Doom

Doom

AVERAGE FPS
213
excellent

This combination delivers exceptional performance with an average of 213 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 84 103 122 140
1440p QHD 155 190 225 259
1080p Full HD 240 294 348 399

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 140
3840x2160 Medium 122
3840x2160 High 103
3840x2160 Ultra 84
2560x1440 Low 259
2560x1440 Medium 225
2560x1440 High 190
2560x1440 Ultra 155
1920x1080 Low 399
1920x1080 Medium 348
1920x1080 High 294
1920x1080 Ultra 240

Doom with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 4080 SUPER, In-Depth Analysis

AMD Ryzen 5 7600 with NVIDIA GeForce RTX 4080 SUPER delivers a dominant 1080p and 1440p experience in Doom, with performance that scales predictably into 4K. The pairing ranks in the top 7% of all tested combinations, and the data shows a system where the GPU is the primary scaling factor at higher resolutions, though the CPU’s six Zen 4 cores are more than sufficient to feed the frame rates this game demands.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 7600 is a 6-core, 12-thread processor based on the Zen 4 architecture, built on TSMC’s 5 nm process. It operates with a base clock of 3.80 GHz and a boost clock of 5.10 GHz, with a 65 W TDP. The CPU’s cache configuration includes 64 KB of L1 per core, 1 MB of L2 per core, and a shared 32 MB L3 cache, which is a standard configuration for this generation.

In the context of Doom, a 2016 FPS title, the CPU’s role is to maintain high frame pacing and avoid becoming a bottleneck at lower resolutions. The benchmark data indicates that the Ryzen 5 7600 is well-equipped for this task. Its single-thread performance is strong, as evidenced by a 3dmark_single_thread score of 999 and a passmark_single_thread score of 3910. These scores suggest that the processor can handle the game’s primary game logic and render-thread duties without issue.

The CPU’s multi-threaded capability, with a cinebench_r23_multicore score of 12735 and a geekbench_multicore score of 13413, is also relevant. While Doom is not heavily multi-threaded compared to modern titles, the headroom provided by 12 threads ensures that background tasks and the game’s secondary threads do not interfere with frame delivery. The processor’s percentileVsAllCpus of 78 indicates it outperforms a majority of CPUs in general benchmarks.

Comparing to its nearest rivals, the Ryzen 5 7600’s avgBenchmarkScore of 26324 places it slightly above the AMD Ryzen 9 6900HX (26274, +0.2%) and Intel Core i9-11900KF (26212, +0.4%), while being marginally behind the AMD Ryzen 7 7435HS (26402, -0.3%) and AMD Ryzen 5 8540U (26187, +0.5%). These deltas are within a fraction of a percent, indicating that the Ryzen 5 7600 offers competitive CPU performance for this game, where the bottleneck is rarely the processor. The data shows that even at 1080p Low, where CPU load is relatively highest, the system still achieves an average of 399 FPS, confirming the CPU is not limiting the experience.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 4080 SUPER is the primary driver of performance in this combo. It is based on the AD103 chip using the Ada Lovelace architecture, manufactured on a 5 nm process. The GPU features 16 GB of GDDR6X memory on a 256-bit bus, providing a bandwidth of 736.3 GB/s. Its clocks are set at a base of 2295 MHz and a boost of 2550 MHz, with memory running at 1438 MHz (23 Gbps effective).

The GPU’s raw compute capabilities are substantial, with 10240 shading units, 320 TMUs, and 112 ROPs. It also includes 80 RT cores and 320 Tensor cores, although these are not specifically utilized by the classic Doom renderer. The FP32 performance of 52.22 TFLOPS indicates immense fill-rate potential, which translates directly to the high frame rates observed. The GPU’s pixel rate of 285.6 GPixel/s and texture rate of 816.0 GTexel/s are more than adequate to handle the game’s geometry and effects at any setting.

In benchmark terms, the RTX 4080 SUPER scores 34245 in passmark_g3d and 6600 in 3dmark_steel_nomad_dx12. Its percentileVsAllGpus of 86 shows it sits in the upper echelon of GPUs. The nearest rivals include the NVIDIA GeForce RTX 4080 (54247, -0.1%), which is essentially identical in performance, and the AMD Radeon Pro W5700X (54828, -1.1%), which is slightly higher but represents a different market segment.

