Downfall

Downfall

AVERAGE FPS
31
playable

This combination offers playable performance with an average of 31 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 10 14 21 24
1440p QHD 17 25 37 42
1080p Full HD 26 37 55 62

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 24
3840x2160 Medium 21
3840x2160 High 14
3840x2160 Ultra 10
2560x1440 Low 42
2560x1440 Medium 37
2560x1440 High 25
2560x1440 Ultra 17
1920x1080 Low 62
1920x1080 Medium 55
1920x1080 High 37
1920x1080 Ultra 26

Downfall with AMD Ryzen 5 5600GT + AMD Radeon RX 570, In-Depth Analysis

# Downfall with AMD Ryzen 5 5600GT + AMD Radeon RX 570

The AMD Ryzen 5 5600GT paired with the AMD Radeon RX 570 delivers playable performance only at 1080p with medium-to-low settings in Downfall, a 2016 horror title. The measured data shows a combination that is heavily GPU-limited at higher resolutions, with the RX 570's 4 GB GDDR5 frame buffer and GCN 4.0 architecture struggling as pixel counts rise. This pairing ranks last among all 3,716 tested combos in the database, indicating that while the CPU is reasonably capable, the GPU becomes the definitive bottleneck in nearly every scenario.

Resolution Scaling

The FPS degradation from 1080p to 4K is severe and reveals a classic GPU-bound scenario. At 1080p Low, the combo achieves 62 FPS average, which drops to 42 FPS at 1440p Low (a 32% reduction) and further to 24 FPS at 4K Low (a 61% reduction from 1080p). The scaling is even more punishing at higher settings. At Medium settings, the average FPS goes from 55 at 1080p to 37 at 1440p (a 33% drop) and then to 21 at 4K (a 62% drop from 1080p). This consistent pattern — roughly one-third lost going to 1440p and another third lost going to 4K — indicates that the RX 570's rendering throughput and memory bandwidth are the limiting factors, not the CPU.

The High preset tells a similar story: 37 FPS at 1080p, 25 FPS at 1440p, and 14 FPS at 4K. The Ultra preset is the most demanding, with only 26 FPS at 1080p falling to 17 FPS at 1440p and 10 FPS at 4K. The gap between Low and Ultra at the same resolution is substantial — at 1080p, Low produces 62 FPS while Ultra produces 26 FPS, a 2.4x difference. This wide spread suggests that the game's settings have a significant impact on GPU workload, and the RX 570 simply lacks the raw compute power to maintain fluid frame rates once texture quality, shadows, and post-processing effects are maximized.

Notably, the min FPS values are only recorded for Medium settings across all resolutions: 47 FPS at 1080p, 32 FPS at 1440p, and 18 FPS at 4K. The absence of min/max data for other presets in the measured results suggests that frame time consistency was less of a focus in those configurations, but the average FPS figures alone paint a clear picture of diminishing returns as resolution climbs.

Settings Recommendations

Based on the measured rows, the optimal balance between visual quality and playable frame rates is the Medium preset at 1080p, which delivers 55 FPS average with a min of 47 FPS and max of 63 FPS. This is the only configuration that consistently stays above 45 FPS at all recorded frame times, making it the safest choice for smooth gameplay in a horror title where frame pacing matters for atmosphere. The Low preset at 1080p offers a higher 62 FPS average, but the visual downgrade may not be worth the 7 FPS gain, especially since the Medium preset already exceeds the 60 FPS threshold on average.

At 1440p, the Medium preset yields 37 FPS average with a min of 32 FPS, which is borderline playable for a slower-paced horror game but may feel stuttery during fast movements. The Low preset at 1440p produces 42 FPS average, which is more comfortable, but users should expect occasional dips below 40 FPS. For 4K, none of the presets achieve acceptable performance — the best case is Low at 24 FPS average, which is below the threshold for smooth motion. The Ultra preset is essentially unplayable at every resolution, with the highest average being 26 FPS at 1080p and only 10 FPS at 4K.

For users prioritizing frame rate over visuals, Low at 1080p is the recommended preset, as it is the only measured configuration that consistently stays above 60 FPS. For a balance of quality and performance, Medium at 1080p is the sweet spot, offering 55 FPS average with a tight min-max range of 47-63 FPS. The data suggests that Medium at 1440p is a viable fallback for users with 1440p displays who can tolerate sub-40 FPS, but the experience will be noticeably less fluid than 1080p Medium.

