Fivem

Fivem

AVERAGE FPS
98
good

This combination provides smooth gameplay with an average of 98 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 46 58 73
1440p QHD 65 83 104 132
1080p Full HD 98 126 158 200

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 73
3840x2160 Medium 58
3840x2160 High 46
3840x2160 Ultra 36
2560x1440 Low 132
2560x1440 Medium 104
2560x1440 High 83
2560x1440 Ultra 65
1920x1080 Low 200
1920x1080 Medium 158
1920x1080 High 126
1920x1080 Ultra 98

Fivem with AMD Ryzen 5 5600 + AMD Radeon RX 7700, In-Depth Analysis

Fivem’s performance on the AMD Ryzen 5 5600 and AMD Radeon RX 7700 combination shows a configuration that handles the game’s multiplayer environments with clear headroom at lower resolutions, while 4K Ultra pushes it to the edge of playability. The data reflects a system where the CPU’s six Zen 3 cores provide a solid foundation for the game’s simulation-heavy netcode, but the GPU becomes the decisive factor as resolution and graphical fidelity scale upward.

CPU Role

The AMD Ryzen 5 5600 brings 6 cores and 12 threads to the table, with a base clock of 3.50 GHz and a boost clock of 4.40 GHz. This is a Zen 3 architecture part, built on a 7 nm process, and it sits in the 5000 series family. In the context of Fivem, a multiplayer modification that often stresses single-thread performance for game logic and physics, the 5600’s architecture is relevant. Its single-thread benchmark results, including a Cinebench R23 single-core score of 2584 and a 3DMark single-thread score of 882, indicate strong per-core capability. This matters because Fivem’s servers and client-side scripts frequently rely on a few heavily loaded threads rather than scaling perfectly across all cores.

The multi-threaded picture is also healthy. The CPU posts a Cinebench R23 multi-core score of 18309 and a Geekbench multi-core score of 9158. In Fivem, this helps when many entities—players, vehicles, and world objects—are active simultaneously, as the workload can spread across the 12 threads. The 32 MB of shared L3 cache is another asset; it allows more of the game’s frequently accessed data to stay close to the cores, reducing latency in busy urban areas. The CPU’s overall benchmark percentile of 74 versus all CPUs puts it in a solid mid-to-upper tier, and its average benchmark score of 20468 places it nearly identical to rivals like the Intel Core Ultra 7 258V (0.1% delta) and the AMD Ryzen 5 8500G (0.2% delta).

For Fivem specifically, the relationship between the CPU and the measured frame rates is visible in the resolution scaling. At 1080p Low, the system hits 200 FPS, which suggests the CPU is not a hard bottleneck at that point; the GPU has enough headroom to render frames quickly. However, as settings rise, the frame rate drops even at the same resolution, indicating that the GPU is taking on more work. The CPU’s role is to feed the GPU with consistent frame data, and the 5600’s strong single-thread performance helps maintain stable frame pacing in a game where server-side lag can sometimes cause spikes.

FAQ

Q: What is the average frame rate at 1080p with Medium settings?

A: The measured average FPS at 1920x1080 with Medium settings is 158 FPS, with minimum and maximum readings of 134 and 182 FPS, respectively.

Q: How does the CPU’s multi-threaded performance compare to its nearest rivals?

A: The Ryzen 5 5600 has an average benchmark score of 20468. Its closest competitors are the Intel Core Ultra 7 258V with a score of 20454 (0.1% delta), the AMD Ryzen 5 8500G with 20425 (0.2% delta), and the AMD EPYC 9454P with 20422 (0.2% delta). The differences are under a single percentage point.

Q: Is the GPU or CPU more likely to limit performance at 4K Ultra?

A: At 3840x2160 with Ultra settings, the average FPS drops to 36. This is a significant decline from the 1080p Ultra score of 98 FPS. The data suggests the GPU is the primary limiting factor at 4K Ultra, as the rendering load increases with resolution, while the CPU’s contribution remains relatively constant.

Q: What is the best-performing setting for a smooth 4K experience?

