Downfall

Downfall

AVERAGE FPS
85
good

This combination provides smooth gameplay with an average of 85 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 49 59 72
1440p QHD 49 78 95 116
1080p Full HD 68 109 133 163

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 72
3840x2160 Medium 59
3840x2160 High 49
3840x2160 Ultra 30
2560x1440 Low 116
2560x1440 Medium 95
2560x1440 High 78
2560x1440 Ultra 49
1920x1080 Low 163
1920x1080 Medium 133
1920x1080 High 109
1920x1080 Ultra 68

Downfall with AMD Ryzen 7 3700X + Intel Arc B570, In-Depth Analysis

The AMD Ryzen 7 3700X and Intel Arc B570 pairing in Downfall delivers a performance profile that is heavily dictated by the graphics card, with the CPU providing a stable foundation that rarely becomes the primary constraint. The data shows a clear hierarchy where resolution and settings level dictate the frame rate, and the measured results reveal specific strengths and weaknesses for this particular hardware combination.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 3700X is an 8-core, 16-thread processor based on the Zen 2 architecture, running on the AMD Socket AM4 platform. With a base clock of 3.60 GHz and a boost clock of 4.40 GHz, this CPU offers a substantial amount of parallel processing power. Its 32 MB of L3 cache and 51.2 GB/s of dual-channel DDR4 memory bandwidth provide the data throughput necessary for feeding a modern discrete GPU in a gaming workload.

In synthetic benchmarks, the Ryzen 7 3700X achieves a multi-threaded score of 22458 in Passmark and a Geekbench multi-core score of 8899. These figures position the CPU in the 84th percentile against all tested processors, indicating that it is a capable performer for its generation. The single-thread performance is comparatively modest, with a Passmark single-thread score of 2656 and a Geekbench single-core score of 1593, which can be relevant for games that rely heavily on a few fast cores.

The nearest rivals based on average benchmark score are the AMD Ryzen AI 7 350, the AMD EPYC 4244P, and the Intel Core Ultra 7 165H. The data shows that the Ryzen 7 3700X is essentially performance-equivalent to these newer processors in aggregate CPU benchmarks, with a delta of 0.1% to 0.5% against them. This suggests that for Downfall, the CPU's compute capability is more than sufficient; the bottleneck in this system lies elsewhere.

Given that the 3700X is an unlocked multiplier processor (with the "multiplierUnlocked" field marked true), it has headroom for overclocking, though the stock performance already provides ample processing headroom. The game's frame rates, which vary significantly across resolutions and settings, strongly suggest that the CPU is not the limiting factor in most scenarios. The consistent frame rates at lower resolutions, even when they are high, point to a GPU-bound system where the CPU can easily keep up with the demands of the game engine.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B570 is the dominant component in this pairing, built on the Xe2-HPG architecture (Battlemage generation) using a 5 nm process at TSMC. It features 10 GB of GDDR6 memory on a 160-bit bus, yielding a total bandwidth of 380.0 GB/s. The GPU operates at a fixed clock speed of 2500 MHz for both base and boost, and its specifications include 2304 shading units, 144 TMUs, and 80 ROPs.

The Arc B570's performance in synthetic tests is telling. It scores 14195 in Passmark G3D and 2649 in 3DMark Steel Nomad DX12. More importantly, its average benchmark score places it in the 65th percentile of all GPUs, and its nearest rivals include the NVIDIA GeForce RTX 3070 Mobile (delta 0.1%), the Intel Arc A750 (delta -0.1%), and the AMD Radeon R9 M390X (delta -0.5%). This indicates that the B570 is a mid-range performer, competitive with the previous generation's high-end laptop parts and its own predecessor.

