Fivem
This combination provides smooth gameplay with an average of 85 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 39 | 49 | 62 |
| 1440p QHD | 59 | 70 | 89 | 113 |
| 1080p Full HD | 88 | 107 | 135 | 177 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core i5-12600KF + NVIDIA GeForce RTX 2070 SUPER, In-Depth Analysis
The Intel Core i5-12600KF paired with the NVIDIA GeForce RTX 2070 SUPER delivers a performance profile in Fivem that is heavily dictated by resolution and graphics settings. This combination ranks 1099th out of 1792 tested combos, placing it in the lower-middle tier of the database. The data reveals a system that can handle competitive frame rates at 1080p but struggles to maintain fluid motion at 4K, with the scaling patterns clearly identifying the GPU as the primary bottleneck under higher loads.
Resolution Scaling
The measured FPS data shows a steep performance drop as resolution increases from 1920x1080 to 3840x2160. At High settings, the average frame rate falls from 107.4 FPS at 1080p to 70.2 FPS at 1440p, a reduction of 34.6%. Moving to 4K, the average drops further to 38.8 FPS, representing a 63.9% decrease from the 1080p baseline. This scaling curve is characteristic of a GPU-limited scenario at higher resolutions, where the RTX 2070 SUPER's 8 GB of GDDR6 memory and 448.0 GB/s bandwidth become constraining factors.
The pattern is even more pronounced when examining Low settings. At 1080p Low, the system achieves 177.3 FPS, but this falls to 112.9 FPS at 1440p and 62.3 FPS at 4K. The percentage drop from 1080p to 4K at Low settings is 64.9%, which is nearly identical to the High settings drop. This consistency across settings suggests that the resolution scaling is predominantly a function of pixel throughput rather than texture or shader complexity. The GPU's pixel rate of 113.3 GPixel/s and texture rate of 283.2 GTexel/s are being saturated as the pixel count quadruples from 1080p to 4K.
The fact that the FPS drop from 1440p to 4K is larger than the drop from 1080p to 1440p at every settings level indicates a non-linear scaling behavior. For instance, at Medium settings, the 1080p to 1440p transition costs 46.7 FPS (from 135.4 to 88.7), while the 1440p to 4K transition costs 39.3 FPS (from 88.7 to 49.4). This suggests that the GPU is not merely pixel-bound but also experiencing memory bandwidth saturation at higher resolutions. The 256-bit memory bus becomes a limiting factor when the framebuffer demands increase, explaining why the RTX 2070 SUPER cannot maintain proportional performance at 4K.
GPU Role
The NVIDIA GeForce RTX 2070 SUPER is the dominant performance component in this configuration, and its specifications directly explain the observed framerate behavior. The GPU operates with a base clock of 1605 MHz and a boost clock of 1770 MHz, built on the TU104 chip using a 12 nm process from TSMC. With 2560 shading units, 160 TMUs, and 64 ROPs, the card is architecturally capable of substantial throughput, yet its 9.062 TFLOPS FP32 performance is modest by modern standards. The GPU's 8 GB of GDDR6 memory with 14 Gbps effective speed and 448.0 GB/s bandwidth proves adequate for 1080p and 1440p gaming but becomes strained at 4K.
The benchmark results for the GPU show a 3DMark Steel Nomad DX12 score of 1651 and a Passmark G3D score of 18169, placing it in the 65th percentile of all GPUs. Its nearest rival, the NVIDIA RTX A400, scores 22307, which is 0.5% higher, while the AMD Radeon RX 5700 scores 21670, 2.5% lower. This positioning indicates that the RTX 2070 SUPER performs slightly below the RTX 4060 Mobile (which scores 22729, 2.3% higher) but above the GTX TITAN Z (22006, 0.9% lower). The GPU's Vulkan score of 94918 and OpenCL score of 98316 in Geekbench further confirm its mid-range standing.
In Fivem specifically, the GPU's role becomes evident when comparing Low versus Ultra settings at the same resolution. At 1080p, the difference between Low (177.3 FPS) and Ultra (87.5 FPS) is 89.8 FPS, a 50.7% reduction. This large spread indicates that the game's higher settings introduce significant GPU work, likely through increased draw distances and shader complexity. At 4K, the same Low-to-Ultra comparison shows a drop from 62.3 FPS to 33.5 FPS, a 46.2% reduction. The slightly smaller percentage drop at 4K suggests that the GPU is already so heavily loaded at that resolution that additional settings have diminishing relative impact.
CPU Role
The Intel Core i5-12600KF provides ample computational headroom for Fivem, which is a multiplayer title that typically relies on single-thread performance for game logic. The CPU features 10 cores and 16 threads with a base clock of 3.70 GHz and a boost clock of 4.90 GHz, built on the Alder Lake architecture using a 10 nm process. Its 20 MB of shared L3 cache, along with 80 KB L1 and 1.25 MB L2 per core, ensures low-latency access to frequently used data. The CPU's Passmark single-thread score of 3925 and Geekbench single-core score of 2529 demonstrate strong per-core performance that is well-suited for Fivem's server-client interactions.
