Fivem
This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 31 | 40 | 51 | 64 |
| 1440p QHD | 57 | 73 | 91 | 116 |
| 1080p Full HD | 86 | 111 | 138 | 175 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with AMD Ryzen 5 7500F + NVIDIA GeForce RTX 2070 SUPER, In-Depth Analysis
The AMD Ryzen 5 7500F paired with the NVIDIA GeForce RTX 2070 SUPER produces a mid-pack result in Fivem, landing at rank 2138 out of 3707 tested combos. This places the pairing in the 58th percentile of all tested configurations, meaning a majority of combinations deliver higher average frame rates in this multiplayer title. The data shows a system that is competent at 1080p and 1440p but begins to strain at 4K, with the GPU emerging as the primary bottleneck as resolution increases.
How This Combo Ranks
The combo’s rank of 2138 out of 3707 tested combinations positions it slightly above the middle of the field. In percentile terms, this setup outperforms roughly 58% of all recorded CPU-GPU pairings in Fivem, while the remaining 42% achieve higher average FPS. This is not a top-tier result, but it is far from the bottom of the pack; the data suggests a balanced pairing that handles the game’s demands without excelling in any particular resolution bracket.
Breaking down the measured FPS across all settings and resolutions, the average scores range from a low of 31 FPS (4K Ultra) to a high of 175 FPS (1080p Low). The spread between these extremes is substantial, indicating that settings and resolution choices dramatically affect playability. At 1080p, the combo delivers smooth performance in most presets, with Low hitting 175 FPS and High reaching 111 FPS. At 1440p, the numbers remain respectable, with Low at 116 FPS and High at 73 FPS. The 4K results are the weakest link, with even Low settings only managing 64 FPS and Ultra dropping to 31 FPS.
Comparing this combo to its nearest CPU rivals, the Ryzen 5 7500F’s average benchmark score of 24964 sits within 0.4% of the Intel Core i7-11850H (24935), the AMD Ryzen 5 8400F (25005), the Intel Core i7-13620H (24911), and the Intel Core 5 210H (24872). The deltaPct values are negligible, ranging from -0.2% to 0.4%, meaning any of these CPUs would produce nearly identical CPU-bound performance in Fivem. The GPU side shows a similar story, with the RTX 2070 SUPER’s average score of 20282 trailing the nearest rivals by 1% to 1.5%: the NVIDIA Quadro M4000M (20480), RTX 3070 Mobile (20534), Intel Arc B570 (20556), and Intel Arc A750 (20582). In practice, these small benchmark deltas translate to FPS differences of only a few frames in most scenarios.
FAQ
Q: What is the best resolution for this combo in Fivem?
A: The measured data shows 1920x1080 as the strongest resolution, with average FPS ranging from 86 (Ultra) to 175 (Low). At 2560x1440, averages drop to between 57 (Ultra) and 116 (Low). The 3840x2160 results are notably weaker, with the highest average being 64 FPS at Low settings.
Q: How does the CPU compare to its closest rivals?
A: The Ryzen 5 7500F has an average benchmark score of 24964. Its nearest rivals are the Intel Core i7-11850H (24935, 0.1% lower), AMD Ryzen 5 8400F (25005, 0.2% higher), Intel Core i7-13620H (24911, 0.2% lower), and Intel Core 5 210H (24872, 0.4% lower). The performance differences are minimal, under 0.5% in all cases.
Q: Is the GPU the limiting factor at any resolution?
A: At 4K, the data strongly suggests the GPU is the bottleneck. The average FPS drops from 64 at Low to 31 at Ultra, a 52% reduction. At 1080p, the CPU appears more involved, as the gap between Low (175 FPS) and Ultra (86 FPS) is large but the absolute numbers remain high enough that the GPU still has headroom.
Q: What settings preset provides the highest average FPS?
A: Low settings at 1920x1080 yield the highest measured average at 175 FPS. At 1440p, Low settings average 116 FPS. At 4K, Low settings are the only preset to exceed 60 FPS, averaging 64.
