Evolve
This combination delivers exceptional performance with an average of 136 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 47 | 68 | 86 | 111 |
| 1440p QHD | 82 | 119 | 152 | 196 |
| 1080p Full HD | 123 | 177 | 223 | 245 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 5 5600F + NVIDIA GeForce RTX 4070 SUPER, In-Depth Analysis
# How This Combo Ranks
The AMD Ryzen 5 5600F paired with the NVIDIA GeForce RTX 4070 SUPER lands at rank 500 out of 2872 tested combos in Evolve. That places this configuration in the top 17.4% of all tested combinations, a strong showing for a mid-range CPU paired with a high-end GPU. The combo sits well above the median performer, indicating that this pairing delivers consistently high frame rates across the board in this 2015 FPS title. The rank reflects the balanced nature of this setup — neither component bottlenecks the other severely in Evolve’s engine, allowing the system to leverage both the CPU’s six Zen 3 cores and the GPU’s Ada Lovelace architecture effectively. Given that Evolve is a fast-paced multiplayer shooter from 2015, the rank of 500 out of 2872 suggests this combo will handle the game’s most demanding moments without dropping into unplayable territory, even at higher resolutions and settings.
GPU Role
The NVIDIA GeForce RTX 4070 SUPER serves as the primary rendering engine in this combo, and its specifications align well with Evolve’s graphical demands. The GPU features 12 GB of GDDR6X memory on a 192-bit bus, delivering 504.2 GB/s of memory bandwidth. This memory configuration is more than sufficient for Evolve, a game released in 2015, which typically requires far less VRAM at any resolution. The 12 GB capacity ensures that even at 4K Ultra settings, the game will not exceed the available frame buffer, eliminating potential texture swapping or stuttering that could occur with smaller VRAM pools. The memory clock runs at 1313 MHz, which translates to 21 Gbps effective, providing rapid data transfer for texture streaming in fast-paced multiplayer environments.
The GPU’s clock speeds are equally important. The base clock sits at 1980 MHz, with a boost clock of 2475 MHz. These high clocks allow the RTX 4070 SUPER to maintain high fill rates, which is crucial for Evolve’s dynamic lighting and particle effects. The GPU’s 7168 shading units, 224 texture mapping units, and 80 raster output pipelines work together to process the game’s visual effects efficiently. The pixel rate of 198.0 GPixel/s and texture rate of 554.4 GTexel/s indicate that the GPU can handle heavy pixel and texture workloads without becoming the limiting factor until very high settings are applied. The FP32 performance of 35.48 TFLOPS provides ample compute headroom for the game’s physics and AI calculations, though Evolve’s engine is not particularly GPU-compute intensive.
In benchmark results, the RTX 4070 SUPER scores 29995 in PassMark G3D, placing it in the 83rd percentile among all GPUs. Its average benchmark score of 43223 puts it in close competition with the NVIDIA Quadro M6000 24 GB (delta of -0.1%), the NVIDIA GeForce RTX 5050 Mobile (delta of -0.1%), and the NVIDIA Quadro M6000 (delta of -0.2%). The RTX 4090 Mobile sits slightly ahead at 43667 with a delta of -1%. These rival comparisons show that the RTX 4070 SUPER is a top-tier performer, and in Evolve specifically, the measured FPS data confirms that the GPU is capable of pushing very high frame rates at 1080p and 1440p, with 4K performance remaining respectable.
Resolution Scaling
The measured FPS data reveals a clear pattern of performance scaling across resolutions. At 1080p, the combo achieves its highest frame rates, with Low settings hitting 245 FPS, Medium at 223 FPS, High at 177 FPS, and Ultra at 123 FPS. Moving to 1440p, the frame rates drop proportionally: Low delivers 196 FPS, Medium 152 FPS, High 119 FPS, and Ultra 82 FPS. At 4K, the scaling becomes more pronounced, with Low at 111 FPS, Medium at 86 FPS, High at 68 FPS, and Ultra at 47 FPS.
The percentage drops from 1080p to 4K are substantial. At Low settings, the drop from 245 FPS to 111 FPS represents a 54.7% reduction. Medium settings see a drop from 223 FPS to 86 FPS, a 61.4% decrease. High settings fall from 177 FPS to 68 FPS, a 61.6% reduction. Ultra settings experience the steepest drop, from 123 FPS to 47 FPS, a 61.8% decrease. These consistent percentage drops across settings indicate that the GPU is becoming the limiting factor as resolution increases. The fact that the percentage reduction is nearly identical across all settings (around 55-62%) suggests that the CPU is not the bottleneck at any resolution — if the CPU were limiting, the frame rate would plateau at higher resolutions rather than continuing to drop.
