Archeage
This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 19 | 27 | 40 | 45 |
| 1440p QHD | 33 | 48 | 71 | 79 |
| 1080p Full HD | 49 | 71 | 105 | 118 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 7 3700X + AMD Radeon RX 6600, In-Depth Analysis
The AMD Ryzen 7 3700X paired with the AMD Radeon RX 6600 presents a specific profile in Archeage, a 2014 MMORPG. The benchmark data shows a system that is capable at mainstream resolutions but hits a clear performance ceiling as resolution and settings increase. This analysis breaks down the measured FPS to understand where the bottleneck lies and how to optimize the experience.
Resolution Scaling
The FPS drop from 1080p to 4K in Archeage is steep, indicating that the RX 6600 is the primary limiting factor at higher resolutions. At 1080p with Low settings, the system achieves 118 FPS. Moving to 1440p on the same Low preset drops the average to 79 FPS, a reduction of 39 FPS. Pushing further to 4K on Low yields 45 FPS, which is a significant 73 FPS drop from the 1080p result. This scaling pattern is classic for a GPU-bound scenario where the render resolution outpaces the GPU's fill rate and memory bandwidth.
The trend continues across all settings. At Medium settings, the system runs at 105 FPS in 1080p, 71 FPS in 1440p, and 40 FPS in 4K. The gap between 1080p and 1440p is 34 FPS, while the gap between 1440p and 4K is 31 FPS. This consistent drop of roughly 30 FPS per resolution step suggests the GPU is being saturated progressively. The High preset shows a similar pattern: 71 FPS at 1080p, 48 FPS at 1440p, and 27 FPS at 4K. The scaling is not perfectly linear, but the trend is clear: higher resolutions demand more from the GPU, and the RX 6600 cannot keep up beyond 1440p.
The Ultra preset is where the system struggles most. At 1080p, it manages 49 FPS, which is playable but not smooth. At 1440p, it drops to 33 FPS, and at 4K, it falls to 19 FPS. These numbers indicate that Ultra settings are too demanding for this combo at any resolution above 1080p. The data strongly suggests that the GPU is the limiting component in this pairing, as the FPS scales almost entirely with resolution rather than showing CPU-related stutters or inconsistent frame times. For a smooth experience, 1080p is the target resolution, with 1440p being viable only at lower presets.
GPU Role
The AMD Radeon RX 6600 is equipped with 8 GB of GDDR6 memory on a 128-bit bus, providing 224.0 GB/s of bandwidth. Its boost clock is rated at 2491 MHz, with a game clock of 2044 MHz. In Archeage, the data shows that this GPU configuration is the deciding factor in performance. The 4K results—27 FPS on High, 40 FPS on Medium, and 45 FPS on Low—illustrate that even at lower settings, the GPU cannot render the frame efficiently enough for a high refresh rate. The 8 GB VRAM is likely sufficient for this game's textures at 1080p and 1440p, but the sheer pixel count at 4K overwhelms the GPU's compute units.
The RX 6600 sits in the 63rd percentile of all GPUs, with an average benchmark score of 19036. Its nearest rivals include the NVIDIA Quadro K6000 and the NVIDIA GeForce RTX 4050 Mobile, with score deltas of 0.0% and -0.1% respectively. This places the RX 6600 in a mid-range tier. The DirectX 12 benchmark score of 51 and DirectX 11 score of 152 from Passmark suggest that the GPU is better optimized for legacy APIs, which aligns with Archeage's age. The 3DMark Steel Nomad DX12 score of 1492 is low, confirming that modern heavy workloads are not its forte, but for a 2014 MMORPG, it has the raw power to perform well at lower resolutions.
The GPU's clock behavior is also telling. The boost clock of 2491 MHz is high, but the game clock of 2044 MHz is more representative of sustained loads. In Archeage, the FPS drops from 118 at 1080p Low to 71 at 1080p High, indicating that the GPU is working harder at higher settings but still hitting performance limits. The memory bandwidth of 224.0 GB/s is adequate for 1080p and 1440p, but at 4K, the frame buffer demands exceed what the 128-bit bus can efficiently deliver, leading to the sub-30 FPS results on High and Ultra.
Settings Recommendations
For the best experience with this hardware, the data points to a clear sweet spot: 1080p with Medium settings. This configuration yields 105 FPS average, with a minimum of 89 FPS and a maximum of 121 FPS. This is the highest FPS with a locked feel, as the minimum frame rate stays above 60, ensuring smooth gameplay. The 1440p Medium option is also viable, offering 71 FPS average with a 60 FPS minimum, which is acceptable for most players, but the 1080p Medium result provides more headroom.
Avoid Ultra settings on this system. The 1080p Ultra result of 49 FPS is below the 60 FPS threshold, and the 1440p and 4K Ultra results are unplayable at 33 FPS and 19 FPS respectively. High settings are a compromise: 1080p High gives 71 FPS, which is playable, but the jump to Medium adds 34 FPS with minimal visual difference in most MMORPG scenarios. Low settings are only recommended for competitive play or if the user prioritizes frame rate over everything else, as 1080p Low hits 118 FPS.
The measured rows suggest that the game is not well-optimized for Ultra presets on this GPU. The performance gap between Medium and Ultra is substantial—56 FPS at 1080p (105 vs 49)—which indicates that Ultra likely enables effects that are disproportionately expensive. For a practical recommendation, use 1080p Medium for the best balance of visual quality and smoothness. If the user has a 1440p monitor, 1440p Medium is the highest setting that maintains a 60 FPS minimum, but expect the average to be 71 FPS, which is still respectable.