Q: How much VRAM does the GPU have and does it matter?
A: The RTX 2070 SUPER has 8 GB of GDDR6 memory on a 256-bit bus with 448.0 GB/s bandwidth. The measured FPS data does not show any VRAM-related stutters or failures, but the 4K Ultra result of 31 FPS suggests that high-resolution, high-detail settings are beyond this card’s comfortable range.
Q: What percentile does the GPU achieve compared to all GPUs?
A: The RTX 2070 SUPER sits in the 65th percentile of all GPUs, with an average benchmark score of 20282. This indicates it outperforms about two-thirds of tested graphics cards but falls short of the top tier.
CPU Role
The AMD Ryzen 5 7500F is a 6-core, 12-thread processor from the 7000 series, built on the Zen 4 architecture with a 5 nm process. Its base clock is 3.70 GHz, boosting up to 5.00 GHz, and it carries a 65 W TDP. The CPU has 64 KB of L1 cache per core, 1 MB of L2 per core, and 32 MB of shared L3 cache. Memory support is DDR5 with dual-channel configuration and 83.2 GB/s bandwidth. The processor supports PCIe Gen 5 with 24 lanes and is unlocked for overclocking, though the measured Fivem data does not reflect any overclocking.
In synthetic benchmarks, the 7500F scores 974 in 3DMark single-thread and 6379 in max-thread tests. Cinebench R23 results show 3218 single-core and 22799 multi-core. Geekbench scores are 2374 single-core and 12362 multi-core. PassMark single-thread is 3841, with multithread at 26825. These numbers place the CPU at the 77th percentile of all CPUs, meaning it outperforms 77% of tested processors.
For Fivem, the CPU’s role is to handle game logic, physics, and the multiplayer server communication that this title is known for. The game is not heavily multithreaded, so the 7500F’s strong single-thread performance (974 in 3DMark single-thread) is more relevant than its multi-core capabilities. The boost clock of 5.00 GHz ensures high per-core throughput, which helps maintain frame rates in crowded server environments. The 32 MB L3 cache reduces latency when accessing frequently used data, which is beneficial for the rapid state changes common in multiplayer scenarios.
The measured FPS data shows that at 1080p Low, the combo reaches 175 FPS, which is high enough that the CPU is likely keeping pace. At 1080p Ultra, the average drops to 86 FPS, a 51% reduction from Low. This suggests that as settings increase, the GPU takes on more work, but the CPU still has sufficient headroom. The 4K results, where even Low settings only reach 64 FPS, indicate that the CPU is not the limiting factor at high resolutions; the GPU is clearly the constraint.
Measured FPS Breakdown
The measured FPS data covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four settings presets (Low, Medium, High, Ultra). Not all combinations have min and max FPS recorded, but the averages provide a clear picture.
At 1920x1080, the results are as follows: Low settings average 175 FPS, Medium averages 138 FPS (with min 118 and max 159), High averages 111 FPS, and Ultra averages 86 FPS. The progression from Low to Ultra is a 89 FPS drop, which is a 51% reduction. The Medium preset’s min of 118 FPS indicates that even in demanding scenes, the system stays above 100 FPS, making 1080p a strong choice for competitive play.
At 2560x1440, the averages are: Low 116 FPS, Medium 91 FPS (min 77, max 105), High 73 FPS, and Ultra 57 FPS. The drop from Low to Ultra is 59 FPS, a 51% reduction similar to 1080p. The Medium preset’s min of 77 FPS shows that the system can maintain playable frame rates in most situations, though the Ultra preset at 57 FPS may feel less smooth on high-refresh monitors.
At 3840x2160, the results degrade significantly: Low 64 FPS, Medium 51 FPS (min 43, max 58), High 40 FPS, and Ultra 31 FPS. The drop from Low to Ultra is 33 FPS, a 52% reduction. The Medium preset’s min of 43 FPS is below the 60 FPS threshold that many players consider the minimum for smooth gameplay. The 4K results are the weakest, with no preset reaching 60 FPS on average.
