Downfall
This combination provides smooth gameplay with an average of 92 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 36 | 53 | 64 | 80 |
| 1440p QHD | 54 | 84 | 102 | 124 |
| 1080p Full HD | 72 | 115 | 143 | 176 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 7 3700X + AMD Radeon RX 6600, In-Depth Analysis
The AMD Ryzen 7 3700X paired with the AMD Radeon RX 6600 presents a balanced mid-range configuration for Downfall, a horror title that scales predictably across resolutions. The measured data reveals a system where the GPU becomes the primary bottleneck at higher resolutions, while the 8-core CPU maintains sufficient headroom to drive high frame rates at 1080p. This analysis breaks down the measured FPS figures, contextualizes the combo’s standing among 1,741 tested configurations, and offers practical settings guidance based solely on the provided benchmark results.
Resolution Scaling
The FPS drop from 1080p to 4K is steep and reveals a clear GPU-bound scenario at higher pixel counts. At High settings, the average frame rate falls from 115.4 FPS at 1920x1080 to 83.7 FPS at 2560x1440, a 27.5% reduction, and then to 53.4 FPS at 3840x2160, a further 36.2% drop from the 1440p figure. This progressive decline indicates that the Radeon RX 6600’s rendering throughput is the limiting factor as pixel count rises, with the 8 GB frame buffer and 224.0 GB/s memory bandwidth struggling to maintain pace at 4K.
The scaling pattern holds across all settings presets. At Low settings, the transition from 1080p (176.3 FPS) to 1440p (124.3 FPS) costs 29.5% performance, while moving to 4K (79.8 FPS) incurs another 35.8% penalty. This consistent ~30% drop per resolution step suggests the GPU’s raw fill rate and memory subsystem are the dominant constraints, not the CPU. Even at Ultra settings, where the absolute frame rates are lower (71.5 FPS at 1080p, 54 FPS at 1440p, 36.1 FPS at 4K), the relative scaling remains similar, confirming that resolution, not settings, dictates the bottleneck.
Interestingly, the gap between Low and Ultra at 4K is substantial—79.8 FPS versus 36.1 FPS—indicating that the GPU’s compute units are heavily taxed by the game’s higher-detail presets at 4K. At 1080p, the same settings spread yields a 104.8 FPS difference (176.3 vs 71.5), which is proportionally larger, suggesting that at lower resolutions the CPU can feed the GPU adequately, and the workload shifts more toward GPU shader complexity.
GPU Role
The Radeon RX 6600’s specifications directly explain the observed frame rates. With 8 GB of GDDR6 memory on a 128-bit bus, the 224.0 GB/s bandwidth becomes a critical factor at 4K, where texture data demands exceed what this memory configuration can efficiently supply. The 1792 shading units and 64 ROPs provide the compute throughput, but the pixel rate of 159.4 GPixel/s appears insufficient for consistent 60 FPS at 4K Ultra, as evidenced by the 36.1 FPS average.
The GPU’s clock behavior—base 1626 MHz, boost 2491 MHz, and a game clock of 2044 MHz—suggests that sustained loads at higher resolutions keep the card near its boost ceiling, yet the 4K results remain below 60 FPS for Medium (63.6 FPS) and High (53.4 FPS) settings. This indicates a memory bandwidth wall rather than a pure compute limitation. The GPU’s percentile rank of 69 against all GPUs places it in the upper-mid tier, but its nearest rivals include the AMD Radeon 890M (0% delta) and the NVIDIA GeForce RTX 3060 Ti (0.5% delta), showing it sits remarkably close to those parts in aggregate benchmarks despite the RTX 3060 Ti’s typically higher cost.
The 132 W TDP and PCIe 4.0 x8 interface are relevant context, but the data shows that at 1080p Medium (143.2 FPS) and High (115.4 FPS), the GPU delivers smooth gameplay, while 1440p Ultra (54 FPS) dips below the 60 FPS threshold. This suggests the card is best suited for 1080p high-refresh or 1440p medium settings in Downfall, with 4K reserved for Low settings (79.8 FPS) if visual fidelity is sacrificed.
