Evolve

Evolve

AVERAGE FPS
30
playable

This combination offers playable performance with an average of 30 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 10 14 18 24
1440p QHD 17 25 32 42
1080p Full HD 26 38 48 62

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 24
3840x2160 Medium 18
3840x2160 High 14
3840x2160 Ultra 10
2560x1440 Low 42
2560x1440 Medium 32
2560x1440 High 25
2560x1440 Ultra 17
1920x1080 Low 62
1920x1080 Medium 48
1920x1080 High 38
1920x1080 Ultra 26

Evolve with AMD Ryzen 5 5600G + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis

The AMD Ryzen 5 5600G and NVIDIA GeForce GTX 1050 Ti combination produces a severely constrained gaming experience in Evolve, with the data indicating the GPU is the overwhelming performance bottleneck across all tested resolutions. The measured frame rates place this pairing in the 3644th position out of 3700 tested combos for this title, firmly in the bottom 1.5% of all configurations, a ranking that reflects the fundamental mismatch between the relatively modern 6-core CPU and the entry-level graphics card from 2016.

FAQ

*Q: What is the highest average frame rate this combo achieves in Evolve?*

A: The best result appears at 1920x1080 with Low settings, where the combination produces an average of 62 FPS. This is the only measured configuration that reaches or exceeds the 60 FPS threshold, and it does so with the lowest possible visual quality preset.

Q: How does the combo perform at 4K Ultra settings?

A: At 3840x2160 with Ultra settings, the system manages an average of just 10 FPS. This is the lowest recorded result in the entire measured FPS dataset, making the game effectively unplayable at this resolution and quality level.

Q: What is the performance gap between Low and Ultra settings at 1440p?

A: At 2560x1440, the average FPS drops from 42 on Low settings to 17 on Ultra settings. This represents a 25 FPS reduction, or approximately a 59.5% decrease in frame rate when moving from the lowest to the highest quality preset.

Q: Is the CPU or GPU more likely to be the limiting factor in this game?

A: The data strongly suggests the GPU is the primary bottleneck. The GTX 1050 Ti sits at the 25th percentile of all GPUs, while the Ryzen 5 5600G is at the 74th percentile of all CPUs. The large frame rate drops when increasing resolution and settings point to graphics processing limits rather than CPU constraints.

Q: What are the minimum FPS figures for the Medium preset at different resolutions?

A: For the Medium preset, the minimum FPS recorded is 41 at 1920x1080, 27 at 2560x1440, and 16 at 3840x2160. These values indicate that even the minimum frame rates at 1080p are barely playable, while 4K dips into single-digit territory for lows.

*Q: How does this combo rank relative to all other tested combinations in Evolve?*

A: The combination ranks 3644 out of 3700 total tested combos for this game. This places it in the bottom 1.5% of all configurations, highlighting that this pairing is among the weakest performers for Evolve in the entire benchmark database.

Settings Recommendations

The measured FPS data provides a clear picture of which settings preset offers the most viable experience for this hardware combination. At 1920x1080, the Low preset delivers an average of 62 FPS, which is the only configuration that comfortably exceeds the 60 FPS target typically considered smooth for an FPS title. The Medium preset at the same resolution drops to 48 FPS average with a minimum of 41 FPS, which is still playable but with noticeable dips during intense action sequences. High settings at 1080p yield 38 FPS average, and Ultra falls to 26 FPS, both of which are below the ideal playability threshold for a fast-paced shooter.

For users willing to accept lower frame rates in exchange for better visuals, the Medium preset at 1080p represents the best balance, as the 41 FPS minimum is still above the 30 FPS playability floor. However, the data indicates that High at 1080p produces 38 FPS average, which is only marginally worse than Medium and provides a significant visual upgrade. At 1440p, the situation becomes more challenging: Low settings produce 42 FPS average, while Medium drops to 32 FPS and High to 25 FPS. The 1440p Low preset is the only viable option at that resolution for consistent playability. At 4K, even the Low preset only achieves 24 FPS average, making the game largely unplayable at any quality level.

The recommendation based on measured results is to use the Low preset at 1920x1080 for the smoothest experience, with Medium at 1080p as a compromise for those prioritizing visual fidelity over frame rate consistency. For users with 1440p displays, the Low preset is the only configuration that maintains an average above 40 FPS, while 4K should be avoided entirely given that even the lowest settings fail to reach 30 FPS.

