Fivem

Fivem

AVERAGE FPS
105
good

This combination provides smooth gameplay with an average of 105 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 40 50 63 80
1440p QHD 71 86 111 138
1080p Full HD 105 137 171 213

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 80
3840x2160 Medium 63
3840x2160 High 50
3840x2160 Ultra 40
2560x1440 Low 138
2560x1440 Medium 111
2560x1440 High 86
2560x1440 Ultra 71
1920x1080 Low 213
1920x1080 Medium 171
1920x1080 High 137
1920x1080 Ultra 105

Fivem with AMD Ryzen 5 5600 + NVIDIA GeForce RTX 3070, In-Depth Analysis

The AMD Ryzen 5 5600 paired with the NVIDIA GeForce RTX 3070 delivers a fascinating performance profile in Fivem, one that shifts character dramatically depending on the resolution and settings you throw at it. The measured data reveals a system that is exceptionally capable at high refresh rates in 1080p yet begins to show its limitations when pushed to 4K Ultra, making it a textbook case study in how a mid-range CPU and a high-end GPU interact in a multiplayer title.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The performance scaling from 1080p to 4K is not linear, and the pattern tells a clear story about which component is carrying the load at each step. At the Low preset, the system produces 212.6 FPS at 1920x1080. Moving to 2560x1440 drops that figure to 138.4 FPS, a reduction of roughly 35%. Pushing further to 3840x2160 yields 80 FPS, which is another 42% drop from the 1440p result. This steep, consistent decline as pixel count increases is the classic signature of a GPU-bound scenario.

However, the narrative changes when we look at the High preset. At 1080p High, the system hits 136.6 FPS. Dropping to 1440p High reduces this to 86.4 FPS, a 37% decrease. At 4K High, the frame rate falls to 50 FPS, which is a 42% drop from the 1440p number. The consistency of these percentage drops across different presets strongly suggests that the RTX 3070 is the primary performance limiter at every resolution tested, as the CPU’s role becomes less critical when the GPU is working harder to fill more pixels.

The data implies that the CPU is rarely the bottleneck in this configuration for Fivem. If the Ryzen 5 5600 were the limiting factor, we would expect to see a smaller performance delta between 1080p and 1440p, as the GPU would have headroom to spare. Instead, the frame rate scales almost inversely with pixel count, a behavior that points directly at the graphics card as the ceiling. This is particularly interesting for a multiplayer game like Fivem, where CPU performance is often cited as a critical factor; here, the 6-core processor appears to be keeping pace without becoming the primary constraint.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 3070 is built on the Ampere architecture with a GA104 chip, and its specifications provide context for the measured frame rates. The GPU operates with a base clock of 1500 MHz and a boost clock of 1725 MHz, paired with 8 GB of GDDR6 memory on a 256-bit bus. This configuration yields a memory bandwidth of 448.0 GB/s, which is substantial for a card in this class. The 8 GB frame buffer is a key detail for Fivem, as the game’s asset streaming in busy multiplayer servers can be demanding on VRAM.

The boost clock behavior is directly relevant to the 4K results. At 3840x2160 Ultra, the system only manages 39.8 FPS, indicating the GPU is under heavy load, likely sustaining high clocks but still struggling to maintain fluid motion. The fact that the card can deliver 212.6 FPS at 1080p Low shows that when the workload is light, the GPU has ample headroom to push frame rates far beyond typical display refresh rates. The gap between the 4K Low (80 FPS) and 4K Ultra (39.8 FPS) results, a difference of over 100%, highlights how sensitive this game is to graphical settings at high resolutions.

The RTX 3070’s 5888 shading units and 96 ROPs are the hardware resources that determine its fill rate and pixel processing capabilities. The pixel rate of 165.6 GPixel/s and texture rate of 317.4 GTexel/s are what enable the performance seen at 1440p Medium (110.6 FPS), which appears to be a sweet spot for this hardware. The data does not suggest VRAM capacity is a hard limit, as even at 4K Ultra the game runs without collapsing to single-digit frame rates, but the 8 GB buffer may be a factor in the steep drop from High (50 FPS) to Ultra (39.8 FPS) at that resolution.

How This Combo Ranks — use comboRankInGame vs other tested combos

In the broader context of tested hardware combinations, this pairing sits in the 817th position out of 1792 total combos. This places it almost exactly in the middle of the database, which is a noteworthy result given the individual components’ reputations. The RTX 3070 alone holds the 72nd percentile among all GPUs, and the Ryzen 5 5600 holds the 79th percentile among all CPUs, yet their combined ranking in Fivem is squarely average.

This middling rank suggests that Fivem’s performance is not solely determined by raw hardware power. The game’s multiplayer nature and its reliance on server-side code can introduce variability that a purely synthetic benchmark might not capture. The fact that this combo does not crack the top half of the rankings, despite the strong individual component benchmarks, implies that other factors such as game optimization or network latency could be playing a role in the real-world measured results. The deltaPct values from the CPU’s nearest rivals show a tight cluster: the AMD EPYC 9554P and EPYC 9534 are within 0.6% of the Ryzen 5 5600’s average score, while the Intel Core i7-11700F is 0.9% behind. This tight grouping suggests that CPU performance in this class is highly competitive, yet the combo ranking indicates that Fivem may not reward CPU brute force as much as other titles.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a complete picture of performance across three resolutions and four settings levels. At 1920x1080, the system delivers a range that accommodates both competitive and immersive play. The Low preset achieves 212.6 FPS, which is an exceptional result for high-refresh-rate monitors. Medium produces 171.2 FPS, High drops to 136.6 FPS, and Ultra settles at 104.8 FPS. All four settings at 1080p are playable, with even the most demanding preset comfortably exceeding 100 FPS.

