Downfall

Downfall

AVERAGE FPS
200
excellent

This combination delivers exceptional performance with an average of 200 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 69 116 137 169
1440p QHD 115 184 222 273
1080p Full HD 159 259 314 380

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 169
3840x2160 Medium 137
3840x2160 High 116
3840x2160 Ultra 69
2560x1440 Low 273
2560x1440 Medium 222
2560x1440 High 184
2560x1440 Ultra 115
1920x1080 Low 380
1920x1080 Medium 314
1920x1080 High 259
1920x1080 Ultra 159

Downfall with Intel Core i3-12100F + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis

Downfall, the 2016 horror title, remains a demanding showcase even years after release. This analysis examines the Intel Core i3-12100F paired with the NVIDIA GeForce RTX 5070 Ti, using measured frame rate data to determine where this combination excels and where its limitations surface. The data shows a system capable of extreme high-refresh-rate play at lower resolutions, but with significant scaling penalties as resolution and settings increase.

Resolution Scaling

The measured FPS data reveals a clear and predictable pattern of performance degradation as resolution climbs from 1920x1080 to 3840x2160. At 1080p with Low settings, the system produces an average of 380.4 FPS. Stepping up to 1440p Low yields 273.1 FPS, a 28.2% drop. Moving to 4K Low further reduces performance to 169.2 FPS, which is 55.5% lower than the 1080p result. This scaling behavior is typical for a GPU-bound scenario at lower settings, where the RTX 5070 Ti's raw compute is the primary driver.

The scaling pattern shifts when settings are increased to High. At 1080p High, the average is 258.7 FPS. At 1440p High, it drops to 184.2 FPS (a 28.8% decrease), and at 4K High, it falls to 115.9 FPS (a 55.2% decrease from 1080p). The consistent percentage drops between resolutions indicate that even at High settings, the GPU remains the limiting factor across all three resolutions. The RTX 5070 Ti, with its 16 GB of GDDR7 memory and 896.0 GB/s bandwidth, has sufficient headroom to handle the increased pixel count without hitting a memory capacity wall.

However, the Ultra preset tells a different story. At 1080p Ultra, the average FPS is 158.7. At 1440p Ultra, it drops to 115 FPS (a 27.5% decrease), but at 4K Ultra, the average plummets to 69.2 FPS (a 56.4% decrease from 1080p). The 4K Ultra result is particularly telling: it is less than half the 1080p Ultra figure, suggesting that the combination of maximum settings and high resolution pushes the system into a more demanding state where the GPU's shading units and texture rate are heavily taxed. The data indicates that 4K Ultra is the only configuration where the frame rate approaches the lower bounds of what is considered playable, while all other combinations remain above the 60 FPS threshold.

GPU Role

The NVIDIA GeForce RTX 5070 Ti is built on the Blackwell 2.0 architecture with a 5 nm process from TSMC. Its specifications are substantial: 8960 shading units, 280 texture mapping units, and 96 raster output pipelines. The GPU operates at a base clock of 2295 MHz and a boost clock of 2452 MHz. These clocks, combined with the 43.94 TFLOPS of FP32 compute, provide the raw horsepower that drives the high frame rates seen in the 1080p and 1440p measurements.

The memory subsystem is equally important for Downfall's performance. The 16 GB of GDDR7 memory runs at an effective speed of 28 Gbps across a 256-bit bus, yielding a bandwidth of 896.0 GB/s. This bandwidth appears to be sufficient for the game at all tested resolutions and settings, as the performance scaling from Low to Medium to High shows no signs of a memory bottleneck. The data suggests that the GPU's compute capabilities, rather than its memory bandwidth, are the limiting factor at higher settings.

