Fivem

Fivem

AVERAGE FPS
37
playable

This combination offers playable performance with an average of 37 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 16 22 27
1440p QHD 21 29 41 48
1080p Full HD 38 48 58 79

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 27
3840x2160 Medium 22
3840x2160 High 16
3840x2160 Ultra 14
2560x1440 Low 48
2560x1440 Medium 41
2560x1440 High 29
2560x1440 Ultra 21
1920x1080 Low 79
1920x1080 Medium 58
1920x1080 High 48
1920x1080 Ultra 38

Fivem with Intel Core i7-14700F + NVIDIA GeForce GTX 1650, In-Depth Analysis

The Intel Core i7-14700F paired with the NVIDIA GeForce GTX 1650 ranks 1745th out of 1792 tested combos in Fivem, placing it in the bottom 3% of all configurations. This is a decisive result: the combination sits in the 43rd percentile for the GPU and the 94th percentile for the CPU, yet the measured frame rates reveal a system that is heavily constrained by its graphics adapter. The data shows a stark contrast between the processor’s high theoretical standing and the real-world gaming outcome, indicating that the pairing is fundamentally imbalanced for this multiplayer title.

How This Combo Ranks

The combo’s rank of 1745 out of 1792 in Fivem is a clear outlier when compared to the individual component benchmarks. The CPU alone achieves an average benchmark score of 54097, placing it in the 94th percentile of all processors, while the GPU’s average score of 8713 lands in the 43rd percentile. This 51-point percentile gap is the single largest factor explaining the poor game rank. In Fivem, the measured average FPS at 1080p High is 48.4, which is playable but far from smooth, and at 4K Ultra it collapses to 14.2 FPS. The rank reflects this reality: the system is closer to the bottom 147 combos than to the median, and no amount of CPU headroom can compensate for the GPU’s limited throughput.

Benchmark results indicate that the CPU’s nearest rivals—the AMD Ryzen 9 9900X at 54450 average score and the AMD Ryzen 9 9900X3D at 54681—are only 0.6% and 1.1% faster, respectively. This confirms the processor is performing at its expected level. However, the GPU’s nearest rival, the NVIDIA GeForce RTX 3050 A Mobile, is 0.4% faster, and the AMD Radeon 550X is also 0.4% faster, meaning the GTX 1650 is essentially at the bottom of its own peer group. The combination’s rank is therefore not a reflection of a defective CPU or GPU, but rather a mathematical consequence of pairing a top-tier 20-core processor with a 4 GB entry-level graphics card.

GPU Role

The GTX 1650’s specifications explain its performance ceiling in Fivem. It features 4 GB of GDDR5 memory on a 128-bit bus, yielding 128.1 GB/s of bandwidth, and its clocks are set at a base of 1485 MHz with a boost of 1665 MHz. The memory runs at 2001 MHz (8 Gbps effective). These numbers are modest for a game like Fivem, which in multiplayer scenarios often demands substantial texture streaming and draw-call processing. The GPU’s FP32 compute is 2.984 TFLOPS, and it has 896 shading units, 56 TMUs, and 32 ROPs. The pixel rate is 53.28 GPixel/s and texture rate is 93.24 GTexel/s. In practice, these figures translate to a hard limit: at 1080p Low, the system achieves 79.2 FPS, but this drops to 48.4 FPS at High, showing that even at the lowest resolution, the GPU is the primary bottleneck.

The 4 GB VRAM is the most critical constraint. At 4K, the Ultra preset (14.2 FPS) and High preset (16 FPS) are nearly identical, suggesting the GPU is running out of memory rather than compute. The data shows a 12.7 FPS gap between Low (27 FPS) and Ultra (14.2 FPS) at 4K, which is proportionally larger than the 41.3 FPS gap at 1080p (79.2 vs 37.9). This pattern indicates that as resolution increases, the VRAM capacity becomes the limiting factor, not the shading units. The GPU’s 43rd percentile standing among all GPUs is consistent with its role as a budget part from the GeForce 10-series, and its end-of-life production status suggests it was never designed for high-resolution gaming.

Resolution Scaling

The measured FPS data reveals a predictable yet steep decline as resolution increases. At 1080p Low, the system posts 79.2 FPS; at 1440p Low, it drops to 47.8 FPS (a 39.6% reduction); and at 4K Low, it falls to 27 FPS (a 65.9% reduction from 1080p). This scaling is characteristic of a GPU-bound scenario, where the CPU has ample headroom but the graphics card cannot keep up with pixel throughput. The CPU’s 20 cores and 28 threads, with a boost clock of 5.40 GHz, are largely idle during these tests, as Fivem’s engine does not scale linearly with core count beyond a certain point.

The drop from 1080p High (48.4 FPS) to 1440p High (29.2 FPS) is a 39.7% decline, and then to 4K High (16 FPS) is a further 45.2% decline. These percentages are nearly identical across settings, confirming that the limiting component is the GPU’s fill rate and memory bandwidth, not the CPU’s processing power. The most telling comparison is between 1080p Ultra (37.9 FPS) and 4K Ultra (14.2 FPS), which shows a 62.5% drop. The data indicates that no resolution below 1080p would meaningfully improve performance, as the GPU is already saturated at the lower resolutions. The 4K results are uniformly below 30 FPS across all settings, rendering that resolution unusable for this combination.