GPU Role

The NVIDIA GeForce GTX 1050 Ti is the defining component in this combination's Evolve performance, and its specifications explain the significant frame rate limitations observed. The GPU features 4 GB of GDDR5 memory on a 128-bit bus, providing 112.1 GB/s of memory bandwidth. Its base clock runs at 1291 MHz with a boost clock of 1392 MHz, and it contains 768 shading units, 48 texture mapping units, and 32 render output units. The card's FP32 performance is rated at 2.138 TFLOPS, with a pixel rate of 44.54 GPixel/s and a texture rate of 66.82 GTexel/s.

These specifications place the GTX 1050 Ti at the 25th percentile of all GPUs, with an average benchmark score of 4193. Its nearest rivals in the benchmark database are the AMD Radeon R5 M330 (scoring 4170, a 0.6% difference), the NVIDIA Quadro K2100M (scoring 4151, a 1% difference), and the NVIDIA Quadro K3000M (scoring 4241, a -1.1% difference). The card's 4 GB VRAM capacity and modest memory bandwidth are insufficient for high-resolution textures in Evolve, which is a 2015 FPS title with demanding visual assets.

The GPU's performance characteristics directly correlate with the measured frame rates. At 1080p Low settings, the card achieves 62 FPS, but this drops to 26 FPS at Ultra settings, a 58.1% reduction that demonstrates the GPU's inability to handle increased shading and texture work. The memory bandwidth constraint becomes more apparent at higher resolutions, where the 112.1 GB/s bandwidth cannot keep up with the increased pixel throughput required. This is evidenced by the dramatic drop from 42 FPS at 1440p Low to 24 FPS at 4K Low, a 42.9% reduction despite identical settings, indicating that resolution scaling is heavily penalized by the GPU's limited resources.

How This Combo Ranks

The combination of the AMD Ryzen 5 5600G and NVIDIA GeForce GTX 1050 Ti ranks 3644 out of 3700 tested combos for Evolve, placing it in the bottom 1.5% of all configurations in the benchmark database. This ranking is heavily influenced by the GPU's low standing in the overall performance hierarchy, as the GTX 1050 Ti's 25th percentile ranking among all GPUs drags the entire combination down despite the CPU's more respectable 74th percentile position.

The data shows that this combo performs worse than 98.5% of all other tested combinations for this specific game. This poor ranking is consistent across all measured resolutions and settings, with the combo failing to achieve playable frame rates at 4K and only reaching 60 FPS at the lowest settings at 1080p. The ranking reflects the fundamental imbalance of pairing a 6-core Zen 3 processor with a Pascal-era entry-level GPU, where the graphics card's limitations dominate the overall gaming experience.

For context, the combo's performance is so low that it sits near the very bottom of the database, with only 56 combinations performing worse. This suggests that Evolve is particularly demanding on GPU resources, and the GTX 1050 Ti's modest compute capabilities (2.138 TFLOPS FP32) are simply inadequate for the game's rendering requirements at any resolution above 1080p Low. The ranking underscores that this hardware pairing is not suitable for playing Evolve at acceptable quality levels, and users would need to significantly upgrade the GPU to achieve a better position in the benchmark hierarchy.

CPU Role

The AMD Ryzen 5 5600G provides substantial processing power that goes largely underutilized in Evolve due to the GPU bottleneck. The CPU features 6 cores and 12 threads based on the Zen 3 architecture, manufactured on TSMC's 7 nm process node. Its base clock is 3.90 GHz with a boost clock of 4.40 GHz, and it includes 16 MB of L3 cache along with 512 KB of L2 cache per core. The processor supports DDR4 memory with dual-channel configuration and a memory bandwidth of 51.2 GB/s.

In synthetic benchmarks, the Ryzen 5 5600G demonstrates strong performance: it scores 10,551 in Cinebench R23 multicore and 1,409 in single-core, with a Geekbench multicore score of 8,428 and single-core score of 1,801. The CPU's average benchmark score is 21,088, placing it at the 74th percentile of all CPUs. Its nearest rivals include the Intel Core i3-1220P (scoring 21,066, a 0.1% difference), the Intel Core Ultra 7 256V (scoring 21,112, a -0.1% difference), and the AMD Ryzen 5 7530U (scoring 21,133, a -0.2% difference). These results indicate that the CPU is more than capable of handling the game's processing demands.