The RTX 5070 Ti's benchmark results place it in the 87th percentile of all GPUs, with an average benchmark score of 52086. Its nearest rival is the NVIDIA GeForce RTX 4080, which scores 52085, a delta of 0%. This parity in synthetic benchmarks is reflected in real-world gaming performance, where the RTX 5070 Ti consistently delivers playable frame rates. The pixel rate of 235.4 GPixel/s and texture rate of 686.6 GTexel/s are critical figures for a horror game like Downfall, which relies on detailed environmental textures and lighting effects to create atmosphere.

FAQ

Q: Can this system run Downfall at 4K with playable frame rates?

A: Yes, but only at lower settings. The measured data shows 4K High at 115.9 FPS and 4K Medium at 137.1 FPS, both well above the 60 FPS threshold. However, 4K Ultra drops to 69.2 FPS, which is playable but not smooth for a horror title that benefits from high frame rates.

Q: What is the best resolution for this CPU-GPU combination?

A: The data indicates 1440p is the sweet spot. At 1440p High, the system produces 184.2 FPS, while 1440p Ultra delivers 115 FPS. This resolution offers a good balance between visual fidelity and performance, with no configuration falling below the 60 FPS threshold.

Q: How does the RTX 5070 Ti compare to its closest rival in synthetic benchmarks?

A: The RTX 5070 Ti has an average benchmark score of 52086, which is identical to the NVIDIA GeForce RTX 4080's score of 52085, a delta of 0%. It is also 0.8% ahead of the AMD Radeon RX 7700S, which scores 52505.

Q: Is the CPU a bottleneck at 1080p?

A: The data suggests the GPU is the primary limiter, even at 1080p. The Intel Core i3-12100F scores 11912 in Cinebench R23 multicore and 1681 in single-core, placing it in the 72nd percentile of all CPUs. The frame rates at 1080p, especially at low settings (380.4 FPS), indicate the CPU can keep up with the GPU's output.

Q: What is the performance difference between Low and Ultra settings at 1440p?

A: At 1440p, Low settings produce 273.1 FPS, while Ultra settings produce 115 FPS. This represents a 57.9% reduction in frame rate when moving from the lowest to the highest quality preset, a substantial cost for visual improvements.

Q: Does the GPU's 16 GB of VRAM provide enough capacity for Downfall?

A: The measured data shows no indication of a VRAM capacity limit, even at 4K Ultra. The 16 GB GDDR7 memory with 896.0 GB/s bandwidth is more than sufficient for this game, as frame rates scale consistently with resolution and settings without sudden drops that would indicate memory swapping.

Measured FPS Breakdown

At 1920x1080, the system delivers its highest frame rates. Low settings produce an average of 380.4 FPS, while Medium yields 313.8 FPS and High produces 258.7 FPS. Ultra settings drop the average to 158.7 FPS. The gap between High and Ultra is significant, representing a 38.7% performance loss for the highest quality preset.

Moving to 2560x1440, the frame rates remain high but show a clear step down. Low settings average 273.1 FPS, Medium 222.1 FPS, and High 184.2 FPS. Ultra settings produce 115 FPS, which is the largest relative drop between presets at this resolution, falling 37.6% below the High setting. This suggests that the Ultra preset at 1440p introduces a significant additional load on the GPU.

At 3840x2160, the performance landscape changes dramatically. Low settings still produce a very playable 169.2 FPS, while Medium delivers 137.1 FPS and High 115.9 FPS. Ultra settings drop to 69.2 FPS, which is above the 60 FPS minimum but noticeably less smooth than the other configurations. The 4K Ultra result is the only measured data point that comes close to being problematic, indicating that this resolution and settings combination pushes the system to its limits.

The scaling between resolutions follows a consistent pattern: moving from 1080p to 1440p costs roughly 28-30% performance, and moving from 1440p to 4K costs another 37-39% performance at the same settings. This consistent scaling indicates that the GPU is the primary bottleneck across all tested configurations, with no evidence of a CPU-induced limitation at any resolution.