Moving to 2560x1440, the frame rates remain strong but the gaps between settings widen. Low produces 138.4 FPS, Medium delivers 110.6 FPS, and High falls to 86.4 FPS. Ultra at 1440p yields 70.8 FPS, which is still smooth on most displays but represents a significant step down from the 1080p results. The performance delta between Low and Ultra at 1440p is roughly 49%, a substantial range that gives users clear options for prioritizing frame rate or visual fidelity.

At 3840x2160, the system’s limits become apparent. Low produces 80 FPS, which is playable, but Medium drops to 62.9 FPS and High falls to 50 FPS. Ultra at 4K is the only combination that dips below 40 FPS, hitting 39.8 FPS. This is a marginal experience for fast-paced multiplayer scenarios, suggesting that 4K is only viable for this combo when using lower settings. The progression from Low to Ultra at each resolution shows a consistent pattern: the RTX 3070 can handle the game at high settings in 1080p and 1440p, but 4K requires a compromise.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measurements, the optimal setting depends heavily on the target resolution and refresh rate. For 1080p displays, the Ultra preset at 104.8 FPS offers the best balance of visual quality and performance, as it still clears the 100 FPS threshold that many gamers consider the minimum for smooth play. Those with 144Hz or higher refresh monitors might prefer the High preset at 136.6 FPS, which sacrifices some visual fidelity but provides a significant frame rate boost.

At 1440p, the High preset at 86.4 FPS is the recommended choice for most users, as it offers a good balance above the 60 FPS baseline. The Medium preset at 110.6 FPS is superior for competitive play, providing a comfortable margin above 100 FPS. Ultra at 1440p (70.8 FPS) is viable for slower-paced exploration, but the 22% drop from High makes it less appealing for action-heavy sequences.

For 4K, the data suggests that users should avoid the Ultra preset entirely, as 39.8 FPS is below the playable threshold for most. The High preset at 50 FPS is borderline, but the Medium preset at 62.9 FPS is the best option, providing a stable experience above 60 FPS. The Low preset at 80 FPS is the only 4K setting that offers a definitively smooth frame rate, but it comes with significant graphical compromises. The wide spread of results indicates that Fivem is highly scalable, allowing users to tailor the experience to their hardware capabilities.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the average frame rate at 1080p with High settings?

A: The system achieves an average of 136.6 FPS at 1920x1080 with the High preset.

Q: Is the RTX 3070 capable of running Fivem at 4K?

A: It can, but only at lower settings. The Low preset at 3840x2160 yields 80 FPS, while Medium drops to 62.9 FPS and Ultra falls to 39.8 FPS.

Q: How does the Ryzen 5 5600 compare to its nearest rival, the Intel Core i7-11700F?

A: In average benchmark score, the Ryzen 5 5600 is 0.9% ahead of the Intel Core i7-11700F.

Q: What is the best setting for a 144Hz monitor at 1440p?

A: The Medium preset at 110.6 FPS is the only 1440p setting that exceeds 100 FPS, making it the best choice for high refresh rate displays.

Q: Does the combo rank in the top half of all tested systems?

A: No, it ranks 817th out of 1792 total combinations, placing it slightly above the median.

Q: What is the frame rate difference between Low and Ultra at 1080p?

A: Low produces 212.6 FPS while Ultra produces 104.8 FPS, a difference of 107.8 FPS or roughly 51% lower performance at Ultra.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 5600 is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Vermeer. It operates with a base clock of 3.50 GHz and a boost clock of 4.40 GHz, which are competitive figures for a desktop CPU in this segment. The processor has a 65 W TDP and supports DDR4 memory in a dual-channel configuration, with a memory bandwidth of 51.2 GB/s. The 32 MB of shared L3 cache is a notable feature, as it can improve performance in scenarios where data is reused across cores.

In the context of Fivem, the CPU’s 6 cores and 12 threads are likely sufficient for the game’s server-side and client-side workloads. The benchmark data shows a strong single-thread score of 882 in 3dMark_single_thread and a multicore score of 5659 in 3dMark_max_threads, indicating that the processor has both the single-core speed and the multi-threaded capability to handle modern game engines. The Cinebench R23 multicore score of 18309 further confirms its ability to manage complex calculations, which is relevant for Fivem’s physics and script processing.

The fact that this CPU is not the primary bottleneck in the tested configurations is evident from the resolution scaling data. If the Ryzen 5 5600 were limiting performance, we would expect to see similar frame rates across different resolutions. Instead, the performance drops consistently as resolution increases, indicating that the CPU has headroom to spare. The 79th percentile ranking among all CPUs suggests that this processor is well above average, and its nearest rivals in the benchmark database, such as the AMD EPYC 9554P and the Intel Core i7-11700F, are all within 1% of its average score, highlighting how competitive this segment is. The data indicates that for Fivem, the Ryzen 5 5600 provides a stable foundation that allows the RTX 3070 to express its full potential without being held back.

Hardware Specifications

AMD Ryzen 5 5600

Cores / Threads 6 / 12
Base Clock 3500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3070

VRAM 8 GB GDDR6
Base Clock
Boost Clock 1725 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600 + NVIDIA GeForce RTX 3070 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 80.0
3840x2160 Medium 62.9
3840x2160 High 50.0
3840x2160 Ultra 39.8
2560x1440 Low 138.4
2560x1440 Medium 110.6
2560x1440 High 86.4
2560x1440 Ultra 70.8
1920x1080 Low 212.6
1920x1080 Medium 171.2
1920x1080 High 136.6
1920x1080 Ultra 104.8

Fivem with Ryzen 5 5600 + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 3070 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 5 5600 + RTX 3070

Explore FPS benchmarks for other games using this same hardware combination.