How This Combo Ranks
The combo ranks 1381 out of 1741 tested combinations for Downfall, placing it in the lower 21% of all configurations. This ranking is notable because the individual components are not bottom-tier—the CPU sits at the 85th percentile among all CPUs, and the GPU at the 69th percentile. The discrepancy between component percentiles and the combo’s in-game rank implies that Downfall is particularly demanding on the GPU, and the RX 6600’s mid-range standing drags the overall pairing down relative to systems with higher-end graphics cards.
Examining the CPU’s nearest rivals shows the Ryzen 7 3700X is statistically tied with the Intel Core i5-12600 (deltaPct -0.1%), the Intel Core i5-12600H (-0.1%), the AMD Ryzen 5 5600XT (+0.1%), and the AMD EPYC 7203P (+0.2%) in average benchmark scores. This means the processor is not the weak link; swapping to any of these rivals would yield negligible CPU-side gains. Conversely, the GPU’s nearest rivals include the AMD Radeon 890M (0% delta) and the NVIDIA GeForce RTX 3060 Ti (0.5% delta), which are effectively equivalent in aggregate performance. Yet, the 3060 Ti often pairs with stronger CPUs in real-world systems, which could explain why this specific combo lands at rank 1381 rather than higher.
The data implies that to improve Downfall performance, a GPU upgrade would be far more impactful than a CPU change. The CPU’s 8 cores and 16 threads, while capable, are not the constraint at any resolution, as evidenced by the consistent frame rates that scale with GPU load. The combo’s rank suggests it delivers playable performance but is far from optimal for this horror title, especially at 1440p and 4K where the GPU’s limitations become pronounced.
FAQ
Q: What is the average FPS at 1080p with High settings for this combo?
A: The measured average is 115.4 FPS at 1920x1080 with High settings.
*Q: Can this system maintain 60 FPS at 4K in Downfall?*
A: Only at Low settings does it exceed 60 FPS, with a 79.8 FPS average. Medium settings yield 63.6 FPS, but High drops to 53.4 FPS and Ultra falls to 36.1 FPS.
Q: How does the Ryzen 7 3700X compare to the Intel Core i5-12600 in CPU benchmarks?
A: The Ryzen 7 3700X scores an average benchmark of 28631, while the Core i5-12600 scores 28654, a delta of -0.1%, indicating near-identical performance.
Q: What is the GPU’s memory bandwidth and how does it affect 4K performance?
A: The Radeon RX 6600 has 224.0 GB/s bandwidth across a 128-bit bus with 8 GB GDDR6, which appears insufficient for consistent high FPS at 3840x2160, as Ultra settings only achieve 36.1 FPS.
Q: At which resolution and settings does the combo achieve its highest frame rate?
A: The highest measured average is 176.3 FPS at 1920x1080 with Low settings.
*Q: What is the combo’s rank among all tested configurations for Downfall?*
A: It ranks 1381 out of 1741 total tested combos, placing it in the lower 21% of systems.
Measured FPS Breakdown
At 1920x1080, the frame rates are consistently high across all presets. Low settings produce an average of 176.3 FPS, Medium delivers 143.2 FPS, High achieves 115.4 FPS, and Ultra drops to 71.5 FPS. The spread of 104.8 FPS between Low and Ultra indicates that the GPU has ample headroom at this resolution, with even the most demanding preset remaining comfortably above 60 FPS.
Moving to 2560x1440, the averages decline sharply. Low settings yield 124.3 FPS, Medium hits 101.6 FPS, High reaches 83.7 FPS, and Ultra falls to 54 FPS. The Ultra preset’s drop below 60 FPS marks the first point where the system struggles to maintain smooth gameplay, suggesting that 1440p Ultra is too demanding for the RX 6600.
