Doom
This combination delivers exceptional performance with an average of 123 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 49 | 59 | 70 | 81 |
| 1440p QHD | 90 | 110 | 130 | 149 |
| 1080p Full HD | 138 | 169 | 200 | 230 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 5600GT + AMD Radeon RX 6700 XT, In-Depth Analysis
Resolution Scaling
The measured FPS data for Doom with the AMD Ryzen 5 5600GT and AMD Radeon RX 6700 XT shows a clear progression as resolution increases. At 1920x1080 with Low settings, the combo averages 230 FPS. Moving to 2560x1440 Low drops that to 149 FPS, a reduction of roughly 35%. At 3840x2160 Low, the average falls to 81 FPS, which is about 46% lower than the 1440p result and 65% lower than the 1080p result. This scaling pattern indicates that the GPU becomes the primary limiting factor as pixel count rises, since the CPU's workload does not scale with resolution in the same way.
The gap between Low and Ultra settings widens dramatically at higher resolutions. At 1080p, the spread from Low (230 FPS) to Ultra (138 FPS) is 92 FPS. At 1440p, the spread from Low (149 FPS) to Ultra (90 FPS) is 59 FPS. At 4K, the spread from Low (81 FPS) to Ultra (49 FPS) is only 32 FPS. This compression of the settings delta at higher resolutions is a classic sign that the GPU is fully saturated — the graphics card's compute and memory bandwidth are the limiting factors, and additional visual detail cannot be rendered without a more powerful GPU.
The 4K Medium preset yields 70 FPS average with a minimum of 60 FPS and maximum of 81 FPS. The 4K High preset delivers 59 FPS average, while 4K Ultra drops to 49 FPS. These numbers show that even with a capable high-end GPU from the Radeon RX 6000 series, 4K Ultra is not playable at smooth frame rates for this game, whereas 4K Medium is borderline playable and 4K Low is comfortable.
For 1440p, the Medium preset (130 FPS) sits well above the 60 FPS threshold, with a minimum of 110 FPS and maximum of 149 FPS. The High preset at 1440p (110 FPS) is also very smooth, while Ultra (90 FPS) remains playable. At 1080p, all presets exceed 138 FPS, with Low reaching 230 FPS, Medium at 200 FPS (minimum 170, maximum 230), and High at 169 FPS. This makes 1080p the most forgiving resolution for this combo, with no preset falling below 138 FPS.
GPU Role
The AMD Radeon RX 6700 XT is a RDNA 2.0 architecture GPU with 12 GB of GDDR6 memory on a 192-bit bus, yielding 384.0 GB/s of memory bandwidth. Its base clock is 2321 MHz, boost clock is 2581 MHz, and game clock is 2424 MHz. The GPU has 2560 shading units, 160 texture mapping units, and 64 render output units. It also includes 40 RT cores. The card's FP32 performance is 13.21 TFLOPS, and its pixel rate is 165.2 GPixel/s with a texture rate of 413.0 GTexel/s.
The GPU's memory bandwidth of 384.0 GB/s is substantial, and the 12 GB VRAM is more than sufficient for Doom at any resolution and preset tested here. The measured FPS data shows that the RX 6700 XT is the dominant component in this pairing, particularly at higher resolutions. At 4K, the difference between Low (81 FPS) and Medium (70 FPS) is 11 FPS, while the difference between Medium and High (59 FPS) is another 11 FPS. This gradual decline indicates that the GPU's compute and memory bandwidth are being progressively taxed by the increased visual complexity of each preset.
The GPU's nearest rivals in the benchmark database include the NVIDIA GeForce RTX 4070 Mobile with an average score of 27435 (0% delta), the NVIDIA GeForce RTX 3090 with 27565 (-0.5% delta), the NVIDIA RTX PRO 4000 Blackwell with 27135 (1.1% delta), and the AMD Radeon Pro Vega 20 with 27839 (-1.5% delta). The RX 6700 XT's average benchmark score is 27425, placing it in the 72nd percentile among all GPUs. This data confirms that the RX 6700 XT is a mid-to-high-tier GPU, competitive with some of NVIDIA's older flagship cards in synthetic tests, but not a top-tier model.
