Doom
This combination provides smooth gameplay with an average of 113 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 45 | 55 | 65 | 74 |
| 1440p QHD | 82 | 101 | 119 | 137 |
| 1080p Full HD | 127 | 156 | 184 | 212 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 7 9700F + NVIDIA GeForce RTX 2070 SUPER, In-Depth Analysis
The AMD Ryzen 7 9700F and NVIDIA GeForce RTX 2070 SUPER combination delivers a thoroughly playable experience in Doom, with performance scaling predictably across resolutions and settings. The data shows a system that is firmly GPU-limited at higher resolutions, while the 8-core processor provides ample headroom for the game’s demanding scenes.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 7 9700F is an 8-core, 16-thread processor based on the Zen 5 architecture, codenamed Granite Ridge. It operates on the AMD Socket AM5 platform and is manufactured on a 4 nm process at TSMC. The CPU has a base clock of 3.80 GHz and a boost clock of 5.50 GHz, with a 65 W TDP. Its cache hierarchy includes 80 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3 cache. The processor supports DDR5 memory in a dual-channel configuration, providing 89.6 GB/s of memory bandwidth.
In the context of Doom, the CPU’s role is to feed the GPU with draw calls and physics calculations. The benchmark results show that the Ryzen 7 9700F is not a bottleneck at any tested configuration. The PassMark multi-thread score of 36,470 and single-thread score of 4,691 indicate strong per-core performance, which is crucial for a game engine that relies heavily on single-threaded tasks for frame rendering. The processor’s 94th percentile ranking among all CPUs places it well above the median, and its nearest rivals in aggregate benchmark score include the AMD Ryzen 9 7940HX at 69,875 (0.2% higher), the Intel Core i7-14700KF at 70,163 (0.2% lower), the AMD Ryzen 9 7950X at 69,515 (0.7% higher), and the Intel Core i7-14700K at 69,355 (0.9% higher). These delta percentages are negligible, suggesting that the 9700F’s compute throughput is on par with those high-end parts, even if the game itself does not fully stress the CPU.
The measured FPS data supports this interpretation. At 1080p with Low settings, the combo achieves 212 FPS average, which is far beyond the refresh rate of most displays. Even at 4K Ultra, where the GPU is clearly the limiting factor, the CPU does not cause frame drops that would indicate a bottleneck. The minimum FPS values are only recorded for Medium settings at each resolution, with 157 FPS at 1080p, 101 FPS at 1440p, and 55 FPS at 4K. The absence of min FPS data for other settings suggests that frame pacing is consistent enough that the benchmark did not flag significant dips.
The CPU’s 16 threads are more than sufficient for Doom, which was released in 2016 and does not scale linearly beyond a handful of cores. The high boost clock of 5.50 GHz ensures that the few threads that do the heavy lifting in the game’s render loop are executed as quickly as possible. The PassMark physics score of 2,122 and integer math score of 120,788 further confirm that the processor handles the game’s computational load with ease. In practical terms, the Ryzen 7 9700F provides a solid foundation for the RTX 2070 SUPER, allowing the GPU to operate at its full potential without being starved of data.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 2070 SUPER is a Turing-architecture GPU based on the TU104 chip, manufactured on a 12 nm process at TSMC. It features 2,560 shading units, 160 texture mapping units, and 64 raster operation units, along with 40 ray tracing cores and 320 tensor cores. The GPU has a base clock of 1605 MHz and a boost clock of 1770 MHz, with memory running at 1750 MHz (14 Gbps effective). It is equipped with 8 GB of GDDR6 memory on a 256-bit bus, providing 448.0 GB/s of memory bandwidth. The card’s pixel rate is 113.3 GPixel/s and its texture rate is 283.2 GTexel/s, with FP32 performance rated at 9.062 TFLOPS.
In Doom, the GPU is the primary driver of frame rate, especially as resolution increases. The 8 GB VRAM capacity is sufficient for the game’s textures at all settings, even at 4K Ultra, where the GPU’s compute capabilities are pushed to their limits. The PassMark G3D score of 18,169 and the 3DMark Steel Nomad DX12 score of 1,651 paint a picture of a mid-range GPU that is capable but not class-leading. The GPU’s 65th percentile ranking among all GPUs places it below the top tier, yet it still delivers respectable frame rates in this title.
The nearest rivals to the RTX 2070 SUPER in aggregate benchmark score are the NVIDIA Quadro M4000M at 20,480 (1% higher), the NVIDIA GeForce RTX 3070 Mobile at 20,534 (1.2% higher), the Intel Arc B570 at 20,556 (1.3% higher), and the Intel Arc A750 at 20,582 (1.5% higher). These deltas are small, indicating that the 2070 SUPER performs similarly to these parts in synthetic tests. In Doom, the measured FPS shows that the GPU handles the game’s Vulkan-based engine well, with frame rates that remain playable even at the highest settings.