For Doom, the GPU’s role is dominant at 4K. The step from 1440p to 4K shows a significant drop in FPS, which is expected given the increased pixel count. The GPU’s 16 GB VRAM is more than sufficient for this game’s textures, even at Ultra settings, ensuring no memory-related stutters. The data indicates that the RTX 4080 SUPER is the component that determines the scaling between resolution presets, as the CPU is capable of maintaining higher frame rates.

How This Combo Ranks — use comboRankInGame vs other tested combos

This specific combination of AMD Ryzen 5 7600 and NVIDIA GeForce RTX 4080 SUPER ranks 255th out of 3712 tested combos for Doom. This places it in the top 6.9% of all systems tested, indicating a high-performance pairing that outperforms the vast majority of alternatives.

The comboRankInGame of 255 signifies that while the components are individually strong, there are other pairings that achieve higher frame rates. This is likely due to the CPU not being the absolute fastest available, as some combinations with higher-end processors (e.g., Ryzen 9 or Core i9 parts) might squeeze out a few more frames at 1080p. However, the ranking also reflects that the RTX 4080 SUPER is a top-tier GPU, so the combo is limited more by the CPU than the GPU.

Given that the CPU’s nearest rivals are all within a 0.5% performance delta, the ranking difference between this combo and others using a slightly faster or slower CPU is likely minimal. The data suggests that the combo is well-balanced, but the GPU is the star performer. For a game like Doom, which is not particularly CPU-intensive, the Ryzen 5 7600’s performance is sufficient to avoid being a significant drag on the overall ranking.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a full picture of performance across three resolutions and four settings presets.

At 1920x1080, the system achieves extremely high frame rates. At Low settings, the average FPS is 399. Moving to Medium, the average is 348 FPS, with a minimum of 296 FPS and a maximum of 400 FPS. High settings yield an average of 294 FPS. At Ultra, the average drops to 240 FPS. The scaling from Low to Ultra shows a 39.8% reduction in average FPS, but the absolute numbers remain far above any display’s refresh rate.

At 2560x1440, performance remains very high. Low settings produce an average of 259 FPS. Medium settings average 225 FPS, with a minimum of 191 FPS and a maximum of 259 FPS. High settings average 190 FPS. Ultra settings reduce the average to 155 FPS. The transition from Low to Ultra here represents a 40.2% decrease, mirroring the 1080p scaling pattern, which suggests the GPU is the primary factor in this resolution range.

At 3840x2160, the frame rates become more moderate but are still highly playable. Low settings average 140 FPS. Medium settings average 122 FPS, with a minimum of 104 FPS and a maximum of 140 FPS. High settings average 103 FPS. Ultra settings bring the average down to 84 FPS. The drop from Low to Ultra is exactly 40%, consistent with the other resolutions. The minimum FPS of 104 at Medium 4K indicates that even in demanding scenes, the system remains above 100 FPS.

The data shows that the combo can handle 4K Ultra at an average of 84 FPS, which is smooth for most players, while 1440p and 1080p provide exceptionally high refresh rates.

FAQ

Q: Can this combo run Doom at 4K with maximum settings?

A: Yes. At 3840x2160 with Ultra settings, the average FPS is 84, which is well above the 60 FPS threshold for smooth gameplay. The minimum FPS is not listed for Ultra, but the Medium preset shows a minimum of 104 FPS, indicating good frame pacing.

Q: What is the best resolution for this combo to achieve 144+ FPS?

A: At 2560x1440, the combo achieves 155 FPS on Ultra and 190 FPS on High. For a 144 Hz monitor, 1440p Ultra is sufficient. At 1920x1080, the system exceeds 240 FPS on all settings, making it ideal for 240 Hz displays.

Q: How does the CPU compare to its closest rivals in overall benchmarks?

A: The AMD Ryzen 5 7600 has an average benchmark score of 26324. Its nearest rival, the AMD Ryzen 9 6900HX, scores 26274, a 0.2% difference. The Intel Core i9-11900KF scores 26212, which is 0.4% lower. The AMD Ryzen 7 7435HS scores 26402, which is 0.3% higher.

Q: What is the performance difference between the RTX 4080 SUPER and the standard RTX 4080?

A: The RTX 4080 SUPER has an average benchmark score of 54209, while the RTX 4080 scores 54247. The delta is -0.1%, meaning the standard RTX 4080 is technically 0.1% faster in these aggregated benchmarks, which is within the margin of error.

Q: Is the RTX 4080 SUPER’s 16 GB VRAM sufficient for Doom?