CPU Role
The AMD Ryzen 5 5600GT is a 6-core, 12-thread processor from the 5000 series, based on the Zen 3 architecture (Cezanne codename). It has a base clock of 3.60 GHz and a boost clock of 4.60 GHz, with a TDP of 65 W. The CPU supports DDR4 memory in dual-channel mode with 51.2 GB/s of memory bandwidth. It has a 16 MB L3 cache, with 64 KB L1 per core and 512 KB L2 per core. The process node is 7 nm, with 10,700 million transistors on a 180 mm² die.
In terms of synthetic benchmarks, the 5600GT scores 913 in 3dmark single-thread, 1794 in 3dmark 2-threads, 3446 in 4-threads, 4968 in 8-threads, and 5554 in max-threads. Its cinebench scores include 245 in R15 single-core, 1023 in R20 single-core, and 2438 in R23 single-core. The geekbench single-core score is 1843, and the multi-core score is 7986. The passmark single-thread score is 3348, and the passmark multi-thread score is 20325. These numbers indicate a solid modern CPU with strong single-thread performance, which is relevant for a game like Doom that relies heavily on single-thread performance for frame pacing.
The CPU's role in this combo is to feed the GPU with enough data to keep it working at its limits. At 1080p, the CPU is less stressed because the GPU can render frames quickly, so the CPU's single-thread strength is the key factor. The 5600GT's single-thread scores (3dmark single-thread of 913, geekbench single-core of 1843) are good, and this translates to the high FPS at 1080p across all presets. However, at 4K, the CPU is far less a bottleneck, as the GPU's rendering time dominates the frame time. This is evident because the FPS differences between CPU-heavy presets (Low vs Medium) are relatively small at 4K compared to 1080p.
Looking at the nearest rivals for the CPU, the Intel Core i5-12490F has an average score of 20802 (delta -0.3%), the Intel Xeon 6325P scores 20821 (-0.4%), the Intel Core Ultra 5 125U scores 20826 (-0.4%), and the AMD EPYC 7J13 scores 20845 (-0.5%). The 5600GT's average score is 20733, placing it in the 74th percentile among all CPUs. This is a strong result, but the delta of -0.3% against the i5-12490F shows that the 5600GT is essentially equivalent in synthetic multi-core performance, though the i5-12490F is a different architecture.
How This Combo Ranks
In the database, this specific combination of AMD Ryzen 5 5600GT and AMD Radeon RX 6700 XT ranks 1951 out of 3712 tested combos for Doom. This puts it in the 52nd percentile of all tested combos (calculated as 1 - 1951/3712). This is a mid-range ranking, which is expected given the components' performance levels. The GPU is in the 72nd percentile, and the CPU is in the 74th percentile, but the overall combo rank is lower because of how the two interact in this specific title.
The combo's rank indicates that while both components are capable, they are not top-tier, and there are many combinations of higher-end CPUs and GPUs that outperform it. The rank is 1951, which is out of a total of 3712 tested combinations. This means there are 1760 combos that rank higher, and 1761 that rank lower, so this pairing is right in the middle of the pack. Given that the game is a 2016 title with a well-optimized engine, this mid-range ranking is not surprising — the game is not extremely demanding by modern standards, but it still requires a decent GPU for high refresh rates.
Measured FPS Breakdown
At 1920x1080 with Low settings, the average FPS is 230, with no reported minimum or maximum. This is the highest FPS recorded in the entire dataset, indicating that this combo can easily drive a 240Hz display at 1080p with minimal settings. Medium settings at 1080p average 200 FPS, with a minimum of 170 and maximum of 230. The High preset averages 169 FPS, and the Ultra preset drops to 138 FPS. All 1080p presets are well above 100 FPS, so the game is always smooth at this resolution.
