Evolve

Evolve

AVERAGE FPS
81
good

This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 39 50 64
1440p QHD 48 69 88 113
1080p Full HD 71 103 131 169

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 64
3840x2160 Medium 50
3840x2160 High 39
3840x2160 Ultra 27
2560x1440 Low 113
2560x1440 Medium 88
2560x1440 High 69
2560x1440 Ultra 48
1920x1080 Low 169
1920x1080 Medium 131
1920x1080 High 103
1920x1080 Ultra 71

Evolve with AMD Ryzen 5 5600G + NVIDIA GeForce RTX 5050, In-Depth Analysis

The AMD Ryzen 5 5600G and NVIDIA GeForce RTX 5050 pairing produces a wide spread of frame rates in Evolve, and the pattern of scaling across resolutions clearly identifies the GPU as the primary performance arbiter. At 1920x1080 with Low settings, the combo delivers 169 FPS, but that figure drops by roughly a third to 113 FPS at 2560x1440, and then falls further to 64 FPS at 3840x2160. That represents a 62% reduction in average frame rate from 1080p to 4K at the lowest settings. The scaling is even more punishing at the High preset: 103 FPS at 1080p, 69 FPS at 1440p, and just 39 FPS at 4K. The frame rate nearly halves between 1440p and 2160p at High settings, which indicates that the RTX 5050's rendering throughput is being saturated by the pixel count rather than any CPU-side bottleneck.

The Medium preset shows the same trajectory, with averages of 131 FPS at 1080p, 88 FPS at 1440p, and 50 FPS at 4K. Interestingly, the gap between 1080p and 1440p at Medium is 43 FPS, while the gap between 1440p and 4K is 38 FPS — a fairly linear degradation. This suggests that the game's visual complexity scales consistently with resolution, and the RTX 5050 does not hit a cliff until the Ultra preset. At Ultra, the combo manages 71 FPS at 1080p, 48 FPS at 1440p, and only 27 FPS at 4K. The 4K Ultra result is the only measured configuration that falls below 30 FPS, and the 27 FPS average would be a marginal experience for a fast-paced FPS. The data strongly implies that at 4K, the GPU is the limiting component across every preset, as even the Low setting cannot push past 64 FPS, which is well below the refresh rate capabilities of most modern monitors.

How This Combo Ranks

In the broader database of tested CPU-GPU combinations for Evolve, this pairing sits at rank 1749 out of 2872 combos. That places it in the lower half of all tested configurations, but the percentile context is more nuanced. The CPU itself ranks in the 74th percentile among all processors, while the GPU ranks in the 66th percentile among all graphics cards. The combo's rank in this specific game, however, reflects the game's age and its relatively modest demands on modern hardware. The Ryzen 5 5600G's nearest CPU rivals include the Intel Core i3-1220P, which scores 0.1% higher, and the Intel Core Ultra 7 256V, which scores 0.1% lower — these deltas are negligible and indicate that the 5600G is performing exactly at its expected level. On the GPU side, the RTX 5050's closest competitor is the AMD Radeon RX Vega M GL, which is 0.6% faster, and the AMD Radeon RX 5600 XT, which is 1.6% slower. These small margins mean the combo's overall rank is driven more by the game's engine than by any single component deficiency.

The rank of 1749 out of 2872 means that roughly 39% of tested combos outperform this pairing in Evolve. Given that the game launched in 2015, many newer mid-range and high-end systems will naturally surpass it, but the data shows that this combo still delivers playable frame rates at 1080p and 1440p across most settings. The 1080p Low result of 169 FPS actually places the system in territory where it could drive a high-refresh-rate display, though the 4K results are clearly not competitive with top-tier configurations. The rank is also influenced by the fact that Evolve is a CPU-light FPS title; the Ryzen 5 5600G's 6 cores and 12 threads are sufficient for the game's logic, so the GPU's 66th percentile performance becomes the deciding factor in the combo's overall standing.

