Doom

Doom

AVERAGE FPS
138
excellent

This combination delivers exceptional performance with an average of 138 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 57 69 79 90
1440p QHD 102 123 148 166
1080p Full HD 154 188 223 261

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 90
3840x2160 Medium 79
3840x2160 High 69
3840x2160 Ultra 57
2560x1440 Low 166
2560x1440 Medium 148
2560x1440 High 123
2560x1440 Ultra 102
1920x1080 Low 261
1920x1080 Medium 223
1920x1080 High 188
1920x1080 Ultra 154

Doom with AMD Ryzen 5 5600 + NVIDIA GeForce RTX 3070, In-Depth Analysis

How This Combo Ranks

The AMD Ryzen 5 5600 paired with the NVIDIA GeForce RTX 3070 lands at position 790 out of 1681 tested combos for Doom, placing it in the upper-middle portion of the database. This percentile position is consistent with the hardware's aggregate scores: the CPU sits at the 79th percentile among all processors, while the GPU ranks at the 72nd percentile among all graphics cards. The combination's mid-pack standing reflects a balanced pairing rather than an extreme one—neither component is strong enough to push the combo into the top quartile, but neither is a bottleneck severe enough to drag it down.

The CPU's nearest rivals in general benchmark performance frame its contribution precisely. The Ryzen 5 5600 averages 21765 across all tests, which puts it a marginal 0.6% ahead of the Intel Xeon D-1746TER (21635) and 0.6% behind the AMD EPYC 9554P (21899). More relevant for gaming, the Intel Core i7-11700F (21957) sits 0.9% higher, a negligible gap that translates to near-identical frame rates in most scenarios. The GPU tells a similar story: the RTX 3070's average score of 28238 is 0.9% above the AMD Radeon RX 6600 XT (27985) and 1% above the NVIDIA GeForce GTX 980 Ti (27956), while trailing the AMD FirePro S7150 (28409) by 0.6%. These sub-1% deltas indicate that the combo's ranking is driven more by the specific game's engine demands than by any decisive hardware advantage.

In Doom specifically, the combo's 790th rank out of 1681 means it outperforms roughly 53% of all tested configurations. The data suggests this is a setup that delivers smooth, playable performance across most settings but does not dominate the leaderboard—a finding consistent with the measured frame rates, which range from 56.5 FPS at 4K Ultra to 261.2 FPS at 1080p Low.

GPU Role

The RTX 3070's memory configuration is central to understanding its behavior in Doom. With 8 GB of GDDR6 on a 256-bit bus, the card offers 448.0 GB/s of bandwidth—ample for this 2016 title, which was designed before the era of massive texture payloads. The GPU's boost clock of 1725 MHz (base 1500 MHz) and memory clock of 1750 MHz (14 Gbps effective) provide the raw throughput needed to push high frame rates, but the card's 8 GB capacity becomes a limiting factor at higher resolutions and settings.

Doom's rendering engine is known for its Vulkan API efficiency, and this GPU supports Vulkan 1.4, alongside DirectX 12 Ultimate (12_2) and OpenGL 4.6. The measured data shows the GPU's role shifting as resolution increases. At 1080p, the RTX 3070 is not the primary constraint—frame rates vary dramatically with settings (153.8 to 261.2 FPS), indicating the CPU can keep up but the GPU has headroom. At 4K, the GPU becomes the clear bottleneck: the spread between Low (89.6 FPS) and Ultra (56.5 FPS) narrows, showing that the card's compute and memory bandwidth are saturated.

The GPU's 5888 shading units, 184 texture mapping units, and 96 raster output pipelines are all relevant to Doom's fill-rate demands. The pixel rate of 165.6 GPixel/s and texture rate of 317.4 GTexel/s explain why the card handles 1440p High at 123.4 FPS but struggles to maintain 60 FPS at 4K Ultra. The 46 ray tracing cores are irrelevant here—Doom has no ray-traced effects—so the card's traditional rasterization performance determines these results.

Resolution Scaling

The frame rate progression from 1080p to 4K reveals a predictable but telling pattern. At High settings, the combo delivers 188 FPS at 1920x1080, drops to 123.4 FPS at 2560x1440, and falls to 69.3 FPS at 3840x2160. That is a 34% reduction from 1080p to 1440p, and a further 44% reduction from 1440p to 4K. The scaling is not linear—the jump to 4K imposes a disproportionate penalty, evidence that the GPU's memory bandwidth and fill rate are being taxed heavily.

Low settings show the same trend but from a higher baseline: 261.2 FPS at 1080p, 165.8 FPS at 1440p, and 89.6 FPS at 4K. The relative drops are similar (36% and 46%), suggesting the GPU is consistently the limiting factor across all settings—the CPU's 6 cores and 12 threads are sufficient even at the lowest preset. At Ultra, the pattern intensifies: 153.8 FPS at 1080p, 101.7 FPS at 1440p, and 56.5 FPS at 4K. The 4K Ultra result is the only measured configuration that falls below 60 FPS, indicating that this combo's ceiling for a locked 60 FPS experience is 1440p Ultra.