CPU Role

The Intel Core i3-12100F is a 4-core, 8-thread processor based on the Alder Lake architecture. It has a base clock of 3.30 GHz and a boost clock of 4.30 GHz, with 12 MB of shared L3 cache. The CPU's benchmark results are modest but respectable: it scores 11912 in Cinebench R23 multicore and 1681 in single-core, placing it in the 72nd percentile of all CPUs.

In Downfall, the CPU's role appears to be secondary to the GPU. The measured frame rates at 1080p Low (380.4 FPS) approach the limits of what the CPU can realistically feed to the GPU, but the data does not show any signs of a CPU bottleneck. The consistent scaling across resolutions and settings suggests that the GPU is the limiting component in all tested scenarios.

The CPU's nearest rivals include the AMD Ryzen Threadripper PRO 3975WX, which scores 13534 (a delta of -0.1%), and the Intel Core i7-1250U, which scores 13462 (a delta of 0.4%). These comparisons show that the i3-12100F's average benchmark score of 13516 is competitive with processors that have significantly more cores, indicating that its single-threaded performance is strong enough for gaming workloads.

The 4-core, 8-thread configuration is sufficient for Downfall, which appears to be primarily GPU-bound based on the measured data. The CPU's 3DMark scores reinforce this: it scores 4051 in the 16-thread test and 893 in single-thread, showing a balanced performance profile that handles both multi-threaded and single-threaded tasks effectively. The PassMark multithread score of 14015 further confirms that the CPU can handle the game's processing demands without becoming a bottleneck.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate. For 1080p users, the High preset at 258.7 FPS offers an excellent balance between visual quality and performance, while Ultra at 158.7 FPS is still smooth and provides the maximum visual fidelity. Given that even Ultra at 1080p produces frame rates well above any display's refresh rate, there is no reason to choose lower settings at this resolution.

At 1440p, the High preset at 184.2 FPS is the recommended choice for most users. It provides a significant visual improvement over Medium (222.1 FPS) while maintaining frame rates high enough for any high-refresh-rate monitor. Ultra at 115 FPS is also viable and offers the best visual experience, but the 37.6% performance drop from High may not justify the visual gains for competitive or fast-paced gameplay.

For 4K, the Medium preset at 137.1 FPS is the standout recommendation. It offers a substantial improvement over Low (169.2 FPS) while maintaining frame rates well above the 60 FPS threshold. High at 115.9 FPS is also excellent, providing better visual quality with only a 15.5% performance penalty. Ultra at 69.2 FPS is technically playable but is the only configuration where the frame rate approaches the lower bounds of smoothness, making it suitable only for players who prioritize visual fidelity over frame rate consistency.

The data clearly indicates that the RTX 5070 Ti has enough headroom to handle High settings at 4K and Ultra settings at 1440p without sacrificing playability. The combination of the i3-12100F and RTX 5070 Ti is well-matched for this game, with the GPU consistently being the limiting factor across all tested configurations. For the best overall experience, 1440p High represents the sweet spot for this hardware combination, offering a 184.2 FPS average that balances visual quality with the high frame rates that benefit a horror game's atmosphere.

Hardware Specifications

Intel Core i3-12100F

Cores / Threads 4 / 8
Base Clock 3300 MHz
Boost Clock 4300 MHz
TDP 58W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5070 Ti

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2452 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i3-12100F + NVIDIA GeForce RTX 5070 Ti in Downfall

Resolution Settings Avg FPS
3840x2160 Low 169.2
3840x2160 Medium 137.1
3840x2160 High 115.9
3840x2160 Ultra 69.2
2560x1440 Low 273.1
2560x1440 Medium 222.1
2560x1440 High 184.2
2560x1440 Ultra 115.0
1920x1080 Low 380.4
1920x1080 Medium 313.8
1920x1080 High 258.7
1920x1080 Ultra 158.7

Downfall with ii3-12100F + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 5070 Ti + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with ii3-12100F + RTX 5070 Ti

Explore FPS benchmarks for other games using this same hardware combination.