Downfall
This combination offers playable performance with an average of 48 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 26 | 36 | 44 |
| 1440p QHD | 27 | 44 | 51 | 64 |
| 1080p Full HD | 38 | 59 | 76 | 94 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 7 5800X + NVIDIA GeForce GTX 1650, In-Depth Analysis
The AMD Ryzen 7 5800X and NVIDIA GeForce GTX 1650 combination produces a playable experience in Downfall only at 1080p, with performance degrading sharply as resolution increases. The data indicates that the GTX 1650 is the definitive bottleneck, as the CPU’s strong multi-threaded benchmarks cannot compensate for the GPU’s limited memory bandwidth and pixel throughput at higher resolutions. This pairing ranks near the bottom of the database, placing 1676th out of 1741 tested combos, which signals that it is suited for 1080p gaming with adjusted settings rather than high-resolution or maxed-out visuals.
Resolution Scaling
The measured FPS data reveals a steep performance cliff as resolution increases from 1080p to 4K. At 1080p with Low settings, the combo achieves 93.7 FPS, but this drops to 63.6 FPS at 1440p and further to 43.6 FPS at 4K. This represents a 32% decline from 1080p to 1440p and a 53% decline from 1080p to 4K, indicating that the GPU’s rendering workload is the primary limiting factor. The pattern holds across all settings: at High settings, the frame rate falls from 58.6 FPS at 1080p to 44.4 FPS at 1440p and 25.9 FPS at 4K.
The scaling behavior points to a component that is saturated by pixel count and fill rate demands. The GTX 1650’s 128-bit memory bus and 128.1 GB/s bandwidth become increasingly insufficient as resolution grows, since each frame requires more texture reads and pixel writes. The CPU’s 8 cores and 16 threads remain underutilized in this scenario, as evidenced by the fact that the frame rate drops are nearly linear with pixel count rather than showing signs of a CPU bottleneck. At 4K Ultra, the combo manages only 17.1 FPS, which is below the threshold for smooth gameplay, while even 1440p Ultra sits at 26.7 FPS. The data strongly suggests that this system is only viable for 1080p output, where the GPU can keep up with the CPU’s frame generation capacity.
GPU Role
The NVIDIA GeForce GTX 1650 is the decisive component in this pairing, and its specifications explain the measured results. With 4 GB of GDDR5 memory on a 128-bit bus, the card provides 128.1 GB/s of bandwidth, which is modest for modern titles. The GPU’s base clock of 1485 MHz and boost clock of 1665 MHz, combined with 896 shading units, yield a pixel rate of 53.28 GPixel/s and a texture rate of 93.24 GTexel/s. These figures are adequate for 1080p but become strained at higher resolutions, aligning with the FPS drops observed.
The GPU’s benchmark scores reinforce its mid-range positioning. Its Passmark G3D score of 7880 places it in the 43rd percentile of all GPUs, and its average benchmark score of 8713 is nearly identical to rivals like the NVIDIA GeForce RTX 3050 A Mobile (8746) and AMD Radeon 550X (8749). The GTX 1650’s nearest rivals show a deltaPct of -0.4% to 0.5%, meaning it performs on par with these cards. In Downfall, the GPU’s 4 GB VRAM is not the sole issue—the memory bandwidth is the more critical constraint, as the 128.1 GB/s throughput limits how quickly textures can be fetched at high resolutions. The fact that 4K Ultra yields 17.1 FPS while 4K Low yields 43.6 FPS demonstrates that the GPU is highly sensitive to settings, which is typical for a card with this bandwidth.
CPU Role
The AMD Ryzen 7 5800X is far more capable than the GPU requires, and its specifications show no sign of limiting performance in Downfall. With 8 cores and 16 threads, base clock of 3.80 GHz, and boost clock of 4.70 GHz, the CPU provides ample processing power for game logic and physics. Its cache hierarchy includes 64 KB L1 per core, 512 KB L2 per core, and 32 MB L3, which supports high-frequency memory access patterns. The CPU’s benchmark results are robust: Cinebench R23 multi-core scores 23571 and single-core scores 3327, while Geekbench multi-core reaches 10220 and single-core 2194.
The CPU’s nearest rivals show it is competitive with newer parts. The AMD Ryzen 7 5800 has an average score of 27535 (deltaPct 0.3%), and the Intel Core i7-13700H scores 27716 (deltaPct -0.4%), meaning the 5800X is within a fraction of a percent of these chips. In Downfall, the CPU’s role is to feed frames to the GPU, and the measured FPS indicates it does so without bottlenecking. At 1080p Low, the combo reaches 93.7 FPS, which is high enough that a weaker CPU would likely cap performance, but the 5800X’s single-thread score of 943 in 3DMark suggests it can handle the game’s main thread efficiently. The CPU’s 16 threads also handle background tasks, but the game’s engine, released in 2016, is unlikely to scale beyond 8 threads, making the 5800X more than sufficient.
Settings Recommendations
Based on the measured FPS rows, the optimal settings for this combo prioritize 1080p with Medium or High presets. At 1080p Medium, the average FPS is 76.1, which is smooth for a horror title where responsiveness matters. Pushing to High at 1080p yields 58.6 FPS, still playable but with a 23% reduction from Medium. Low at 1080p achieves 93.7 FPS, which is excellent for competitive play, but Medium offers a better balance of visual quality and performance. At 1440p, only Low settings (63.6 FPS) are playable; Medium drops to 51.4 FPS, and High falls to 44.4 FPS, which may be borderline. At 4K, no preset is recommended, as even Low (43.6 FPS) is below the 60 FPS threshold, and Ultra (17.1 FPS) is unplayable.
