Downfall
This combination delivers exceptional performance with an average of 154 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 57 | 91 | 108 | 129 |
| 1440p QHD | 91 | 139 | 170 | 211 |
| 1080p Full HD | 122 | 200 | 242 | 295 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 5 5600G + AMD Radeon RX 9070, In-Depth Analysis
Resolution Scaling
The measured frame rates for Downfall with the AMD Ryzen 5 5600G and AMD Radeon RX 9070 show a clear pattern of scaling as resolution increases. At 1920x1080 with Low settings, the combo delivers 294.7 FPS. Moving to 2560x1440 Low drops this to 210.9 FPS, a reduction of roughly 28%. Stepping up to 3840x2160 Low yields 128.8 FPS, which is about 39% lower than the 1440p result and 56% lower than the 1080p figure. The frame rate halving from 1080p to 4K at Low settings suggests the GPU is the primary scaling component, but the CPU still has enough headroom to keep the pipeline fed at all tested resolutions.
The High preset tells a similar story with smaller absolute numbers. At 1080p High, the combo reaches 199.6 FPS. At 1440p High, it falls to 139.4 FPS, a 30% decline. At 4K High, the average is 91.1 FPS, which is 35% lower than 1440p and 54% lower than 1080p. The consistent percentage drop between each resolution step indicates that the RX 9070's rendering load scales predictably with pixel count, and the Ryzen 5 5600G's six cores and twelve threads are not introducing a bottleneck at these frame rates.
Ultra settings reveal the steepest scaling curve. At 1080p Ultra, the combo produces 122.3 FPS. At 1440p Ultra, it drops to 90.8 FPS, a 26% reduction. At 4K Ultra, the average falls to 56.6 FPS, which is 38% lower than 1440p and 54% lower than 1080p. The 4K Ultra result is the only measured configuration that dips below the 60 FPS threshold, indicating that the most demanding settings at the highest resolution push the GPU to its limit. The fact that 1080p Ultra still exceeds 120 FPS shows that the CPU is capable of driving high frame rates even when the GPU is heavily loaded.
The scaling behavior across all settings points to the GPU as the limiting component at 4K, particularly under Ultra. At 1080p, even the highest preset leaves enough GPU headroom to exceed 120 FPS, which means the CPU's single-thread performance is sufficient for this horror title. The Ryzen 5 5600G's boost clock of 4.40 GHz and its 3DMark single-thread score of 872 support this interpretation. The deltaPct values from the CPU's nearest rivals are all within 0.3% of one another, so the 5600G sits in a tightly clustered performance band that does not constrain the RX 9070 in this game.
GPU Role
The AMD Radeon RX 9070 brings substantial resources to Downfall, starting with 16 GB of GDDR6 memory on a 256-bit bus. The memory bandwidth of 644.6 GB/s is more than enough for a 2016 horror game, even at 4K with high-resolution textures. The GPU's boost clock of 2520 MHz and game clock of 2070 MHz provide the raw throughput needed to maintain high frame rates across all tested presets. The 3584 shading units and 128 ROPs handle the game's rendering demands without showing signs of memory capacity pressure, as evidenced by the smooth scaling from Low to Ultra at each resolution.
The RX 9070's benchmark scores reinforce its positioning. Its 3DMark Steel Nomad DX12 score of 6290 and Passmark G3D score of 25381 place it in the 79th percentile among all GPUs. The nearest rivals, including the NVIDIA A2 with a deltaPct of -0.2% and the NVIDIA Quadro GV100 with a deltaPct of 0.3%, sit within a fraction of a percent of the RX 9070's average benchmark score of 34780. This tight clustering means the RX 9070 is not an outlier in either direction; it delivers performance that is competitive with those specific accelerators, though those products target different market segments.
In Downfall specifically, the GPU's role shifts depending on resolution and settings. At 1080p Low, the combo hits 294.7 FPS, which likely exceeds the display refresh rate of most monitors. At 4K Ultra, the 56.6 FPS result shows the GPU becoming the definitive bottleneck, as the pixel shader workload overwhelms the ROP throughput. The transition from Medium to High at 4K costs 16.8 FPS (from 107.9 to 91.1), while the transition from High to Ultra costs 34.5 FPS (from 91.1 to 56.6). The disproportionate drop at Ultra suggests that the preset introduces effects that heavily tax the GPU's compute units, likely related to the horror game's lighting and shadow systems.
