Doom
This combination delivers exceptional performance with an average of 206 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 83 | 99 | 119 | 134 |
| 1440p QHD | 152 | 185 | 216 | 251 |
| 1080p Full HD | 231 | 281 | 337 | 386 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis
The AMD Ryzen 5 7600 paired with the NVIDIA GeForce RTX 5070 Ti delivers exceptionally high frame rates in Doom, with the data showing a combination that is heavily GPU-bound at higher resolutions but capable of exploiting the engine’s scalability at 1080p. The measured results place this combo in the top tier of tested configurations, though the performance scaling across settings reveals specific bottlenecks worth noting.
FAQ
Q: What is the overall rank of this CPU and GPU combination in Doom?
A: The combo ranks 128th out of 1681 tested combinations, placing it in the top 7.6% of all systems evaluated for this game.
Q: How does the Ryzen 5 7600 compare to its nearest rival in average benchmark score?
A: The Ryzen 5 7600 scores 26,617 points on average, which is 0.2% higher than the AMD Ryzen 7 5800X3D (26,574) and 0.2% higher than the AMD EPYC 8024P (26,555). It also edges out the Intel Core i9-11900K by 0.3%.
Q: What is the GPU’s performance percentile relative to all other graphics cards?
A: The RTX 5070 Ti sits in the 87th percentile of all GPUs, with an average benchmark score of 52,086. Its closest rival, the RTX 4080, scores virtually identically at 52,085, a delta of 0%.
Q: What is the fastest measured setting at 1440p?
A: At 2560x1440, the Low preset achieves the highest average frame rate at 250.8 FPS, followed by Medium at 215.9 FPS, High at 185 FPS, and Ultra at 152.1 FPS.
Q: How much performance drops when moving from 1080p Low to 4K Ultra?
A: The average frame rate falls from 385.6 FPS at 1080p Low to 83.2 FPS at 4K Ultra, representing a 78.4% reduction in frame rate across this extreme resolution and settings jump.
Q: Does the CPU or GPU become the limiting factor at lower resolutions?
A: Benchmark results indicate the GPU is the primary limiter at 4K, while at 1080p the scaling pattern suggests the CPU begins to constrain frame rates, as evidenced by the relatively smaller gains from Low to Medium settings compared to the resolution scaling.
How This Combo Ranks
The data positions this Ryzen 5 7600 + RTX 5070 Ti system at rank 128 out of 1,681 tested combinations for Doom. This is a strong showing, placing the setup in the upper 8% of all configurations. The CPU itself holds an 83rd percentile rank among all processors, while the GPU achieves an 87th percentile, suggesting that the graphics card provides slightly more headroom than the processor relative to their respective markets.
In average benchmark scores, the CPU’s 26,617 points place it in a tight cluster with its nearest rivals. The AMD Ryzen 7 5800X3D scores 26,574 (0.2% lower), the Intel Core i9-12900HK scores 26,672 (0.2% higher), and the AMD EPYC 8024P scores 26,555 (0.2% lower). This indicates the Ryzen 5 7600 performs essentially on par with these alternatives, with deltas under 0.3% — well within run-to-run variance. The GPU shows a similar pattern, with the RTX 4080 matching the 5070 Ti’s 52,086 average score exactly (delta 0%), while the AMD Radeon RX 7700S trails by 0.8% and the RTX A1000 leads by 2.5%.
The 128th rank out of 1,681 suggests that while this is a high-performance pairing, there are 127 tested systems that achieve better overall results in Doom. Given the GPU’s 87th percentile and the CPU’s 83rd percentile, the ranking reflects a balanced system rather than one that is disproportionately strong in either component. The measured frame rates confirm that this combo can handle the game at maximum settings across all resolutions, but the rank implies that some configurations with higher-end CPUs or GPUs will deliver more headroom.
Resolution Scaling
The measured FPS data reveals how the system responds to increasing resolution across four settings presets. At 1080p, the Low preset produces 385.6 FPS, which drops to 250.8 FPS at 1440p (a 35% reduction) and then to 134.4 FPS at 4K (a 46.4% further reduction). This scaling pattern is typical of a GPU-bound scenario at higher resolutions, where the rendering load grows with pixel count.
However, the relative scaling across settings tells a more nuanced story. At 1080p, moving from Low to Medium costs 12.7% performance (385.6 to 336.6 FPS), while from Medium to High costs 16.4% (336.6 to 281.3 FPS), and from High to Ultra costs 18% (281.3 to 230.7 FPS). This progressive drop indicates that the GPU is still the primary limiter at 1080p, but the CPU’s 6-core, 12-thread configuration with a 5.10 GHz boost clock is sufficient to feed the GPU adequately.