The memory bandwidth of 448.0 GB/s is a key factor in the GPU’s performance at 4K. The game’s texture streaming and geometry processing require rapid access to VRAM, and the 256-bit bus delivers adequate throughput. At 4K Ultra, the average FPS drops to 45, which is below the 60 FPS threshold that many consider optimal for a fast-paced FPS. This indicates that the GPU’s compute units are saturated, and the memory subsystem, while sufficient, does not provide enough headroom to maintain higher frame rates. The boost clock of 1770 MHz is modest by modern standards, but the Turing architecture’s efficiency allows the card to deliver consistent performance without thermal throttling under typical gaming loads.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data reveals a clear pattern of performance scaling across resolutions. At 1080p with Low settings, the combo achieves 212 FPS average. Moving to 1440p Low drops this to 137 FPS, a reduction of 35.4%. At 4K Low, the average FPS is 74, which is a further 46.0% drop from 1440p. This steep decline indicates that the GPU is the primary limiting component at lower settings, as the CPU has ample headroom to maintain high frame rates.
For High settings, the scaling is similar. At 1080p, the average FPS is 156. At 1440p, it falls to 101 FPS, a 35.3% reduction. At 4K, the average FPS is 55, a 45.5% drop from 1440p. The consistency of these percentage drops across settings suggests that the GPU’s rendering workload scales linearly with pixel count, which is expected for a rasterization-heavy game like Doom. The CPU’s role remains constant, and the frame rate is dictated by the GPU’s ability to output pixels.
Medium settings show a similar trend, with 184 FPS at 1080p, 119 FPS at 1440p, and 65 FPS at 4K. The min FPS values for Medium are 157, 101, and 55 at 1080p, 1440p, and 4K respectively, indicating that even the lowest frame rates remain playable. The gap between average and min FPS widens as resolution increases, from 27 FPS at 1080p to 18 FPS at 1440p to 10 FPS at 4K, suggesting that frame pacing becomes more consistent at higher resolutions where the GPU is more uniformly loaded.
Ultra settings push the GPU the hardest. At 1080p, the average FPS is 127. At 1440p, it drops to 82, a 35.4% reduction. At 4K, it falls to 45, a 45.1% drop from 1440p. The fact that the percentage drops are nearly identical across all settings (around 35% from 1080p to 1440p and 45% from 1440p to 4K) strongly indicates that the GPU is the bottleneck at every configuration. The CPU’s performance is not a factor in these scaling patterns, as its frame generation capability exceeds what the GPU can render.
The data shows that the RTX 2070 SUPER is the limiting component in this combo, particularly at 4K where even Low settings yield only 74 FPS average. The GPU’s compute throughput and memory bandwidth are insufficient to maintain high frame rates at 4K, while the CPU’s 8 cores and high boost clock are more than adequate. For gamers targeting 1080p or 1440p, the combo provides excellent performance, but at 4K, compromises must be made in settings to achieve smooth gameplay.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the optimal settings depend heavily on the target resolution and desired frame rate. For 1080p, all settings are playable, with the Low preset achieving 212 FPS average and the Ultra preset still delivering 127 FPS average. The Medium preset at 1080p offers 184 FPS average with a min FPS of 157, which is a good balance for high-refresh-rate monitors. However, the High preset at 156 FPS average is also excellent and likely provides better visual fidelity without a significant frame rate penalty. Given that the game is a fast-paced FPS, the High preset at 1080p is recommended for most players, as it delivers well above 144 FPS while maintaining better image quality than Medium or Low.
At 1440p, the High preset yields 101 FPS average, which is smooth for most displays. The Medium preset offers 119 FPS average with a min of 101, making it a strong choice for those with 144 Hz monitors. The Ultra preset drops to 82 FPS average, which is still playable but may not be ideal for competitive play. The Low preset at 137 FPS average is the best option for maximizing frame rate at 1440p, but it sacrifices visual quality. The recommended preset for 1440p is High, as it provides a good balance of visual fidelity and performance, with an average FPS above 100.
At 4K, the situation is more constrained. The Ultra preset produces only 45 FPS average, which is below the 60 FPS threshold for smooth gameplay. The High preset improves this to 55 FPS average, which is borderline playable but may exhibit noticeable stutter in fast scenes. The Medium preset at 65 FPS average is the first setting that crosses the 60 FPS mark, making it the minimum recommended preset for 4K. The Low preset at 74 FPS average provides the best performance at 4K, but the visual downgrade is significant. For 4K gaming, the Medium preset is the best compromise, offering 65 FPS average and 55 FPS minimum, which is acceptable for a single-player campaign. Players seeking higher frame rates at 4K should consider lowering to Low settings.
The data shows that the Medium preset consistently provides the most balanced experience across all resolutions, with min FPS values that are only slightly below the average. This suggests that the Medium preset offers stable frame pacing, which is crucial for a game like Doom where sudden frame drops can be disorienting. For the best overall experience, the Medium preset is recommended for 4K, while High is preferred for 1080p and 1440p.
FAQ
Q: What is the average FPS at 1440p with High settings?
A: The average FPS is 101, with no min or max FPS recorded in the data.
Q: Does the CPU bottleneck the GPU in this game?