Settings Recommendations

Based strictly on the measured FPS data, the optimal settings depend heavily on the target resolution. At 1920x1080, the High preset delivers 103 FPS, which is smooth for most players, but the Medium preset at 131 FPS provides a better balance if visual fidelity is less critical. The Ultra preset at 1080p drops to 71 FPS, which is still playable but represents a 31% performance hit compared to High. For competitive play at 1080p, the Low preset's 169 FPS is the clear choice, as it offers the highest headroom for fast motion and quick target acquisition. At 2560x1440, the High preset produces 69 FPS, which is acceptable for casual play, but the Medium preset at 88 FPS is the sweet spot — it maintains a comfortable margin above 60 FPS while preserving more visual detail than Low's 113 FPS. The Ultra preset at 1440p falls to 48 FPS, which starts to feel sluggish for an FPS, so it is not recommended unless the player prioritizes image quality over responsiveness.

At 3840x2160, the situation becomes more constrained. The Low preset at 64 FPS is the only 4K setting that clears the 60 FPS threshold, and it does so narrowly. The Medium preset at 50 FPS is borderline, while High at 39 FPS and Ultra at 27 FPS are not recommended for active gameplay. For a 4K display, the data suggests that players should stick to Low settings to maintain a playable frame rate, or alternatively drop to 1440p and use the High or Medium presets for a better visual experience. The measured minimum FPS values are only available for the Medium preset at each resolution — 111 FPS at 1080p, 75 FPS at 1440p, and 42 FPS at 4K — which shows that Medium has the most consistent frame pacing of the tested settings. Overall, the recommended configuration is Medium at 1080p or 1440p for a balanced experience, with Low reserved for maximum frame rates.

Measured FPS Breakdown

The complete measured data set provides a clear picture of how this combo performs across all nine resolution-settings combinations. At 1920x1080, the Low preset achieves an average of 169 FPS, which is the highest score in the entire dataset. The Medium preset at 1080p averages 131 FPS, with a minimum of 111 FPS and a maximum of 150 FPS, indicating a stable range. High at 1080p drops to 103 FPS, and Ultra at 1080p falls to 71 FPS. The progression from Low to Ultra at 1080p shows a 58% reduction in frame rate, which is a significant cost for the highest quality settings. At 2560x1440, the Low preset averages 113 FPS, Medium averages 88 FPS with a minimum of 75 FPS and a maximum of 101 FPS, High averages 69 FPS, and Ultra averages 48 FPS. The 1440p results show a similar pattern to 1080p, but with lower absolute values across the board.

At 3840x2160, the Low preset averages 64 FPS, Medium averages 50 FPS with a minimum of 42 FPS and a maximum of 57 FPS, High averages 39 FPS, and Ultra averages 27 FPS. The 4K results reveal that the RTX 5050 struggles to maintain high frame rates at this resolution, with even the Low preset failing to reach the 70 FPS that the 1080p Ultra setting achieves. The frame time consistency, as evidenced by the min-max range for Medium, degrades noticeably at higher resolutions — the 4K Medium range of 42-57 FPS represents a 15 FPS spread, which is proportionally larger than the 1080p Medium range of 111-150 FPS. This suggests that the GPU's memory bandwidth and shader throughput are being taxed more heavily at 4K, leading to less predictable frame delivery. The data also shows that the gap between Low and Medium is relatively small at each resolution, while the gap between High and Ultra is larger, indicating that the Ultra preset introduces disproportionately heavy effects.

GPU Role

The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture using a 5 nm process at TSMC, with a die size of 149 mm² and 16,900 million transistors. It features 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 320.0 GB/s. The memory clock runs at 2500 MHz, which translates to 20 Gbps effective, and the GPU has a base clock of 2317 MHz with a boost clock of 2572 MHz. The RTX 5050's 2560 shading units, 80 texture mapping units, and 32 raster output pipelines give it a pixel rate of 82.30 GPixel/s and a texture rate of 205.8 GTexel/s. The FP32 performance is rated at 13.17 TFLOPS, which is modest by modern standards but sufficient for a game like Evolve that predates the GPU by a decade.

