Evolve

Evolve

AVERAGE FPS
114
good

This combination provides smooth gameplay with an average of 114 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 40 58 74 96
1440p QHD 71 102 130 168
1080p Full HD 106 153 178 195

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 96
3840x2160 Medium 74
3840x2160 High 58
3840x2160 Ultra 40
2560x1440 Low 168
2560x1440 Medium 130
2560x1440 High 102
2560x1440 Ultra 71
1920x1080 Low 195
1920x1080 Medium 178
1920x1080 High 153
1920x1080 Ultra 106

Evolve with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 3080, In-Depth Analysis

The AMD Ryzen 5 2600 and NVIDIA GeForce RTX 3080 pairing presents a compelling study in generational contrast. The CPU, a 2018 Zen+ architecture part, brings a 6-core, 12-thread configuration with a base clock of 3.40 GHz and a boost clock of 3.90 GHz. It is built on a 12 nm process by GlobalFoundries, supporting DDR4 memory over a dual-channel bus with a bandwidth of 46.9 GB/s. Its benchmark profile suggests a solid mid-range processor, sitting in the 75th percentile of all CPUs, with a multithreaded score of 13160 in Passmark and a single-thread score of 2239. This is an older design, yet its 6 cores and 12 threads are capable of handling modern game loads, though likely not without some limitations in frame pacing or maximum frame generation.

CPU Role — cores, clocks, and how they relate to this game's results

In the context of Evolve, a 2015 FPS, the Ryzen 5 2600's characteristics are more than sufficient for the game's core logic. The game's release predates the CPU's launch, meaning the title was designed for far less powerful hardware. With 6 cores and 12 threads, the processor has ample headroom to manage the game's simulation, AI, and physics threads without becoming the primary bottleneck. The base clock of 3.40 GHz and boost clock of 3.90 GHz are moderate by today's standards, but they are more than adequate for a game from this era, which typically relies on fewer, faster cores. The data supports this: the CPU's nearest rivals include the Intel Core Ultra 5 228V (0.2% faster) and the Intel Core i9-11900H (0.5% faster), placing it in a performance tier that is competitive and modern enough for this workload.

However, the data suggests a nuanced role. At lower resolutions, where the GPU can render frames extremely quickly, the CPU's single-thread performance could become a limiting factor. The Passmark single-thread score of 2239 is not exceptional. While the game will run, the maximum achievable frame rates might be capped by the CPU's ability to issue draw calls and process game state updates. The benchmark results show a clear pattern: as resolution decreases, the frame rate increases, but the scaling from 1440p to 1080p is not always proportional to the pixel count reduction, hinting at a growing CPU influence. The Ryzen 5 2600 is not a weak link, but it is the older component in this pairing, and its architecture from the 2000 series is less efficient than newer designs, meaning it may require higher clocks to achieve the same performance as a newer CPU.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 3080 is the undisputed powerhouse here. Based on the Ampere architecture and fabricated on Samsung's 8 nm process, it is a massive chip with 28,300 million transistors on a 628 mm² die. This GPU is equipped with 10 GB of GDDR6X memory on a 320-bit bus, providing a staggering 760.3 GB/s of memory bandwidth. Its core clocks are set at 1440 MHz base and 1710 MHz boost, which, combined with 8704 shading units, allow for an FP32 throughput of 29.77 TFLOPS. This is a high-end graphics card, even if its 68th percentile ranking among all GPUs might be skewed by the inclusion of more recent flagships. Its Passmark G3D score of 25086 and 3DMark Steel Nomad DX12 score of 4407 confirm its raw power.

For Evolve, this GPU is utterly dominant. The game's visuals, while decent for 2015, do not come close to stressing the RTX 3080's capabilities. The 10 GB of VRAM is more than enough for any texture pack or resolution this game can throw at it, even at 4K. The high memory bandwidth ensures that texture streaming and geometry data transfer are never a bottleneck. The GPU's performance is so high that its role is to be a ceiling, not a constraint. At 1080p and 1440p, it will render frames far faster than the CPU can feed it, leading to a CPU-bound scenario. At 4K, the GPU still has enough headroom to deliver playable frame rates, but the gap between the CPU's limit and the GPU's potential narrows, as we will see in the resolution scaling analysis.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data provides a clear narrative about which component is in charge at different resolutions. At 1080p Ultra, the combo achieves an average of 106 FPS. Moving to 1440p Ultra, this drops to 71 FPS, a 33% decrease. Then, at 4K Ultra, the average falls to 40 FPS, another 44% decrease. This steep drop-off with each resolution increase is the classic signature of a GPU-bound scenario at higher settings. The GPU is working harder to fill more pixels, and its performance is the primary determinant of the final frame rate.

However, the story changes when we look at lower settings. At 1080p Low, the average FPS is 195. At 1440p Low, it's 168, a mere 14% decrease. And at 4K Low, it's 96, a significant 43% drop from 1440p. The relatively small penalty from 1080p to 1440p at Low settings suggests that the CPU is beginning to hit its limit. The RTX 3080 is so fast that even at 1440p Low, it can render frames quickly enough to approach the Ryzen 5 2600's maximum output. The 195 FPS at 1080p Low is likely near the CPU's practical ceiling for this game. The large jump from 1440p to 4K at Low settings indicates that the GPU finally becomes the limiting factor due to the sheer pixel count. This pattern shows a system that is well-balanced at 4K, where both components are working, but becomes increasingly CPU-limited as resolution drops and settings are lowered.

