Control
This combination provides smooth gameplay with an average of 77 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 40 | 46 | 51 | 72 |
| 1440p QHD | 59 | 67 | 76 | 107 |
| 1080p Full HD | 77 | 89 | 100 | 141 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 5 5600GT + AMD Radeon RX 6700 XT, In-Depth Analysis
# Control with AMD Ryzen 5 5600GT + AMD Radeon RX 6700 XT
The AMD Ryzen 5 5600GT pairs with the AMD Radeon RX 6700 XT to deliver a 1080p experience that ranges from 77 FPS at Ultra settings to 141 FPS at Low settings in Control, with the data showing this combo sits at rank 1968 out of 3720 tested combinations. The 5600GT is a 6-core, 12-thread Zen 3 processor built on TSMC's 7 nm process, with a base clock of 3.60 GHz and a boost clock of 4.60 GHz, while the RX 6700 XT is an RDNA 2.0 part with 12 GB of GDDR6 memory on a 192-bit bus. This pairing produces a measured performance profile that is heavily influenced by resolution, with the gap between Low and Ultra settings widening as pixel count increases, which suggests the GPU becomes the dominant constraint at higher resolutions.
CPU Role
The Ryzen 5 5600GT contributes 6 physical cores and 12 threads, a configuration that aligns well with Control's Action Adventure gameplay, which typically benefits from having multiple threads available for physics, AI, and streaming tasks. The processor's 16 MB of L3 cache and 512 KB of L2 per core provide the memory hierarchy needed to feed the GPU without introducing stutter in the measured frame times. The CPU's base clock of 3.60 GHz and boost clock of 4.60 GHz represent a 27.8% frequency headroom, which matters for single-threaded workloads that drive game logic. In synthetic benchmarks, the 5600GT scores 913 in 3dmark single-thread and 5554 in 3dmark max-threads, showing a scaling efficiency that supports the thread count.
The 5600GT's 74th percentile ranking among all CPUs places it in the upper-middle tier of processors, with an average benchmark score of 20733. Its nearest rival, the Intel Core i5-12490F, scores 20802, a delta of -0.3%, meaning the 5600GT is effectively tied with that Intel part in overall CPU performance. The other nearest rivals include the Intel Xeon 6325P at 20821 (-0.4%), the Intel Core Ultra 5 125U at 20826 (-0.4%), and the AMD EPYC 7J13 at 20845 (-0.5%), all within half a percent of the 5600GT's average score. This tight clustering indicates that the CPU is not the limiting factor in most gaming scenarios, as the differences among these rivals are negligible in real-world frame rates.
The Cinebench R23 results reinforce this view: the 5600GT achieves 17272 in multicore and 2438 in single-core, yielding a multicore-to-single-core ratio of 7.1x, which is typical for a 6-core/12-thread part. In Control, the CPU's role is to maintain a consistent frame delivery, and the data shows that at 1080p Low settings, the combo reaches 141 FPS, which suggests the CPU can sustain high frame rates without becoming a bottleneck. However, the Passmark physics score of 875 and find prime numbers score of 57 indicate that the CPU's raw computational throughput is moderate, so in scenes with heavy particle effects or destructible environments, the frame rate could dip if the GPU is not already limiting.
GPU Role
The Radeon RX 6700 XT is the more influential component in this pairing for Control's visual fidelity, given the game's heavy reliance on GPU-bound effects like ray-traced reflections and volumetric lighting. The GPU's 12 GB of GDDR6 memory with a 384.0 GB/s bandwidth provides ample headroom for the game's textures and geometry, even at 4K resolutions. The memory clock runs at 2000 MHz with 16 Gbps effective transfer, and the 192-bit bus width balances capacity and throughput. The GPU's base clock of 2321 MHz, game clock of 2424 MHz, and boost clock of 2581 MHz represent a performance envelope that scales with thermal headroom.
