Downfall

Downfall

AVERAGE FPS
120
excellent

This combination delivers exceptional performance with an average of 120 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 68 83 102
1440p QHD 69 110 134 164
1080p Full HD 96 154 187 229

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 102
3840x2160 Medium 83
3840x2160 High 68
3840x2160 Ultra 43
2560x1440 Low 164
2560x1440 Medium 134
2560x1440 High 110
2560x1440 Ultra 69
1920x1080 Low 229
1920x1080 Medium 187
1920x1080 High 154
1920x1080 Ultra 96

Downfall with AMD Ryzen 5 5500 + AMD Radeon RX 6700 XT, In-Depth Analysis

The AMD Ryzen 5 5500 and AMD Radeon RX 6700 XT combination delivers a strong performance profile in Downfall, placing in the 52nd percentile of all tested combos. The data indicates a system that is heavily balanced toward GPU throughput at higher resolutions, while the CPU's six Zen 3 cores provide ample headroom for high frame rates at 1080p. The benchmark results show a clear scaling pattern that defines the experience across all settings and resolutions.

Resolution Scaling

The measured FPS data reveals a predictable and consistent drop in performance as resolution increases from 1920x1080 to 3840x2160. At Low settings, the average frame rate falls from 229 FPS at 1080p to 164 FPS at 1440p, a reduction of 65 FPS. Moving from 1440p to 4K at Low settings brings another decline to 102 FPS, meaning the total scaling from 1080p to 4K at Low settings is a 127 FPS drop, or approximately 55% of the original performance.

This scaling pattern becomes more pronounced at higher preset levels. At Medium settings, the average FPS goes from 187 at 1080p, to 134 at 1440p, and finally to 83 at 4K. The percentage drop from 1080p to 1440p is roughly 28%, while the drop from 1440p to 4K is approximately 38%. At High settings, the progression is 154 FPS, 110 FPS, and 68 FPS respectively, showing a similar relative decline. The Ultra preset exhibits the steepest curve, with averages of 96 FPS, 69 FPS, and 43 FPS across the three resolutions.

The data suggests that the limiting component shifts with resolution. At 1080p, the system achieves frame rates above 200 FPS on Low settings, which indicates the CPU is capable of feeding the GPU sufficiently. The gap between Low and Ultra at 1080p is 133 FPS, showing that the GPU is the primary constraint even at this resolution when settings are maxed out. As resolution climbs to 4K, the frame rate differences between settings compress in absolute terms, with the spread between Low and Ultra narrowing to 59 FPS. This compression is characteristic of a GPU-bound scenario where pixel throughput becomes the dominant factor. The RX 6700 XT's 12 GB of memory and 384.0 GB/s bandwidth are sufficient to handle the increased data demands, but the raw compute power dictates the final output.

GPU Role

The AMD Radeon RX 6700 XT, built on the RDNA 2.0 architecture, operates with a base clock of 2321 MHz and a boost clock of 2581 MHz, with a game clock of 2424 MHz. These clocks are relatively high for the generation, enabling the 2560 shading units to deliver a peak FP32 throughput of 13.21 TFLOPS. The card's 12 GB of GDDR6 memory on a 192-bit bus provides a memory bandwidth of 384.0 GB/s, which proves adequate for the texture and geometry loads in Downfall.

The GPU's role in the measured results is evident in the scaling between presets. At 4K resolution, the jump from Low (102 FPS) to Medium (83 FPS) represents a 19 FPS loss, while the jump from Medium to High (68 FPS) costs another 15 FPS. The Ultra preset, at 43 FPS, is a significant 25 FPS drop from High. This non-linear degradation suggests that Ultra settings introduce effects that heavily tax the GPU's compute units and memory subsystem. The card's 64 ROPs and 160 TMUs are tasked with fill-rate and texture work, and the data shows they are sufficient for smooth playable frame rates at Medium and High presets across all resolutions.

The GPU's performance relative to its peers is consistent with its benchmark percentile of 72. It sits within 0.5% of the NVIDIA GeForce RTX 3090 in average benchmark score, though the RTX 3090 has a delta of -0.5% relative to the RX 6700 XT's average score. This context suggests that the card is not the bottleneck in 1080p scenarios where the CPU can push frame rates beyond 200 FPS. Instead, the measured data shows the GPU is the definitive limiting factor at 4K, where even Low settings drop below the 120 FPS threshold.

