Evolve

Evolve

AVERAGE FPS
144
excellent

This combination delivers exceptional performance with an average of 144 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 51 73 93 120
1440p QHD 89 129 164 212
1080p Full HD 133 192 223 245

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 120
3840x2160 Medium 93
3840x2160 High 73
3840x2160 Ultra 51
2560x1440 Low 212
2560x1440 Medium 164
2560x1440 High 129
2560x1440 Ultra 89
1920x1080 Low 245
1920x1080 Medium 223
1920x1080 High 192
1920x1080 Ultra 133

Evolve with AMD Ryzen 5 5600F + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis

The AMD Ryzen 5 5600F and NVIDIA GeForce RTX 5070 Ti pairing delivers a compelling performance profile in Evolve, a 2015 FPS title that clearly favors high frame rates across all resolutions. The data set reveals a system capable of exceeding 200 FPS at 1080p on lower settings while maintaining solid 4K playability, but the scaling patterns indicate a nuanced interaction between the CPU's Zen 3 architecture and the GPU's Blackwell 2.0 design. This analysis breaks down the measured results to understand where each component's strengths and limitations emerge.

FAQ

Q: What is the best resolution for this combo to achieve 144Hz gaming?

A: At 2560x1440, the High preset delivers an average of 129 FPS, while the Medium preset achieves 164 FPS. For a standard 144Hz display, 1440p High is the borderline choice, whereas 1440p Medium provides comfortable headroom. At 1920x1080, all settings except Ultra (133 FPS) exceed 190 FPS, making 1080p the resolution where high-refresh monitors are fully saturated.

*Q: How does the RTX 5070 Ti's 16 GB VRAM factor into Evolve's performance?*

A: The 16 GB GDDR7 memory with 896.0 GB/s bandwidth provides ample capacity for Evolve's textures and effects. The 4K Ultra setting produces 51 FPS, suggesting the bottleneck is not VRAM capacity but rather the GPU's raw compute limits, as the memory bandwidth is more than sufficient for this title's demands.

Q: Is the Ryzen 5 5600F a limiting factor at 1080p?

A: The 1080p Low preset hits 245 FPS, which is near the practical ceiling for many displays. The CPU's 6 cores and 12 threads with a 4.00 GHz boost clock are sufficient to feed the GPU at this resolution, as evidenced by the 212 FPS at 1440p Low. The data indicates the CPU keeps pace until Ultra settings push the GPU harder.

Q: What is the performance delta between Low and Ultra at 1440p?

A: The measured average FPS drops from 212 at Low to 89 at Ultra, representing a 58% reduction in frame rate. This is a significant gap that highlights how much graphical fidelity costs in this title, with Medium (164 FPS) serving as a middle ground that retains most of the performance.

Q: How does this combo rank among all tested configurations?

A: The combo ranks 408th out of 2872 tested combinations, placing it in the top 14.2% of all pairings. This indicates a high-performing setup, though the rank suggests there are many other combinations with either more balanced or more powerful components for this specific game.

Q: Does the 5600F's benchmark score align with its gaming performance?

A: The CPU's Passmark multithread score of 19236 and single-thread score of 2872 place it in the 85th percentile of all CPUs. The 1080p results, where the CPU is most stressed, show no obvious bottleneck, as frame rates scale consistently with settings changes, indicating the processor's 12 threads are adequate for Evolve's workload.

GPU Role

The RTX 5070 Ti's specifications are formidable on paper, and the measured data confirms its dominance in Evolve. The GPU's 8960 shading units and 280 TMUs, combined with a boost clock of 2452 MHz, drive the rendering pipeline. At 4K Ultra, the card produces 51 FPS, which is a demanding scenario given the 3840x2160 resolution requires four times the pixel throughput of 1080p. The texture rate of 686.6 GTexel/s and pixel rate of 235.4 GPixel/s are the key metrics here, as Evolve's environments feature dense geometry and particle effects.

The 16 GB of GDDR7 memory on a 256-bit bus provides 896.0 GB/s of bandwidth. This is crucial for high-resolution textures, and the data shows no signs of memory-related stuttering, as even the 4K Medium preset maintains a minimum of 79 FPS. The GPU's 70 RT cores and 280 tensor cores are present but likely underutilized in this 2015 title, which predates widespread ray tracing adoption; the traditional rasterization performance is what matters most.

