Allods Online

Allods Online

AVERAGE FPS
136
excellent

This combination delivers exceptional performance with an average of 136 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 55 87 111
1440p QHD 66 105 167 213
1080p Full HD 105 166 248 271

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 111
3840x2160 Medium 87
3840x2160 High 55
3840x2160 Ultra 35
2560x1440 Low 213
2560x1440 Medium 167
2560x1440 High 105
2560x1440 Ultra 66
1920x1080 Low 271
1920x1080 Medium 248
1920x1080 High 166
1920x1080 Ultra 105

Allods Online with Intel Core i5-12600KF + NVIDIA GeForce RTX 3080, In-Depth Analysis

# Allods Online with Intel Core i5-12600KF + NVIDIA GeForce RTX 3080

The combination of the Intel Core i5-12600KF and NVIDIA GeForce RTX 3080 delivers a strong performance profile in Allods Online, placing this pairing at rank 876 out of 3,670 tested combos. This positions the system comfortably in the upper quarter of all configurations, though the game's age and CPU-bound nature mean that the results are more nuanced than a simple hardware hierarchy might suggest. The measured frame rates across resolutions and settings reveal a system that can handle the game at high refresh rates in most scenarios, but with notable drops at the most demanding settings, particularly at 4K Ultra where the average dips below playable thresholds.

How This Combo Ranks

At rank 876 out of 3,670 tested combinations, this pairing sits in the top 24% of all configurations tested for Allods Online. The percentile placement for the CPU is 79, indicating the i5-12600KF outperforms 79% of all processors in the benchmark database. The GPU's percentile is lower at 68, suggesting that in this particular game, the processor is more of a differentiator than the graphics card.

Looking at the nearest rivals for the CPU, the Intel Core i5-12600KF posts an average benchmark score of 27,799, which is nearly identical to the Intel Core i9-10900K (27,872, deltaPct -0.3%) and the AMD Ryzen 7 5800X3D (27,896, deltaPct -0.3%). The AMD Ryzen 5 8500GE (27,712, deltaPct 0.3%) and AMD Ryzen 7 6800U (27,887, deltaPct -0.3%) are similarly close. This cluster of near-identical scores suggests that the i5-12600KF's performance envelope is well-established, and in Allods Online, the game's engine does not heavily penalize any of these processors.

For the GPU, the RTX 3080's average benchmark score of 23,172 places it near the NVIDIA P106-100 (23,249, deltaPct -0.3%), AMD Radeon Pro Vega 16 (23,250, deltaPct -0.3%), AMD Radeon RX 6600M (23,273, deltaPct -0.4%), and AMD Radeon R9 M290X (23,276, deltaPct -0.4%). These rivals are all within a fraction of a percent in aggregate benchmark scores, though the RTX 3080's real-world performance in Allods Online is substantially better than several of these entries, indicating that the aggregate benchmark may not fully capture gaming-specific strengths.

The combo rank of 876 suggests that while the hardware is capable, there are many other pairings that achieve higher frame rates in Allods Online. This is likely because the game, released in 2010, does not scale perfectly with modern high-end components, and the bottleneck shifts between CPU and GPU depending on the resolution and settings chosen.

FAQ

Q: What is the best resolution and settings combination for this hardware in Allods Online?

A: The data shows that at 2560x1440 with High settings, the system achieves 105 FPS average, which is a strong balance of visual quality and smoothness. At 1920x1080 with Medium settings, the average is 248 FPS, which is excellent for high-refresh-rate displays.

Q: Can this system handle 4K gaming in Allods Online?

A: At 3840x2160, the average frame rates are 55 FPS on High, 87 FPS on Medium, and 111 FPS on Low. However, at Ultra settings, the average drops to 35 FPS, which is below the generally accepted smoothness threshold. For 4K, Medium or High settings are recommended.

Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?

A: The Intel Core i5-12600KF has an average benchmark score of 27,799. Its closest rival, the Intel Core i9-10900K, scores 27,872, which is only 0.3% higher. The AMD Ryzen 7 5800X3D scores 27,896, also 0.3% higher. The AMD Ryzen 5 8500GE is 0.3% lower at 27,712.

Q: What is the frame rate difference between Low and Ultra settings at 1080p?

A: At 1920x1080, Low settings produce an average of 271 FPS, while Ultra settings produce 105 FPS. This represents a drop of 166 FPS, or roughly 61% lower performance when moving from the lowest to the highest preset.

Q: Is the RTX 3080's performance in Allods Online limited by the CPU?

