Downfall

Downfall

AVERAGE FPS
120
excellent

This combination delivers exceptional performance with an average of 120 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 41 66 85 105
1440p QHD 70 108 136 165
1080p Full HD 94 152 186 230

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 105
3840x2160 Medium 85
3840x2160 High 66
3840x2160 Ultra 41
2560x1440 Low 165
2560x1440 Medium 136
2560x1440 High 108
2560x1440 Ultra 70
1920x1080 Low 230
1920x1080 Medium 186
1920x1080 High 152
1920x1080 Ultra 94

Downfall with AMD Ryzen 5 5600GT + AMD Radeon RX 6700 XT, In-Depth Analysis

The AMD Ryzen 5 5600GT and AMD Radeon RX 6700 XT combination delivers a robust experience in Downfall, a horror title from 2016. Measured data across three resolutions and four quality presets shows a system that is firmly GPU-limited at higher settings, yet capable of exceptionally high frame rates at 1080p. The following analysis breaks down the performance characteristics, scaling behavior, and optimal configuration for this specific hardware pairing.

Resolution Scaling

The transition from 1080p to 4K reveals a classic pattern of GPU-bound scaling. At 1080p with Low settings, the system produces 230.2 FPS. Moving to 1440p drops that figure to 164.7 FPS, a reduction of 65.5 FPS. The jump to 4K Low further reduces performance to 104.7 FPS, which is 125.5 FPS below the 1080p result. This steep decline across the board indicates that the Radeon RX 6700 XT is the primary limiting component; the Ryzen 5 5600GT’s six cores and twelve threads provide ample headroom.

The scaling factor becomes more pronounced at higher quality presets. At Ultra settings, 1080p yields 93.7 FPS, 1440p yields 70.4 FPS, and 4K yields 41.1 FPS. The drop from 1080p to 4K at Ultra is 52.6 FPS, representing a 56.1% reduction. This is consistent with a scenario where pixel throughput demands overwhelm the GPU’s 13.21 TFLOPS of FP32 compute. The data strongly suggests that the CPU is not a bottleneck even at 1080p; the 230.2 FPS Low result is near the practical ceiling for many displays, and the single-thread score of 913 in 3DMark supports adequate per-core performance.

Notably, the scaling between Medium and High is relatively linear, but the jump to Ultra introduces a disproportionate penalty. At 1440p, High produces 108.4 FPS while Ultra drops to 70.4 FPS—a 38.0 FPS gap. This indicates that the Ultra preset likely enables effects that are particularly taxing on the GPU’s 40 ray accelerators and 64 ROPs, rather than any CPU limitation.

GPU Role

The Radeon RX 6700 XT is the clear workhorse in this configuration. Its 12 GB of GDDR6 memory on a 192-bit bus provides 384.0 GB/s of bandwidth, which proves sufficient even at 4K Ultra where the frame rate bottoms out at 41.1 FPS. The memory clock runs at 2000 MHz with a 16 Gbps effective data rate, and the boost clock of 2581 MHz is critical for maintaining performance under sustained load. The GPU’s 2560 shading units and 160 texture mapping units scale well with Downfall’s horror environments, which likely feature detailed textures and dynamic lighting.

The benchmark data positions this GPU at the 77th percentile among all GPUs, with an average benchmark score of 33721. Its nearest rival, the AMD Radeon RX 6800, scores 33493, a delta of 0.7%. This near-parity suggests that the RX 6700 XT punches above its class in this game. Interestingly, the older AMD Radeon HD 7950 and RX 480 both score slightly higher in aggregate benchmarks (34050 and 34059 respectively), but the measured FPS data for Downfall shows the RX 6700 XT delivering playable frame rates at every resolution except 4K Ultra. The GPU’s 77th percentile ranking and 13.21 TFLOPS of FP32 performance are the key drivers behind the 104.7 FPS result at 4K Low, which is remarkable for a 4K resolution.

The GPU’s TDP of 230 W and dual-slot design are consistent with sustained performance; the data shows no signs of thermal throttling affecting the FPS numbers. With a suggested power supply of 550 W, the system has adequate power delivery for the entire combination.

Settings Recommendations

Based on the measured FPS rows, the optimal balance between visual fidelity and frame rate is achieved at High settings across all resolutions. At 1080p High, the system delivers 152.3 FPS, which is more than sufficient for any display. At 1440p High, the 108.4 FPS result remains highly fluid, making this the sweet spot for users with high-refresh-rate monitors. Even at 4K High, the 65.7 FPS average is playable, though it falls short of the 90+ FPS that competitive players might prefer.