GPU Role

The AMD Radeon RX 570 is the dominant component in this pairing, and its specifications explain the measured performance profile. The GPU features 4 GB of GDDR5 memory on a 256-bit bus with 224.0 GB/s bandwidth, which is adequate for 1080p but becomes a constraint at higher resolutions where texture data exceeds the frame buffer capacity. The 2,048 shading units, 128 TMUs, and 32 ROPs operate at a base clock of 1168 MHz and boost to 1244 MHz, delivering 5.095 TFLOPS of FP32 compute. This level of throughput is sufficient for 1080p gaming in a 2016 title but falls short for 4K, as evidenced by the single-digit FPS at Ultra 4K.

The GPU's GCN 4.0 architecture, built on a 14 nm process at GlobalFoundries, is now several generations old, and its 5.7 billion transistors on a 232 mm² die are arranged in a configuration that prioritizes rasterization over the more advanced features found in newer architectures. The pixel rate of 39.81 GPixel/s and texture rate of 159.2 GTexel/s are the theoretical limits that govern how quickly the GPU can fill the screen with rendered geometry and apply textures — at 4K, the 8.3 million pixels per frame overwhelm these rates, resulting in the observed 14 FPS at High and 10 FPS at Ultra.

The GPU's benchmark scores place it in the 74th percentile among all GPUs, with an average benchmark score of 28,766. Its nearest rivals include the AMD Radeon RX 6800M (scoring 28,874, just 0.4% higher), the AMD Radeon R9 M295X (28,580, 0.7% lower), the AMD Radeon RX 470 (28,996, 0.8% lower), and the NVIDIA Quadro RTX 8000 (28,421, 1.2% higher). These close scores indicate that the RX 570 sits in a narrow performance band, and while it is competitive with its immediate peers, modern GPUs far exceed its capabilities. The 4 GB frame buffer is particularly limiting for Downfall at 1440p and above, where the measured FPS drops suggest memory pressure and bandwidth saturation.

Measured FPS Breakdown

At 1920x1080, the resolution where this combo performs best, the measured data shows a clear hierarchy across presets. Low settings produce 62 FPS average, Medium produces 55 FPS with a min of 47 and max of 63, High produces 37 FPS, and Ultra produces 26 FPS. The step from Low to Medium costs 7 FPS (11% reduction), while Medium to High costs 18 FPS (33% reduction), and High to Ultra costs 11 FPS (30% reduction). This non-linear scaling suggests that certain settings — likely shadow quality and post-processing — have a disproportionate impact on the RX 570's performance.

At 2560x1440, the same pattern persists but with lower absolute values. Low settings average 42 FPS, Medium averages 37 FPS with a min of 32 and max of 43, High averages 25 FPS, and Ultra averages 17 FPS. The relative performance between presets is consistent with 1080p, confirming that the GPU's compute resources scale linearly with the increased pixel count. The min FPS of 32 at Medium 1440p is notable, as it indicates that even the recommended preset experiences dips that could be noticeable in a horror game's tense moments.

At 3840x2160, the combo is effectively non-viable for smooth gameplay. Low settings average 24 FPS, Medium averages 21 FPS with a min of 18 and max of 24, High averages 14 FPS, and Ultra averages 10 FPS. The difference between Low and Medium at 4K is only 3 FPS, suggesting that the GPU is so heavily bottlenecked that preset adjustments yield diminishing returns. The 4K Medium min FPS of 18 is below the 20 FPS threshold commonly considered the minimum for interactive frame rates, making this resolution impractical for this hardware combination.

How This Combo Ranks

The combo rank of 3,716 out of 3,716 tested combinations places this pairing at the very bottom of the database. This is a definitive result: among all tested CPU-GPU pairs for Downfall, the Ryzen 5 5600GT + RX 570 is the worst performer. This ranking is consistent with the measured FPS data, which shows that even at the lowest settings and resolution, the combo barely achieves 60 FPS. The last-place ranking is driven primarily by the GPU's limitations, as the CPU's benchmark scores suggest it is capable of feeding a more powerful graphics card.

The CPU's percentile of 74 among all CPUs indicates it is a mid-range processor, with an average benchmark score of 20,733. Its nearest rivals — the Intel Core i5-12490F (20,802, 0.3% higher), Intel Xeon 6325P (20,821, 0.4% higher), Intel Core Ultra 5 125U (20,826, 0.4% higher), and AMD EPYC 7J13 (20,845, 0.5% higher) — all score within a narrow 0.5% band, showing that the 5600GT is competitive with these alternatives in general compute workloads. However, in Downfall, the GPU's 74th percentile ranking (with an average score of 28,766) is not enough to overcome the demands of the game at higher resolutions, and the combination's poor performance is a direct consequence of this mismatch.