The data also shows that the Medium preset consistently provides a mid-point between Low and High. At 1080p, Medium (138 FPS) is 37 FPS higher than High (111 FPS) and 37 FPS lower than Low (175 FPS). At 1440p, Medium (91 FPS) is 18 FPS higher than High (73 FPS) and 25 FPS lower than Low (116 FPS). At 4K, Medium (51 FPS) is 11 FPS higher than High (40 FPS) and 13 FPS lower than Low (64 FPS).
Resolution Scaling
The FPS drop from 1080p to 4K is substantial across all settings. At Low settings, the average FPS goes from 175 at 1080p to 116 at 1440p to 64 at 4K. This represents a 34% reduction from 1080p to 1440p and a further 45% reduction from 1440p to 4K. At High settings, the numbers are 111, 73, and 40, representing a 34% drop from 1080p to 1440p and a 45% drop from 1440p to 4K. The consistency of these percentage drops (34% and 45%) across settings suggests a uniform scaling pattern.
At Ultra settings, the averages are 86, 57, and 31 for 1080p, 1440p, and 4K respectively. The drop from 1080p to 1440p is 34%, and from 1440p to 4K is 46%. This pattern indicates that the GPU is the primary limiter as resolution increases. The RTX 2070 SUPER’s 8 GB of VRAM and 448.0 GB/s bandwidth are being taxed at higher resolutions, and the 4K results confirm that this card is not designed for 4K gaming in Fivem.
The scaling behavior also reveals that the CPU is not the bottleneck at any resolution. If the CPU were limiting, we would expect the FPS to remain relatively flat as resolution increases, since the CPU’s workload does not change with resolution. Instead, we see FPS drop by roughly half when moving from 1080p to 4K, which is classic GPU-bound behavior. At 1080p Low, the 175 FPS result shows that the CPU can feed the GPU enough frames to reach high refresh rates, but the GPU’s rendering capacity is what ultimately caps performance.
The Medium preset’s min and max FPS values provide additional insight. At 1080p Medium, the min is 118 and the max is 159, a spread of 41 FPS. At 1440p Medium, the min is 77 and the max is 105, a spread of 28 FPS. At 4K Medium, the min is 43 and the max is 58, a spread of 15 FPS. The narrowing spread at higher resolutions suggests that the GPU is becoming more consistently the limiting factor, with less variance in frame times.
Settings Recommendations
Based on the measured FPS data, the best experience depends on the target resolution and desired frame rate. At 1920x1080, the High preset (111 FPS average) offers a good balance between visual quality and performance, easily exceeding 60 FPS. The Medium preset (138 FPS) is even smoother, and if competitive play is the priority, Low (175 FPS) provides the highest frame rate. The Ultra preset (86 FPS) is still playable but does not offer a significant visual improvement over High for the 25 FPS cost.
At 2560x1440, the High preset (73 FPS) is the recommended choice for most players, as it stays above 60 FPS and provides solid visuals. The Medium preset (91 FPS) is better for those who prefer higher frame rates, while Low (116 FPS) is ideal for maximum smoothness. The Ultra preset (57 FPS) dips below 60 FPS and may not be worth the visual gains, as the difference between High and Ultra is often subtle in Fivem.
At 3840x2160, the data does not support any preset for a smooth experience. The Low preset (64 FPS) is the only one that averages above 60 FPS, but it barely does so. Medium (51 FPS) and High (40 FPS) are playable but will show noticeable stutter in busy scenes)Skip Ultra (31 FPS) entirely, as it is too demanding for this GPU at 4K. For 4K users, the recommendation is to either lower the resolution to 1440p or accept the Low preset’s 64 FPS average.
The Medium preset’s min FPS values are worth noting. At 1440p Medium, the min is 77 FPS, which stays above 60 FPS even in demanding moments. At 4K Medium, the min is 43 FPS, which will feel choppy. The data suggests that Medium is the most consistent preset across resolutions, providing a balanced experience without the extreme drops seen at Ultra.
