Fivem

Fivem

AVERAGE FPS
106
good

This combination provides smooth gameplay with an average of 106 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 40 49 61 77
1440p QHD 68 90 114 144
1080p Full HD 106 136 168 214

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 77
3840x2160 Medium 61
3840x2160 High 49
3840x2160 Ultra 40
2560x1440 Low 144
2560x1440 Medium 114
2560x1440 High 90
2560x1440 Ultra 68
1920x1080 Low 214
1920x1080 Medium 168
1920x1080 High 136
1920x1080 Ultra 106

Fivem with Intel Core i7-14700K + NVIDIA GeForce RTX 3070, In-Depth Analysis

Fivem’s measured performance with the Intel Core i7-14700K and NVIDIA GeForce RTX 3070 shows a clear hierarchy across resolutions and presets. The data reveals a GPU-bound title at higher settings, but with a CPU strong enough to push very high frame rates at lower loads. The following analysis breaks down how this combination behaves, what settings are optimal, and the specific roles each component plays.

Resolution Scaling

The transition from 1080p to 4K produces a steep and consistent drop in frame rates across all settings, indicating that the RTX 3070 becomes the primary limiting factor as pixel count rises. At the High preset, the average FPS falls from 136.4 at 1920x1080 to 89.8 at 2560x1440, a reduction of roughly 34%, and then to 48.9 at 3840x2160, which is about 64% lower than the 1080p result. This scaling pattern is typical of a GPU that is increasingly saturated by pixel throughput, rather than a CPU bottleneck.

The Low preset shows the most dramatic scaling, starting at 213.6 FPS at 1080p, dropping to 143.7 at 1440p, and settling at 77.3 at 4K. The fact that even at Low settings the 4K result is less than half of the 1080p figure suggests that the RTX 3070’s raw shading and memory bandwidth are the binding constraints. In contrast, the Ultra preset yields only 106.1 FPS at 1080p, which is the lowest 1080p result, and falls to 39.8 at 4K. The gap between Low and Ultra at 4K is 37.5 FPS, while at 1080p it is 107.5 FPS, meaning the relative cost of Ultra settings grows as resolution decreases.

Intermediate resolutions confirm the trend. At 1440p, the Medium preset achieves 113.5 FPS, which is higher than the High preset’s 89.8, showing that even a single step down in settings yields a 26% improvement. The 4K Medium result of 61.2 FPS is still playable, but the 48.9 FPS High result indicates that 4K gaming with this combo requires careful preset selection. The data points to a system where 1080p and 1440p are comfortable territories for high refresh rates, while 4K is only viable for less demanding presets.

Settings Recommendations

Benchmark results indicate that the Medium preset offers the best balance between visual fidelity and performance for most users. At 1440p, Medium produces 113.5 FPS, which is 23.7 FPS higher than High and 45.4 FPS higher than Ultra. The jump from Medium to Low at 1440p is only 30.2 FPS, suggesting diminishing returns from lowering settings further. For 1080p, Medium delivers 167.6 FPS, which is more than enough for high-refresh monitors, while High at 136.4 is still respectable. Ultra at 1080p drops to 106.1, which is a 37% penalty compared to Medium.

For 4K, the choice is more constrained. The Low preset achieves 77.3 FPS, which is the only 4K result above 60 FPS, while Medium hits 61.2 and High falls to 48.9. Given that the 4K Ultra result is 39.8 FPS, it is only suitable for slower-paced scenarios. The data suggests that Medium is the sweet spot across all resolutions: it maintains playable frame rates at 4K (61.2 FPS) and provides a substantial headroom at 1440p and 1080p. High is a viable alternative for 1080p and 1440p users who prioritize image quality over a few extra frames, but Ultra is not recommended for competitive play given its 39.8 FPS floor at 4K.

CPU Role

The Intel Core i7-14700K is a 20-core, 28-thread processor with a base clock of 3.40 GHz and a boost clock of 5.60 GHz, built on the Raptor Lake architecture. Its benchmark scores are strong, with a Cinebench R23 multi-core score of 44534 and a single-core score of 6287. The PassMark multithread score of 52392 and single-thread score of 4472 place it in the 96th percentile of all CPUs, indicating it is a top-tier part for both multi-threaded and lightly-threaded workloads.

Fivem is a multiplayer title that often relies on a few main threads for game logic and physics, but the 14700K’s high single-core performance ensures that even these threads are not a bottleneck. The measured FPS at 1080p Low (213.6) shows that the CPU can feed the GPU more frames than it can render, as the RTX 3070 is the limiting factor at that setting. The 14700K’s 33 MB of shared L3 cache and 2 MB per-core L2 cache help maintain low latency for frequently accessed game data, which is critical in a multiplayer environment with many entities.