In the context of Evolve, the GPU's 8 GB VRAM is adequate for the game's texture requirements, as the measured FPS does not show any signs of memory-related stuttering. The 320.0 GB/s bandwidth is a potential limiting factor at 4K, where the pixel throughput demands can saturate the memory subsystem. The benchmark results show that the RTX 5050 ranks in the 66th percentile of all GPUs, with an average benchmark score of 21035. Its nearest rivals include the AMD Radeon RX Vega M GL (0.6% faster), the AMD Radeon HD 8970M (1% faster), the AMD Radeon RX 5600 XT (1.6% slower), and the NVIDIA RTX A4000 Mobile (1.6% faster). These close margins indicate that the RTX 5050 sits in a dense performance cluster, and its behavior in Evolve is consistent with that positioning. The GPU's 130 W TDP and dual-slot design suggest it is a mainstream part, and the 1x 8-pin power connector aligns with its performance class. The measured FPS data confirms that the RTX 5050 is the bottleneck at 4K, as even the lowest settings cannot compensate for the raw pixel count.

CPU Role

The AMD Ryzen 5 5600G is a 6-core, 12-thread processor based on the Zen 3 architecture with the Cezanne codename, manufactured on a 7 nm process at TSMC. It has a base clock of 3.90 GHz and a boost clock of 4.40 GHz, with a 65 W TDP. The CPU's cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and a 16 MB L3 cache. It supports DDR4 memory in a dual-channel configuration with a bandwidth of 51.2 GB/s. The 5600G also features integrated Radeon Vega 7 graphics, but in this combo, the discrete RTX 5050 handles all rendering duties. The CPU's benchmark scores show a single-thread score of 872 in 3DMark and 1409 in Cinebench R23, while multi-thread scores reach 5455 in 3DMark and 10551 in Cinebench R23.

In Evolve, the CPU's role is less critical than the GPU's, as the game's engine is not heavily threaded. The 6 cores and 12 threads provide ample headroom for the game's logic, physics, and AI, and the measured FPS does not show any CPU-related limitations at 1080p or 1440p. The fact that the 1080p Low preset achieves 169 FPS suggests that the CPU can feed the GPU fast enough at lower resolutions, where the GPU is not fully saturated. However, at 4K, the CPU's performance becomes less relevant because the GPU is the clear bottleneck — the FPS drops proportionally with resolution increases, which is a classic GPU-bound signature. The 5600G ranks in the 74th percentile of all CPUs, with an average benchmark score of 21088. Its nearest rivals are the Intel Core i3-1220P (0.1% faster), the Intel Core Ultra 7 256V (0.1% slower), the AMD Ryzen 5 7530U (0.2% slower), and the Intel Core Ultra 7 155U (0.4% slower).

The CPU's PCIe Gen 3 interface with 16 lanes is sufficient for the RTX 5050, which uses a PCIe 5.0 x8 connection; the bandwidth difference is negligible for this game. The 5600G's 51.2 GB/s memory bandwidth is adequate for the game's data streaming, and the 16 MB L3 cache helps with repeated access patterns. Overall, the data shows that the Ryzen 5 5600G is not the limiting factor in this combo for Evolve. The CPU's performance is well above what the game demands, and the measured FPS scaling across resolutions is entirely consistent with a GPU-bound scenario. The combo's rank of 1749 out of 2872 is therefore more a reflection of the RTX 5050's mid-range positioning than any CPU deficiency, and players looking to improve performance in Evolve would need to upgrade the GPU rather than the processor.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + NVIDIA GeForce RTX 5050 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 64.0
3840x2160 Medium 50.0
3840x2160 High 39.0
3840x2160 Ultra 27.0
2560x1440 Low 113.0
2560x1440 Medium 88.0
2560x1440 High 69.0
2560x1440 Ultra 48.0
1920x1080 Low 169.0
1920x1080 Medium 131.0
1920x1080 High 103.0
1920x1080 Ultra 71.0

Evolve with Ryzen 5 5600G + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RTX 5050 + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.