Fivem

Fivem

AVERAGE FPS
123
excellent

This combination delivers exceptional performance with an average of 123 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 45 58 72 91
1440p QHD 80 104 130 164
1080p Full HD 122 157 197 250

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 91
3840x2160 Medium 72
3840x2160 High 58
3840x2160 Ultra 45
2560x1440 Low 164
2560x1440 Medium 130
2560x1440 High 104
2560x1440 Ultra 80
1920x1080 Low 250
1920x1080 Medium 197
1920x1080 High 157
1920x1080 Ultra 122

Fivem with Intel Core i5-14600KF + NVIDIA GeForce RTX 3080, In-Depth Analysis

Fivem, a multiplayer modification platform built on Grand Theft Auto V, presents a unique performance profile that diverges sharply from traditional single-player benchmarks. The data for the Intel Core i5-14600KF and NVIDIA GeForce RTX 3080 combination places it at rank 1048 out of 3707 tested combos, positioning it in the upper third of all systems. This ranking, while respectable, hints at a complex relationship between the CPU's substantial processing power and the GPU's older architecture, particularly in a game known for its heavy server-side and script-based CPU load. The measured FPS figures across various resolutions and settings reveal a system that is capable of high refresh rates but is also subject to significant scaling penalties, making it a fascinating case study in bottleneck dynamics.

How This Combo Ranks

The combo's rank of 1048 out of 3707 systems places it in the 72nd percentile of all tested configurations. This is a strong showing, but the data suggests it is not a top-tier performer in Fivem, likely due to the game's peculiar optimization challenges. The CPU itself is a formidable component, scoring in the 90th percentile across all CPUs in synthetic benchmarks, with an average benchmark score of 49394. This places it in close competition with the AMD Ryzen 9 7900, which is only 0.3% faster, and the AMD Ryzen 7 PRO 5755G, which is 0.4% faster. The Intel Core Ultra 5 245 is a mere 0.8% behind, while the AMD Ryzen AI Max+ 388 trails by 0.8%. These margins are razor-thin, indicating that the CPU is not the limiting factor in this pairing.

Conversely, the RTX 3080, while still a capable card, shows its age in this context. Its percentile rank against all GPUs is 68, and its average benchmark score of 23172 is nearly identical to the NVIDIA P106-100 and AMD Radeon Pro Vega 16, which are just 0.3% behind. The AMD Radeon RX 6600M is also extremely close, sitting 0.4% lower. This suggests that in a game like Fivem, which is often CPU-bound due to its heavy reliance on single-threaded performance for game logic and scripting, the GPU's raw compute power is not being fully utilized. The ranking reflects this imbalance; the system is performing well because of the CPU, but the GPU is holding it back from achieving a higher position, especially when compared to combos with more modern graphics cards.

FAQ

Q: What is the overall performance ranking of this CPU and GPU combo in Fivem?

A: The combo is ranked 1048 out of 3707 tested combinations. This places it in the upper echelon of systems, but it is not a top-tier performer, suggesting there are significant performance gains to be had with different hardware pairings.

Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?

A: The Intel Core i5-14600KF has an average benchmark score of 49394. It is virtually tied with the AMD Ryzen 9 7900 (0.3% faster) and the AMD Ryzen 7 PRO 5755G (0.4% faster). It also edges out the Intel Core Ultra 5 245 by 0.8% and the AMD Ryzen AI Max+ 388 by the same margin.

Q: Is the GPU a bottleneck at 1080p resolution?

A: The data strongly suggests that the GPU is a limiting factor at 1080p. At Low settings, the system achieves 250 FPS, which is exceptionally high. However, at Ultra settings, this drops to 122 FPS. This 128 FPS drop is a massive 51% reduction, indicating that the GPU is struggling to keep pace with the CPU's output at higher graphical loads.

Q: What is the difference in FPS between Low and Ultra settings at 4K?

A: At 3840x2160, the average FPS falls from 91 on Low settings to 45 on Ultra settings. This is a 46 FPS difference, or a 50.5% reduction, showing a significant performance cost for maximum visual fidelity at 4K resolution.

Q: How does the GPU's performance percentile compare to its nearest rivals?

A: The RTX 3080 is in the 68th percentile for GPUs. Its average benchmark score of 23172 is within 0.4% of the NVIDIA P106-100, AMD Radeon Pro Vega 16, and AMD Radeon RX 6600M, indicating that its synthetic performance is closely matched by these other cards.