Compared to its nearest rivals, the 14700K scores an average benchmark score of 70074, which is essentially identical to the Intel Core i7-14700KF (70104, deltaPct 0) and slightly ahead of the AMD Ryzen 9 9950X (70420, deltaPct -0.5). The AMD EPYC 9115 trails by 0.3%, while the Intel Xeon Platinum 8270 is 1.4% behind. These margins are negligible in gaming, meaning the CPU’s role in Fivem is to provide consistent frame pacing rather than to be the primary performance driver. The data shows that even at 1080p Ultra, the 106.1 FPS result is well within the CPU’s capability, so any frame rate differences between settings are almost entirely GPU-driven.

FAQ

Q: What is the highest average FPS recorded for this combo?

A: The highest measured average FPS is 213.6, achieved at 1920x1080 with the Low preset. This result shows that the CPU is not a limiting factor at lower resolutions and settings.

Q: How does the RTX 3070 compare to its nearest rival, the RX 6600 XT?

A: The RTX 3070 has an average benchmark score of 28238, which is 0.9% higher than the AMD Radeon RX 6600 XT’s score of 27985. The RTX 3070 also sits above the GTX 980 Ti (27956, deltaPct 1) and below the FirePro S7150 (28409, deltaPct -0.6).

Q: Is 4K gaming viable with this setup?

A: Yes, but only with lower presets. The Low preset at 3840x2160 produces 77.3 FPS, and Medium produces 61.2 FPS. High and Ultra fall below 50 FPS, which is not ideal for smooth gameplay.

Q: What is the performance difference between High and Ultra at 1440p?

A: At 2560x1440, the High preset averages 89.8 FPS, while Ultra averages 68.1 FPS. This represents a 21.7 FPS drop, or a 24% reduction, for the increased visual fidelity of Ultra settings.

Q: How does the CPU’s single-core performance influence Fivem?

A: The i7-14700K’s Cinebench R23 single-core score of 6287 and PassMark single-thread score of 4472 ensure that the game’s primary threads are handled efficiently. This is reflected in the 1080p Low result of 213.6 FPS, which is not CPU-limited.

Q: What is the combo’s overall rank in Fivem?

A: The combination of the Intel Core i7-14700K and NVIDIA GeForce RTX 3070 ranks 813 out of 1792 tested combos for Fivem, placing it in the upper half of systems.

GPU Role

The NVIDIA GeForce RTX 3070 is an Ampere-architecture GPU with 8 GB of GDDR6 memory on a 256-bit bus, providing a memory bandwidth of 448.0 GB/s. Its base clock is 1500 MHz with a boost of 1725 MHz, and it features 5888 shading units, 184 TMUs, and 96 ROPs. The GPU’s PassMark G3D score of 22214 and 3DMark Steel Nomad DX12 score of 3162 place it in the 72nd percentile of all GPUs, indicating solid mid-to-high-end performance.

In Fivem, the RTX 3070 is the dominant factor in determining frame rates at higher resolutions and settings. The 4K Ultra result of 39.8 FPS is a direct consequence of the GPU’s 8 GB memory capacity and 256-bit bus being stressed by high-resolution textures. The 448.0 GB/s bandwidth is sufficient for 1080p and 1440p, but at 4K, the memory subsystem becomes a limiting factor. The 14 Gbps effective memory speed helps, but the 8 GB capacity means that Ultra presets at 4K likely exceed the available VRAM, leading to the dramatic drop from 61.2 FPS at Medium to 39.8 FPS at Ultra.

The GPU’s FP32 compute of 20.31 TFLOPS is ample for the game’s shader workloads, as evidenced by the 213.6 FPS at 1080p Low. However, the scaling from Low to Ultra at 1080p (a 107.5 FPS drop) shows that the pixel fill rate and texture throughput are the primary bottlenecks. The RTX 3070’s nearest rivals, such as the RX 6600 XT (deltaPct 0.9) and GTX 980 Ti (deltaPct 1), are closely matched in average benchmark scores, but the RTX 3070’s 8 GB memory and Ampere architecture give it an edge in modern titles like Fivem that leverage DirectX 12 features. The GPU’s 72nd percentile ranking confirms that it sits above the median, but the 4K results show that it is not a flagship part for ultra-high resolutions.

Hardware Specifications

Intel Core i7-14700K

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3070

VRAM 8 GB GDDR6
Base Clock
Boost Clock 1725 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700K + NVIDIA GeForce RTX 3070 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 77.3
3840x2160 Medium 61.2
3840x2160 High 48.9
3840x2160 Ultra 39.8
2560x1440 Low 143.7
2560x1440 Medium 113.5
2560x1440 High 89.8
2560x1440 Ultra 68.1
1920x1080 Low 213.6
1920x1080 Medium 167.6
1920x1080 High 136.4
1920x1080 Ultra 106.1

Fivem with ii7-14700K + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 3070 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with ii7-14700K + RTX 3070

Explore FPS benchmarks for other games using this same hardware combination.