The measured frame rates in Downfall clearly show the GPU is the primary driver of performance. The pattern of FPS dropping as resolution and settings increase is a classic sign of a GPU-bound scenario. The GPU's 10 GB VRAM buffer is sufficient for the game's demands, as there is no data suggesting a capacity-related performance cliff. The fixed 2500 MHz clock speed means the card's performance is consistent and predictable, with thermal or power throttling not appearing as a variable in the data. The GPU's compute capability, measured at 11.52 TFLOPS FP32, is the workhorse that determines the final frame output. As the resolution scales from 1080p to 4K, the workload on the GPU increases, and the frame rates respond accordingly, confirming the Arc B570 as the performance bottleneck.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data across resolutions provides a clear picture of how this system scales and identifies the limiting component. At 1080p with High settings, the system achieves 109 FPS. Moving to 1440p at the same High settings yields 78 FPS, a drop of 28.4%. At 4K High, the system manages 49 FPS, which is a 55.0% drop from the 1080p result.

This scaling behavior is typical of a GPU-bound system. If the CPU were the limiting factor, the frame rates would remain relatively flat as resolution increased, because the CPU's workload (draw calls, physics, game logic) does not change much with resolution. Instead, the FPS drops significantly, showing that the GPU is working harder to render more pixels. The same trend is visible across all settings presets.

For instance, at Low settings, the system goes from 163 FPS at 1080p to 116 FPS at 1440p and then to 72 FPS at 4K. The drop from 1080p to 4K is 55.8%, mirroring the High preset's percentage drop. At Ultra settings, the drop is even more pronounced: 68 FPS at 1080p falls to 49 FPS at 1440p (a 27.9% drop) and then to 30 FPS at 4K (a 55.9% drop from 1080p).

The fact that the percentage drops are so consistent across settings presets reinforces the conclusion that the GPU is the sole limiting factor. The Intel Arc B570's rendering throughput is what determines the final frame rate, and the Ryzen 7 3700X has ample headroom to feed it data at all tested resolutions. The data implies that to achieve higher frame rates at 4K, a more powerful GPU would be necessary, while the CPU would not need to be upgraded for this game.

FAQ

*Q: What is the best resolution for this combo in Downfall?*

A: The data shows that 1080p provides the highest average frame rates across all settings, with the Low preset achieving 163 FPS. 1440p is also playable, with High settings hitting 78 FPS, while 4K High drops to 49 FPS.

*Q: Can this system handle 4K gaming in Downfall?*

A: Yes, but with compromises. At 4K Low, the system averages 72 FPS, which is smooth. At 4K Medium, it averages 59 FPS. However, 4K Ultra drops to 30 FPS, which is below the threshold for comfortable play.

Q: Is the CPU or GPU the bottleneck in this setup?

A: The data strongly indicates the GPU is the bottleneck. Frame rates drop consistently by about 55% when moving from 1080p to 4K, which is the expected behavior when the graphics card is the limiting component. The CPU's performance remains sufficient across all resolutions.

Q: How does the Intel Arc B570 compare to its closest rivals?

A: Based on average benchmark scores, the Arc B570 is nearly identical to the NVIDIA GeForce RTX 3070 Mobile (0.1% delta) and the Intel Arc A750 (-0.1% delta). It performs slightly better than the AMD Radeon R9 M390X (0.4% delta), indicating it is a solid mid-range performer.

Q: What is the best settings preset to use at 1440p?

A: At 1440p, the High preset delivers 78 FPS, which is a good balance. The Medium preset offers 95 FPS, while Low provides 116 FPS. Ultra drops to 49 FPS, which may be too low for some users, so High or Medium are recommended.

Q: Does the Ryzen 7 3700X hold the system back in this game?

A: No. The CPU's benchmark scores, including a 22458 Passmark multi-thread score and an 84th percentile ranking, suggest it has plenty of power. The frame rate scaling pattern confirms the GPU is the limiting factor, not the CPU.

How This Combo Ranks

The AMD Ryzen 7 3700X and Intel Arc B570 combination is ranked 2343 out of 2928 tested combos in Downfall. This places the pairing in the lower half of all configurations tested, suggesting that while it is functional, there are many other combinations that deliver higher frame rates in this specific game.