Q: What is the best resolution to achieve a consistently high frame rate?

A: Based on the data, 2560x1440 on Medium settings provides a strong balance, with an average FPS of 130 and a minimum FPS of 110. This is a more stable experience than the higher average at 1080p, which suffers from larger drops at higher settings.

Resolution Scaling

The FPS data across resolutions reveals a clear and expected pattern, but the magnitude of the scaling provides insight into the system's balance. When moving from 1920x1080 to 2560x1440 at High settings, the average FPS drops from 157 to 104, a 33.7% decrease. This is a substantial hit, indicating that the GPU is being pushed harder as the pixel count increases. The transition to 4K (3840x2160) is even more punishing, with the average FPS at High settings falling to 58, a 63% drop from the 1080p figure. This steep decline is a classic sign of a GPU-bound scenario at higher resolutions.

The scaling from 1080p to 4K at Low settings is also revealing. The frame rate goes from 250 FPS down to 91 FPS, a 63.6% reduction. This shows that even at the lowest graphical settings, where the CPU is typically the primary driver, the GPU is still unable to maintain high frame rates at 4K. This suggests that the RTX 3080's memory bandwidth of 760.3 GB/s and 10 GB of VRAM are becoming a limiting factor at this resolution, despite the CPU's ability to feed it data. The fact that the FPS nearly halves between 1080p and 1440p at Low settings (250 to 164 FPS) further underscores that the GPU's rendering pipeline is the bottleneck, not the CPU's processing power.

The data implies that the i5-14600KF has ample headroom to drive higher frame rates, but the RTX 3080's architecture is not efficient enough to translate that into FPS as the resolution climbs. The system is well-balanced at 1080p, where the CPU can push the GPU to its limits, but it becomes increasingly GPU-limited at 1440p and severely so at 4K. This is a typical profile for a high-end CPU paired with a mid-to-high-end GPU from a previous generation.

Measured FPS Breakdown

At 1920x1080, the system delivers exceptional performance across all settings. With Low settings, the average FPS is a staggering 250, indicating a massive performance ceiling. Moving to Medium, the average drops to 197 FPS, with a minimum of 167 and a maximum of 226. High settings still produce a very high 157 FPS average. Even at Ultra, the system maintains an average of 122 FPS, which is well above the 60 FPS target for most monitors. The gap between Low and Ultra is 128 FPS, highlighting the GPU's sensitivity to graphical fidelity at this resolution.

At 2560x1440, the performance remains strong but shows clear signs of strain. Low settings produce an average of 164 FPS, a significant drop from 1080p. Medium settings reduce this to 130 FPS, with a minimum of 110 FPS, which is still comfortable for high-refresh-rate gaming. High settings lower the average to 104 FPS, while Ultra settings pull it down to 80 FPS. The scaling from Low to Ultra at this resolution is a 51% performance loss, similar to the percentage at 1080p, but the absolute frame rates are lower, making the system more susceptible to frame time spikes.

At 3840x2160, the system's limitations become apparent. Low settings yield an average of 91 FPS, which is playable but not ideal for competitive play. Medium settings reduce this to 72 FPS, with a minimum of 61 FPS, which is near the edge of smoothness. High settings drop the average to 58 FPS, which is just below the 60 FPS target. Ultra settings are the most demanding, with an average of only 45 FPS. This makes 4K gaming a challenging proposition for this combo, as even Medium settings struggle to maintain a consistent 60 FPS, and the Ultra preset delivers a sub-60 FPS experience that is likely to feel stuttery in fast-paced multiplayer scenarios.

CPU Role

The Intel Core i5-14600KF is a 14-core, 20-thread processor based on the Raptor Lake architecture, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. It features a 24 MB shared L3 cache and 2 MB per core of L2 cache. In synthetic benchmarks, its multi-core performance is impressive, scoring 32544 in Cinebench R23 and 13668 in Cinebench R20. Its single-core scores are also high, with 4594 in Cinebench R23 and 462 in Cinebench R15. This indicates a processor that is exceptionally strong in both heavily-threaded workloads and light-threaded tasks.

In Fivem, this CPU's strong single-core performance is likely the primary driver of the high frame rates seen at 1080p. The game is known to be sensitive to single-thread performance due to its server-side scripting and entity management. The data supports this, as the system is able to achieve 250 FPS at 1080p Low, a figure that would be impossible without a CPU capable of processing game logic at an extremely high rate. The CPU's 90th percentile ranking and its benchmark scores, which are within a fraction of a percent of the AMD Ryzen 9 7900, show that it is a top-tier performer that is not being challenged by Fivem's CPU demands.