At 2560x1440, the Low preset averages 149 FPS, which is still high. Medium averages 130 FPS (min 110, max 149). High averages 110 FPS, and Ultra averages 90 FPS. The 1440p results show that the combo can handle high refresh rates even at the more demanding presets. The Ultra preset at 90 FPS is still above 60 FPS, so it provides a good experience for competitive or single-player play.
At 3840x2160, the FPS numbers drop significantly. Low averages 81 FPS, Medium averages 70 FPS (min 60, max 81), High averages 59 FPS, and Ultra averages 49 FPS. The Medium preset at 4K is the only one with a minimum of 60 FPS, which is the standard threshold for smooth play. High and Ultra are below 60 FPS, which means they will show stuttering or noticeable frame pacing issues. The Low preset at 81 FPS is playable, but the visual quality is far from ideal.
FAQ
Q: What is the highest FPS recorded for this combo in Doom?
A: The highest average FPS is 230, achieved at 1920x1080 with Low settings.
Q: At which resolution and settings does the combo reach at least 60 FPS average?
A: All presets at 1080p and 1440p reach above 60 FPS, and at 4K, the Low preset (81 FPS) and Medium preset (70 FPS) exceed 60 FPS. High at 4K averages 59 FPS, just below, and Ultra averages 49 FPS.
Q: What is the minimum FPS recorded at 2560x1440 Medium?
A: The minimum FPS is 110, with an average of 130 and a maximum of 149.
Q: How does the combo rank in Doom among all tested combinations?
A: It is ranked 1951 out of 3712 combos, putting it in the 52nd percentile.
Q: What is the GPU's memory bandwidth and size?
A: The GPU has 12 GB of GDDR6 memory with a 384.0 GB/s memory bandwidth, on a 192-bit bus.
Q: What is the CPU's single-thread score in 3dmark?
A: The CPU scores 913 in 3dmark single-thread, and 3348 in passmark single-thread.
Settings Recommendations
The measured data shows that for the best experience, the Ultra preset is only viable at 1080p (138 FPS) and 1440p (90 FPS). At 4K, Ultra drops to 49 FPS, which is too low for smooth play. For 4K, the Medium preset (70 FPS) is the best choice because it maintains a minimum of 60 FPS and averages 70 FPS. The Low preset at 4K (81 FPS) is also playable, but it sacrifices visual quality.
For users with a 1440p monitor, the Ultra preset is recommended because it yields 90 FPS average, and the High preset offers 110 FPS, which is even smoother. The Medium preset on 1440p (130 FPS) is also a good option if you want to push frame rates higher. At 1080p, the Ultra preset is the best visual choice, since it still delivers 138 FPS. If you have a 240Hz display, the Low preset (230 FPS) will be the only way to hit that refresh rate, but the Medium (200 FPS) and High (169 FPS) are also close to that threshold.
Overall, the data shows that this combo is best suited for 1080p and 1440p, with 4K being a stretch. The ideal settings are Medium at 4K, High at 1440p, and Ultra at 1080p, depending on the refresh rate of your monitor. The combo's performance is solid, but not for 4K ultra settings, which require a more powerful GPU.
Hardware Specifications
AMD Ryzen 5 5600GT
AMD Radeon RX 6700 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + AMD Radeon RX 6700 XT in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 81.0 |
| 3840x2160 | Medium | 70.0 |
| 3840x2160 | High | 59.0 |
| 3840x2160 | Ultra | 49.0 |
| 2560x1440 | Low | 149.0 |
| 2560x1440 | Medium | 130.0 |
| 2560x1440 | High | 110.0 |
| 2560x1440 | Ultra | 90.0 |
| 1920x1080 | Low | 230.0 |
| 1920x1080 | Medium | 200.0 |
| 1920x1080 | High | 169.0 |
| 1920x1080 | Ultra | 138.0 |
Doom with Ryzen 5 5600GT + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RX 6700 XT + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 5 5600GT + RX 6700 XT
Explore FPS benchmarks for other games using this same hardware combination.