Downfall
This combination delivers exceptional performance with an average of 134 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 48 | 77 | 93 | 114 |
| 1440p QHD | 77 | 123 | 150 | 183 |
| 1080p Full HD | 108 | 172 | 210 | 257 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 7 3700X + NVIDIA GeForce RTX 3070, In-Depth Analysis
The AMD Ryzen 7 3700X paired with the NVIDIA GeForce RTX 3070 delivers a remarkably consistent experience in Downfall, with the benchmark data showing a clear hierarchy across the four tested presets. The measured results indicate that the "High" preset is the optimal choice for most users, striking a balance between visual fidelity and frame rate, while the "Ultra" preset demands a heavy performance toll that may not be justified for the graphical uplift.
Settings Recommendations
The benchmark data for Downfall presents a clear setting hierarchy. At 1920x1080, the "Ultra" preset delivers an average of 108 FPS, which is certainly playable, but it comes at a significant cost. Moving down to "High" increases the average to 172 FPS, a 59% jump in performance for what is typically a marginal visual difference in a horror title where atmosphere is more about lighting than raw texture detail. The "Medium" preset sits between these two at 210 FPS average, while "Low" pushes the frame rate to 257 FPS.
For the best experience, the "High" preset is the recommended choice. At 2560x1440, "High" yields an average of 123 FPS, which is well above the threshold for smooth gameplay on high-refresh-rate monitors. The "Ultra" preset at this resolution drops to 77 FPS, which while still playable, begins to show the performance penalty of maxing out every setting. At 3840x2160, the decision becomes more critical. "High" maintains a respectable 77 FPS average, while "Ultra" falls to 48 FPS, which is a noticeable degradation in fluidity for a game that relies on tense, atmospheric moments.
The data strongly suggests that "Ultra" is inefficient. The gap between "High" and "Ultra" is substantial across all resolutions, with the latter costing roughly 35-38% of the frame rate. Given that Downfall is a horror game where maintaining immersion is key, the smoother frame pacing of "High" will provide a better experience than the marginal graphical improvements of "Ultra". The "Medium" preset offers a good middle ground for those who want extra headroom, but "High" provides the best balance of fidelity and performance across the board.
GPU Role
The NVIDIA GeForce RTX 3070 is the primary driver of performance in Downfall, and its specifications align well with the observed results. The GPU features 8 GB of GDDR6 memory on a 256-bit bus, providing a bandwidth of 448.0 GB/s. This memory configuration appears sufficient for the game's demands, as the benchmark data shows consistent scaling from 1080p to 1440p without any obvious memory-related stutters.
Clock speeds are another key factor. The RTX 3070 has a base clock of 1500 MHz and a boost clock of 1725 MHz. These clocks, combined with the Ampere architecture's 5888 shading units, deliver the raw compute power needed to push high frame rates in Downfall. The GPU's 46 ray tracing cores and 184 tensor cores are present but are not directly measured in these benchmarks; the standard rasterization performance is what the FPS numbers reflect.
The RTX 3070's overall standing is solid. It holds the 61st percentile among all GPUs, and its average benchmark score of 17208 places it in close competition with the AMD Radeon RX 7600 XT, which scores 17083 (a 0.7% delta). This proximity in synthetic benchmarks translates to the real-world results seen here, where the card handles Downfall with authority at lower resolutions and remains competent even at 4K. The GPU's 220 W TDP and dual-slot design are typical for this performance class, and the PCIe 4.0 x16 interface ensures adequate bandwidth for data transfer.
Resolution Scaling
The frame rate scaling across resolutions reveals a predictable pattern that indicates a shift in the limiting component. At 1920x1080 with "High" settings, the average FPS is 172. Moving to 2560x1440, the average drops to 123 FPS, a 28.5% decrease. Further moving to 3840x2160, the average falls to 77 FPS, which is a 37.4% drop from the 1440p figure.
This scaling curve is characteristic of a GPU-bound scenario. The RTX 3070 is the primary bottleneck at higher resolutions, as the pixel count increases dramatically and the GPU must work harder to fill those pixels. The CPU, an AMD Ryzen 7 3700X with 8 cores and 16 threads, has enough headroom to feed the GPU at 1080p, but as resolution climbs, the GPU's workload becomes the limiting factor. This is evident in the "Low" preset results: at 1080p, the average is 257 FPS, which is a very high frame rate that suggests the CPU is starting to become a factor, but at 1440p it drops to 183 FPS and at 4K to 114 FPS, showing the GPU's increasing dominance.
The data shows that Downfall is not a particularly demanding game on the CPU side. The Ryzen 7 3700X, with its 3.60 GHz base and 4.40 GHz boost clocks, is more than capable of maintaining high frame rates. The scaling from 1080p to 4K is smooth and consistent, with no anomalous drops that would suggest a CPU limitation. The RTX 3070 is the component that determines the upper bound of performance in this configuration.
Measured FPS Breakdown
The measured FPS data provides a comprehensive look at performance across all resolution and setting combinations. At 1920x1080, the results are as follows: "Low" settings produce an average of 257 FPS, "Medium" produces 210 FPS with a minimum of 179 and maximum of 242, "High" produces 172 FPS, and "Ultra" produces 108 FPS. This shows a clear linear progression, with each step up in quality costing roughly 20-40 FPS.