The 14 cores and 20 threads are more than sufficient for a game like Fivem, which may not utilize all of them effectively but benefits from the high clock speeds and large cache. The 24 MB of L3 cache is particularly useful for reducing latency when accessing frequently used game data. The data suggests that the CPU is the star of this combo, providing a massive performance foundation that the GPU is unable to fully leverage at higher resolutions. The system's ranking of 1048 out of 3707 is likely a direct result of this CPU's strength, preventing the combo from falling further down the list due to the GPU's age.

Settings Recommendations

For players seeking the highest possible frame rates, the 1920x1080 resolution with Low settings is the clear choice, delivering a staggering 250 FPS average. This is optimal for competitive play where every frame counts. However, for a more balanced experience at 1080p, Medium settings offer a 197 FPS average with a minimum of 167 FPS, ensuring smooth gameplay even in chaotic scenes. High settings are also a viable option at 157 FPS, but the jump to Ultra brings a significant 35 FPS penalty, reducing the average to 122 FPS without a proportional visual benefit in a multiplayer environment.

At 2560x1440, the best experience is achieved with Medium settings, which provide an average of 130 FPS and a minimum of 110 FPS. This combination offers a high level of visual detail while maintaining a frame rate that is smooth on most high-refresh-rate monitors. High settings are also acceptable, with a 104 FPS average, but the minimum frame rate is not recorded, so there is a risk of occasional dips. Ultra settings at this resolution are not recommended, as the 80 FPS average is noticeably lower and may lead to inconsistent frame pacing.

For 4K gaming, the system is not well-suited for high settings. The only playable option is Low settings, which yields an average of 91 FPS. Medium settings drop to 72 FPS with a 61 FPS minimum, which is on the edge of playability. High and Ultra settings are not recommended, as they produce average frame rates of 58 and 45 FPS, respectively, which will likely result in a stuttery and unpleasant experience. The data suggests that 1440p is the sweet spot for this combo, offering a good balance between visual fidelity and performance, while 4K is best left for less demanding titles.

GPU Role

The NVIDIA GeForce RTX 3080 is built on the Ampere architecture and features 8704 shading units, 272 texture mapping units, and 96 raster output units. It has a base clock of 1440 MHz and a boost clock of 1710 MHz. Its memory subsystem consists of 10 GB of GDDR6X on a 320-bit bus, providing a bandwidth of 760.3 GB/s. In synthetic benchmarks, it scores 25086 in Passmark G3D and 152423 in Geekbench OpenCL, placing it in the 68th percentile of all GPUs. This is a solid but not exceptional performance level for a card of its generation.

In Fivem, the GPU's role becomes increasingly critical as resolution and settings increase. At 1080p, the GPU is able to keep up with the CPU's output, as evidenced by the high frame rates. However, its performance scaling is poor. The 128 FPS drop from Low to Ultra at 1080p is a 51% reduction, which is a massive penalty for higher graphical fidelity. This suggests that the GPU's raw compute power is not being effectively utilized, possibly due to driver overhead or the game's rendering engine being inefficient with the Ampere architecture.

At 4K, the GPU becomes the definitive bottleneck. The 10 GB of VRAM may be insufficient for the highest textures at this resolution, and the 760.3 GB/s bandwidth is not enough to feed the 28.3 billion transistors on the GA102 chip quickly enough. The result is a significant performance collapse, with the Ultra preset delivering only 45 FPS. The GPU's low percentile ranking relative to its CPU counterpart (68 vs 90) and its close benchmark scores to cards like the P106-100 and Radeon Pro Vega 16 indicate that it is not a high-end performer in modern terms. The data shows that while the RTX 3080 is a competent card, it is the limiting factor in this combo, preventing the powerful i5-14600KF from achieving its full potential in Fivem.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + NVIDIA GeForce RTX 3080 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 91.0
3840x2160 Medium 72.0
3840x2160 High 58.0
3840x2160 Ultra 45.0
2560x1440 Low 164.0
2560x1440 Medium 130.0
2560x1440 High 104.0
2560x1440 Ultra 80.0
1920x1080 Low 250.0
1920x1080 Medium 197.0
1920x1080 High 157.0
1920x1080 Ultra 122.0

Fivem with ii5-14600KF + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 3080 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with ii5-14600KF + RTX 3080

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