However, the measured FPS data for Evolve shows that the CPU's capabilities are not the limiting factor. The frame rates scale almost exclusively with GPU settings and resolution, with no evidence of CPU-bound behavior at lower resolutions. Even at 1080p Low, where the CPU would be most likely to become a bottleneck, the combination achieves 62 FPS, which is below what the Ryzen 5 5600G could theoretically support given its single-threaded performance of 1,409 in Cinebench R23. The 12 threads provide ample parallelism for the game's physics and AI calculations, but the GTX 1050 Ti simply cannot feed frames fast enough to utilize the CPU's full potential.

Measured FPS Breakdown

The complete measured FPS dataset for this combination in Evolve provides a comprehensive view of its performance across all tested configurations. At 1920x1080, the results show: Low settings produce an average of 62 FPS, Medium settings produce 48 FPS with a minimum of 41 and maximum of 55, High settings produce 38 FPS, and Ultra settings produce 26 FPS. The progression from Low to Ultra at 1080p shows a 36 FPS drop, representing a 58.1% reduction in performance.

At 2560x1440, the frame rates decrease significantly: Low settings average 42 FPS, Medium settings average 32 FPS with a minimum of 27 and maximum of 37, High settings average 25 FPS, and Ultra settings average 17 FPS. The delta between Low and Ultra at 1440p is 25 FPS, a 59.5% reduction. At 3840x2160, the performance becomes marginal: Low settings average 24 FPS, Medium settings average 18 FPS with a minimum of 16 and maximum of 21, High settings average 14 FPS, and Ultra settings average 10 FPS. The 4K Low to Ultra delta is 14 FPS, a 58.3% reduction.

The Medium preset is the only one with complete min/max data across all resolutions, providing insight into frame time consistency. At 1080p Medium, the range is 41-55 FPS, a 14 FPS spread. At 1440p Medium, the range is 27-37 FPS, a 10 FPS spread. At 4K Medium, the range is 16-21 FPS, a 5 FPS spread. This narrowing range at higher resolutions indicates that the GPU becomes more consistently saturated as resolution increases, reducing frame time variance but also lowering the average to unplayable levels.

Resolution Scaling

The frame rate progression from 1080p to 4K reveals a steep performance cliff that clearly identifies the GPU as the limiting component. At Low settings, the average FPS drops from 62 at 1920x1080 to 42 at 2560x1440 (a 32.3% reduction) and then to 24 at 3840x2160 (a 42.9% reduction from 1440p). The total drop from 1080p to 4K at Low settings is 38 FPS, representing a 61.3% loss in performance.

The Medium preset shows a similar pattern: 48 FPS at 1080p drops to 32 FPS at 1440p (a 33.3% reduction) and then to 18 FPS at 4K (a 43.8% reduction from 1440p). The High preset follows the same trend: 38 FPS at 1080p, 25 FPS at 1440p (a 34.2% reduction), and 14 FPS at 4K (a 44% reduction from 1440p). Ultra settings produce 26 FPS at 1080p, 17 FPS at 1440p (a 34.6% reduction), and 10 FPS at 4K (a 41.2% reduction from 1440p).

The consistency of these percentage drops across all settings presets is the key indicator of GPU-bound performance. When the GPU is the bottleneck, frame rate scales with the number of pixels rendered, and the data shows that moving from 1080p to 1440p (a 1.78x pixel increase) results in approximately a 33% frame rate drop, while moving from 1440p to 4K (a 2.25x pixel increase) results in approximately a 43% frame rate drop. This pattern is exactly what would be expected from a GPU that is fully saturated at all settings levels, with no CPU involvement in the frame rate limits. The CPU's 74th percentile performance ranking and robust multicore scores (10,551 in Cinebench R23) confirm that it is not contributing to these resolution-based performance losses.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1050 Ti

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1392 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + NVIDIA GeForce GTX 1050 Ti in Evolve

Resolution Settings Avg FPS
3840x2160 Low 24.0
3840x2160 Medium 18.0
3840x2160 High 14.0
3840x2160 Ultra 10.0
2560x1440 Low 42.0
2560x1440 Medium 32.0
2560x1440 High 25.0
2560x1440 Ultra 17.0
1920x1080 Low 62.0
1920x1080 Medium 48.0
1920x1080 High 38.0
1920x1080 Ultra 26.0

Evolve with Ryzen 5 5600G + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with GTX 1050 Ti + Other CPUs

See how Evolve performs with the same GPU but different processors.

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