A: The evidence suggests CPU involvement is significant. At 1080p Low, the system achieves 271 FPS, which is very high but not the maximum possible for the GPU. The frame rate scaling from 1080p to 1440p and 4K shows that the GPU becomes more of a limiting factor at higher resolutions, but the game's engine appears to have a CPU-bound ceiling around 271 FPS.

Q: How does the 1440p Medium preset compare to 4K Medium in terms of minimum frame rates?

A: At 2560x1440 Medium, the minimum FPS is 142 with an average of 167. At 3840x2160 Medium, the minimum FPS is 74 with an average of 87. The 4K preset has a lower minimum but still maintains a playable experience.

CPU Role

The Intel Core i5-12600KF features 10 cores and 16 threads, with a base clock of 3.70 GHz and a boost clock of 4.90 GHz. This Alder Lake architecture processor, built on Intel's 10 nm process, has a 20 MB shared L3 cache and 1.25 MB L2 cache per core. The processor supports both DDR4 and DDR5 memory across a dual-channel bus, and its PCIe Gen 4 interface with 20 lanes provides ample bandwidth for modern GPUs.

In Allods Online, the CPU's role is critical. The game, released in 2010, was designed for an era when multi-core processors were less common. The i5-12600KF's high single-thread performance is evident in benchmarks like Cinebench R23 single-core, where it scores 3,302, and 3DMark single-thread, where it scores 1,016. These scores translate to strong performance in the main game thread, which is often the limiting factor in MMORPGs.

The multi-threaded capabilities are also robust, with Cinebench R23 multi-core scoring 23,391 and Passmark multithread scoring 27,575. This indicates that background tasks, addon processing, and other CPU-intensive operations common in MMOs are handled without difficulty. The 3DMark 16-thread score of 7,956 and 8-thread score of 6,128 show good scaling across cores, which helps when large player groups or complex scenes increase CPU workload.

The i5-12600KF's 79th percentile ranking among all CPUs suggests it is well above average, and its nearest rivals in aggregate performance are all within 0.3% of its score. The fact that the AMD Ryzen 7 5800X3D, a processor with 3D V-Cache, scores nearly identically, indicates that Allods Online does not benefit significantly from larger cache sizes, but rather from raw clock speed and IPC.

Measured FPS Breakdown

At 1920x1080, the system delivers impressive results across all settings. With Low settings, the average FPS is 271, which is exceptionally high and indicates that the CPU is likely the limiting factor, as the GPU is not being fully utilized at this low graphical load. Medium settings yield an average of 248 FPS with a minimum of 211 and maximum of 286. High settings produce 166 FPS average, while Ultra settings drop to 105 FPS average.

Moving to 2560x1440, the frame rates remain strong but show the expected decline. Low settings achieve 213 FPS average, a 21% drop from 1080p. Medium settings average 167 FPS with a minimum of 142 and maximum of 192. High settings deliver 105 FPS average, which is a 37% drop from the 1080p High result. Ultra settings average 66 FPS, which is a 37% reduction from 1080p Ultra.

At 3840x2160, the GPU becomes the primary bottleneck. Low settings average 111 FPS, which is 48% lower than 1080p Low. Medium settings average 87 FPS with a minimum of 74 and maximum of 100. High settings drop to 55 FPS average, and Ultra settings fall to 35 FPS average. The progression from Low to Ultra at 4K shows a range of 111 FPS down to 35 FPS, a 76 FPS spread.

The Medium presets at each resolution are the only ones with complete min/max data. At 1080p, the range is 211 to 286 FPS, at 1440p it is 142 to 192 FPS, and at 4K it is 74 to 100 FPS. These ranges indicate that the game maintains relatively consistent frame delivery, without severe stuttering.

Resolution Scaling

The frame rate scaling across resolutions provides insight into the system's bottleneck dynamics. From 1920x1080 to 2560x1440, the average FPS at Low settings drops from 271 to 213, a 21.4% reduction. The same resolution change at Medium settings shows a drop from 248 to 167, a 32.7% reduction. At High settings, the drop is from 166 to 105, a 36.7% reduction. At Ultra, the drop is from 105 to 66, a 37.1% reduction.

The scaling from 2560x1440 to 3840x2160 is more severe. At Low settings, the average drops from 213 to 111, a 47.9% reduction. Medium settings drop from 167 to 87, a 47.9% reduction. High settings drop from 105 to 55, a 47.6% reduction. Ultra settings drop from 66 to 35, a 47.0% reduction.

This pattern indicates that the system is more CPU-bound at lower resolutions, with frame rates limited by the processor's ability to feed the GPU. As resolution increases, the GPU workload grows, and the RTX 3080 becomes the limiting factor. The fact that the percentage drop from 1440p to 4K is nearly identical across all settings (around 47-48%) suggests that the GPU is fully saturated at 4K, regardless of the graphical preset.