The data also shows that the gap between Low and Ultra settings widens as resolution increases. At 1080p, the difference between Low (245 FPS) and Ultra (123 FPS) is 122 FPS, or roughly 50%. At 4K, the difference between Low (111 FPS) and Ultra (47 FPS) is 64 FPS, or about 57.7%. This widening gap indicates that at higher resolutions, the GPU’s rendering workload becomes more demanding, and the visual quality settings have a greater impact on performance. The 4K Ultra result of 47 FPS is the only configuration that dips below 60 FPS, suggesting that for smooth 4K gameplay, players would need to lower settings to High or below.
Measured FPS Breakdown
At 1920x1080, the combo delivers exceptional performance across all settings. Low settings produce an average of 245 FPS, which is well beyond the refresh rate of most monitors and indicates that the GPU is not being stressed at this resolution. Medium settings yield 223 FPS, with a minimum of 190 FPS and a maximum of 257 FPS, showing consistent frame pacing throughout the test. High settings drop to 177 FPS on average, still providing a very smooth experience for competitive play. Ultra settings bring the average down to 123 FPS, which remains high but shows that the GPU is beginning to work harder as visual quality increases.
At 2560x1440, the performance remains strong but shows clear scaling. Low settings deliver 196 FPS, which is still excellent for high-refresh-rate monitors. Medium settings average 152 FPS, with a minimum of 129 FPS and a maximum of 174 FPS, indicating occasional dips but generally stable performance. High settings produce 119 FPS, which is just above the 120 FPS threshold that many gamers consider the sweet spot for 1440p. Ultra settings drop to 82 FPS, which is still playable but begins to show the GPU’s workload at this resolution with maxed-out visual quality.
At 3840x2160, the combo’s performance becomes more measured. Low settings deliver 111 FPS, which is surprisingly high for 4K and indicates that Evolve’s engine is not particularly demanding at lower settings. Medium settings average 86 FPS, with a minimum of 73 FPS and a maximum of 99 FPS, showing that the game remains playable but with more noticeable frame rate variation. High settings drop to 68 FPS, which is below the 72 FPS threshold that some consider minimum for 4K gaming but still playable. Ultra settings bring the average down to 47 FPS, which is below 60 FPS and may feel less smooth, though it is still within the range of playability for a slower-paced game.
The medium settings data is particularly informative because it includes minimum and maximum FPS values. At 1080p Medium, the minimum of 190 FPS and maximum of 257 FPS show a 67 FPS spread, indicating some frame time variance but nothing that would cause noticeable stuttering. At 1440p Medium, the spread is 45 FPS (129 to 174), showing tighter frame pacing. At 4K Medium, the spread is 26 FPS (73 to 99), which is proportionally larger relative to the average FPS and may indicate the GPU is working near its limits.
CPU Role
The AMD Ryzen 5 5600F provides the computational foundation for this combo. With 6 cores and 12 threads, this processor offers solid multi-threading capabilities that benefit Evolve’s game logic and AI systems. The CPU runs at a base clock of 3.00 GHz and boosts to 4.00 GHz, providing sufficient single-thread performance for the game’s main game loop. The Zen 3 architecture, built on TSMC’s 7 nm process, delivers strong instructions-per-clock performance that is particularly beneficial for older games like Evolve, which may not be optimized for many-core processors.
The CPU’s cache hierarchy plays a role in game performance. The L1 cache is 64 KB per core, L2 cache is 512 KB per core, and the shared L3 cache is 32 MB. This 32 MB L3 cache is significant for a 6-core processor and helps keep frequently accessed data close to the cores, reducing memory latency. The CPU supports DDR4 memory in a dual-channel configuration, providing 51.2 GB/s of memory bandwidth. This is adequate for Evolve’s demands, as the game does not require excessive memory bandwidth.
In PassMark benchmarks, the Ryzen 5 5600F scores 19236 in multithread performance, 2872 in single-thread performance, and 1043 in physics. Its average benchmark score is 36945, placing it in the 85th percentile among all CPUs. The nearest rivals are tightly clustered: the Intel Core Ultra 5 225 scores 36938 (delta of 0%), the AMD Ryzen 5 5500X3D scores 37018 (delta of -0.2%), the AMD Ryzen AI 7 PRO 450 scores 37093 (delta of -0.4%), and the Intel Core i9-12900T scores 37112 (delta of -0.5%). These delta values indicate that the Ryzen 5 5600F is essentially neck-and-neck with its closest competitors, with performance differences of less than 1%.