At 4K, the scaling becomes more pronounced. The Low preset delivers 134.4 FPS, Medium drops to 118.6 FPS (11.8% lower), High to 98.8 FPS (16.7% lower), and Ultra to 83.2 FPS (15.8% lower). The fact that 4K Ultra still maintains above 60 FPS demonstrates the GPU’s capability, but the 61.4% gap between 1080p Low and 4K Low suggests that resolution is the dominant factor in performance degradation. The data indicates that at 4K, the RTX 5070 Ti becomes the clear bottleneck, while at 1080p the system approaches the CPU’s limits — evidenced by the 385.6 FPS ceiling which is unlikely to scale much higher regardless of GPU upgrades.
Measured FPS Breakdown
At 1920x1080, the system delivers its highest frame rates across all presets. The Low setting averages 385.6 FPS, which is the single fastest measured result in the entire dataset. Medium averages 336.6 FPS, High averages 281.3 FPS, and Ultra averages 230.7 FPS. These numbers indicate that at 1080p, the system can comfortably drive high-refresh-rate monitors even at maximum settings, with Ultra still exceeding 200 FPS.
Moving to 2560x1440, the performance remains strong but shows the expected resolution penalty. Low averages 250.8 FPS, Medium 215.9 FPS, High 185 FPS, and Ultra 152.1 FPS. The 1440p Ultra result is notable as it remains above 150 FPS, making this resolution perfectly playable for competitive gaming. The gap between 1080p and 1440p at each setting is consistent: Low drops by 35%, Medium by 35.9%, High by 34.2%, and Ultra by 34.1%. This uniformity suggests a stable GPU-bound scaling pattern.
At 3840x2160, the system still delivers playable results across all presets. Low averages 134.4 FPS, Medium 118.6 FPS, High 98.8 FPS, and Ultra 83.2 FPS. The 4K Ultra result is particularly impressive, maintaining above 80 FPS in a fast-paced FPS title. The scaling from 1440p to 4K shows larger drops: Low falls by 46.4%, Medium by 45.1%, High by 46.6%, and Ultra by 45.3%. This consistent ~46% reduction across all settings reinforces that the GPU’s memory bandwidth and compute resources are the limiting factors at 4K, rather than any settings-dependent CPU interaction.
Settings Recommendations
The measured data suggests that the Ultra preset at 1440p offers the best balance of visual quality and performance, delivering 152.1 FPS average. This is well above the 144 Hz refresh rate common on high-end monitors, allowing the system to fully utilize display capabilities without any frame rate compromise. At 1080p, Ultra also remains viable at 230.7 FPS, making it the recommended choice for players prioritizing maximum visual fidelity on lower-resolution displays.
For 4K gaming, the High preset at 98.8 FPS is the strongest recommendation. It provides a 15.6 FPS improvement over Ultra (83.2 FPS) while maintaining a substantial visual quality advantage over Medium (118.6 FPS). The High preset keeps frame rates comfortably above 60 FPS, ensuring smooth gameplay in Doom’s fast-paced combat scenarios. Players with 120 Hz 4K displays may prefer Medium at 118.6 FPS, but the marginal 19.8 FPS gain over High comes at a noticeable visual cost.
The Low preset is only recommended for extreme competitive play at 1080p, where the 385.6 FPS result provides maximum responsiveness. However, given that Ultra at 1080p already exceeds 230 FPS — far beyond any current display refresh rate — the visual compromise of Low is difficult to justify. The data shows diminishing returns on frame rate gains below the High preset, while the visual degradation becomes increasingly apparent. For most users, the optimal configuration is 1440p Ultra, which maximizes both fidelity and performance without hitting any practical hardware ceiling.
Hardware Specifications
AMD Ryzen 5 7600
NVIDIA GeForce RTX 5070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 5070 Ti in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 134.4 |
| 3840x2160 | Medium | 118.6 |
| 3840x2160 | High | 98.8 |
| 3840x2160 | Ultra | 83.2 |
| 2560x1440 | Low | 250.8 |
| 2560x1440 | Medium | 215.9 |
| 2560x1440 | High | 185.0 |
| 2560x1440 | Ultra | 152.1 |
| 1920x1080 | Low | 385.6 |
| 1920x1080 | Medium | 336.6 |
| 1920x1080 | High | 281.3 |
| 1920x1080 | Ultra | 230.7 |
Doom with Ryzen 5 7600 + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RTX 5070 Ti + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 5 7600 + RTX 5070 Ti
Explore FPS benchmarks for other games using this same hardware combination.