The CPU's multi-threaded capabilities are also robust, with a Cinebench R23 multicore score of 23444 and a Passmark multithread score of 27575. This places it in the 84th percentile of all CPUs, with an average benchmark score of 27827. Its nearest rival, the Intel Core i9-10900K, scores 27829, a negligible 0% difference, while the Core i5-12600K scores 27851, just 0.1% higher. The Core i7-13700H scores 27716, which is 0.4% lower, and the Core Ultra 5 125H scores 27872, 0.2% lower. These near-identical scores indicate that the i5-12600KF is extremely well-matched to its peers in overall CPU performance.
In the context of Fivem, the CPU's 3DMark scores are particularly relevant. The single-thread score of 1016 and 2-thread score of 1995 show that the CPU can handle the lightly-threaded workloads typical of multiplayer game servers. The 16-thread score of 7956 and max-thread score of 7952 are nearly identical, suggesting that the CPU's performance does not degrade when all threads are active. This is important because Fivem can spawn multiple background processes for server communication, and the CPU's consistent threading behavior prevents frame time spikes. The boost clock of 4.90 GHz ensures that the CPU rarely becomes the limiting factor, even when the GPU is saturated at 1080p Low settings where the system achieves 177.3 FPS.
Measured FPS Breakdown
The complete FPS dataset for this combo across three resolutions and four settings levels reveals a clear performance hierarchy. At 1920x1080, the system delivers 177.3 FPS on Low, 135.4 FPS on Medium, 107.4 FPS on High, and 87.5 FPS on Ultra. This progression shows a 50.7% performance penalty from Low to Ultra, which is substantial but expected for a game with scalable graphics options. The 1080p results are all playable, with even the Ultra setting exceeding 60 FPS, making this resolution the sweet spot for competitive multiplayer.
Moving to 2560x1440, the frame rates drop to 112.9 FPS on Low, 88.7 FPS on Medium, 70.2 FPS on High, and 59.1 FPS on Ultra. The Ultra setting falls just below the 60 FPS threshold, which may cause noticeable stuttering in fast-paced Fivem scenarios. The Low-to-Ultra penalty at 1440p is 47.6%, slightly less than at 1080p, indicating that the GPU is beginning to become the primary constraint. The High setting at 70.2 FPS remains viable for most players, but the Ultra setting at 59.1 FPS suggests that users should consider dropping to High for smoother gameplay.
At 3840x2160, the performance becomes marginal for all settings. The system achieves 62.3 FPS on Low, 49.4 FPS on Medium, 38.8 FPS on High, and 33.5 FPS on Ultra. Only the Low setting manages to exceed 60 FPS, and even that is borderline. The Medium setting at 49.4 FPS and High at 38.8 FPS are below the threshold for smooth multiplayer action, while Ultra at 33.5 FPS is barely playable in single-player scenarios. The 4K results clearly indicate that this combo is not suited for high-resolution gaming in Fivem, with the GPU's memory bandwidth and pixel throughput being the limiting factors.
How This Combo Ranks
The combo rank of 1099 out of 1792 tested combinations places this system in the 61st percentile of all tested hardware pairings. This ranking reflects a balanced but aging configuration that excels at 1080p but cannot compete with modern high-end systems at 4K. The CPU's 84th percentile standing is significantly higher than the GPU's 65th percentile, indicating that the processor has more headroom for future GPU upgrades. The data shows that this combo is better suited for 1080p and 1440p gaming, where the CPU's strong single-thread performance and the GPU's adequate throughput combine to deliver competitive frame rates.
The rank of 1099 suggests that there are 693 tested combos that perform worse, while 1098 perform better. This places the system in the lower-middle tier, which is consistent with the RTX 2070 SUPER's age and the i5-12600KF's mid-range positioning. The GPU's nearest rival, the NVIDIA RTX A400, scores only 0.5% higher on average, indicating that the RTX 2070 SUPER is still competitive with entry-level professional cards. However, the RTX 4060 Mobile scoring 2.3% higher highlights the performance gap to newer mobile GPUs, which may offer better efficiency but not necessarily better desktop performance.
In Fivem specifically, the combo's performance is heavily influenced by the game's multiplayer nature, which can introduce CPU bottlenecks during high player counts. The i5-12600KF's 16 threads and 4.90 GHz boost clock provide sufficient headroom to handle these scenarios without causing frame drops, as evidenced by the consistent FPS at 1080p. The GPU's 8 GB VRAM is adequate for the game's texture requirements at 1080p and 1440p, but at 4K, the memory capacity and bandwidth become limiting, contributing to the significant FPS drops observed. Overall, this combo is a capable 1080p performer that can stretch to 1440p with settings adjustments, but it is not recommended for 4K gaming in Fivem.
Hardware Specifications
Intel Core i5-12600KF
NVIDIA GeForce RTX 2070 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12600KF + NVIDIA GeForce RTX 2070 SUPER in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 62.3 |
| 3840x2160 | Medium | 49.4 |
| 3840x2160 | High | 38.8 |
| 3840x2160 | Ultra | 33.5 |
| 2560x1440 | Low | 112.9 |
| 2560x1440 | Medium | 88.7 |
| 2560x1440 | High | 70.2 |
| 2560x1440 | Ultra | 59.1 |
| 1920x1080 | Low | 177.3 |
| 1920x1080 | Medium | 135.4 |
| 1920x1080 | High | 107.4 |
| 1920x1080 | Ultra | 87.5 |
Fivem with ii5-12600KF + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RTX 2070 SUPER + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with ii5-12600KF + RTX 2070 SUPER
Explore FPS benchmarks for other games using this same hardware combination.