Downfall
This combination delivers exceptional performance with an average of 134 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 48 | 77 | 93 | 114 |
| 1440p QHD | 77 | 123 | 150 | 183 |
| 1080p Full HD | 108 | 172 | 210 | 257 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 5 5600 + NVIDIA GeForce RTX 3070, In-Depth Analysis
The AMD Ryzen 5 5600 paired with the NVIDIA GeForce RTX 3070 delivers a robust 1080p and 1440p experience in Downfall, but the data reveals a clear performance ceiling at 4K that shifts the bottleneck decisively toward the GPU. The measured frame rates show a consistent pattern across all settings presets: the gap between 1080p and 1440p is modest, while the jump to 3840x2160 introduces a steep drop-off that underscores the graphical demands of this horror title at higher resolutions.
Resolution Scaling
The resolution scaling behavior in Downfall is best understood by examining the average FPS deltas between the three tested resolutions. At High settings, the system produces 172 FPS at 1920x1080, which drops to 123 FPS at 2560x1440—a 28.5% reduction. Moving to 3840x2160, the average falls to 77 FPS, which represents a 55.2% decrease from the 1440p figure and a 55.8% drop from 1080p. This pattern is nearly identical at Low settings, where the system achieves 257 FPS at 1080p, 183 FPS at 1440p (a 28.8% decrease), and 114 FPS at 4K (a 37.7% drop from 1440p).
The scaling becomes more pronounced when examining the Medium preset, which includes minimum and maximum frame data. At 1080p Medium, the average sits at 210 FPS with a range of 179 to 242 FPS. At 1440p Medium, the average drops to 150 FPS (a 28.6% decrease) with a range of 127 to 172 FPS. At 4K Medium, the average falls to 93 FPS, which is a 38.0% reduction from the 1440p figure. The Ultra preset shows the steepest scaling curve: 108 FPS at 1080p, 77 FPS at 1440p (a 28.7% decrease), and 48 FPS at 4K (a 37.7% drop from 1440p).
The consistency of these percentage drops—roughly 28-29% between 1080p and 1440p, and 37-38% between 1440p and 4K—indicates that the RTX 3070's rendering throughput is the primary limiting factor as resolution increases. The CPU, with its six cores and twelve threads, maintains sufficient headroom to feed the GPU at lower resolutions, but the pixel count at 4K overwhelms the GPU's 8 GB frame buffer and 448.0 GB/s memory bandwidth. The data suggests that the 1080p to 1440p transition is well within the combo's comfort zone, while 4K pushes the GPU to its limits, particularly at Ultra settings where the average dips below 50 FPS.
How This Combo Ranks
In the broader context of tested combinations for Downfall, this pairing ranks 1592 out of 3716 total combos, placing it in the 57th percentile of all tested systems. This mid-pack positioning reflects a balance between the CPU's solid compute capabilities and the GPU's mid-range standing in the current hardware landscape. The Ryzen 5 5600's average benchmark score of 20468 places it in the 74th percentile among all CPUs, while the RTX 3070's average score of 17208 puts it in the 61st percentile among all GPUs.
The nearest CPU rivals provide context for the processor's performance tier. The Intel Core Ultra 7 258V scores 20454, a negligible 0.1% difference, while the AMD Ryzen 5 8500G scores 20425, just 0.2% behind. Even the AMD EPYC 9454P (20422, 0.2% delta) and AMD EPYC 7713 (20363, 0.5% delta) are essentially tied in aggregate compute. This clustering indicates that the Ryzen 5 5600 is not a performance outlier but rather sits at a well-populated performance level where many chips deliver similar average throughput.
On the GPU side, the RTX 3070's nearest rivals show a slightly wider spread. The AMD Radeon RX 7600 XT scores 17083, a 0.7% deficit, while the NVIDIA GeForce GTX 690 (17037) and AMD Radeon HD 7970M (17019) trail by 1.0% and 1.1% respectively. The NVIDIA Tesla K40c leads the RTX 3070 by 1.5% with a score of 17468. These small deltas suggest that the GPU is operating in a crowded field where minor architectural differences translate into sub-2% average performance gaps—yet in Downfall, the RTX 3070's 8 GB VRAM and 256-bit memory interface provide enough bandwidth to keep it competitive at 1440p, as evidenced by the measured frame rates.
CPU Role
The Ryzen 5 5600 contributes to Downfall's performance through its six cores and twelve threads, running at a base clock of 3.50 GHz and boosting up to 4.40 GHz. This Zen 3 architecture, built on TSMC's 7 nm process with 4,150 million transistors, delivers single-threaded performance that is critical for the game's rendering pipeline. The CPU's 3DMark scores illustrate its threading behavior: 882 in single-thread, 1737 in 2-thread, 3313 in 4-thread, 4798 in 8-thread, and 5659 in max-thread tests. The scaling from 2 to 4 threads shows a 90.8% improvement, while 4 to 8 threads adds another 44.8%, indicating that the CPU benefits from additional threads up to eight, after which gains diminish.