FAQ

Q: What is the best resolution for this combo in Downfall?

A: The measured data shows that 1920x1080 is the only resolution where average FPS exceeds 60 in any preset. At 1080p Low, the combo achieves 62 FPS average, while 1440p Low drops to 42 FPS and 4K Low to 24 FPS.

Q: How does the Medium preset perform at 1080p?

A: At 1080p Medium, the combo delivers 55 FPS average with a min of 47 FPS and max of 63 FPS. This is the only preset at any resolution that maintains a minimum FPS above 45, making it the most consistent option for smooth gameplay.

Q: Is the Ultra preset playable at any resolution?

A: No. The Ultra preset averages 26 FPS at 1080p, 17 FPS at 1440p, and 10 FPS at 4K. These values are all below the 30 FPS threshold commonly considered the minimum for acceptable interactivity, making Ultra unplayable across all tested resolutions.

Q: How does the RX 570 compare to its nearest GPU rivals?

A: The RX 570's average benchmark score of 28,766 is within 1.2% of its nearest rivals: the RX 6800M (28,874, 0.4% higher), R9 M295X (28,580, 0.7% lower), RX 470 (28,996, 0.8% lower), and Quadro RTX 8000 (28,421, 1.2% higher). These differences are negligible in real-world gaming.

Q: What causes the severe FPS drop from 1080p to 4K?

A: The 4 GB GDDR5 frame buffer with 224.0 GB/s bandwidth is insufficient for 4K rendering. The data shows a 61% reduction in FPS from 1080p Low (62 FPS) to 4K Low (24 FPS), indicating that the GPU's memory capacity and bandwidth are the primary limiting factors at higher resolutions.

Q: How does the Ryzen 5 5600GT compare to its nearest CPU rivals?

A: The 5600GT scores 20,733 on average, placing it 0.3% below the Intel Core i5-12490F (20,802), 0.4% below the Intel Xeon 6325P (20,821) and Intel Core Ultra 5 125U (20,826), and 0.5% below the AMD EPYC 7J13 (20,845). These differences are within 0.5%, showing similar general performance.

CPU Role

The AMD Ryzen 5 5600GT provides 6 cores and 12 threads based on the Zen 3 architecture, with a base clock of 3.60 GHz and boost clock of 4.60 GHz. This 7 nm processor, built by TSMC with 10,700 million transistors on a 180 mm² die, offers 16 MB of L3 cache and supports dual-channel DDR4 memory with 51.2 GB/s bandwidth. In Downfall, the CPU's role is secondary to the GPU, as evidenced by the consistent FPS scaling across resolutions — if the CPU were the bottleneck, we would expect similar FPS regardless of resolution, but the data shows a clear decline as resolution increases.

The CPU's benchmark scores indicate it has sufficient headroom for this game. In Cinebench R23, it scores 17,272 multi-core and 2,438 single-core, while Geekbench shows 7,986 multi-core and 1,843 single-core. The 3DMark results reveal good scaling from 2 threads (1,794) to 16 threads (5,523), with a max threads score of 5,554. These numbers suggest the 5600GT can handle the game's CPU demands at 1080p, where the GPU is the limiting factor. However, at 4K, the CPU is underutilized, and the RX 570's 5.095 TFLOPS of FP32 compute is the performance ceiling.

The CPU's memory bandwidth of 51.2 GB/s is more than adequate for the game's data requirements, especially given that the GPU has its own dedicated 224.0 GB/s of GDDR5 bandwidth. The 5600GT's 74th percentile ranking among all CPUs, with an average benchmark score of 20,733, places it in the same performance class as several Intel and AMD server processors, as shown in its nearest rivals list. This indicates that the CPU is not the weak link in this pairing — rather, the RX 570's age and 4 GB frame buffer are what drag the combo to the bottom of the rankings. For users considering this combo, the data suggests that upgrading the GPU would yield far greater performance improvements in Downfall than overclocking or replacing the CPU.

Hardware Specifications

AMD Ryzen 5 5600GT

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600GT + AMD Radeon RX 570 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 24.0
3840x2160 Medium 21.0
3840x2160 High 14.0
3840x2160 Ultra 10.0
2560x1440 Low 42.0
2560x1440 Medium 37.0
2560x1440 High 25.0
2560x1440 Ultra 17.0
1920x1080 Low 62.0
1920x1080 Medium 55.0
1920x1080 High 37.0
1920x1080 Ultra 26.0

Downfall with Ryzen 5 5600GT + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 570 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 5 5600GT + RX 570

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