The 1080p to 1440p transition shows a different behavior. The percentage drop increases with higher settings, from 21.4% at Low to 37.1% at Ultra. This indicates that at Low settings, the CPU reaches its limit around 271 FPS, and the GPU has headroom. As settings increase, the GPU workload grows, and by Ultra settings, the GPU is more engaged, resulting in a larger frame rate drop.

Settings Recommendations

For players using this hardware, the optimal settings depend on the target resolution and refresh rate. At 1920x1080, the Medium preset provides an excellent experience with an average of 248 FPS and a minimum of 211 FPS. This ensures smooth gameplay even in demanding scenes with many players. The High preset at 166 FPS is also viable for those who prefer better visuals, but the jump to Ultra at 105 FPS sacrifices significant performance for marginal visual gains in a 2010-era game.

At 2560x1440, the High preset at 105 FPS is the best balance of quality and smoothness. The Medium preset at 167 FPS is exceptionally smooth but may look less polished. Ultra at 66 FPS is playable but may not be ideal for fast-paced content. The Low preset at 213 FPS is overkill for most displays and unnecessarily sacrifices visuals.

For 3840x2160, the Medium preset at 87 FPS is the recommended choice, as it maintains smooth gameplay while providing acceptable visual quality. The High preset at 55 FPS is borderline, and Ultra at 35 FPS is not recommended for consistent play. Low at 111 FPS is smooth but significantly reduces visual fidelity.

The data shows that the Medium preset consistently provides the best balance across all resolutions, with the 1440p Medium offering 167 FPS average and 142 FPS minimum, which is a strong combination for competitive and immersive play alike.

GPU Role

The NVIDIA GeForce RTX 3080, based on the Ampere architecture and GA102 chip, is a high-end graphics card with 8,704 shading units, 272 texture mapping units, and 96 raster output units. It features 10 GB of GDDR6X memory on a 320-bit bus, delivering 760.3 GB/s of bandwidth. The GPU has a base clock of 1440 MHz and a boost clock of 1710 MHz, with memory running at 1188 MHz (19 Gbps effective).

In Allods Online, the GPU's role becomes increasingly important at higher resolutions. The 10 GB VRAM is ample for this game, which likely does not exceed even 4 GB at 4K Ultra given its age. The 68th percentile ranking among all GPUs indicates that the RTX 3080 is above average, though its nearest rivals in aggregate benchmark scores are surprisingly modest, including the NVIDIA P106-100 and AMD Radeon Pro Vega 16, both within 0.4% of the RTX 3080's average score of 23,172.

The GPU's performance in this game is characterized by the frame rate scaling observed in the measured data. At 1080p, the GPU is not fully utilized at lower settings, with the CPU limiting performance to 271 FPS. As resolution increases, the GPU's workload grows, and by 4K, the GPU is the clear bottleneck. The 4K results show that the RTX 3080 can handle this game at Medium settings with 87 FPS, but struggles with Ultra at 35 FPS, suggesting that the Ultra preset includes effects that are particularly demanding on the GPU.

The GPU's DirectX 12 Ultimate support and 12_2 feature level are not heavily leveraged by this game, which was released in 2010 and likely uses older DirectX versions. This explains why the GPU's passmark DirectX 11 score of 207 and DirectX 12 score of 100 do not fully translate to in-game performance, as the game's engine may not utilize modern rendering pipelines effectively. The RTX 3080's raw compute power, evidenced by its 29.77 TFLOPS FP32 performance, is more than sufficient for this title, and the limitation at 4K Ultra is likely due to specific shader complexity rather than overall GPU capability.

Hardware Specifications

Intel Core i5-12600KF

Cores / Threads 10 / 16
Base Clock 3700 MHz
Boost Clock 4900 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock —
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12600KF + NVIDIA GeForce RTX 3080 in Allods Online

Resolution Settings Avg FPS
3840x2160 Low 111.0
3840x2160 Medium 87.0
3840x2160 High 55.0
3840x2160 Ultra 35.0
2560x1440 Low 213.0
2560x1440 Medium 167.0
2560x1440 High 105.0
2560x1440 Ultra 66.0
1920x1080 Low 271.0
1920x1080 Medium 248.0
1920x1080 High 166.0
1920x1080 Ultra 105.0

Allods Online with ii5-12600KF + Other GPUs

See how Allods Online performs with the same CPU but different graphics cards.

Allods Online with RTX 3080 + Other CPUs

See how Allods Online performs with the same GPU but different processors.

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