The RX 6700 XT's 72nd percentile among all GPUs, with an average benchmark score of 27425, places it in a competitive position. Its nearest rival is the NVIDIA GeForce RTX 4070 Mobile with a score of 27435, a delta of 0%, meaning the two are statistically indistinguishable in synthetic workloads. The NVIDIA GeForce RTX 3090 scores 27565, which is -0.5% relative to the 6700 XT, so the desktop 3090 is actually 0.5% behind the 6700 XT in this benchmark dataset — a surprising result that likely reflects the specific test suite's weighting. The NVIDIA RTX PRO 4000 Blackwell scores 27135 (1.1% ahead of the 6700 XT), and the AMD Radeon Pro Vega 20 scores 27839 (-1.5%), meaning the 6700 XT sits between these professional and mobile parts.
In Control specifically, the GPU's 2560 shading units and 64 ROPs handle the game's rendering pipeline, with the 40 ray-tracing cores providing dedicated hardware for the game's optional RT effects. The 13.21 TFLOPS of FP32 compute and 413.0 GTexel/s texture rate give the 6700 XT enough raw throughput to push 4K at 40 FPS on Ultra, but the measured data shows that dropping to Low settings at 4K yields 72 FPS, a 80% improvement. This sensitivity to settings indicates that the GPU is the primary constraint at 4K, as the CPU would not cause such drastic swings. The GPU's 165.2 GPixel/s pixel rate is well-suited for the game's resolution scaling, but the 12 GB memory capacity becomes a factor at 4K, where high-resolution textures can consume significant VRAM.
Resolution Scaling
The measured FPS data reveals a clear scaling pattern across resolutions. At 1080p, the combo delivers 141 FPS on Low, 100 FPS on Medium, 89 FPS on High, and 77 FPS on Ultra — a spread of 64 FPS from Low to Ultra. At 1440p, the numbers drop to 107 FPS on Low, 76 FPS on Medium, 67 FPS on High, and 59 FPS on Ultra, a spread of 48 FPS. At 4K, the figures fall to 72 FPS on Low, 51 FPS on Medium, 46 FPS on High, and 40 FPS on Ultra, a spread of 32 FPS. The absolute FPS drops from 1080p to 4K are significant: 69 FPS on Low (141 to 72, a 51% reduction), 49 FPS on Medium (100 to 51, a 49% reduction), 43 FPS on High (89 to 46, a 48% reduction), and 37 FPS on Ultra (77 to 40, a 48% reduction).
These near-uniform percentage drops across settings indicate that the scaling is resolution-driven rather than settings-driven. The fact that Low settings at 4K (72 FPS) exceed Ultra settings at 1080p (77 FPS) by only 5 FPS suggests that the GPU is the limiting component at 4K, while at 1080p the CPU has more headroom to feed frames. The 1440p Medium setting (76 FPS) is essentially identical to 1080p Ultra (77 FPS), which means the user can trade resolution for quality without losing frame rate. The data implies that the combo is balanced at 1440p, where the CPU and GPU are both utilized effectively, whereas at 1080p the GPU has excess capacity and at 4K the GPU is saturated.
The Medium settings at each resolution provide the only min/max FPS data in the pack: at 1080p, the range is 85 to 115 FPS; at 1440p, it's 65 to 87 FPS; and at 4K, it's 44 to 59 FPS. The 1080p Medium range shows a 30 FPS fluctuation, which is 26% of the average, indicating that some scenes are more demanding than others. The 4K Medium range of 44 to 59 FPS shows a 15 FPS fluctuation, which is 29% of the average, suggesting that the GPU's frame pacing becomes less consistent at higher resolutions. This variance is important for players who prefer smooth gameplay over peak frame rates.
FAQ
Q: Is the Ryzen 5 5600GT strong enough for Control's CPU demands?
A: Yes, the 6-core/12-thread CPU with a 74th percentile ranking (avg score 20733) is more than sufficient. The 1080p Low result of 141 FPS demonstrates that the CPU can drive high frame rates, and its nearest rival, the Intel Core i5-12490F, is only 0.3% faster in average score, so there is no meaningful CPU bottleneck in Control.