The GPU's Passmark G3D score of 32974 and percentile of 86 across all GPUs place it in the upper echelon. In Evolve, the 4K High setting at 73 FPS demonstrates that the GPU has substantial headroom, but the jump from High to Ultra at 4K (73 to 51 FPS) reveals a 30% performance penalty, suggesting Ultra settings enable effects that disproportionately tax the shading units. The FP32 compute of 43.94 TFLOPS is the theoretical peak, and the game's optimization determines how much of that is realized.

Resolution Scaling

The FPS progression from 1080p to 4K reveals classic scaling behavior. At Low settings, the averages drop from 245 FPS at 1080p to 212 FPS at 1440p (a 13.5% decrease) and then to 120 FPS at 4K (a 43.4% decrease from 1440p). This pattern indicates that at lower settings, the GPU is the primary limiter, as the workload scales directly with pixel count. The CPU's influence is minimal here, as even 1080p Low does not exceed the 245 FPS mark, which is below what a highly optimized CPU could theoretically push.

For Medium settings, the deltas are steeper: 223 FPS at 1080p, 164 FPS at 1440p (a 26.5% drop), and 93 FPS at 4K (a 43.3% drop). This suggests that Medium settings introduce more GPU-intensive effects that amplify the resolution penalty. The High preset follows a similar trajectory: 192 FPS at 1080p, 129 FPS at 1440p (a 32.8% drop), and 73 FPS at 4K (a 43.4% drop). The consistent ~43% drop from 1440p to 4K across all settings strongly indicates a GPU-bound scenario, as the CPU cannot compensate for the quadrupled pixel workload.

The Ultra setting shows the most dramatic scaling: 133 FPS at 1080p, 89 FPS at 1440p (a 33.1% drop), and 51 FPS at 4K (a 42.7% drop). The fact that 1080p Ultra "only" hits 133 FPS, compared to 245 FPS at Low, reveals that Ultra settings impose a heavy fixed cost on the GPU, regardless of resolution. This is characteristic of shader-heavy effects that are resolution-independent in their complexity. The limiting component at 4K Ultra is unequivocally the GPU, as the CPU's 85th percentile ranking is unlikely to be the constraint when the GPU is processing over 8 million pixels.

Settings Recommendations

The measured data provides clear guidance for different priorities. For competitive play where frame rate is paramount, the 1080p Low preset at 245 FPS is the obvious choice, offering the highest possible responsiveness. However, the 1440p Low setting at 212 FPS is nearly as fast and provides significantly more screen detail, making it the superior option for players who want high refresh rates without sacrificing pixel density.

For a balanced experience, the Medium preset is the sweet spot. At 1440p, it delivers 164 FPS with a minimum of 139 FPS, ensuring smooth gameplay even in intense firefights. The 1080p Medium at 223 FPS is also excellent, but the 1440p option leverages the GPU's capabilities better. The High preset at 1440p (129 FPS) is viable for 120Hz displays, though the minimum FPS is not recorded, so there is some uncertainty about frame time consistency.

The Ultra preset is only recommended for players with 4K displays who prioritize visual fidelity above all else. At 4K Ultra, the 51 FPS average is playable but not ideal for a fast-paced FPS. At 1440p Ultra, the 89 FPS is more acceptable, but the 58% performance drop from Low to Ultra at this resolution is a steep price for the visual improvements. The data suggests that Medium at 1440p offers the best balance of frame rate and image quality, as it retains 77% of the Low preset's performance while likely providing substantially better visuals.

How This Combo Ranks

The combo's rank of 408 out of 2872 tested combinations places it in the top 14.2% of all pairings. This is a strong showing, but it is worth contextualizing. The RTX 5070 Ti's individual percentile of 86 among all GPUs is slightly higher than the combo's relative rank, suggesting that some CPU-GPU pairings are better optimized for this game. The Ryzen 5 5600F's percentile of 85 is nearly identical, indicating that both components are well-matched in their respective performance tiers.

The rank implies that there are 407 combinations that outperform this setup in Evolve, which is plausible given that more expensive CPUs with higher core counts or newer architectures could reduce any potential CPU bottlenecks at lower resolutions. However, the measured FPS numbers are already exceptionally high, and the rank is more a reflection of the overall database's composition than a criticism of this pairing. The 1080p Low result of 245 FPS is near the ceiling for many monitors, so the practical difference between this combo and those ranked higher is likely minimal for most users.