The VRAM allocation never appears to be a limiting factor. The RX 9070's 16 GB capacity is well above what a game from 2016 requires, even at 4K with Ultra settings. The game's release date of 2016-02-28 means its texture budgets were designed for GPUs with far less memory, so the RX 9070 has ample headroom. The memory clock of 2518 MHz (20.1 Gbps effective) combined with the 256-bit bus yields the 644.6 GB/s bandwidth that keeps texture streaming smooth even in the most demanding scenes.
FAQ
Q: Does the AMD Ryzen 5 5600G bottleneck the RX 9070 in Downfall?
A: No. The measured frame rates scale predictably with resolution, and at 1080p Low the combo reaches 294.7 FPS. The CPU's 3DMark single-thread score of 872 and its percentile rank of 78 among all CPUs indicate it has enough processing power to feed the GPU without becoming the limiting factor.
Q: What is the best resolution for this combo in Downfall?
A: At 2560x1440, all four settings presets deliver playable frame rates, with Ultra at 90.8 FPS and Low at 210.9 FPS. This resolution offers a balance between visual fidelity and performance, as 4K Ultra drops to 56.6 FPS, which falls below the 60 FPS threshold.
Q: How much performance is lost when going from 1080p to 4K?
A: The loss is consistent across presets. At Low, the drop is from 294.7 to 128.8 FPS, a 56% reduction. At High, it drops from 199.6 to 91.1 FPS, a 54% reduction. At Ultra, it falls from 122.3 to 56.6 FPS, also a 54% reduction.
Q: Is the RX 9070's 16 GB VRAM sufficient for this game?
A: Yes. Downfall was released in 2016, so its texture and geometry demands are modest by modern standards. The 16 GB GDDR6 memory with 644.6 GB/s bandwidth is far more than the game requires, and no measured result suggests memory capacity or bandwidth constraints.
Q: How does the RX 9070 compare to its nearest rival GPUs?
A: The RX 9070's average benchmark score is 34780. The NVIDIA A2 scores 34866, which is 0.2% higher, and the NVIDIA Quadro GV100 scores 34677, which is 0.3% lower. The AMD Radeon HD 7970 and Radeon PRO W6400 are 0.7% and 0.8% lower, respectively.
Q: What causes the large frame rate drop between High and Ultra at 4K?
A: The 4K Ultra preset produces 56.6 FPS, while 4K High produces 91.1 FPS, a difference of 34.5 FPS. This suggests the Ultra preset enables effects that disproportionately increase GPU load, likely related to advanced lighting or post-processing that taxes the RX 9070's 3584 shading units.
How This Combo Ranks
The combination of the AMD Ryzen 5 5600G and AMD Radeon RX 9070 ranks 559th out of 1741 tested combos in Downfall. This places it in the upper third of all configurations in the database, which is notable given that the CPU is a 2021 mid-range part paired with a 2025 GPU. The rank of 559 out of 1741 means roughly 68% of tested combos perform worse in this game, while 32% perform better. The data indicates that this pairing is well-balanced for Downfall, as the CPU does not excessively hold back the GPU at most settings.
The CPU's nearest rivals help contextualize its contribution. The Intel Core i7-11600H has an average benchmark score of 19949, which is 0.2% lower than the Ryzen 5 5600G's score of 19983. The Intel Core i7-11800H and AMD EPYC 7713P both score 20024, which is 0.2% higher. The AMD Ryzen Threadripper PRO 5995WX scores 19928, which is 0.3% lower. These deltas are all within a fraction of a percent, meaning the 5600G's compute performance is effectively equivalent to those processors in synthetic benchmarks, even though the Threadripper and EPYC parts have far more cores for other workloads.
The GPU's nearest rivals show a similar pattern. The RX 9070's average score of 34780 is bracketed by the NVIDIA A2 at 34866 (-0.2%) and the NVIDIA Quadro GV100 at 34677 (+0.3%). The AMD Radeon HD 7970 at 34541 (+0.7%) and Radeon PRO W6400 at 34511 (+0.8%) are slightly behind. These small percentage differences suggest that the RX 9070 delivers consistent performance that is neither exceptional nor deficient relative to its direct competitors, which is reflected in its 79th percentile ranking among all GPUs.
The combo rank of 559 out of 1741 is likely driven by the CPU's position. The 5600G sits in the 78th percentile among all CPUs, which is slightly below the GPU's 79th percentile. This near-match in percentile rankings indicates that neither component is dramatically more capable than the other, creating a balanced platform for Downfall. The measured FPS data supports this, as no configuration shows signs of a severe bottleneck that would push the combo rank significantly lower.