A: The measured data shows that 4K Low produces an average of 73 FPS, which is the highest at that resolution. 4K Medium yields 58 FPS, while 4K High drops to 46 FPS. For a playable frame rate above 60, 4K Low is the only viable option in the data.

Q: How does the combo rank among all tested systems for Fivem?

A: The AMD Ryzen 5 5600 and AMD Radeon RX 7700 combination ranks 1318 out of 3005 tested combos for Fivem, placing it in the upper half (roughly the 56th percentile) of all configurations tested.

Q: What is the GPU’s position relative to its direct competitors?

A: The Radeon RX 7700 has an average benchmark score of 15852. Its nearest rival, the AMD Radeon R9 370X, scores 15862, a -0.1% delta. The NVIDIA GeForce RTX 3060 Ti scores 16129, which is -1.7% relative to the RX 7700.

How This Combo Ranks

The combo rank of 1318 out of 3005 tested combinations places this system firmly in the middle of the pack for Fivem. This is not a top-tier pairing, but it is also far from the bottom. The percentile position suggests that a majority of tested systems outperform it, likely those with higher-end CPUs like the Ryzen 7 or Ryzen 9 series or more powerful GPUs. However, the rank must be interpreted with the game’s nature in mind. Fivem is a multiplayer mod that can be heavily dependent on server-side performance and single-threaded CPU speed. The Ryzen 5 5600’s single-thread score of 3256 on Passmark places it well above average, which helps in this title.

Looking at the nearest rivals for the CPU, the 5600 is within 0.5% of the AMD EPYC 7713 and the Intel Core Ultra 7 258V in average benchmark score. This means that in synthetic tests, the 5600 trades blows with very different processor designs. For Fivem, the 5600’s consumer-oriented design with high clock speeds likely serves it better than a server chip like the EPYC would, despite similar average scores. The GPU’s rank is less impressive; its percentile versus all GPUs is 58, and its nearest rival is the much older Radeon R9 370X (within -0.1%). The RX 7700 is also about 1.7% behind the RTX 3060 Ti in average score, which is a modest gap. In Fivem, the combo’s overall rank of 1318 suggests that while the CPU is strong, the GPU’s mid-range positioning holds the system back from competing with higher-tier configurations in the game’s more graphically demanding scenarios.

Measured FPS Breakdown

The measured FPS data provides a clear picture of how this system performs across resolutions and settings. At 1920x1080, the frame rates are consistently high. With Low settings, the average FPS is 200, which is a ceiling for many displays. Medium settings reduce the average to 158 FPS, with a minimum of 134 and a maximum of 182. High settings yield 126 FPS on average, and Ultra drops to 98 FPS. This shows that at 1080p, the system has ample power to run Fivem fluidly at any preset, with even the lowest measured frame rate (98 FPS at Ultra) staying well above the 60 FPS threshold.

Moving to 2560x1440, the impact of increased pixel count becomes clear. Low settings produce an average of 132 FPS, Medium drops to 104 FPS (with a minimum of 88 and maximum of 120), High yields 83 FPS, and Ultra falls to 65 FPS. The step from High to Ultra at 1440p is a 21.7% reduction in average FPS, which is significant but still leaves the game playable on a 60 Hz monitor. The minimum FPS of 88 at Medium indicates that even in demanding scenes, the system does not dip below a comfortable level.

At 3840x2160, the system struggles to maintain high frame rates. Low settings produce an average of 73 FPS, which is playable. Medium settings drop to 58 FPS, with a minimum of 49 and maximum of 66. This minimum suggests that there are moments where the frame rate falls below 50, which could cause noticeable stutter in fast-paced multiplayer scenarios. High settings average 46 FPS, and Ultra averages only 36 FPS. At 4K Ultra, the system is not delivering a smooth experience; the frame rate is below 40, which is generally considered marginal for a multiplayer shooter.