The GPU's nearest rivals in the Passmark database—AMD Radeon RX Vega 64 (deltaPct -0.1%), Intel Arc A550M (0.4%), AMD Radeon RX 6900 XT (-2%), and AMD Radeon RX 6800 XT (3.1%)—show that the RTX 5070 Ti is closely matched with these cards on average. Yet in Evolve, the measured FPS indicates the NVIDIA card's architecture is well-suited to this game's rendering requirements, as the 4K High result of 73 FPS is respectable for a demanding resolution.

Measured FPS Breakdown

At 1920x1080, the data shows a clear hierarchy. The Low preset achieves 245 FPS, which is the highest measured result across all configurations. Medium follows at 223 FPS with a minimum of 190 FPS and a maximum of 257 FPS, indicating tight frame times. High drops to 192 FPS, and Ultra falls to 133 FPS. The spread from Low to Ultra is 112 FPS, or a 45.7% reduction, which is substantial but not unexpected for a game with scalable effects.

At 2560x1440, the results are 212 FPS for Low, 164 FPS for Medium (min 139, max 189), 129 FPS for High, and 89 FPS for Ultra. The Medium preset's minimum of 139 FPS is notably high, suggesting that even during demanding scenes, the frame rate stays well above 120 FPS. The High preset's lack of a recorded minimum is a gap in the data, but the average of 129 FPS implies it is suitable for 120Hz displays.

At 3840x2160, the performance drops significantly. Low settings produce 120 FPS, which is still playable on high-refresh 4K monitors. Medium averages 93 FPS with a minimum of 79 FPS and a maximum of 107 FPS. High averages 73 FPS, and Ultra falls to 51 FPS. The 4K Medium result is the most balanced for this resolution, as it maintains a minimum above 60 FPS while offering better visuals than Low. The lack of minimum FPS data for High and Ultra at 4K makes it difficult to assess frame time consistency, but the averages suggest that these settings are best reserved for less competitive play.

CPU Role

The AMD Ryzen 5 5600F is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Vermeer. Its base clock of 3.00 GHz and boost clock of 4.00 GHz, combined with 32 MB of shared L3 cache, provide solid single-threaded performance. The Passmark single-thread score of 2872 and multithread score of 19236 place it in the 85th percentile, indicating it is a capable processor for gaming workloads.

In Evolve, the CPU's role is primarily to feed the GPU with draw calls and physics calculations. The 1080p Low result of 245 FPS is a strong indicator that the CPU is not a bottleneck at this resolution, as this frame rate is high enough to stress most processors. The 1440p Low result of 212 FPS further confirms this, as the CPU's workload does not scale significantly with resolution. The fact that the FPS drops consistently when moving to higher settings at the same resolution points to the GPU being the limiting factor.

The CPU's 7 nm process node and 4,150 million transistors in a 74 mm² die size contribute to its efficiency, with a 65 W TDP. This low power draw is advantageous for system builders, as it allows for more compact cooling solutions. The memory support for DDR4 with dual-channel configuration and 51.2 GB/s bandwidth is adequate for this game, as Evolve does not require excessive memory bandwidth. The PCIe Gen 4 support with 20 lanes provides sufficient bandwidth for the RTX 5070 Ti, though the GPU is likely not saturating the interface given the measured frame rates.

The CPU's nearest rivals—Intel Core Ultra 5 225 (deltaPct 0%), AMD Ryzen 5 5500X3D (-0.2%), AMD Ryzen AI 7 PRO 450 (-0.4%), and Intel Core i9-12900T (-0.5%)—show that the 5600F is statistically tied with these processors in average benchmark scores. In Evolve, the gameplay data suggests that the 5600F's 12 threads are sufficient to avoid holding back the RTX 5070 Ti, as even the most demanding 1080p settings produce over 130 FPS. The CPU's performance is predictable and consistent, making it a reliable foundation for this GPU pairing.

Hardware Specifications

AMD Ryzen 5 5600F

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5070 Ti

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2452 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600F + NVIDIA GeForce RTX 5070 Ti in Evolve

Resolution Settings Avg FPS
3840x2160 Low 120.0
3840x2160 Medium 93.0
3840x2160 High 73.0
3840x2160 Ultra 51.0
2560x1440 Low 212.0
2560x1440 Medium 164.0
2560x1440 High 129.0
2560x1440 Ultra 89.0
1920x1080 Low 245.0
1920x1080 Medium 223.0
1920x1080 High 192.0
1920x1080 Ultra 133.0

Evolve with Ryzen 5 5600F + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RTX 5070 Ti + Other CPUs

See how Evolve performs with the same GPU but different processors.

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