At 2560x1440, the pattern holds but with lower absolute numbers. "Low" averages 183 FPS, "Medium" averages 150 FPS with a range of 127 to 172, "High" averages 123 FPS, and "Ultra" averages 77 FPS. The relative gaps between settings remain consistent, confirming that the game scales predictably with quality presets.
At 3840x2160, the performance becomes more constrained. "Low" averages 114 FPS, "Medium" averages 93 FPS with a range of 79 to 107, "High" averages 77 FPS, and "Ultra" drops to 48 FPS. The "Medium" preset at 4K is the only one with recorded min/max values, showing a 79-107 FPS range, which indicates that the GPU is working harder to maintain a stable frame rate.
The "Ultra" preset is consistently the worst performer, with the 4K result of 48 FPS being the only average below 60 FPS in the entire dataset. The "High" preset at 4K, with its 77 FPS average, is the recommended maximum for this resolution if a smooth experience is desired. The data as a whole shows that the RTX 3070 can handle Downfall at high frame rates in most situations, but the "Ultra" preset is best avoided.
FAQ
*Q: What is the highest average FPS achievable with this hardware in Downfall?*
A: The highest recorded average is 257 FPS, achieved at 1920x1080 resolution with "Low" settings. This demonstrates the RTX 3070's capability to push extremely high frame rates when graphical demands are minimized.
Q: Is the "Ultra" preset worth the performance cost?
A: No, the data indicates it is not. At 1080p, "Ultra" yields 108 FPS compared to 172 FPS on "High", a 37% reduction. At 4K, "Ultra" drops to 48 FPS, which is below the threshold for smooth gameplay, while "High" maintains 77 FPS.
Q: How does the RTX 3070 compare to its nearest rival in synthetic benchmarks?
A: The RTX 3070 has an average benchmark score of 17208, which is 0.7% higher than the AMD Radeon RX 7600 XT's score of 17083. This indicates near-identical raw performance between the two cards.
Q: What is the performance difference between 1080p and 1440p on "High" settings?
A: At 1920x1080, the average FPS is 172, while at 2560x1440, it drops to 123. This represents a 28.5% decrease in frame rate when moving up to the higher resolution.
Q: Is the CPU a bottleneck in this configuration?
A: The data suggests it is not a significant bottleneck. The Ryzen 7 3700X with 8 cores and 16 threads provides ample performance, as seen by the high frame rates at 1080p. The scaling to 4K shows a GPU-bound scenario where the RTX 3070 is the limiting factor.
Q: What is the minimum FPS recorded in the entire dataset?
A: The lowest average FPS recorded is 48, which occurs at 3840x2160 resolution with "Ultra" settings. The only other sub-60 FPS result is also at 4K with "Ultra", confirming this preset is too demanding for this GPU at that resolution.
CPU Role
The AMD Ryzen 7 3700X is a solid partner for the RTX 3070 in Downfall, though its role is largely secondary to the GPU. The CPU features 8 cores and 16 threads based on the Zen 2 architecture, with a base clock of 3.60 GHz and a boost clock of 4.40 GHz. This configuration provides strong multi-threaded performance, which is reflected in its benchmark scores.
In synthetic tests, the Ryzen 7 3700X scores 2092 in Cinebench R15 multicore and 204 in single-core, and 8899 in Geekbench multicore with 1593 in single-core. Its Passmark multithread score is 22458, and its single-thread score is 2656. The CPU holds the 84th percentile among all CPUs, with an average benchmark score of 34260. This places it in close competition with the AMD Ryzen AI 7 350, which scores 34222 (a 0.1% delta), and the Intel Core i5-13450HX, which scores 34333 (a -0.2% delta).
For Downfall, the CPU's performance is more than adequate. The game's horror genre typically does not require extreme CPU computation, and the data confirms this. At 1080p with "Low" settings, the average FPS reaches 257, which is a very high frame rate that suggests the CPU is capable of feeding the GPU without issue. However, the fact that the frame rate drops significantly at higher resolutions indicates that the GPU becomes the bottleneck as the resolution increases.
The Ryzen 7 3700X's 32 MB of L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth provide sufficient data throughput for the game's needs. The CPU's 7 nm process node and 65 W TDP make it an efficient choice, though these factors do not directly impact gaming performance. In this configuration, the CPU is a reliable foundation that does not hinder the RTX 3070's ability to deliver high frame rates in Downfall, but it also does not contribute to the performance ceiling at higher resolutions. The combination ranks 1592 out of 3716 tested combos in this game, placing it in the upper half of all possible pairings.
Hardware Specifications
AMD Ryzen 7 3700X
NVIDIA GeForce RTX 3070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 3700X + NVIDIA GeForce RTX 3070 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 114.0 |
| 3840x2160 | Medium | 93.0 |
| 3840x2160 | High | 77.0 |
| 3840x2160 | Ultra | 48.0 |
| 2560x1440 | Low | 183.0 |
| 2560x1440 | Medium | 150.0 |
| 2560x1440 | High | 123.0 |
| 2560x1440 | Ultra | 77.0 |
| 1920x1080 | Low | 257.0 |
| 1920x1080 | Medium | 210.0 |
| 1920x1080 | High | 172.0 |
| 1920x1080 | Ultra | 108.0 |
Downfall with Ryzen 7 3700X + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RTX 3070 + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with Ryzen 7 3700X + RTX 3070
Explore FPS benchmarks for other games using this same hardware combination.