Fivem
This combination delivers exceptional performance with an average of 122 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 42 | 58 | 69 | 91 |
| 1440p QHD | 82 | 103 | 131 | 162 |
| 1080p Full HD | 125 | 156 | 195 | 249 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core i5-12600KF + NVIDIA GeForce RTX 3080, In-Depth Analysis
Fivem, a multiplayer modification platform built on Grand Theft Auto V, presents a demanding and variable workload that shifts between CPU and GPU bottlenecks depending on the resolution and quality preset. The measured data for the Intel Core i5-12600KF paired with the NVIDIA GeForce RTX 3080 shows a configuration that delivers strong performance across the board, but the scaling patterns reveal a system that is heavily GPU-limited at higher resolutions and CPU-bound at lower ones. This analysis breaks down the measured FPS rows to interpret the behavior of this specific hardware combination.
Resolution Scaling
The performance drop from 1080p to 4K is steep, indicating that the graphics card is the primary limiting factor at higher resolutions. At the High preset, the average FPS falls from 155.6 at 1920x1080 to 103.3 at 2560x1440, a reduction of roughly 33%. Moving further to 3840x2160, the average drops to 58.4 FPS, which is a 62% decrease from the 1080p figure. This pattern is consistent with a GPU that is being saturated by the pixel count, as the rendering load increases exponentially with resolution.
The scaling behavior is even more pronounced when examining the Low preset. At 1920x1080, the system achieves 249 FPS on average, which is an exceptionally high frame rate that suggests the CPU is nearing its limit. At 2560x1440, the average drops to 161.6 FPS, and at 3840x2160, it falls to 91.3 FPS. The fact that the 4K figure is less than half of the 1080p figure indicates that the GPU is being pushed much harder at the higher resolution, while the CPU has more headroom. The delta between the Low and High presets also widens with resolution, from a 93.4 FPS difference at 1080p to a 32.9 FPS difference at 4K, further confirming that the GPU is the bottleneck at 4K.
Notably, the performance difference between the Medium and High presets is relatively small at all resolutions. At 1080p, the High preset yields 155.6 FPS versus 195.3 FPS for Medium, a gap of 39.7 FPS. At 4K, the gap narrows to 10.4 FPS (58.4 vs. 68.8). This suggests that the High preset adds graphical features that are more demanding on the GPU, but the scaling is not linear. The Ultra preset, however, shows a significant penalty, dropping to 124.6 FPS at 1080p and 42.1 FPS at 4K, indicating that the highest quality settings impose a heavy load that the RTX 3080 struggles to maintain at playable frame rates in 4K.
GPU Role
The NVIDIA GeForce RTX 3080, with its 10 GB of GDDR6X memory and a 320-bit bus, provides a memory bandwidth of 760.3 GB/s. The GPU’s base clock is 1440 MHz with a boost clock of 1710 MHz. For Fivem, which is a modified version of an older engine, the memory capacity and bandwidth are critical for handling the high-resolution textures and the increased draw distances that are common in multiplayer servers. The data shows that at 4K Ultra, the average FPS falls to 42.1, which is below the 60 FPS threshold that most users consider smooth. This suggests that the GPU is running out of raw compute power, as the 4K resolution with Ultra settings creates a fill-rate and shading workload that exceeds what the 29.77 TFLOPS of FP32 performance can deliver in this scenario.
The GPU’s role is also evident in the performance scaling between Low and Ultra presets at a fixed resolution. At 1440p, the average FPS ranges from 161.6 on Low to 82.1 on Ultra. This 79.5 FPS spread is substantial, and it indicates that the graphics card’s shader units and ROPs are being taxed progressively. The RTX 3080’s 8704 shading units and 96 ROPs are sufficient for high-refresh-rate gaming at 1080p, as evidenced by the 249 FPS result on Low settings. However, the data suggests that for 4K gaming, the GPU is the limiting component, as even the Medium preset only achieves 68.8 FPS.
Comparing the RTX 3080 to its nearest rivals, the benchmark data shows it has an average score of 35787. It is nearly identical to the AMD Radeon Pro Duo, which has a deltaPct of -0.2, and slightly ahead of the AMD Radeon 880M with a deltaPct of 0.4. It trails the AMD Radeon RX 7900 GRE by 0.9% and leads the NVIDIA GeForce RTX 5070 Ti Mobile by 1.0%. These small deltas indicate that in synthetic benchmarks, the RTX 3080 is still a very competitive GPU, but the Fivem results show that its performance is more dependent on the specific workload.
CPU Role
The Intel Core i5-12600KF is a 10-core, 16-thread processor based on the Alder Lake architecture, with a base clock of 3.70 GHz and a boost clock of 4.90 GHz. It has 20 MB of shared L3 cache. In Fivem, which is known for being sensitive to single-threaded performance due to the game’s engine limitations, the CPU’s high boost clock is a significant advantage. The measured data supports this, as the system achieves 249 FPS on Low settings at 1080p, a frame rate that is likely limited by the CPU’s ability to process game logic and draw calls rather than the GPU.