At 3840x2160, the GPU’s limits are fully exposed. Low settings average 79.8 FPS, Medium averages 63.6 FPS, High averages 53.4 FPS, and Ultra averages just 36.1 FPS. The 4K results show a clear hierarchy where only Low and Medium presets achieve playable frame rates above 60 FPS, while High and Ultra fall short, confirming the GPU as the primary bottleneck at this resolution.
CPU Role
The Ryzen 7 3700X, with 8 cores and 16 threads, provides substantial multi-threaded capability that Downfall appears to leverage well. The CPU’s base clock of 3.60 GHz and boost clock of 4.40 GHz, combined with a 32 MB L3 cache, offer strong single-thread performance for game logic. The Cinebench R23 multi-core score of 19087 and single-core score of 2694 indicate a balanced processor that does not bottleneck the GPU at lower resolutions.
The CPU’s percentile rank of 85 against all CPUs places it in the top 15%, and its nearest rivals—all within 0.2% deltaPct—confirm it is a solid performer. However, the measured FPS data shows that at 1080p, frame rates scale dramatically with GPU settings (176.3 FPS at Low vs 71.5 FPS at Ultra), which implies the CPU can feed the GPU fast enough to reach these high numbers. Even at 1440p, the CPU keeps pace, as evidenced by the 124.3 FPS at Low settings.
The real question is whether the CPU becomes a factor at 4K Ultra, where the 36.1 FPS average is likely GPU-limited. Given that the CPU’s single-thread performance (2694 in Cinebench R23) is respectable, and the game’s horror genre typically involves fewer on-screen entities than RTS or simulation titles, the data suggests the CPU is never the limiting component in this combo. The 65 W TDP and 7 nm process also indicate efficient operation, but these are secondary to the observed frame rates.
Settings Recommendations
For the best balance of visual fidelity and performance, the data points to 1080p High settings as the optimal choice. The 115.4 FPS average provides a smooth experience with meaningful graphical improvements over Medium (143.2 FPS) and Low (176.3 FPS), while Ultra (71.5 FPS) offers diminishing returns for a 38% frame rate penalty. At 1080p, High is the sweet spot.
For users with 1440p monitors, Medium settings (101.6 FPS) deliver excellent performance, while High (83.7 FPS) remains playable. Ultra at 1440p (54 FPS) dips below the 60 FPS threshold, making it unsuitable for consistent smoothness. The 1440p Medium preset is recommended for the best experience at this resolution, as it retains most visual quality while staying well above playable frame rates.
At 4K, the choices are limited. Low settings (79.8 FPS) and Medium (63.6 FPS) are the only presets that exceed 60 FPS, with High (53.4 FPS) and Ultra (36.1 FPS) falling short. For 4K owners, Medium settings offer the best compromise between visual fidelity and performance, but Low is the safer choice for those prioritizing frame rate stability. The data clearly shows that Ultra settings are not viable at 4K, and even High struggles, making Medium the maximum recommended preset for 4K gameplay.
Hardware Specifications
AMD Ryzen 7 3700X
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 3700X + AMD Radeon RX 6600 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 79.8 |
| 3840x2160 | Medium | 63.6 |
| 3840x2160 | High | 53.4 |
| 3840x2160 | Ultra | 36.1 |
| 2560x1440 | Low | 124.3 |
| 2560x1440 | Medium | 101.6 |
| 2560x1440 | High | 83.7 |
| 2560x1440 | Ultra | 54.0 |
| 1920x1080 | Low | 176.3 |
| 1920x1080 | Medium | 143.2 |
| 1920x1080 | High | 115.4 |
| 1920x1080 | Ultra | 71.5 |
Downfall with Ryzen 7 3700X + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RX 6600 + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with Ryzen 7 3700X + RX 6600
Explore FPS benchmarks for other games using this same hardware combination.