preset at 84 FPS is playable, but it drops below the refresh rate of many 1440p gaming monitors, so it may not be ideal. The Low preset at 171 FPS is only recommended for competitive play where maximum frame rate is prioritized over visuals.
At 3840x2160, the options are more limited. The Medium preset is the only one that consistently maintains an average above 60 FPS, at 75 FPS. The High preset averages exactly 60 FPS, which is borderline but could be acceptable for slower-paced games. The Low preset at 95 FPS is surprisingly strong, suggesting that the GPU can handle 4K when the visual load is reduced. The Ultra preset at 46 FPS is not recommended for any serious play, as it falls below the playability threshold.
The data indicates that the best experience is at 1440p High, which balances visual quality with a high average frame rate of 108 FPS. For users with 1080p monitors, High settings are also recommended, as they provide 163 FPS with no compromise in visual fidelity. For 4K users, Medium settings are the only option that maintains a comfortable frame rate, despite the reduction in visual quality.
Measured FPS Breakdown
At 1920x1080, the measured results show a wide spread across settings. Low settings produce an average of 259 FPS, which is the highest of any configuration tested. Medium settings reduce this to 204 FPS, with a minimum of 174 FPS and a maximum of 235 FPS, showing a 61 FPS variance. High settings further reduce the average to 163 FPS, while Ultra settings drop it to 127 FPS. The performance scaling from Low to Ultra is a 51% reduction, indicating that the Ultra preset is quite demanding.
At 2560x1440, the frame rates are lower but still strong. Low settings average 171 FPS, Medium settings average 135 FPS with a minimum of 114 FPS and a maximum of 155 FPS, High settings average 108 FPS, and Ultra settings average 84 FPS. The variance at Medium settings is 41 FPS, which is smaller than at 1080p, suggesting more consistent frame pacing at this resolution.
At 3840x2160, the performance drops significantly. Low settings average 95 FPS, Medium settings average 75 FPS with a minimum of 63 FPS and a maximum of 86 FPS, High settings average 60 FPS, and Ultra settings average 46 FPS. The Medium preset is the only one that stays above 60 FPS on average, and its minimum of 63 FPS indicates that it can maintain playable frame rates even in demanding scenes.
The data shows a clear pattern: each resolution step up reduces the average FPS by roughly 30-40%, regardless of the settings preset. This consistency suggests that the GPU is the primary limiting factor at all resolutions above 1080p, while at 1080p, the CPU may be the bottleneck at lower settings, as evidenced by the massive gap between Low and Medium settings.
GPU Role
The NVIDIA GeForce RTX 3080 Ti is a high-end graphics card with 12 GB of GDDR6X memory on a 384-bit bus, providing a bandwidth of 912.4 GB/s. This memory configuration is crucial for Fivem, as the game’s multiplayer environments often have large texture data and many dynamic objects. The 12 GB capacity is sufficient for 1080p and 1440p gaming at all settings, but at 4K Ultra, the memory may become a limiting factor, as indicated by the 46 FPS average.
The GPU’s boost clock of 1665 MHz and its 10240 shading units allow it to process complex geometry and lighting effects efficiently. The 80 RT cores and 320 tensor cores provide hardware support for ray tracing and DLSS, though these features are not explicitly measured in the FPS data for Fivem. The card’s FP32 performance of 34.10 TFLOPS is substantial, and its pixel rate of 186.5 GPixel/s and texture rate of 532.8 GTexel/s ensure that it can handle high-resolution rendering without stalling.
The benchmark results for the GPU show a Passmark G3D score of 26896 and a DirectX 12 score of 110, placing it in the 83rd percentile of all GPUs. Its nearest rivals include the AMD Radeon Pro 5300, which is 0.8% faster, and the NVIDIA GeForce RTX 5070, which is 2% slower. This suggests that the RTX 3080 Ti, while not the fastest card available, is still a very capable performer. The measured FPS data confirms this, as it delivers 60 FPS at 4K High and 108 FPS at 1440p High, which are solid results for a card of this class.
Based on the scaling behavior, the GPU is clearly the dominant component at 4K, as the frame rates drop linearly with resolution. At 1080p, the GPU is less stressed, and the CPU becomes more relevant. The 12 GB of VRAM is adequate for the measured settings, but the 4K Ultra result suggests that future titles with higher memory requirements could expose a limitation.
CPU Role
The Intel Core Ultra 5 225 is a 10-core, 10-thread processor with a base clock of 3.30 GHz and a boost clock of 4.90 GHz. It has a 20 MB shared L3 cache and a dual-channel DDR5 memory interface with a bandwidth of 102.4 GB/s. For Fivem, which is known to be sensitive to single-thread performance, the CPU’s high boost clock is beneficial. The 85th percentile ranking among all CPUs, with an average benchmark score of 36938, places it in the upper echelon of processors.
In synthetic benchmarks, the Core Ultra 5 225 achieves a Cinebench R23 multi-core score of 25891 and a single-core score of 3655. Its nearest rivals in the database are the AMD Ryzen 5 5600F, which is virtually identical with a 0% delta, and the AMD Ryzen 5 5500X3D, which is 0.2% slower. This indicates that the Core Ultra 5 225 is well-matched with these competitors in overall processing power.
The CPU’s role in the measured FPS is most evident at 1080p with Low settings, where the average frame rate of 259 FPS suggests that the CPU is capable of feeding the GPU with enough data to hit very high frame rates. However, at 1080p Ultra, the frame rate drops to 127 FPS, which is a 51% reduction from Low. This reduction is likely due to the increased CPU load from game logic and physics calculations at higher settings, rather than GPU limitations, as the GPU has ample headroom at this resolution.
At 1440p and 4K, the CPU’s influence diminishes as the GPU becomes the bottleneck. The fact that the frame rate differences between settings at 4K are smaller than at 1080p supports this conclusion. The CPU’s 10 cores and 10 threads are sufficient for Fivem’s multi-threaded aspects, but the game’s heavy reliance on single-thread performance means that the 4.90 GHz boost clock is the key factor. Overall, the data shows that the Core Ultra 5 225 provides enough processing power to avoid being a significant bottleneck at 1440p, but at 1080p with lower settings, it can become the limiting factor, allowing the GPU to reach very high frame rates.
Hardware Specifications
Intel Core Ultra 5 225
NVIDIA GeForce RTX 3080 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 225 + NVIDIA GeForce RTX 3080 Ti in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 95.0 |
| 3840x2160 | Medium | 75.0 |
| 3840x2160 | High | 60.0 |
| 3840x2160 | Ultra | 46.0 |
| 2560x1440 | Low | 171.0 |
| 2560x1440 | Medium | 135.0 |
| 2560x1440 | High | 108.0 |
| 2560x1440 | Ultra | 84.0 |
| 1920x1080 | Low | 259.0 |
| 1920x1080 | Medium | 204.0 |
| 1920x1080 | High | 163.0 |
| 1920x1080 | Ultra | 127.0 |
Fivem with iUltra 5 225 + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RTX 3080 Ti + Other CPUs
See how Fivem performs with the same GPU but different processors.
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