Downfall

Downfall

AVERAGE FPS
49
playable

This combination offers playable performance with an average of 49 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 28 36 43
1440p QHD 26 44 56 67
1080p Full HD 40 63 77 90

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 43
3840x2160 Medium 36
3840x2160 High 28
3840x2160 Ultra 18
2560x1440 Low 67
2560x1440 Medium 56
2560x1440 High 44
2560x1440 Ultra 26
1920x1080 Low 90
1920x1080 Medium 77
1920x1080 High 63
1920x1080 Ultra 40

Downfall with AMD Ryzen 7 5700X + NVIDIA GeForce GTX 1650, In-Depth Analysis

Resolution Scaling

The measured FPS data for Downfall with the AMD Ryzen 7 5700X and NVIDIA GeForce GTX 1650 reveals a clear pattern of performance degradation as resolution increases. At 1920x1080 with Low settings, the combo achieves 90.2 FPS average. Moving to 2560x1440 at the same settings drops the average to 67.2 FPS, a reduction of roughly 25%. At 3840x2160 Low, the average falls further to 43 FPS, representing another 36% drop from the 1440p result.

This scaling behavior indicates that the GTX 1650 becomes the primary limiting factor as pixel count rises. The 4 GB GDDR5 memory and 128-bit bus width provide 128.1 GB/s of bandwidth, which is modest for 4K workloads. The jump from 1080p to 1440p costs about 23 FPS at Low settings, while the jump from 1440p to 4K costs another 24 FPS. The near-linear scaling suggests the GPU is fully saturated at higher resolutions, with the CPU's 8 cores and 16 threads having ample headroom to feed frames.

At Medium settings, the pattern holds. The 1080p result is 76.9 FPS, 1440p drops to 56 FPS, and 4K falls to 36.1 FPS. The percentage losses between resolutions are consistent, reinforcing that the GPU's rasterization and memory throughput are the bottlenecks. High settings show similar behavior: 62.5 FPS at 1080p, 43.6 FPS at 1440p, and 27.5 FPS at 4K. Ultra settings produce the steepest curve, with 39.7 FPS at 1080p, 25.6 FPS at 1440p, and 18.3 FPS at 4K — the latter being barely playable.

The data suggests that for playable frame rates, 1080p is the practical ceiling for this combo in Downfall. At 1440p, only Low settings exceed 60 FPS, and at 4K, no preset reaches 60 FPS. The scaling from Low to Ultra at each resolution also shows the GPU's limited headroom for graphical fidelity.

GPU Role

The NVIDIA GeForce GTX 1650 operates with a base clock of 1485 MHz and a boost clock of 1665 MHz. Its 896 shading units and 32 ROPs deliver a pixel rate of 53.28 GPixel/s and a texture rate of 93.24 GTexel/s. The FP32 throughput is 2.984 TFLOPS, which places this GPU in the lower tier of modern graphics cards. Its percentile ranking against all GPUs is 43, meaning it outperforms 43% of the database's tested GPUs.

The 4 GB GDDR5 memory running at 2001 MHz (8 Gbps effective) provides 128.1 GB/s of bandwidth. This memory configuration is a key constraint in Downfall, particularly at higher resolutions and settings. The GPU's average benchmark score of 8713 places it near the NVIDIA Quadro P2200, which scores 8671 with a deltaPct of 0.5%. It also sits close to the AMD Radeon 550X (8749, deltaPct -0.4%) and NVIDIA GeForce RTX 3050 A Mobile (8746, deltaPct -0.4%). The AMD Radeon Pro WX 5100 edges it out slightly at 8761 with a deltaPct of -0.5%.

The GTX 1650's Turing architecture supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4. However, the absence of RT cores and tensor cores means no ray tracing or DLSS capabilities. In Downfall, a horror title from 2016, these features are not required, but the GPU's raw throughput still limits performance. The 75 W TDP and lack of power connectors make it an efficient card, but efficiency does not translate to high frame rates in demanding scenarios.

The measured results show that the GPU's 4 GB VRAM is sufficient for 1080p across all settings, as frame rates remain above 39 FPS even at Ultra. At 4K, the VRAM capacity and bandwidth become limiting factors, with Ultra producing just 18.3 FPS. The GPU's clock behavior, with boost reaching 1665 MHz, cannot compensate for the memory bandwidth shortfall at high resolutions.

FAQ

Q: What is the best resolution for this CPU-GPU combo in Downfall?

A: The data shows 1920x1080 is the only resolution where all settings presets achieve playable frame rates. Low settings hit 90.2 FPS, Medium 76.9 FPS, High 62.5 FPS, and Ultra 39.7 FPS.

Q: Can this combo handle 4K gaming in Downfall?

A: At 3840x2160, the highest average FPS is 43 at Low settings, dropping to 18.3 at Ultra. These results indicate 4K is only viable at Low settings for a playable experience, and even then, the frame rate is below 60 FPS.

Q: How does the GTX 1650 compare to its nearest rivals in benchmark scores?

A: The GTX 1650's average score of 8713 is within 0.5% of the NVIDIA Quadro P2200 (8671), AMD Radeon 550X (8749), NVIDIA GeForce RTX 3050 A Mobile (8746), and AMD Radeon Pro WX 5100 (8761). The deltas range from -0.5% to 0.5%.

Q: What is the CPU's benchmark standing relative to other processors?

A: The AMD Ryzen 7 5700X has an average benchmark score of 26214, placing it in the 83rd percentile of all CPUs. Its nearest rival, the Intel Core i9-11900KF, scores 26196 with a deltaPct of 0.1%, while the AMD Ryzen 5 7600X scores 26272 with a deltaPct of -0.2%.