Settings Recommendations
Based on the measured FPS values, the Medium preset offers the best balance of visual quality and performance across all resolutions. At 1080p Medium, the combo delivers 241.5 FPS, which is more than enough for high-refresh-rate displays. At 1440p Medium, it produces 169.7 FPS, still well above the 144 Hz threshold for most gaming monitors. Even at 4K Medium, the average of 107.9 FPS provides a smooth experience without needing to compromise on resolution.
The High preset is a viable alternative for users who prioritize visual fidelity over raw frame rates. At 1080p High, the combo reaches 199.6 FPS, and at 1440p High it maintains 139.4 FPS. The 4K High result of 91.1 FPS is still comfortably above 60 FPS, making this preset suitable for 4K displays that support adaptive sync. The jump from Medium to High costs roughly 42 FPS at 1080p, 30 FPS at 1440p, and 17 FPS at 4K, which is a reasonable trade-off for improved graphics.
The Ultra preset is only recommended for 1080p or 1440p displays. At 1080p Ultra, the combo produces 122.3 FPS, and at 1440p Ultra it drops to 90.8 FPS. Both are playable, but the 4K Ultra result of 56.6 FPS falls below the 60 FPS standard and may introduce noticeable stutter on fixed-refresh-rate displays. For 4K users, dropping to High instead of Ultra yields a 61% frame rate improvement (from 56.6 to 91.1 FPS) with what is likely a modest visual difference in a horror game that relies on atmosphere rather than high-detail textures.
The Low preset is unnecessary for this combo in most scenarios. Even at 4K Low, the average of 128.8 FPS exceeds what most displays can show. The only reason to use Low would be to maximize frame rates for competitive play or to reduce GPU load in scenes with heavy particle effects, but Downfall is a single-player horror title where visual immersion is more important than raw frame counts.
Measured FPS Breakdown
At 1920x1080, the combo delivers its highest frame rates across all presets. Low settings produce 294.7 FPS, Medium produces 241.5 FPS, High produces 199.6 FPS, and Ultra produces 122.3 FPS. The progression from Low to Ultra shows a consistent step-down of roughly 53 FPS per preset level, with the largest single drop occurring between High and Ultra at 77.3 FPS. This indicates that the Ultra preset introduces rendering features that disproportionately tax the GPU at 1080p.
At 2560x1440, the frame rates remain high but show the expected reduction from 1080p. Low produces 210.9 FPS, Medium produces 169.7 FPS, High produces 139.4 FPS, and Ultra produces 90.8 FPS. The delta between Low and Medium is 41.2 FPS, between Medium and High is 30.3 FPS, and between High and Ultra is 48.6 FPS. The Ultra preset again shows the largest step, confirming that its additional effects have a consistent impact regardless of resolution.
At 3840x2160, the frame rates drop to their lowest measured values. Low produces 128.8 FPS, Medium produces 107.9 FPS, High produces 91.1 FPS, and Ultra produces 56.6 FPS. The deltas here are 20.9 FPS between Low and Medium, 16.8 FPS between Medium and High, and 34.5 FPS between High and Ultra. The Ultra preset's impact is relatively smaller in absolute terms at 4K because the GPU is already heavily loaded, but the percentage drop from High to Ultra is 37.9%, which is the largest relative penalty of any preset transition in the measured data.
Comparing the same preset across resolutions, the scaling factors are consistent. For Low, 1080p to 1440p reduces FPS by 28.4%, and 1440p to 4K reduces it by 38.9%. For High, the reductions are 30.2% and 34.6% respectively. For Ultra, the reductions are 25.8% and 37.7%. The consistency of these percentages across presets suggests that the frame rate scaling is primarily driven by pixel count rather than preset-specific effects, with the exception of the Ultra preset's additional GPU load. The measured data covers all combinations of four resolutions and four settings presets, providing a complete picture of this combo's performance envelope in Downfall.
Hardware Specifications
AMD Ryzen 5 5600G
AMD Radeon RX 9070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600G + AMD Radeon RX 9070 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 128.8 |
| 3840x2160 | Medium | 107.9 |
| 3840x2160 | High | 91.1 |
| 3840x2160 | Ultra | 56.6 |
| 2560x1440 | Low | 210.9 |
| 2560x1440 | Medium | 169.7 |
| 2560x1440 | High | 139.4 |
| 2560x1440 | Ultra | 90.8 |
| 1920x1080 | Low | 294.7 |
| 1920x1080 | Medium | 241.5 |
| 1920x1080 | High | 199.6 |
| 1920x1080 | Ultra | 122.3 |
Downfall with Ryzen 5 5600G + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RX 9070 + Other CPUs
See how Downfall performs with the same GPU but different processors.
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