A: Yes. Doom is a 2016 title with modest VRAM requirements. The 16 GB GDDR6X memory is far more than the game needs, even at 4K Ultra, ensuring no texture thrashing or memory-related performance drops.

Q: How does the combo rank among all tested systems?

A: The combo ranks 255th out of 3712 tested combinations, placing it in the top 6.9% of all systems. This indicates it is a high-end pairing that outperforms the majority of alternatives.

Settings Recommendations — which preset gives the best experience per the measured rows

The measured data allows for clear recommendations based on target frame rates and resolution.

For 1080p gaming, the Ultra preset is the best choice. It delivers an average of 240 FPS, which is sufficient for high-refresh-rate monitors (240 Hz). The performance headroom is large, as even the most demanding setting does not drop below the typical 144 Hz threshold. There is no need to reduce settings for competitive play, as 240 FPS is already excellent.

For 1440p, the Ultra preset is also recommended for those with 144 Hz displays, as it averages 155 FPS. This is above the 144 Hz refresh rate, providing a smooth experience. If a user has a 165 Hz or 240 Hz monitor, dropping to High settings yields 190 FPS, which is a significant boost. The data shows that the jump from Ultra to High provides a 22.6% increase in average FPS, making it a worthwhile trade-off for higher refresh rates.

For 4K gaming, the High preset is the optimal balance. It averages 103 FPS, which is well above 60 FPS and suitable for 120 Hz displays. The Ultra preset drops to 84 FPS, which is still playable but may not fully utilize a 120 Hz panel. Medium settings at 4K average 122 FPS, but the visual fidelity reduction is not worth the frame rate increase for most users, given that High is already above the 100 FPS mark.

Overall, the data suggests that Ultra settings are viable at 1080p and 1440p, while High is the sweet spot for 4K.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The FPS scaling from 1080p to 4K reveals a predictable pattern that points to the GPU as the primary limiting component.

At Low settings, the average FPS drops from 399 at 1080p to 259 at 1440p (a 35.1% reduction) and then to 140 at 4K (a 64.9% reduction from 1080p). The step from 1440p to 4K represents a 45.9% drop in FPS.

At Medium settings, the averages are 348 FPS at 1080p, 225 FPS at 1440p, and 122 FPS at 4K. This represents a 35.3% drop from 1080p to 1440p, and a 45.8% drop from 1440p to 4K.

At High settings, the averages are 294 FPS at 1080p, 190 FPS at 1440p, and 103 FPS at 4K. The drops are 35.4% and 45.8% respectively.

At Ultra settings, the averages are 240 FPS at 1080p, 155 FPS at 1440p, and 84 FPS at 4K. The drops are 35.4% and 45.8% respectively.

The consistent percentage drops across all settings indicate that the performance scaling is resolution-bound, not setting-bound. The GPU’s pixel throughput is the limiting factor, as the CPU is not showing signs of bottlenecking. If the CPU were the limiting factor, the FPS would plateau at lower resolutions rather than continuing to scale.

The data shows that the drop from 1080p to 1440p is approximately 35%, which is consistent with the 2.25x increase in pixel count (1920x1080 = 2.07M pixels vs 2560x1440 = 3.69M pixels, a 78% increase, but the FPS drop is less, indicating some efficiency in scaling). The drop from 1440p to 4K is approximately 46%, which aligns more closely with the 2.25x pixel increase (2560x1440 = 3.69M vs 3840x2160 = 8.29M, a 125% increase, but the FPS drop is less due to other bottlenecks). This indicates that the RTX 4080 SUPER is well-utilized and that the system is GPU-limited at all resolutions, with the CPU providing ample headroom.

Hardware Specifications

AMD Ryzen 5 7600

Cores / Threads 6 / 12
Base Clock 3800 MHz
Boost Clock 5100 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 4080 SUPER

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2550 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 4080 SUPER in Doom

Resolution Settings Avg FPS
3840x2160 Low 140.0
3840x2160 Medium 122.0
3840x2160 High 103.0
3840x2160 Ultra 84.0
2560x1440 Low 259.0
2560x1440 Medium 225.0
2560x1440 High 190.0
2560x1440 Ultra 155.0
1920x1080 Low 399.0
1920x1080 Medium 348.0
1920x1080 High 294.0
1920x1080 Ultra 240.0

Doom with Ryzen 5 7600 + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 4080 SUPER + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 7600 + RTX 4080 SUPER

Explore FPS benchmarks for other games using this same hardware combination.