Q: Does the CPU bottleneck the GPU in Downfall?

A: The CPU's Cinebench R23 multicore score of 22620 and 16 threads provide substantial processing power. The FPS drops from 1080p to 4K are consistent with GPU limitations rather than CPU bottlenecks, as the scaling pattern aligns with pixel count increases.

Q: What is the best settings preset for 1440p gaming?

A: At 2560x1440, Low settings achieve 67.2 FPS, which is the only preset above 60 FPS. Medium produces 56 FPS, High 43.6 FPS, and Ultra 25.6 FPS. Low is the recommended preset for smooth gameplay at this resolution.

How This Combo Ranks

The combination of the AMD Ryzen 7 5700X and NVIDIA GeForce GTX 1650 ranks 1634 out of 1741 tested combos in Downfall. This places it in the bottom 6% of all configurations, indicating that while the CPU is capable, the GPU significantly drags down overall performance. The CPU alone ranks in the 83rd percentile of all CPUs, but the GPU's 43rd percentile ranking dominates the combo's standing.

The measured data confirms that this pairing is heavily GPU-limited. The CPU's 3DMark scores, such as 6858 for 16 threads and 5768 for 8 threads, suggest it can handle demanding workloads. However, the GTX 1650's 3DMark Steel Nomad DX12 score of 305 and Passmark G3D score of 7880 reveal its modest graphics capabilities. The rank of 1634 out of 1741 reflects this imbalance, as combos with similar CPUs but stronger GPUs would rank significantly higher.

The deltaPct values for the GPU's nearest rivals show that the GTX 1650 is not far from other entry-level cards, but none of these rivals would dramatically change the combo's ranking. The CPU's nearest rivals, including the Intel Core i9-11900KF (deltaPct 0.1%) and AMD Ryzen 5 7600X (deltaPct -0.2%), have nearly identical average scores, meaning CPU choice has minimal impact on this combo's position. The limiting factor is unequivocally the GPU, and the rank reflects that reality.

Measured FPS Breakdown

At 1920x1080, the measured average FPS values are as follows: Low settings produce 90.2 FPS, Medium produces 76.9 FPS, High produces 62.5 FPS, and Ultra produces 39.7 FPS. The spread from Low to Ultra is 50.5 FPS, showing that each settings tier costs approximately 12-15 FPS on average.

At 2560x1440, Low settings achieve 67.2 FPS, Medium drops to 56 FPS, High falls to 43.6 FPS, and Ultra bottoms out at 25.6 FPS. The difference between Low and Ultra is 41.6 FPS, with the largest single drop occurring between High and Ultra (18 FPS).

At 3840x2160, Low settings reach 43 FPS, Medium produces 36.1 FPS, High manages 27.5 FPS, and Ultra falls to 18.3 FPS. The gap between Low and Ultra is 24.7 FPS, and every preset fails to reach 60 FPS. The data shows that the 4K Ultra result is only 20% of the 1080p Low result, highlighting the severe performance penalty at maximum resolution and settings.

The progression across resolutions at each settings tier is consistent. Low settings lose 23 FPS from 1080p to 1440p and another 24.2 FPS to 4K. Medium loses 20.9 FPS then 19.9 FPS. High loses 18.9 FPS then 16.1 FPS. Ultra loses 14.1 FPS then 7.3 FPS. The diminishing absolute losses at higher settings suggest that the GPU is already struggling at 1080p Ultra, so additional resolution increases have less absolute impact.

Settings Recommendations

For a smooth experience at 1920x1080, the High preset at 62.5 FPS provides the best balance of visual quality and performance. It stays above the 60 FPS threshold while offering improved fidelity over Medium's 76.9 FPS. For users prioritizing frame rate, Low at 90.2 FPS is the clear choice, but High is recommended for the standard gaming experience.

At 2560x1440, only Low settings at 67.2 FPS achieve the 60 FPS target. Medium at 56 FPS is close but falls short. Users with 1440p monitors should select Low for smooth gameplay, while Medium is acceptable if they can tolerate slightly lower frame rates. High and Ultra are not recommended, as they produce 43.6 and 25.6 FPS respectively, which are below the threshold for responsive gameplay.

At 3840x2160, no preset delivers 60 FPS. Low at 43 FPS is the only viable option for playability, though it will feel less smooth than 1080p. Medium at 36.1 FPS may be acceptable for slower-paced horror gameplay, but High and Ultra are not recommended due to their sub-30 FPS results. The data suggests that 4K gaming with this combo should be avoided unless the user accepts significant compromises.

Across all resolutions, the Low preset consistently provides the highest frame rates, while Ultra consistently provides the lowest. The measured results indicate that the GTX 1650's 4 GB VRAM and 128.1 GB/s bandwidth are the primary constraints, and users should adjust settings expectations accordingly. For the best overall experience, 1080p High at 62.5 FPS is the recommended configuration, balancing visual quality with smooth performance.

Hardware Specifications

AMD Ryzen 7 5700X

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X + NVIDIA GeForce GTX 1650 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 43.0
3840x2160 Medium 36.1
3840x2160 High 27.5
3840x2160 Ultra 18.3
2560x1440 Low 67.2
2560x1440 Medium 56.0
2560x1440 High 43.6
2560x1440 Ultra 25.6
1920x1080 Low 90.2
1920x1080 Medium 76.9
1920x1080 High 62.5
1920x1080 Ultra 39.7

Downfall with Ryzen 7 5700X + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with GTX 1650 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.