How This Combo Ranks — use comboRankInGame vs other tested combos

The database places this specific CPU-GPU combination at rank 1226 out of 3700 tested combos for Evolve. This places it in the top third of all possible pairings, which is a strong result given the age of the CPU. The rank indicates that while the RTX 3080 is a top-tier GPU, the Ryzen 5 2600's performance holds the pair back from the very top positions. The data implies that many newer CPUs paired with this same GPU would achieve higher frame rates, particularly at lower resolutions. The 1226th rank reflects the GPU's raw power, but it also serves as a quantifiable measure of the CPU bottleneck that emerges in less demanding scenarios. It is a high rank, but not an elite one, reflecting the reality that the processor is the weaker link in this duo for a game like Evolve.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a complete picture of the combo's capabilities. At 1920x1080, the results are as follows: Low settings produce an average of 195 FPS. Medium settings average 178 FPS, with a minimum of 151 and a maximum of 205 FPS. High settings average 153 FPS. Ultra settings average 106 FPS. The scaling from Low to Ultra is a 46% performance drop, showing a clear cost for visual fidelity.

At 2560x1440, the frame rates decrease accordingly. Low settings average 168 FPS. Medium settings average 130 FPS, with a minimum of 111 and a maximum of 150. High settings average 102 FPS. Ultra settings average 71 FPS. The drop from 1080p to 1440p at Ultra is 33%, while the drop at Low is only 14%, further confirming the CPU's growing influence at lower settings.

At 3840x2160, the GPU's workload becomes the primary factor. Low settings average 96 FPS. Medium settings average 74 FPS, with a minimum of 63 and a maximum of 85. High settings average 58 FPS. Ultra settings average 40 FPS. The drop from 1440p to 4K at Ultra is 44%, while the drop at Low is 43%, showing that at 4K, the GPU is consistently the limiting factor across all settings.

Settings Recommendations — which preset gives the best experience per the measured rows

For a 60 FPS target, the data suggests distinct paths depending on resolution. At 4K, the Medium preset is the sweet spot, delivering an average of 74 FPS with a minimum of 63 FPS. This provides a smooth, playable experience with a solid minimum frame rate that stays above 60. The High preset at 58 FPS is borderline, while Ultra at 40 FPS is not ideal for smooth gameplay.

At 1440p, the options are more flexible. The High preset delivers a very smooth 102 FPS average, which is excellent for high refresh rate monitors. The Ultra preset at 71 FPS is also viable, offering higher visual quality while staying comfortably above 60 FPS. For players with 144Hz displays, the Medium preset at 130 FPS is the best choice to maximize smoothness without sacrificing too much visual quality.

At 1080p, the CPU becomes the limiting factor. The Ultra preset at 106 FPS is entirely playable and offers the best visual experience. The High preset at 153 FPS is better suited for 144Hz or 165Hz displays. Beyond that, the Medium and Low presets offer diminishing returns in smoothness for a significant loss in visual quality. The data indicates that the RTX 3080 has excess capacity at 1080p, so there is little reason to drop below High settings, as the CPU will prevent frame rates from scaling much higher anyway.

FAQ

Q: Can this combo run Evolve at 4K with high settings?

A: The data shows an average of 58 FPS at 3840x2160 with High settings. This is a playable frame rate, though it may not be perfectly smooth for all users, as it is just below a 60 FPS target.

Q: Is the AMD Ryzen 5 2600 or the NVIDIA GeForce RTX 3080 the main bottleneck at 1080p?

A: Benchmark results indicate the CPU is the limiting factor at 1080p. The frame rate at Low settings (195 FPS) is not proportionally higher than at High settings (153 FPS), and the scaling suggests the CPU's maximum frame output is being approached, leaving the GPU with headroom.

Q: What is the best settings preset for a 1440p 144Hz monitor?

A: The Medium preset at 2560x1440 delivers an average of 130 FPS, with a minimum of 111 FPS. This is the best balance for high refresh rate gaming, as the High preset at 102 FPS is below the 144Hz target.

Q: How does the Ryzen 5 2600's performance compare to its nearest rivals in synthetic benchmarks?

A: The Ryzen 5 2600 has an average benchmark score of 21484. It is 0.2% slower than the Intel Core Ultra 5 228V and 0.5% slower than the Intel Core i9-11900H. It is 0.7% faster than the Intel Xeon D-1746TER and 1.2% faster than the AMD EPYC 9454.

Q: Is the RTX 3080's 10 GB of VRAM sufficient for Evolve?

A: Yes, the data implies it is more than sufficient. The game is from 2015, and the GPU's 10 GB of GDDR6X memory with 760.3 GB/s of bandwidth is far more than any texture or geometry workload from that era would require, even at 4K resolution.

Q: What kind of frame rate consistency can be expected at 4K Medium settings?

A: The measured FPS at 3840x2160 with Medium settings shows an average of 74 FPS, with a minimum of 63 FPS and a maximum of 85 FPS. This indicates a stable experience with no significant frame drops below the 60 FPS threshold.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 3080 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 96.0
3840x2160 Medium 74.0
3840x2160 High 58.0
3840x2160 Ultra 40.0
2560x1440 Low 168.0
2560x1440 Medium 130.0
2560x1440 High 102.0
2560x1440 Ultra 71.0
1920x1080 Low 195.0
1920x1080 Medium 178.0
1920x1080 High 153.0
1920x1080 Ultra 106.0

Evolve with Ryzen 5 2600 + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RTX 3080 + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + RTX 3080

Explore FPS benchmarks for other games using this same hardware combination.