Resolution Scaling

The data shows a clear and expected trend: as resolution increases from 1080p to 4K, the average FPS drops significantly across all settings. At Low settings, the drop from 1080p to 1440p is 200 to 132 FPS, a 34% reduction. From 1440p to 4K, the drop is 132 to 73 FPS, another 44.7% reduction. This pattern indicates that the GPU is the primary scaling bottleneck. The CPU’s workload does not change with resolution; it is rendering the same game logic and draw calls regardless of whether the output is 1080p or 4K. The GPU, however, must render four times as many pixels at 4K compared to 1080p, which explains the steep decline.

At Ultra settings, the scaling is even more dramatic. The average FPS goes from 98 at 1080p to 65 at 1440p (a 33.7% drop) and then to 36 at 4K (a 44.6% drop from 1440p). This suggests that the RX 7700’s 16 GB of VRAM and 256-bit memory bus are sufficient for memory capacity, but the raw compute power (25.18 TFLOPS FP32) is not enough to maintain high frame rates at 4K with maximum settings. The fact that 4K Low (73 FPS) is nearly double the frame rate of 4K Ultra (36 FPS) shows that the GPU is heavily load-bound at the highest settings.

The limiting component is clearly the GPU at higher resolutions. The CPU’s strong single-thread performance (Passmark single-thread score of 3256) and multi-thread capability (Passmark multi-thread score of 21541) do not show signs of bottlenecking, as the frame rates scale predictably with pixel count. If the CPU were the limiting factor, the frame rates would remain more constant across resolutions, which is not the case here. Therefore, the data indicates that for Fivem, the RX 7700 is the component that dictates the system’s ceiling, particularly at 1440p and above.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend heavily on the target resolution and desired frame rate. For 1920x1080, any setting from Low to Ultra will provide a playable experience. The average FPS at Ultra is 98, which is smooth on a 60 Hz or 100 Hz display. For players with high refresh rate monitors (144 Hz or above), Medium settings at 158 FPS or even Low at 200 FPS are preferable to maximize smoothness. The jump from High to Ultra at 1080p costs 28 FPS (from 126 to 98), which is a significant trade-off for marginal visual gains in a multiplayer context where visibility of other players is often more important than graphical fidelity.

At 2560x1440, Medium settings offer the best balance, with an average of 104 FPS and a minimum of 88 FPS. This ensures that the frame rate rarely dips below 60, providing a consistently smooth experience. High settings at 83 FPS are also viable, but the minimum FPS is not recorded in the data, so there is a risk of occasional dips below 60. Ultra at 65 FPS is technically playable on a 60 Hz monitor, but the 21.7% drop from High to Ultra suggests that the extra visual detail is not worth the performance cost in a fast-paced game. Low settings at 132 FPS are only recommended for competitive play where maximum frame rate is prioritized over visuals.

At 3840x2160, the recommendations are more constrained. Low settings at 73 FPS is the only preset that consistently achieves a frame rate above 60. Medium settings at 58 FPS are borderline, with a minimum of 49 FPS, which could lead to noticeable hitches. High and Ultra settings (46 and 36 FPS, respectively) are not recommended for any competitive or cooperative gameplay, as the frame rates are too low to maintain fluid motion. For 4K users, the data suggests that the system is best suited to Low or Medium settings, and even then, the experience will be less smooth than at lower resolutions. The measured rows show no data for any upscaling technologies, so the only way to improve 4K performance would be to reduce the resolution or settings.

Hardware Specifications

AMD Ryzen 5 5600

Cores / Threads 6 / 12
Base Clock 3500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 7700

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2459 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600 + AMD Radeon RX 7700 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 73.0
3840x2160 Medium 58.0
3840x2160 High 46.0
3840x2160 Ultra 36.0
2560x1440 Low 132.0
2560x1440 Medium 104.0
2560x1440 High 83.0
2560x1440 Ultra 65.0
1920x1080 Low 200.0
1920x1080 Medium 158.0
1920x1080 High 126.0
1920x1080 Ultra 98.0

Fivem with Ryzen 5 5600 + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RX 7700 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 5 5600 + RX 7700

Explore FPS benchmarks for other games using this same hardware combination.