Downfall
This combination offers playable performance with an average of 48 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 29 | 33 | 39 |
| 1440p QHD | 29 | 45 | 51 | 63 |
| 1080p Full HD | 38 | 61 | 72 | 94 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 7 5800X3D + NVIDIA GeForce GTX 1650, In-Depth Analysis
This combo pairs a 2022 high-end desktop processor with a 2019 entry-level graphics card, creating a significant performance bottleneck in Downfall. The AMD Ryzen 7 5800X3D is a top-tier CPU, while the NVIDIA GeForce GTX 1650 is a modest GPU, and the benchmark data shows this imbalance clearly. The overall ranking for this pairing is low, placing it in the 1688th position out of 1741 tested combinations. This means it outperforms only a small fraction of all possible pairings, and the data suggests that the graphics card is the primary constraint on performance in a horror title that demands consistent frame delivery.
How This Combo Ranks
Out of 1741 tested combos for Downfall, this CPU-GPU pairing ranks 1688th. This places it in the bottom percentile of all tested configurations, indicating that it will struggle to deliver a smooth experience at most settings. The rank is heavily influenced by the GPU’s limited capabilities, as the CPU is far more powerful. The data shows that while the processor can handle the game’s logic, the graphics card holds back the final frame output. This ranking is consistent with the GPU’s overall standing, as it sits at the 43rd percentile among all GPUs, while the CPU sits at the 83rd percentile among all CPUs. This 40-percentile gap highlights the mismatch between the two components. The GPU’s average benchmark score of 8713 is close to rivals like the NVIDIA GeForce RTX 3050 A Mobile (8746) and the AMD Radeon 550X (8749), with deltas of -0.4%, but it is slightly behind. The combo’s low rank suggests that for this specific game, the GTX 1650 is not sufficient to leverage the CPU’s strength, resulting in a pairing that is far less effective than its individual parts might suggest.
GPU Role
The NVIDIA GeForce GTX 1650 is built on the Turing architecture with a TU117 chip. It has 4 GB of GDDR5 memory on a 128-bit bus, providing a memory bandwidth of 128.1 GB/s. The GPU’s base clock is 1485 MHz, with a boost clock of 1665 MHz. These specifications are modest for modern gaming, and the data confirms this. The GPU’s FP32 performance is 2.984 TFLOPS, and it has a pixel rate of 53.28 GPixel/s and a texture rate of 93.24 GTexel/s. With 896 shading units, 56 TMUs, and 32 ROPs, it is a basic part. In Downfall, the GPU’s 4 GB VRAM is a limiting factor, especially at higher resolutions. The measured FPS data shows a clear drop when moving from Low to Ultra settings, which is typical for a card with this level of compute power. The GPU’s DirectX 12 score in Passmark is 35, which is low, and its DirectX 11 score is 58. These scores indicate that the card is not well-suited for the API workloads that modern games like Downfall use. The GPU’s average benchmark score is 8713, which is 0.4% lower than the NVIDIA GeForce RTX 3050 A Mobile and 0.4% lower than the AMD Radeon 550X. It is also 0.5% higher than the NVIDIA Quadro P2200. This puts it in a tight cluster of similar-performing GPUs, but none of them are strong performers.
FAQ
Q: What is the best average FPS this combo can achieve at 1080p?
A: The highest average FPS is 94.2, achieved at 1920x1080 with Low settings. This is the only configuration that approaches a high refresh rate experience.
Q: Is this combo capable of 60 FPS at 1440p?
A: At 2560x1440, only the Low setting reaches an average of 62.6 FPS. All other settings, including Medium (51.4 FPS), High (45.0 FPS), and Ultra (29.3 FPS), fall below the 60 FPS threshold.
Q: How does the GPU compare to its nearest rivals in average score?
A: The GTX 1650’s average benchmark score is 8713. It is 0.4% lower than the NVIDIA GeForce RTX 3050 A Mobile and the AMD Radeon 550X, and 0.5% higher than the NVIDIA Quadro P2200.
Q: What is the CPU’s percentile ranking among all CPUs?
A: The AMD Ryzen 7 5800X3D ranks in the 83rd percentile among all CPUs, indicating it is a high-performing processor. Its average benchmark score is 26574.
Q: What is the lowest FPS recorded in the measured data?
A: The lowest average FPS is 17.0, which occurs at 3840x2160 with Ultra settings. This is the most demanding configuration tested and is essentially unplayable.
Q: How many cores does the CPU have and what is its boost clock?
A: The CPU has 8 cores and 16 threads, with a base clock of 3.40 GHz and a boost clock of 4.50 GHz. It also has 96 MB of shared L3 cache.