Settings Recommendations

The measured FPS data provides a clear hierarchy for the best experience across different resolutions. For 1440p and 4K displays, the High preset offers the best balance of visual quality and performance. At 1440p, High yields 110 FPS average, which is only 24 FPS lower than Medium but provides superior visual fidelity. At 4K, High maintains a playable 68 FPS, while Medium offers 83 FPS and Low reaches 102 FPS. The jump from Medium to High at 4K costs 15 FPS, but the visual improvement from the higher-quality textures and effects is substantial for a horror title where atmosphere matters.

The Ultra preset is not recommended for any resolution based on the data. At 1080p, Ultra averages 96 FPS, which is 58 FPS lower than High. At 1440p, Ultra drops to 69 FPS, and at 4K it falls to 43 FPS. These numbers indicate that Ultra settings impose a severe performance penalty without a proportional gain in playability, particularly at higher resolutions. The data shows that the gap between High and Ultra is larger than the gap between Medium and High, suggesting that Ultra enables computationally expensive features that are not worth the frame rate sacrifice.

For competitive or high-refresh-rate play at 1080p, the Low preset at 229 FPS or Medium at 187 FPS are the optimal choices. The Medium preset provides significant visual improvements over Low while only costing 42 FPS, and the minimum FPS at Medium is 159, which remains above the refresh rate of most standard monitors. The High preset at 154 FPS is also viable, but the diminishing returns from Medium to High are less pronounced than from Low to Medium.

FAQ

Q: What is the best preset for 4K gaming on this combo?

A: The High preset at 68 FPS average is the recommended choice for 4K. It provides a solid frame rate while the Ultra preset drops to an unplayable 43 FPS, and Low at 102 FPS sacrifices too much visual quality for the horror atmosphere.

Q: How does the CPU affect performance at 1080p?

A: The Ryzen 5 5500's six cores and 12 threads are sufficient to push frame rates to 229 FPS at Low settings and 154 FPS at High settings in 1080p. The data indicates the CPU is not the primary bottleneck at this resolution, as the GPU limits performance on higher presets.

Q: Is the RX 6700 XT's 12 GB VRAM enough for this game?

A: Yes, the 12 GB of GDDR6 memory with 384.0 GB/s bandwidth is sufficient across all tested settings. The 4K Ultra preset at 43 FPS shows the GPU's compute limits rather than memory capacity issues, as the card maintains playable frame rates on other presets.

Q: How much performance is lost when moving from 1440p to 4K?

A: At High settings, the average FPS drops from 110 to 68, a 42 FPS decrease. At Medium settings, the drop is from 134 to 83, a 51 FPS decrease. The relative loss is consistent across presets, indicating a uniform GPU scaling pattern.

Q: What frame rates can I expect with V-Sync on a 144Hz monitor?

A: At 1080p, the Low (229 FPS) and Medium (187 FPS) presets exceed 144 FPS, allowing for a locked 144 FPS experience with V-Sync. At 1440p, only the Low preset at 164 FPS exceeds 144 FPS, while Medium at 134 FPS and High at 110 FPS fall short of a full lock.

Q: Should I use the Ultra preset at 1080p?

A: The Ultra preset at 1080p averages 96 FPS, which is 58 FPS lower than High. Given that High provides 154 FPS, the Ultra preset is not recommended unless visual fidelity is prioritized over frame rate consistency.

How This Combo Ranks

The combination of the AMD Ryzen 5 5500 and AMD Radeon RX 6700 XT holds a rank of 1949 out of 3716 tested combos in Downfall. This places the system in the middle of the distribution, at approximately the 52nd percentile. The rank reflects a balanced pairing where neither component dramatically exceeds the other's capabilities, resulting in a consistent but not exceptional performance profile.

The CPU's individual percentile of 73 against all processors is slightly higher than the combo's overall rank, indicating that the processor is capable of supporting more powerful GPUs in other scenarios. The GPU's percentile of 72 is similarly strong, yet the combined rank suggests that the pairing is slightly less efficient than the sum of its parts. This is likely due to the CPU's PCIe Gen 3 interface, which limits bandwidth to the GPU's PCIe 4.0 x16 bus, though the impact on Downfall appears minimal based on the measured frame rates.