Cinebench results reinforce this picture: R15 multicore scores 1845 versus 260 single-core, R20 scores 7689 versus 1085, and R23 scores 18309 versus 2584. The multicore-to-single-core ratios (7.1x for R15, 7.1x for R20, 7.1x for R23) suggest that the CPU scales well with multi-threaded workloads, which is relevant for Downfall if the game engine utilizes multiple threads for physics, AI, and scene management. However, the game's frame rates at high resolutions show that the CPU is rarely the bottleneck—at 1080p Low, the system produces 257 FPS, which likely approaches the CPU's per-frame dispatch limit, but at 4K Ultra, the 48 FPS average is clearly GPU-bound.
The CPU's L3 cache of 32 MB shared across all cores helps maintain low-latency access to frequently used game data, while the 51.2 GB/s memory bandwidth and dual-channel DDR4 support provide adequate throughput for the game's asset streaming. The 65 W TDP and unlocked multiplier (with a launch MSRP of $199) position this as an efficient, overclockable part, but the measured FPS data does not show any CPU-induced frame dips—the minimum FPS values recorded at Medium settings (179 FPS at 1080p, 127 FPS at 1440p, 79 FPS at 4K) are all well above the averages for more demanding presets, indicating consistent frame pacing without CPU stutter.
Measured FPS Breakdown
At 1920x1080, the combo delivers its highest performance across all presets. Low settings produce an average of 257 FPS, Medium averages 210 FPS (with a 179-242 FPS range), High averages 172 FPS, and Ultra drops to 108 FPS. The progression shows a 18.3% reduction from Low to Medium, 18.1% from Medium to High, and 37.2% from High to Ultra. This suggests that the Ultra preset introduces effects that heavily tax the GPU's shading units and memory subsystem, even at 1080p.
Moving to 2560x1440, the averages shift downward: Low produces 183 FPS, Medium averages 150 FPS (127-172 FPS range), High averages 123 FPS, and Ultra averages 77 FPS. The percentage drops from 1080p are 28.8% for Low, 28.6% for Medium, 28.5% for High, and 28.7% for Ultra—remarkably consistent scaling that indicates the GPU's fill rate and pixel processing scale linearly with resolution at this level. The 1440p Ultra figure of 77 FPS matches the 4K High figure of 77 FPS, suggesting that the game's Ultra preset at 1440p imposes a similar load to the High preset at 4K.
At 3840x2160, the data shows the sharpest declines. Low averages 114 FPS, Medium averages 93 FPS (79-107 FPS range), High averages 77 FPS, and Ultra averages 48 FPS. The drop from 1440p to 4K is 37.7% for Low, 38.0% for Medium, 37.4% for High, and 37.7% for Ultra. These consistent reductions—around 38%—indicate that the GPU's memory bandwidth (448.0 GB/s) becomes the limiting factor at 4K, as the 8 GB VRAM capacity is strained by the higher resolution textures and effects. The 4K Ultra average of 48 FPS is borderline for smooth gameplay, while the 4K High average of 77 FPS offers a more playable experience.
FAQ
*Q: What is the best resolution for this combo in Downfall?*
A: The data shows that 2560x1440 provides an excellent balance: High settings average 123 FPS, and even Ultra maintains 77 FPS, which matches the 4K High figure. At 1920x1080, the combo exceeds 170 FPS on High and 108 FPS on Ultra, making it ideal for high-refresh-rate displays.
*Q: Can this system handle 4K gaming in Downfall?*
A: The measured results indicate that 4K is playable but requires settings adjustments. Low settings average 114 FPS, Medium averages 93 FPS, and High averages 77 FPS, all of which are above 60 FPS. Ultra drops to 48 FPS, which may be less desirable for smooth gameplay.
Q: How does the Ultra preset compare to High at each resolution?
A: At 1080p, Ultra (108 FPS) is 37.2% slower than High (172 FPS). At 1440p, Ultra (77 FPS) is 37.4% slower than High (123 FPS). At 4K, Ultra (48 FPS) is 37.7% slower than High (77 FPS). The consistent ~37% penalty suggests Ultra adds significant visual effects without proportionally increasing playability.
Q: Is the CPU or GPU the bottleneck in this configuration?
A: The resolution scaling data indicates the GPU is the primary limiter. From 1080p to 1440p, FPS drops by roughly 28% consistently across presets, and from 1440p to 4K, drops increase to ~38%. If the CPU were the bottleneck, these percentages would flatten at higher resolutions, but they instead grow, pointing to GPU saturation.
Q: What frame rates can I expect at Medium settings?
A: The Medium preset delivers the most consistent frame pacing, with minimum and maximum values recorded. At 1080p, the average is 210 FPS (179-242 FPS range); at 1440p, it is 150 FPS (127-172 FPS); and at 4K, it is 93 FPS (79-107 FPS). The narrow ranges suggest stable performance without major dips.
Q: How does this combo rank against other tested systems?