GPU Role
The NVIDIA GeForce RTX 2070 SUPER is based on the Turing architecture, built on a 12 nm process at TSMC. It features the TU104 chip with 13,600 million transistors on a 545 mm² die. The GPU has 2560 shading units, 160 TMUs, 64 ROPs, 40 RT cores, and 320 tensor cores. The base clock is 1605 MHz with a boost clock of 1770 MHz. Memory consists of 8 GB of GDDR6 on a 256-bit bus, providing 448.0 GB/s of bandwidth. The card’s FP32 performance is 9.062 TFLOPS, with pixel rate of 113.3 GPixel/s and texture rate of 283.2 GTexel/s. The TDP is 215 W, requiring a 550 W power supply.
In synthetic benchmarks, the RTX 2070 SUPER scores 18169 in PassMark G3D, 83358 in Geekbench OpenCL, and 90637 in Geekbench Vulkan. It also achieves 1651 in 3DMark Steel Nomad DX12. The GPU sits at the 65th percentile of all GPUs, indicating it outperforms 65% of tested graphics cards. Its average benchmark score of 20282 is within 1.5% of the nearest rivals, which include the NVIDIA Quadro M4000M (20480), RTX 3070 Mobile (20534), Intel Arc B570 (20556), and Intel Arc A750 (20582).
In Fivem, the GPU’s role is to render the game world, including vehicles, buildings, and the dynamic lighting that this multiplayer mod is known for. The 8 GB VRAM is sufficient for 1080p and 1440p at most settings, but the 4K results suggest that the card runs out of memory bandwidth or capacity at high resolutions. The 448.0 GB/s bandwidth is a limiting factor, as 4K rendering requires significantly more data throughput than 1080p.
The measured FPS data shows that the GPU scales poorly at 4K. The difference between Low (64 FPS) and Ultra (31 FPS) is 33 FPS, a 52% reduction. This indicates that the GPU’s rendering pipeline is overwhelmed by the combination of high resolution and high detail settings. At 1080p, the difference between Low (175 FPS) and Ultra (86 FPS) is also 51%, but the absolute numbers are high enough that the GPU is not the primary concern.
The RTX 2070 SUPER’s boost clock of 1770 MHz helps maintain consistent frame rates in less demanding scenes, but the card’s age shows at higher resolutions. The 12 nm process and 215 W TDP mean it runs hot and consumes more power than newer cards, but the benchmark data does not include thermal or power measurements. The card’s 40 RT cores and 320 tensor cores are unused in Fivem, as the game does not support ray tracing or DLSS, so the GPU’s raw rasterization performance is what matters.
In summary, the RTX 2070 SUPER is a capable 1080p and 1440p card for Fivem, delivering average FPS above 60 at most settings. The 4K performance is inadequate for smooth gameplay, and users with 4K displays should consider lowering resolution or settings. The GPU is the limiting component at 4K, while at 1080p and 1440p, the CPU and GPU work in balance to produce playable frame rates.
Hardware Specifications
AMD Ryzen 5 7500F
NVIDIA GeForce RTX 2070 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce RTX 2070 SUPER in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 64.0 |
| 3840x2160 | Medium | 51.0 |
| 3840x2160 | High | 40.0 |
| 3840x2160 | Ultra | 31.0 |
| 2560x1440 | Low | 116.0 |
| 2560x1440 | Medium | 91.0 |
| 2560x1440 | High | 73.0 |
| 2560x1440 | Ultra | 57.0 |
| 1920x1080 | Low | 175.0 |
| 1920x1080 | Medium | 138.0 |
| 1920x1080 | High | 111.0 |
| 1920x1080 | Ultra | 86.0 |
Fivem with Ryzen 5 7500F + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RTX 2070 SUPER + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with Ryzen 5 7500F + RTX 2070 SUPER
Explore FPS benchmarks for other games using this same hardware combination.