Q: How much VRAM does the RX 6700 XT have, and is it enough for 4K?
A: The GPU has 12 GB of GDDR6 memory on a 192-bit bus with 384.0 GB/s bandwidth. At 4K Ultra, the combo achieves 40 FPS, which indicates the memory capacity is adequate for the game's highest settings, though the frame rate is low. The 4K Low result of 72 FPS shows that reducing settings can improve performance without VRAM-related issues.
Q: What is the best resolution for this combo in Control?
A: The data suggests 1440p is the sweet spot. At 1440p High, the combo delivers 67 FPS, which is playable, and at 1440p Medium, it hits 76 FPS with a min of 65 FPS, providing a smooth experience. At 1080p, the frame rates are higher (89 FPS on High), but the GPU has unused headroom, while at 4K, the frame rates drop below 50 FPS on High and Ultra.
Q: How does the RX 6700 XT compare to the RTX 3090 in Control?
A: The benchmark data shows the RX 6700 XT has an average score of 27425, while the RTX 3090 scores 27565, which is -0.5% relative to the 6700 XT. This means the 6700 XT is actually 0.5% ahead of the RTX 3090 in the Passmark GPU tests, though this does not account for game-specific optimizations or driver differences in Control.
Q: Does the combo maintain consistent frame times in Control?
A: The only min/max data available is at Medium settings. At 1080p, the range is 85 to 115 FPS (average 100), at 1440p it's 65 to 87 FPS (average 76), and at 4K it's 44 to 59 FPS (average 51). The variance is roughly 26-29% of the average, which is typical for a game with dynamic scenes, but not ideal for competitive play.
Q: What is the combo's overall rank among tested systems?
A: The combo ranks 1968 out of 3720 tested combinations, placing it in the 53rd percentile of all combos tested. This ranking reflects a mid-pack position, meaning there are many systems that perform better, but also many that perform worse, and the ranking is influenced by both CPU and GPU contributions.
How This Combo Ranks
The combo ranks 1968 out of 3720 tested combinations, which places it slightly above the median of all tested systems. This rank of 1968 means that 52.9% of tested combos perform better in Control, while 47.1% perform worse. The rank is a composite measure that accounts for both the CPU and GPU contributions, and given that the CPU ranks in the 74th percentile and the GPU in the 72nd percentile, the combo's overall rank is slightly lower than either component's individual percentile. This suggests that the pairing is not perfectly optimized — either the CPU is holding back the GPU at lower resolutions, or the GPU is limiting at higher resolutions.
The rank's position relative to the component percentiles indicates that the combo's performance is constrained by the interaction between the two parts. At 1080p, the CPU's 74th percentile ranking is sufficient to feed the GPU, but the GPU's 72nd percentile means the frame rates are not as high as they could be with a faster GPU. At 4K, the GPU becomes the limiting factor, and the CPU's headroom is wasted. The rank of 1968 suggests that this combo is a balanced mid-range option, but not a top-tier performer. The data shows that the combo's best performance is at 1080p Low (141 FPS) and its worst at 4K Ultra (40 FPS), which represents a 3.5x difference in frame rate across the tested configurations.
Settings Recommendations
The measured FPS data provides clear guidance on which settings preset offers the best experience. At 1080p, the High preset delivers 89 FPS, which is above the 60 FPS threshold for smooth gameplay, and the Medium preset delivers 100 FPS with a minimum of 85 FPS. The Ultra preset drops to 77 FPS, which is still playable, but the 12 FPS improvement from Ultra to High (77 to 89 FPS) comes with a significant visual quality reduction. For most users, the High preset at 1080p offers the best balance of visual fidelity and frame rate, as the 89 FPS average is smooth and the visual quality is close to Ultra.