Measured FPS Breakdown
The measured FPS data shows a consistent pattern across all resolutions: performance degrades as settings increase. At 1920x1080, the combo starts strong with 94.2 FPS on Low, but drops to 72.4 FPS on Medium, 60.5 FPS on High, and 38.4 FPS on Ultra. This is a steep curve, showing that the GPU becomes saturated quickly. At 2560x1440, the numbers fall further: Low yields 62.6 FPS, Medium 51.4 FPS, High 45.0 FPS, and Ultra 29.3 FPS. The 1440p results show that even Low settings are only marginally above the 60 FPS mark. At 3840x2160, the GPU is clearly overwhelmed. Low settings produce 38.8 FPS, Medium drops to 32.8 FPS, High yields 28.9 FPS, and Ultra falls to a very low 17.0 FPS. The data indicates that this combo is only viable at 1080p, and even then, only at Medium or Low settings for a smooth experience. The jump from Low to Medium at 1080p costs 21.8 FPS, while the jump from Medium to High costs 11.9 FPS, and from High to Ultra costs 22.1 FPS. This non-linear pattern suggests that the GPU’s memory bandwidth and compute resources are the limiting factors, particularly when texture quality and shadow complexity increase.
Resolution Scaling
The FPS drop from 1080p to 4K is severe, which is expected given the GPU’s specifications. At Low settings, the average FPS goes from 94.2 at 1080p, to 62.6 at 1440p, and then to 38.8 at 4K. This represents a 33.5% drop from 1080p to 1440p, and a further 38.0% drop from 1440p to 4K. At High settings, the trend is similar: 60.5 FPS at 1080p, 45.0 FPS at 1440p, and 28.9 FPS at 4K. The percentage drops are 25.6% and 35.8% respectively. The most dramatic scaling occurs at Ultra settings, where the FPS falls from 38.4 at 1080p to 29.3 at 1440p (a 23.7% drop) and then to 17.0 at 4K (a 42.0% drop). This pattern indicates that the GPU is the limiting component. The CPU is capable of handling the game’s logic at any resolution, but the GTX 1650’s 4 GB VRAM and 128.1 GB/s bandwidth cannot keep up with the increasing pixel count. The data shows that the FPS loss is not linear, with the 4K to 1080p ratio being roughly 3.2x for Low settings and 3.5x for High settings, which is close to the pixel count ratio. This confirms that the bottleneck is purely on the rendering side.
CPU Role
The AMD Ryzen 7 5800X3D is a powerful processor with 8 cores and 16 threads, based on the Zen 3 architecture. It has a base clock of 3.40 GHz and a boost clock of 4.50 GHz. Its most notable feature is the 96 MB of shared L3 cache, which is a key advantage for gaming. The CPU’s benchmark scores are strong: it scores 24063 in Cinebench R23 multicore and 3397 in single-core. Its Geekbench scores are 11061 for multi-core and 2116 for single-core. In Passmark, it scores 88608 in integer math and 50100 in floating-point math. The CPU ranks in the 83rd percentile among all CPUs, and its average benchmark score is 26574. Its nearest rivals include the Intel Core i9-11900K, which has an average score of 26546 (a delta of 0.1%), and the AMD Ryzen 5 7600, which scores 26617 (a delta of -0.2%). This shows that the CPU is competitive with other high-end parts. Despite this, the combo’s rank in Downfall is low because the GPU cannot utilize the CPU’s full potential. For example, the CPU’s 3dmark score for 16 threads is 7299, indicating it can handle many simultaneous tasks, but the GPU’s DirectX 11 score of 58 shows it struggles with graphics workloads. The data suggests that the CPU is not the bottleneck in this game; it has more than enough processing power to feed the GTX 1650. The limiting factor is the GPU’s rendering speed, which is why the FPS scales so poorly with resolution and settings.
Hardware Specifications
AMD Ryzen 7 5800X3D
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X3D + NVIDIA GeForce GTX 1650 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 38.8 |
| 3840x2160 | Medium | 32.8 |
| 3840x2160 | High | 28.9 |
| 3840x2160 | Ultra | 17.0 |
| 2560x1440 | Low | 62.6 |
| 2560x1440 | Medium | 51.4 |
| 2560x1440 | High | 45.0 |
| 2560x1440 | Ultra | 29.3 |
| 1920x1080 | Low | 94.2 |
| 1920x1080 | Medium | 72.4 |
| 1920x1080 | High | 60.5 |
| 1920x1080 | Ultra | 38.4 |
Downfall with Ryzen 7 5800X3D + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with GTX 1650 + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X3D + GTX 1650
Explore FPS benchmarks for other games using this same hardware combination.