The CPU’s influence is most apparent when looking at the performance gap between the Low and Ultra presets at 1080p. The Low preset yields 249 FPS, while the Ultra preset yields 124.6 FPS. This 124.4 FPS difference is largely due to the GPU’s workload, but the fact that the Low preset reaches nearly 250 FPS suggests that the CPU is capable of feeding the GPU at a very high rate. The 16 threads and 10 cores provide ample parallelism for the game’s background tasks, while the high single-core boost clock handles the primary game thread.
The CPU’s benchmark scores place it in the 84th percentile for all CPUs, with an average benchmark score of 27827. It is essentially tied with the Intel Core i9-10900K, which has a deltaPct of 0, and the Intel Core i5-12600K, which is 0.1% slower. It is also 0.4% faster than the Intel Core i7-13700H and 0.2% faster than the Intel Core Ultra 5 125H. These results show that the i5-12600KF is a high-performing CPU, but the Fivem data indicates that its role is secondary to the GPU at higher resolutions. At 4K, the difference between the Low and High presets is 32.9 FPS (91.3 vs. 58.4), which is a smaller absolute difference than at 1080p, confirming that the GPU becomes the bottleneck.
Settings Recommendations
Given the measured data, the optimal settings depend heavily on the target resolution. For 1920x1080, the High preset provides an excellent experience with an average of 155.6 FPS, which is well above the refresh rate of most standard monitors. The Ultra preset is also viable at 124.6 FPS, offering a visual upgrade without dropping below 60 FPS. For users with high-refresh-rate displays, the Medium preset at 195.3 FPS is the best choice for maximizing smoothness, as it provides a substantial FPS boost over High with likely minimal visual degradation in a multiplayer environment.
At 2560x1440, the High preset is the recommended starting point, as it delivers 103.3 FPS on average. This is a playable frame rate for most gamers, and the Medium preset at 130.8 FPS offers more headroom for competitive play. The Ultra preset at 82.1 FPS is still above 60 FPS, but the drop from High to Ultra is 21.2 FPS, which may not be worth the visual gains for all users. The Low preset at 161.6 FPS is available for those who prioritize frame rate above all else, but the visual compromise is significant.
For 3840x2160, the data suggests that the High preset, at 58.4 FPS, is the limit of what the RTX 3080 can sustain for a smooth experience. The Medium preset at 68.8 FPS is a better option for staying above 60 FPS, while the Low preset at 91.3 FPS provides a very playable experience if the user is willing to accept lower graphical fidelity. The Ultra preset at 42.1 FPS is not recommended for 4K, as it falls below the 60 FPS threshold and is likely to cause noticeable stuttering. Overall, the Medium preset offers the best balance of visual quality and performance across all resolutions, with the High preset being a close second for users who prefer higher fidelity.
How This Combo Ranks
The Intel Core i5-12600KF and NVIDIA GeForce RTX 3080 combination ranks 558th out of 1792 tested combinations in Fivem. This places it in the top 31% of all configurations, which is a solid result for a system that pairs a mid-range 12th-generation CPU with a high-end 30-series GPU. The rank is a reflection of the system’s overall capability, but the measured FPS data shows that it is more competitive at 1080p and 1440p than at 4K.
The ranking is influenced by the fact that many other combinations include newer, more powerful GPUs, such as those from the RTX 40-series or AMD’s RX 7000-series. However, the i5-12600KF’s strong single-threaded performance helps it stay competitive in a game like Fivem, where CPU speed is often a critical factor. The data shows that this combo is not the fastest, but it is far from the slowest, and it offers a balanced experience that is well-suited for high-refresh-rate gaming at 1080p and 1440p.
The rank of 558 also implies that there are 1234 other combinations that perform better, but the near-identical scores of the CPU’s nearest rivals suggest that the processor is not the primary differentiator. Instead, the GPU’s performance is the main driver of the overall rank. The RTX 3080’s 80th percentile ranking among all GPUs, combined with the CPU’s 84th percentile, results in a combination that is above average but not elite. For users with this hardware, the data indicates that the best experience will be found at 1440p with High settings, where the system can deliver over 100 FPS, or at 1080p with Ultra settings for a high-quality, high-frame-rate experience.
Hardware Specifications
Intel Core i5-12600KF
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12600KF + NVIDIA GeForce RTX 3080 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 91.3 |
| 3840x2160 | Medium | 68.8 |
| 3840x2160 | High | 58.4 |
| 3840x2160 | Ultra | 42.1 |
| 2560x1440 | Low | 161.6 |
| 2560x1440 | Medium | 130.8 |
| 2560x1440 | High | 103.3 |
| 2560x1440 | Ultra | 82.1 |
| 1920x1080 | Low | 249.0 |
| 1920x1080 | Medium | 195.3 |
| 1920x1080 | High | 155.6 |
| 1920x1080 | Ultra | 124.6 |
Fivem with ii5-12600KF + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RTX 3080 + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with ii5-12600KF + RTX 3080
Explore FPS benchmarks for other games using this same hardware combination.