In Evolve specifically, the CPU’s role becomes apparent when examining the resolution scaling data. The fact that frame rates continue to drop consistently from 1080p to 4K across all settings suggests that the CPU is not bottlenecking the GPU. If the CPU were the limiting factor, we would expect to see frame rates plateau at higher resolutions, as the GPU would be waiting for the CPU to deliver draw calls. Instead, the steady decline in FPS as resolution increases indicates that the GPU is the primary constraint at higher resolutions, while the CPU has sufficient headroom to keep up with the GPU’s output.
The CPU’s 65 W TDP and 7 nm process node also contribute to the combo’s overall efficiency, though this is more relevant to system thermals than direct game performance. The CPU’s 4,150 million transistors on a 74 mm² die size indicate a dense design that achieves high performance per watt. The processor supports PCIe Gen 4 with 20 lanes, which allows the RTX 4070 SUPER to communicate at full bandwidth over its PCIe 4.0 x16 interface.
FAQ
Q: What is the combo’s rank among all tested combinations in Evolve?
A: The AMD Ryzen 5 5600F with NVIDIA GeForce RTX 4070 SUPER ranks 500 out of 2872 tested combos, placing it in the top 17.4% of all configurations tested for this game.
Q: What is the highest average FPS achievable at 1080p with this combo?
A: At 1920x1080 with Low settings, the combo achieves 245 FPS on average. Medium settings deliver 223 FPS, High settings produce 177 FPS, and Ultra settings yield 123 FPS.
Q: How does 4K performance compare to 1080p performance?
A: At 3840x2160, the frame rates drop significantly. Low settings deliver 111 FPS (down 54.7% from 1080p), Medium settings average 86 FPS (down 61.4%), High settings produce 68 FPS (down 61.6%), and Ultra settings yield 47 FPS (down 61.8%). The consistent percentage drops indicate the GPU becomes the limiting factor at higher resolutions.
Q: Is the CPU or GPU the bottleneck in this combo for Evolve?
A: The GPU is the limiting component at higher resolutions. The consistent frame rate drops from 1080p to 4K across all settings indicate that the CPU is not bottlenecking, as frame rates would plateau if the CPU were the constraint. The Ryzen 5 5600F has sufficient headroom to feed the RTX 4070 SUPER.
Q: What is the GPU’s VRAM capacity and does it affect Evolve performance?
A: The RTX 4070 SUPER has 12 GB of GDDR6X memory on a 192-bit bus with 504.2 GB/s bandwidth. This is more than sufficient for Evolve, a 2015 game, and ensures no VRAM-related stuttering or texture issues at any resolution or settings level.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The Ryzen 5 5600F has an average benchmark score of 36945. Its nearest rivals are the Intel Core Ultra 5 225 (36938, delta 0%), AMD Ryzen 5 5500X3D (37018, delta -0.2%), AMD Ryzen AI 7 PRO 450 (37093, delta -0.4%), and Intel Core i9-12900T (37112, delta -0.5%). All five processors are within 0.5% of each other, indicating near-identical synthetic performance.
Q: What is the minimum FPS recorded for this combo at Medium settings?
A: At 1920x1080 Medium, the minimum FPS is 190. At 2560x1440 Medium, the minimum is 129 FPS. At 3840x2160 Medium, the minimum is 73 FPS. These minimum values indicate frame pacing stability, with the 4K result showing the most variance relative to average FPS.
Q: Does this combo maintain 60 FPS at 4K Ultra settings?
A: No, at 3840x2160 Ultra settings, the combo averages 47 FPS, which is below the 60 FPS threshold. However, at 4K High settings, the average is 68 FPS, which exceeds 60 FPS. Players seeking 4K 60 FPS should use High or lower settings.
Hardware Specifications
AMD Ryzen 5 5600F
NVIDIA GeForce RTX 4070 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + NVIDIA GeForce RTX 4070 SUPER in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 111.0 |
| 3840x2160 | Medium | 86.0 |
| 3840x2160 | High | 68.0 |
| 3840x2160 | Ultra | 47.0 |
| 2560x1440 | Low | 196.0 |
| 2560x1440 | Medium | 152.0 |
| 2560x1440 | High | 119.0 |
| 2560x1440 | Ultra | 82.0 |
| 1920x1080 | Low | 245.0 |
| 1920x1080 | Medium | 223.0 |
| 1920x1080 | High | 177.0 |
| 1920x1080 | Ultra | 123.0 |
Evolve with Ryzen 5 5600F + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with RTX 4070 SUPER + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with Ryzen 5 5600F + RTX 4070 SUPER
Explore FPS benchmarks for other games using this same hardware combination.