The rank of 1949 puts this combo in the same territory as many mid-range systems from the same era. The data shows that the system can deliver high frame rates at 1080p and 1440p, but it falls behind top-tier configurations at 4K Ultra settings. The 4K Ultra result of 43 FPS is a clear indicator that this combo is not designed for maximum fidelity at the highest resolution, despite its robust performance at lower settings.

CPU Role

The AMD Ryzen 5 5500 is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Cezanne. It operates at a base clock of 3.60 GHz and boosts up to 4.20 GHz, with a 65 W TDP. The CPU's 16 MB of L3 cache and dual-channel DDR4 memory support with a bandwidth of 51.2 GB/s provide sufficient data throughput for gaming workloads.

In Downfall, the CPU's role is most apparent at 1080p resolution where frame rates exceed 200 FPS on Low settings. The 3dmark single-thread score of 836 and the 2-thread score of 1645 indicate that the processor's single-core performance is adequate for the game's primary game thread. The multi-threaded scores, particularly the cinebench R23 multicore result of 16429, show that additional cores can be utilized, though the game's horror genre typically relies more on single-thread performance.

The CPU's nearest rivals in average benchmark score include the AMD Ryzen AI 5 430 with a delta of -0.1%, the Intel Core i5-12500 with a delta of -0.4%, and the Intel Core i7-10700F with a delta of 0.5%. These comparisons show that the Ryzen 5 5500 is competitive with other mid-range processors from different generations.

The data indicates that the CPU is not the limiting factor in most scenarios tested. At 1080p Medium, the system achieves 187 FPS with a minimum of 159 FPS, which suggests the CPU can feed the GPU adequately. The only scenario where the CPU might become a constraint is at 1080p Low, where 229 FPS pushes the limits of what the processor can sustain. However, the GPU is clearly the bottleneck at higher resolutions, as evidenced by the 43 FPS result at 4K Ultra.

Measured FPS Breakdown

The complete measured FPS data for the AMD Ryzen 5 5500 and AMD Radeon RX 6700 XT in Downfall is as follows:

At 1920x1080 resolution, the Low preset delivers an average of 229 FPS. The Medium preset averages 187 FPS with a minimum of 159 FPS and a maximum of 215 FPS. The High preset averages 154 FPS, and the Ultra preset drops to 96 FPS.

At 2560x1440 resolution, the Low preset averages 164 FPS. The Medium preset averages 134 FPS with a minimum of 114 FPS and a maximum of 154 FPS. The High preset averages 110 FPS, and the Ultra preset falls to 69 FPS.

At 3840x2160 resolution, the Low preset averages 102 FPS. The Medium preset averages 83 FPS with a minimum of 71 FPS and a maximum of 96 FPS. The High preset averages 68 FPS, and the Ultra preset drops to 43 FPS.

The data shows a consistent pattern where the Medium preset provides the only recorded minimum and maximum FPS values, indicating that it was the primary test preset for stability analysis. The lack of min/max data for other presets suggests that the benchmark focused on average frame rates for those settings. The minimum FPS values at Medium settings, which are 159 at 1080p, 114 at 1440p, and 71 at 4K, demonstrate that the system maintains playable frame rates even in demanding scenes, with the 4K result being the only one that approaches the lower threshold of smooth gameplay.

Hardware Specifications

AMD Ryzen 5 5500

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6700 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2581 MHz MHz
TDP 230 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500 + AMD Radeon RX 6700 XT in Downfall

Resolution Settings Avg FPS
3840x2160 Low 102.0
3840x2160 Medium 83.0
3840x2160 High 68.0
3840x2160 Ultra 43.0
2560x1440 Low 164.0
2560x1440 Medium 134.0
2560x1440 High 110.0
2560x1440 Ultra 69.0
1920x1080 Low 229.0
1920x1080 Medium 187.0
1920x1080 High 154.0
1920x1080 Ultra 96.0

Downfall with Ryzen 5 5500 + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 6700 XT + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 5 5500 + RX 6700 XT

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