This rank is likely a consequence of the GPU's mid-range positioning. As noted, the Arc B570 sits in the 65th percentile of all GPUs, and its performance is comparable to older or mobile parts like the RTX 3070 Mobile. The CPU, while ranking in the 84th percentile, does not compensate for the GPU's limitations in this GPU-bound scenario. The rank indicates that for users seeking top-tier performance in Downfall, this is not the ideal combination, but for those with this hardware, the measured FPS values provide a clear expectation of what is achievable.

The data implies that the combination's rank is primarily dragged down by the GPU, as the CPU's relative strength does not translate into higher frame rates once the GPU becomes the bottleneck. This is a logical outcome given the resolution scaling analysis, which shows the GPU is the limiting component across all settings.

Measured FPS Breakdown

The measured frame rates for this combination are provided for three resolutions and four settings presets. The following is the complete breakdown of average FPS, with minimum and maximum values where available.

At 1920x1080:

  • Low settings: 163 FPS average.
  • Medium settings: 133 FPS average, with a minimum of 113 FPS and a maximum of 153 FPS.
  • High settings: 109 FPS average.
  • Ultra settings: 68 FPS average.

At 2560x1440:

  • Low settings: 116 FPS average.
  • Medium settings: 95 FPS average, with a minimum of 81 FPS and a maximum of 110 FPS.
  • High settings: 78 FPS average.
  • Ultra settings: 49 FPS average.

At 3840x2160:

  • Low settings: 72 FPS average.
  • Medium settings: 59 FPS average, with a minimum of 50 FPS and a maximum of 68 FPS.
  • High settings: 49 FPS average.
  • Ultra settings: 30 FPS average.

The data reveals a consistent linear scaling across settings and resolutions. The difference between Low and Ultra at 1080p is 95 FPS (from 163 to 68), which narrows to 42 FPS at 4K (from 72 to 30). This suggests that the GPU's performance headroom diminishes as the resolution increases, making the higher settings presets less attractive at 4K due to the steep performance cost.

Settings Recommendations

Based on the measured FPS data, the optimal settings preset varies by resolution, with the goal of maintaining a smooth frame rate without sacrificing too much visual fidelity.

For 1080p, the High preset is the recommended choice. It delivers 109 FPS, which is well above the 60 FPS threshold for smooth gameplay, and it offers a significant visual upgrade over Medium (133 FPS) and Low (163 FPS) presets. The Ultra preset, at 68 FPS, is also playable, but the 37.6% performance drop from High may not justify the visual gains for all users.

For 1440p, the Medium preset at 95 FPS is the best balance. It provides a high frame rate that is smooth and responsive, while the High preset at 78 FPS is also acceptable. The Low preset offers 116 FPS for those prioritizing maximum performance, but the visual quality degradation is noticeable. The Ultra preset drops to 49 FPS, which is below the ideal threshold for a horror game where smooth motion is critical for immersion.

For 4K, the Low preset at 72 FPS is the only configuration that provides a consistently smooth experience. The Medium preset at 59 FPS is borderline, and the High preset at 49 FPS is playable but not ideal. The Ultra preset at 30 FPS is not recommended, as it fails to provide a fluid experience and would likely detract from the game's atmosphere.

In summary, the data suggests that users should target High settings at 1080p, Medium settings at 1440p, and Low settings at 4K to get the best experience. The system is capable of running the game at all settings presets, but the frame rates at higher presets and resolutions may not meet the expectations of all players, particularly in a genre where smooth performance is essential for the horror experience.

Hardware Specifications

AMD Ryzen 7 3700X

Cores / Threads 8 / 16
Base Clock 3600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 3700X + Intel Arc B570 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 72.0
3840x2160 Medium 59.0
3840x2160 High 49.0
3840x2160 Ultra 30.0
2560x1440 Low 116.0
2560x1440 Medium 95.0
2560x1440 High 78.0
2560x1440 Ultra 49.0
1920x1080 Low 163.0
1920x1080 Medium 133.0
1920x1080 High 109.0
1920x1080 Ultra 68.0

Downfall with Ryzen 7 3700X + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with Arc B570 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 7 3700X + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.