The data also shows diminishing returns from lowering settings at 4K. Moving from Ultra to High at 4K improves performance by 22.7% (56.5 to 69.3 FPS), but moving from High to Medium yields only 13.3% (69.3 to 78.5 FPS), and Medium to Low just 14.1% (78.5 to 89.6 FPS). This compression suggests that at 4K, the GPU is so heavily loaded that settings adjustments have limited impact—the bottleneck is raw throughput, not specific features.

Settings Recommendations

For a 60 FPS target, the data points to 1440p Ultra as the optimal configuration, delivering 101.7 FPS with headroom to spare. At 4K, the only way to stay above 60 FPS is to use High settings (69.3 FPS) or lower—Medium produces 78.5 FPS, and Low reaches 89.6 FPS. However, the visual quality trade-off from Ultra to High at 4K is substantial for a 22.7% performance gain, making 4K High the reasonable choice for those prioritizing resolution over maximum fidelity.

For high-refresh-rate monitors, 1080p is the playground: High settings yield 188 FPS, which exceeds most 144Hz displays, while Medium hits 222.6 FPS and Low reaches 261.2 FPS. The 1440p tier offers a sweet spot for 144Hz panels—High at 123.4 FPS is close to the target, but Medium at 147.8 FPS clears it comfortably. Ultra at 1440p (101.7 FPS) is suitable for 100Hz displays.

The measured rows show that Ultra settings are never the best choice for maximizing frame rate, but they are viable at 1080p (153.8 FPS) and 1440p (101.7 FPS). At 4K, Ultra's 56.5 FPS dips below the 60 FPS threshold, so users must decide between resolution and settings. The data suggests that 1440p Ultra provides the best balance of visual fidelity and smoothness, as it offers a 79.6% higher frame rate than 4K Ultra while maintaining the highest settings preset.

Measured FPS Breakdown

At 1920x1080, the RTX 3070 and Ryzen 5 5600 deliver exceptional performance across all presets. Low settings produce 261.2 FPS average, Medium drops to 222.6 FPS, High settles at 188 FPS, and Ultra maintains 153.8 FPS. The gap between Low and Ultra is 107.4 FPS, or 69.8%—a wide spread that indicates the CPU is not limiting even at the lowest settings, where the GPU has ample headroom to render frames quickly.

The 2560x1440 results show a more constrained picture. Low averages 165.8 FPS, Medium 147.8 FPS, High 123.4 FPS, and Ultra 101.7 FPS. The delta between Low and Ultra narrows to 64.1 FPS (63%), suggesting the GPU is beginning to feel the resolution pressure but still has enough bandwidth to differentiate settings meaningfully. The jump from High to Ultra costs 21.7 FPS, a 17.6% penalty for the highest preset's visual improvements.

At 3840x2160, the performance envelope tightens considerably. Low averages 89.6 FPS, Medium 78.5 FPS, High 69.3 FPS, and Ultra 56.5 FPS. The spread from Low to Ultra is just 33.1 FPS (58.6%), and notably, the Ultra result falls below the 60 FPS threshold. The transition from High to Ultra at 4K costs 12.8 FPS (18.5%), which is proportionally similar to the 1440p penalty but from a lower absolute baseline, pushing the combo below playable levels for many users.

Across all resolutions, the pattern is consistent: Medium settings offer the largest performance-per-setting gain when moving from Ultra, while the Low-to-Medium gap is smaller. For this combo, the practical sweet spot is 1440p Ultra (101.7 FPS) or 4K High (69.3 FPS), depending on whether the user prioritizes resolution or settings. The measured data confirms that the Ryzen 5 5600's 6-core/12-thread configuration is never the bottleneck—the GPU's 8 GB VRAM and 448.0 GB/s bandwidth dictate the performance ceiling at every resolution.

Hardware Specifications

AMD Ryzen 5 5600

Cores / Threads 6 / 12
Base Clock 3500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3070

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1725 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600 + NVIDIA GeForce RTX 3070 in Doom

Resolution Settings Avg FPS
3840x2160 Low 89.6
3840x2160 Medium 78.5
3840x2160 High 69.3
3840x2160 Ultra 56.5
2560x1440 Low 165.8
2560x1440 Medium 147.8
2560x1440 High 123.4
2560x1440 Ultra 101.7
1920x1080 Low 261.2
1920x1080 Medium 222.6
1920x1080 High 188.0
1920x1080 Ultra 153.8

Doom with Ryzen 5 5600 + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 3070 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 5600 + RTX 3070

Explore FPS benchmarks for other games using this same hardware combination.