Medium settings offer a marginal improvement over High—at 1440p, Medium yields 136.4 FPS versus 108.4 FPS for High—but the visual cost is likely significant given the horror genre’s reliance on atmospheric effects. Ultra settings are not recommended at any resolution. At 1440p, Ultra drops to 70.4 FPS, and at 4K it falls to 41.1 FPS, which is below the 60 FPS threshold that most players consider smooth. The data indicates that Ultra is a performance trap, offering diminishing returns relative to High.

For players prioritizing maximum frame rates, Low settings at 1440p provides 164.7 FPS, but this sacrifices too much visual detail for a game that thrives on immersion. The recommended configuration is High at 1440p for the best overall experience, or High at 1080p if a 240 Hz display is in use.

Measured FPS Breakdown

At 1920x1080, the system scales from 230.2 FPS on Low to 186.4 FPS on Medium, 152.3 FPS on High, and 93.7 FPS on Ultra. The 136.5 FPS difference between Low and Ultra demonstrates a wide performance envelope, but even the lowest result is well above playable thresholds. The 1080p Ultra result of 93.7 FPS is notable as it remains above 90 FPS, indicating that the CPU can keep up with the GPU’s demands even at maximum quality.

At 2560x1440, the results are 164.7 FPS (Low), 136.4 FPS (Medium), 108.4 FPS (High), and 70.4 FPS (Ultra). The drop from High to Ultra is 38.0 FPS, which is the largest single-preset gap in the dataset. This suggests that Ultra’s additional effects, likely including volumetric lighting or enhanced shadows, impose a heavy cost on the 13.21 TFLOPS GPU.

At 3840x2160, the results are 104.7 FPS (Low), 84.7 FPS (Medium), 65.7 FPS (High), and 41.1 FPS (Ultra). The 4K Ultra result is the only measurement below 60 FPS, confirming that this resolution/preset combination is too demanding for the RX 6700 XT. The 4K Low result of 104.7 FPS is impressive and indicates that the 12 GB VRAM buffer is sufficient for 4K textures at lower quality settings.

The combination ranks 951st out of 1741 tested combos in Downfall, placing it in the upper-middle tier. This ranking is consistent with the GPU’s 77th percentile score and the CPU’s 78th percentile ranking.

FAQ

*Q: Can this system handle 4K gaming in Downfall?*

A: Yes, but only at lower settings. The data shows 104.7 FPS at 4K Low and 65.7 FPS at 4K High. At 4K Ultra, performance drops to 41.1 FPS, which is below the 60 FPS threshold.

Q: What is the best resolution for a 144 Hz monitor?

A: 1440p High is the optimal choice, delivering 108.4 FPS. For 1080p displays, High settings provide 152.3 FPS, which exceeds 144 Hz. Medium at 1440p also works at 136.4 FPS.

Q: Is the CPU or GPU the bottleneck in this configuration?

A: The GPU is the limiting factor. The Ryzen 5 5600GT’s 12 threads provide sufficient headroom, as evidenced by the 230.2 FPS result at 1080p Low. The frame rate scaling follows GPU load patterns as resolution increases.

Q: How does the GPU compare to its nearest rival in synthetic tests?

A: The RX 6700 XT scores 33721 on average, which is 0.7% higher than the RX 6800’s 33493. It trails the RX 480 by 1% (34059 vs 33721), showing this GPU is highly competitive in its class.

Q: Is Ultra settings ever worth using?

A: Only at 1080p, where it still achieves 93.7 FPS. At 1440p, Ultra drops to 70.4 FPS, and at 4K it falls to 41.1 FPS. The performance cost from High to Ultra is significant, making High the better choice.

Q: Does the 12 GB VRAM limit performance at 4K?

A: No. The 4K Low result of 104.7 FPS indicates that the 12 GB buffer and 384.0 GB/s bandwidth are sufficient for 4K. The limiting factor at 4K Ultra is compute throughput, not memory capacity.

Hardware Specifications

AMD Ryzen 5 5600GT

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6700 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2581 MHz MHz
TDP 230 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600GT + AMD Radeon RX 6700 XT in Downfall

Resolution Settings Avg FPS
3840x2160 Low 104.7
3840x2160 Medium 84.7
3840x2160 High 65.7
3840x2160 Ultra 41.1
2560x1440 Low 164.7
2560x1440 Medium 136.4
2560x1440 High 108.4
2560x1440 Ultra 70.4
1920x1080 Low 230.2
1920x1080 Medium 186.4
1920x1080 High 152.3
1920x1080 Ultra 93.7

Downfall with Ryzen 5 5600GT + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 6700 XT + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 5 5600GT + RX 6700 XT

Explore FPS benchmarks for other games using this same hardware combination.