Settings Recommendations

Based on the measured rows, the optimal settings for this combo are at 1080p with the Low preset, which delivers 79.2 FPS. This is the only configuration that achieves near-60 FPS consistently, and it does so with a margin of 19.2 FPS over the next best option (1080p Medium at 58.2 FPS). The Medium preset at 1080p is also viable, offering 58.2 FPS, which is playable but leaves little headroom for demanding multiplayer scenarios. The High preset at 1080p (48.4 FPS) is borderline, and the Ultra preset (37.9 FPS) is not recommended for smooth gameplay.

At 1440p, the Low preset (47.8 FPS) is the only setting that approaches playability, but it still falls below 60 FPS. All 4K presets are below 30 FPS, making them unsuitable for any competitive or immersive play. The data suggests that users should prioritize resolution reduction over quality settings: dropping from 1080p High to 1080p Low yields a 63.6% FPS increase (from 48.4 to 79.2), whereas dropping from 1080p High to 1440p Low yields a 1.2% decrease (from 48.4 to 47.8). This indicates that the GPU’s memory bandwidth is the bottleneck, and reducing texture quality (which affects VRAM usage) is more effective than lowering resolution.

FAQ

Q: What is the best resolution and settings for this combo in Fivem?

A: The best measured configuration is 1920x1080 with Low settings, achieving 79.2 FPS. Medium at 1080p (58.2 FPS) is the second-best option, while all 4K presets fall below 27 FPS.

Q: How does the CPU compare to its nearest rivals?

A: The Intel Core i7-14700F has an average benchmark score of 54097, which is 0.6% lower than the AMD Ryzen 9 9900X and 1.1% lower than the AMD Ryzen 9 9900X3D. It is 1.2% higher than the Intel Xeon Phi 7290 and 1.7% higher than the AMD EPYC 7313P.

Q: Is the GPU the main bottleneck in this system?

A: Yes. The GPU ranks in the 43rd percentile, while the CPU ranks in the 94th. The FPS drop from 1080p Low (79.2) to 1080p Ultra (37.9) is 52.1%, indicating the GPU cannot handle increased graphical load regardless of CPU headroom.

Q: What is the GPU’s memory configuration?

A: The NVIDIA GeForce GTX 1650 has 4 GB of GDDR5 memory on a 128-bit bus, with a bandwidth of 128.1 GB/s and a memory clock of 2001 MHz (8 Gbps effective).

Q: How does the GPU perform relative to its peers?

A: The GTX 1650’s average benchmark score is 8713, which is 0.4% lower than the NVIDIA GeForce RTX 3050 A Mobile and 0.4% lower than the AMD Radeon 550X. It is 0.5% higher than the NVIDIA Quadro P2200 and 0.5% lower than the AMD Radeon Pro WX 5100.

Q: Can this combo run Fivem at 4K?

A: No. The best 4K result is 27 FPS on Low settings, which is below playable thresholds. The Ultra preset at 4K delivers only 14.2 FPS, confirming the GPU is insufficient for that resolution.

CPU Role

The Intel Core i7-14700F has 20 cores and 28 threads, with a base clock of 2.10 GHz and a boost clock of 5.40 GHz. It features 33 MB of shared L3 cache, 2 MB of L2 cache per core, and 80 KB of L1 cache per core. The CPU’s average benchmark score of 54097 places it in the 94th percentile, and its single-thread Passmark score is 4261, while its multithread score is 41765. In Cinebench R23, it scores 35443 multi-core and 5003 single-core. These numbers indicate a processor with substantial headroom for Fivem, which is a game that typically relies more on single-thread performance for its simulation logic.

However, the measured FPS data shows that the CPU’s power is not being utilized. At 1080p Low, the system achieves 79.2 FPS, which is likely near the engine’s single-thread limit, but at 4K Ultra, the FPS drops to 14.2, proving the GPU is the sole constraint. The CPU’s nearest rivals, the AMD Ryzen 9 9900X and 9900X3D, are within 1.1% of its average score, yet they would not perform better in this pairing because the GPU cannot render frames fast enough. The CPU’s memory support for DDR4 and DDR5, along with its dual-channel bus, is irrelevant to the gaming outcome when the GPU is this weak. In summary, the i7-14700F is overqualified for the GTX 1650 in Fivem, and the data suggests that any upgrade path would require a faster GPU to unlock the CPU’s potential.

Hardware Specifications

Intel Core i7-14700F

Cores / Threads 20 / 28
Base Clock 2100 MHz
Boost Clock 5400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700F + NVIDIA GeForce GTX 1650 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 27.0
3840x2160 Medium 22.4
3840x2160 High 16.0
3840x2160 Ultra 14.2
2560x1440 Low 47.8
2560x1440 Medium 40.9
2560x1440 High 29.2
2560x1440 Ultra 21.4
1920x1080 Low 79.2
1920x1080 Medium 58.2
1920x1080 High 48.4
1920x1080 Ultra 37.9

Fivem with ii7-14700F + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with GTX 1650 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with ii7-14700F + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.