For users who prioritize frame rate stability, the data suggests 1080p Medium as the default choice. This setting provides 76.1 FPS, which leaves headroom for drops during intense scenes. The 1080p High preset is acceptable for those who want better visuals, but the 58.6 FPS average is closer to the edge. The Ultra preset at 1080p (38.1 FPS) is not recommended due to the significant performance penalty, which is a 50% drop from High. The GPU’s 4 GB VRAM is sufficient for 1080p, but the bandwidth constraint becomes apparent at higher settings, making Medium the sweet spot.
How This Combo Ranks
This combination ranks 1676th out of 1741 tested combos in Downfall, placing it in the bottom 4% of the database. This low ranking is consistent with the GPU’s 43rd percentile standing among all GPUs and the CPU’s 84th percentile among all CPUs, highlighting a stark mismatch in capability. The combo’s performance is limited almost entirely by the GTX 1650, which is an end-of-life product with a Passmark G3D score of 7880. In contrast, the CPU’s average benchmark score of 27606 places it in the top 16% of processors, meaning the system has a strong foundation but a weak graphics solution.
The ranking reflects the measured FPS data, which shows that the combo cannot maintain 60 FPS at 1440p High or 4K Low. Compared to other combos in the database, this pairing is suited for 1080p gaming with medium settings, but it falls short of the performance needed for higher resolutions. The nearest rival GPUs—RTX 3050 A Mobile, Radeon 550X, Quadro P2200, and Radeon Pro WX 5100—all have similar average benchmark scores (within 0.5%), but their real-world performance in Downfall would likely follow the same pattern, confirming that the GTX 1650 is the limiting factor.
Measured FPS Breakdown
The measured FPS data provides a complete picture of the combo’s performance across resolutions and settings. At 1920x1080, the average FPS ranges from 93.7 on Low to 38.1 on Ultra, with Medium at 76.1 and High at 58.6. At 2560x1440, the averages are 63.6 on Low, 51.4 on Medium, 44.4 on High, and 26.7 on Ultra. At 3840x2160, the averages are 43.6 on Low, 36.0 on Medium, 25.9 on High, and 17.1 on Ultra. These numbers show a consistent pattern: each resolution step reduces FPS by roughly 30-40%, and each settings step reduces FPS by a similar margin.
The data also reveals that the gap between Low and Ultra widens at higher resolutions. At 1080p, Low is 55.6 FPS faster than Ultra (93.7 vs 38.1). At 1440p, the gap is 36.9 FPS (63.6 vs 26.7). At 4K, the gap is 26.5 FPS (43.6 vs 17.1). This indicates that the GPU’s limitations become more pronounced at higher settings, as the extra pixel work overwhelms the 128.1 GB/s bandwidth. The 1080p Medium result of 76.1 FPS is the highest playable setting that maintains a comfortable margin above 60 FPS, while 1440p Low at 63.6 FPS is the only viable option for higher resolution gaming.
FAQ
*Q: What is the best resolution for this combo in Downfall?*
A: The data shows 1920x1080 is the only resolution where the combo consistently exceeds 60 FPS, with 93.7 FPS on Low and 76.1 FPS on Medium. At 1440p, only Low settings (63.6 FPS) approach playable levels, while 4K is not viable.
Q: Does the CPU bottleneck the GPU in this game?
A: No. The Ryzen 7 5800X has 8 cores and 16 threads with a boost clock of 4.70 GHz, and its Cinebench R23 multi-core score of 23571 shows it is far more powerful than needed. The FPS drops at higher resolutions are solely attributable to the GTX 1650’s limited bandwidth.
Q: How does the GTX 1650 compare to its closest rivals?
A: The GTX 1650’s average benchmark score of 8713 is within 0.5% of the RTX 3050 A Mobile (8746), Radeon 550X (8749), and Radeon Pro WX 5100 (8761), and it is 0.5% ahead of the Quadro P2200 (8671). This means it performs equivalently to those cards.
*Q: Is 4 GB of VRAM enough for Downfall?*
A: Yes, the 4 GB GDDR5 memory is sufficient for the game’s requirements, but the 128-bit bus and 128.1 GB/s bandwidth are the limiting factors. At 4K Ultra, the combo drops to 17.1 FPS due to bandwidth constraints, not VRAM capacity.
Q: What settings should I use for a smooth 60 FPS experience?
A: At 1080p, use Medium settings to achieve 76.1 FPS. High settings at 1080p (58.6 FPS) are close to 60 FPS but may dip during heavy scenes. Low settings at 1440p (63.6 FPS) are the only way to play at that resolution.
Q: How does this combo rank among all tested systems?
A: It ranks 1676th out of 1741 combos, placing it in the bottom 4% of the database. This low ranking is due to the GPU’s 43rd percentile standing, while the CPU sits in the 84th percentile, indicating a significant bottleneck.
Hardware Specifications
AMD Ryzen 7 5800X
NVIDIA GeForce GTX 1650
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X + NVIDIA GeForce GTX 1650 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 43.6 |
| 3840x2160 | Medium | 36.0 |
| 3840x2160 | High | 25.9 |
| 3840x2160 | Ultra | 17.1 |
| 2560x1440 | Low | 63.6 |
| 2560x1440 | Medium | 51.4 |
| 2560x1440 | High | 44.4 |
| 2560x1440 | Ultra | 26.7 |
| 1920x1080 | Low | 93.7 |
| 1920x1080 | Medium | 76.1 |
| 1920x1080 | High | 58.6 |
| 1920x1080 | Ultra | 38.1 |
Downfall with Ryzen 7 5800X + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with GTX 1650 + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X + GTX 1650
Explore FPS benchmarks for other games using this same hardware combination.