A: No. The CPU’s PassMark multi-thread score of 36,470 and single-thread score of 4,691 are high, and the FPS scaling from 1080p to 4K is consistent with a GPU bottleneck.
Q: What is the lowest average FPS recorded at 4K?
A: The lowest average FPS at 4K is 45, achieved with the Ultra preset.
Q: How does the RTX 2070 SUPER compare to the Intel Arc A750 in aggregate benchmark score?
A: The RTX 2070 SUPER has an average score of 20,282, which is 1.5% lower than the Intel Arc A750’s score of 20,582.
Q: Is the Ryzen 7 9700F a good match for the RTX 2070 SUPER?
A: Yes. The CPU’s performance is sufficient to avoid bottlenecking the GPU, as evidenced by the high FPS at 1080p and the consistent scaling pattern.
Q: What is the maximum FPS recorded for Medium settings at 1080p?
A: The maximum FPS is 212, which is the same as the average FPS for Low settings at 1080p.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a comprehensive view of performance across all combinations of resolution and settings.
At 1920x1080, the Low preset achieves an average FPS of 212. The Medium preset yields an average FPS of 184, with a minimum of 157 and a maximum of 212. The High preset produces an average FPS of 156. The Ultra preset delivers an average FPS of 127. The spread from Low to Ultra is 85 FPS, indicating that settings have a significant impact at this resolution.
At 2560x1440, the Low preset achieves an average FPS of 137. The Medium preset yields an average FPS of 119, with a minimum of 101 and a maximum of 137. The High preset produces an average FPS of 101. The Ultra preset delivers an average FPS of 82. The spread from Low to Ultra is 55 FPS, which is smaller than at 1080p, reflecting the increased GPU load.
At 3840x2160, the Low preset achieves an average FPS of 74. The Medium preset yields an average FPS of 65, with a minimum of 55 and a maximum of 74. The High preset produces an average FPS of 55. The Ultra preset delivers an average FPS of 45. The spread from Low to Ultra is 29 FPS, which is the smallest of any resolution, confirming that the GPU is the dominant factor at 4K.
The data shows that the Medium preset is the only setting at 4K that maintains an average FPS above 60. Across all resolutions, the Medium preset provides the most consistent frame pacing, as indicated by the min and max FPS values being recorded only for this setting. The High and Ultra presets do not have min or max FPS recorded, suggesting that the benchmark tool did not capture significant drops or spikes for those configurations.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the AMD Ryzen 7 9700F and NVIDIA GeForce RTX 2070 SUPER ranks 1654 out of 2930 tested combos in Doom. This places it in the 56.5th percentile of all tested systems, meaning it outperforms more than half of the configurations in the database. The rank of 1654 indicates that this is a mid-tier combo, which aligns with the GPU’s 65th percentile ranking among all GPUs and the CPU’s 94th percentile ranking among all CPUs.
The lower rank relative to the CPU’s high percentile suggests that the GPU is the limiting factor in this combo’s overall performance. The CPU is clearly capable of driving higher frame rates, as evidenced by its strong benchmark scores, but the RTX 2070 SUPER’s compute and memory capabilities cap the system’s potential. The rank of 1654 out of 2930 is respectable, placing this combo in the upper half of the database, but it is not a top-tier configuration.
The GPU’s nearest rivals, such as the Intel Arc B570 and Arc A750, have aggregate scores that are 1.3% and 1.5% higher, respectively. In Doom, this small difference in synthetic benchmarks translates to a similar performance level, meaning that systems with those GPUs would likely rank in a similar range. The RTX 2070 SUPER’s performance is sufficient for a smooth experience at 1080p and 1440p, but at 4K, it falls short of the 60 FPS target on higher settings.
The combo’s rank also reflects the age of the GPU, which was released in 2019 and is now end-of-life. The Ryzen 7 9700F, on the other hand, is a current-generation processor released in 2025. This mismatch in generation explains why the CPU is not the bottleneck, and the combo’s overall performance is dictated by the GPU’s capabilities. For users with this combo, the data suggests that upgrading the GPU would yield a significant performance boost, while the CPU would not need to be replaced for several more generations.
Hardware Specifications
AMD Ryzen 7 9700F
NVIDIA GeForce RTX 2070 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9700F + NVIDIA GeForce RTX 2070 SUPER in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 74.0 |
| 3840x2160 | Medium | 65.0 |
| 3840x2160 | High | 55.0 |
| 3840x2160 | Ultra | 45.0 |
| 2560x1440 | Low | 137.0 |
| 2560x1440 | Medium | 119.0 |
| 2560x1440 | High | 101.0 |
| 2560x1440 | Ultra | 82.0 |
| 1920x1080 | Low | 212.0 |
| 1920x1080 | Medium | 184.0 |
| 1920x1080 | High | 156.0 |
| 1920x1080 | Ultra | 127.0 |
Doom with Ryzen 7 9700F + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RTX 2070 SUPER + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 7 9700F + RTX 2070 SUPER
Explore FPS benchmarks for other games using this same hardware combination.