A: This pairing ranks 1592 out of 3716 total combos tested in Downfall, placing it in the 57th percentile. The CPU ranks in the 74th percentile among all CPUs, while the GPU ranks in the 61st percentile among all GPUs, indicating a balanced mid-to-upper-tier setup.
Settings Recommendations
Based on the measured FPS data, the Medium preset offers the best overall experience for this combo across all resolutions. The Medium settings provide a 22.1% average FPS improvement over High at 1080p (210 vs 172 FPS), a 22.0% improvement at 1440p (150 vs 123 FPS), and a 20.8% improvement at 4K (93 vs 77 FPS). More importantly, Medium is the only preset with recorded minimum FPS values, showing that it maintains stable frame delivery: the minimums of 179 FPS at 1080p, 127 FPS at 1440p, and 79 FPS at 4K are all well above the 60 FPS threshold for smooth gameplay.
For users prioritizing visual fidelity, High settings at 1440p (123 FPS) or 4K (77 FPS) are viable options. The High preset at 1440p delivers a 159.4% improvement over Ultra at 4K (123 vs 48 FPS), making it a far better choice for those who want crisp visuals without dropping to unplayable frame rates. The Ultra preset is not recommended at any resolution, as it imposes a consistent ~37% performance penalty over High while the measured data does not indicate a proportional visual benefit—at 1080p Ultra (108 FPS) is still smooth, but at 4K Ultra (48 FPS) falls below the 60 FPS standard.
The Low preset, while delivering the highest frame rates (257 FPS at 1080p, 183 FPS at 1440p, 114 FPS at 4K), sacrifices visual quality for headroom that most users will not need on standard displays. Given the data, the optimal configuration is Medium at 1440p for a balance of visual quality and performance (150 FPS average), or Medium at 4K for those with a 4K display who still want above-90 FPS gameplay (93 FPS average). The minimum FPS data at Medium confirms that this preset avoids the frame-time spikes that could be present in more demanding settings.
GPU Role
The NVIDIA GeForce RTX 3070, built on the Ampere architecture with the GA104 chip using Samsung's 8 nm process, provides the graphical muscle for this combo. Its 5888 shading units, 184 TMUs, and 96 ROPs drive the game's rendering at a base clock of 1500 MHz that boosts to 1725 MHz. The GPU's 8 GB of GDDR6 memory on a 256-bit bus delivers 448.0 GB/s of bandwidth, which proves adequate for 1080p and 1440p gameplay but becomes the limiting factor at 4K, as evidenced by the steep FPS drops.
The GPU's compute capabilities are substantial: 20.31 TFLOPS of FP32 performance and matching FP16 throughput (1:1 ratio) allow for heavy shader workloads. Its 46 RT cores and 184 tensor cores provide hardware acceleration for ray tracing and DLSS, though the measured FPS data does not specify whether these features were enabled. The pixel rate of 165.6 GPixel/s and texture rate of 317.4 GTexel/s explain the GPU's strong 1080p performance—at 1920x1080, the pixel throughput is sufficient to fill the screen over 250 times per second at Low settings.
The GPU's benchmark scores place it in the 61st percentile of all GPUs, with an average score of 17208. Its nearest rival, the AMD Radeon RX 7600 XT, trails by only 0.7% (17083), while the NVIDIA Tesla K40c leads by 1.5% (17468). In Downfall, the RTX 3070's 8 GB frame buffer is likely the key constraint at 4K Ultra, where the 48 FPS average suggests the GPU is swapping assets or running out of memory bandwidth. The memory clock of 1750 MHz (14 Gbps effective) provides the raw bandwidth, but the 256-bit bus width limits total throughput compared to broader-memory GPUs.
The GPU's 220 W TDP and dual-slot design with a single 12-pin power connector (550 W suggested PSU) indicate that this is a power-hungry but manageable card. Its end-of-life production status and launch MSRP of 499 USD place it in the mid-range of the GeForce 30-series, but the measured FPS data shows it remains a capable performer in Downfall at all but the most demanding settings. The 4K High result of 77 FPS demonstrates that the GPU can handle 4K with reasonable settings, while the 1440p Ultra figure of 77 FPS shows that the Ultra preset at lower resolutions is also within reach.
Hardware Specifications
AMD Ryzen 5 5600
NVIDIA GeForce RTX 3070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600 + NVIDIA GeForce RTX 3070 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 114.0 |
| 3840x2160 | Medium | 93.0 |
| 3840x2160 | High | 77.0 |
| 3840x2160 | Ultra | 48.0 |
| 2560x1440 | Low | 183.0 |
| 2560x1440 | Medium | 150.0 |
| 2560x1440 | High | 123.0 |
| 2560x1440 | Ultra | 77.0 |
| 1920x1080 | Low | 257.0 |
| 1920x1080 | Medium | 210.0 |
| 1920x1080 | High | 172.0 |
| 1920x1080 | Ultra | 108.0 |
Downfall with Ryzen 5 5600 + Other GPUs
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Downfall with RTX 3070 + Other CPUs
See how Downfall performs with the same GPU but different processors.
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