At 1440p, the High preset delivers 67 FPS, which is playable but not ideal for fast-paced action. The Medium preset at 1440p delivers 76 FPS with a minimum of 65 FPS, which provides a more consistent experience. The Ultra preset at 1440p drops to 59 FPS, which is below the 60 FPS threshold, so Medium is the recommended preset for 1440p. At 4K, the High preset delivers 46 FPS, which is below the smoothness threshold, and the Medium preset delivers 51 FPS with a minimum of 44 FPS, which is borderline. The Low preset at 4K delivers 72 FPS, which is smooth but sacrifices visual quality. For 4K, the Low preset is the only option that maintains a playable frame rate, suggesting that users with 4K displays should either reduce resolution or accept lower visual settings.
The data indicates that the Medium preset provides the most consistent performance across all resolutions, with the only min/max data available showing that Medium has the smallest frame time variance relative to its average. The Medium preset at 1080p (100 FPS), 1440p (76 FPS), and 4K (51 FPS) all exceed the 50 FPS minimum threshold for playability, while the High preset at 4K (46 FPS) and Ultra at 4K (40 FPS) fall below it. Therefore, the Medium preset is the recommended default for this combo, with High at 1080p being the best option for users who prioritize visual quality over frame rate.
Measured FPS Breakdown
At 1920x1080, the measured FPS values are: Low at 141 FPS average, Medium at 100 FPS average with a minimum of 85 FPS and maximum of 115 FPS, High at 89 FPS average, and Ultra at 77 FPS average. The 1080p results show that the combo can exceed 140 FPS at Low settings, which is ideal for high-refresh-rate monitors, and the drop from Low to Ultra is 64 FPS (141 to 77), representing a 45.4% reduction in frame rate. The Medium preset at 1080p has a 30 FPS range between min and max, indicating that the game's performance varies considerably depending on the scene.
At 2560x1440, the measured FPS values are: Low at 107 FPS average, Medium at 76 FPS average with a minimum of 65 FPS and maximum of 87 FPS, High at 67 FPS average, and Ultra at 59 FPS average. The 1440p results show that the combo maintains above 60 FPS at Low, Medium, and High settings, but drops below 60 FPS at Ultra. The drop from Low to Ultra at 1440p is 48 FPS (107 to 59), representing a 44.9% reduction, which is nearly identical to the 1080p percentage reduction. The Medium preset at 1440p has a 22 FPS range between min and max, which is a smaller variance than at 1080p, suggesting that the GPU's frame pacing is more consistent at this resolution.
At 3840x2160, the measured FPS values are: Low at 72 FPS average, Medium at 51 FPS average with a minimum of 44 FPS and maximum of 59 FPS, High at 46 FPS average, and Ultra at 40 FPS average. The 4K results show that the combo only exceeds 60 FPS at Low settings, and the Medium preset has a 15 FPS range between min and max, which is the smallest absolute variance across all resolutions. The drop from Low to Ultra at 4K is 32 FPS (72 to 40), representing a 44.4% reduction, which is consistent with the other resolutions. The 4K Medium preset's minimum of 44 FPS is below the 50 FPS threshold for smooth gameplay, indicating that 4K gaming with this combo requires Low settings for a consistently smooth experience.
Hardware Specifications
AMD Ryzen 5 5600GT
AMD Radeon RX 6700 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + AMD Radeon RX 6700 XT in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 72.0 |
| 3840x2160 | Medium | 51.0 |
| 3840x2160 | High | 46.0 |
| 3840x2160 | Ultra | 40.0 |
| 2560x1440 | Low | 107.0 |
| 2560x1440 | Medium | 76.0 |
| 2560x1440 | High | 67.0 |
| 2560x1440 | Ultra | 59.0 |
| 1920x1080 | Low | 141.0 |
| 1920x1080 | Medium | 100.0 |
| 1920x1080 | High | 89.0 |
| 1920x1080 | Ultra | 77.0 |
Control with Ryzen 5 5600GT + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RX 6700 XT + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 5 5600GT + RX 6700 XT
Explore FPS benchmarks for other games using this same hardware combination.