Measured FPS Breakdown
At 1920x1080, the system delivers its best performance. The Low preset achieves an average of 118 FPS. Medium settings produce an average of 105 FPS, with a minimum of 89 FPS and a maximum of 121 FPS. High settings drop the average to 71 FPS. Ultra settings significantly reduce performance to 49 FPS average. This shows a clear hierarchy: Low and Medium are both above the 100 FPS mark, while High and Ultra fall below 75 FPS.
At 2560x1440, the performance degrades noticeably. Low settings yield an average of 79 FPS. Medium settings average 71 FPS, with a minimum of 60 FPS and a maximum of 81 FPS, which is the only 1440p preset that maintains a 60 FPS floor. High settings average 48 FPS, which is a 23 FPS drop from Medium. Ultra settings are the worst, averaging only 33 FPS. The data indicates that 1440p is only suitable for Low and Medium presets.
At 3840x2160, the system is heavily GPU-bound. Low settings average 45 FPS. Medium settings average 40 FPS, with a minimum of 34 FPS and a maximum of 46 FPS. High settings drop to 27 FPS. Ultra settings are nearly unplayable at 19 FPS. None of the 4K presets reach a smooth 60 FPS, and even the Low preset struggles to maintain a playable frame rate in demanding scenes. The 4K results are only useful for screenshots or very light usage.
The full picture shows that the system has a wide range of performance, from 118 FPS at 1080p Low to 19 FPS at 4K Ultra. The sweet spot is clearly 1080p, where even High settings are playable. The 1440p Medium result is the only viable option above 1080p, and it offers a playable but not high-refresh-rate experience.
FAQ
Q: What is the highest FPS this combo can achieve in Archeage?
A: The highest measured average FPS is 118, achieved at 1920x1080 resolution with Low settings.
Q: Is 4K gaming possible with the RX 6600 in Archeage?
A: Technically yes, but the performance is poor. The best 4K result is 45 FPS on Low settings, while Medium averages 40 FPS, High averages 27 FPS, and Ultra averages 19 FPS. None provide a smooth experience.
Q: Should I use High or Medium settings at 1080p?
A: The data shows Medium is the better choice. Medium averages 105 FPS with a minimum of 89 FPS, while High averages 71 FPS. The 34 FPS gain from switching to Medium is substantial and likely worth the minor visual compromise.
Q: Does the CPU bottleneck the GPU in this game?
A: No, the data indicates the GPU is the limiting factor. The FPS scales consistently with resolution changes—dropping from 118 FPS at 1080p Low to 79 FPS at 1440p Low—which is a GPU-bound behavior. The Ryzen 7 3700X has ample headroom.
Q: What is the best settings preset for a 1440p monitor?
A: The Medium preset is the only one that maintains a 60 FPS minimum, averaging 71 FPS with a minimum of 60 FPS. Low averages 79 FPS, but High and Ultra drop to 48 FPS and 33 FPS respectively.
Q: How does the RX 6600 compare to its nearest rivals?
A: The RX 6600 has an average benchmark score of 19036, which is nearly identical to the NVIDIA Quadro K6000 (19030, 0.0% delta) and the NVIDIA GeForce RTX 4050 Mobile (19049, -0.1% delta). It is slightly ahead of the NVIDIA RTX 2000 Ada Generation (18954, 0.4% delta).
CPU Role
The AMD Ryzen 7 3700X is an 8-core, 16-thread processor based on the Zen 2 architecture, with a base clock of 3.60 GHz and a boost clock of 4.40 GHz. It has a 32 MB L3 cache and supports DDR4 memory with dual-channel bandwidth of 51.2 GB/s. In this game, the CPU's role appears to be secondary to the GPU. The benchmark results show that the FPS is primarily dictated by resolution and settings, which are GPU-centric variables. The CPU's performance, as measured by its 84th percentile ranking among all CPUs, is more than sufficient to feed the RX 6600.
The CPU's nearest rivals include the AMD Ryzen AI 7 350 and the Intel Core i5-13450HX, with score deltas of 0.1% and -0.2% respectively. This places the 3700X in a competitive position for multi-threaded workloads. In Archeage, which is a 2014 MMORPG, the game is unlikely to utilize all 16 threads effectively, but the 8 cores ensure that background tasks and game logic do not cause frame drops. The Passmark single-thread score of 2656 indicates that single-core performance is adequate for the game's main thread.
The data does not show any CPU-related bottlenecks. At 1080p Low, the system hits 118 FPS, and at 1440p Low, it hits 79 FPS. If the CPU were the limiting factor, we would expect the 1080p and 1440p results to be closer, as the CPU workload does not change with resolution. Instead, the FPS drops significantly, confirming the GPU is the bottleneck. The Ryzen 7 3700X provides a stable platform with its 65 W TDP, ensuring it does not throttle. Its PCIe Gen 4 support with 24 lanes is more than enough for the RX 6600, which uses a PCIe 4.0 x8 interface. For this game, the CPU is a capable partner that does not hinder the GPU's performance.
Hardware Specifications
AMD Ryzen 7 3700X
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 3700X + AMD Radeon RX 6600 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 45.0 |
| 3840x2160 | Medium | 40.0 |
| 3840x2160 | High | 27.0 |
| 3840x2160 | Ultra | 19.0 |
| 2560x1440 | Low | 79.0 |
| 2560x1440 | Medium | 71.0 |
| 2560x1440 | High | 48.0 |
| 2560x1440 | Ultra | 33.0 |
| 1920x1080 | Low | 118.0 |
| 1920x1080 | Medium | 105.0 |
| 1920x1080 | High | 71.0 |
| 1920x1080 | Ultra | 49.0 |
Archeage with Ryzen 7 3700X + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RX 6600 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 7 3700X + RX 6600
Explore FPS benchmarks for other games using this same hardware combination.