Doom

Doom

AVERAGE FPS
168
excellent

This combination delivers exceptional performance with an average of 168 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 64 83 99 112
1440p QHD 123 151 177 204
1080p Full HD 190 230 271 316

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 112
3840x2160 Medium 99
3840x2160 High 83
3840x2160 Ultra 64
2560x1440 Low 204
2560x1440 Medium 177
2560x1440 High 151
2560x1440 Ultra 123
1920x1080 Low 316
1920x1080 Medium 271
1920x1080 High 230
1920x1080 Ultra 190

Doom with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis

The AMD Ryzen 5 7600 and NVIDIA GeForce RTX 3080 Ti pairing delivers a very strong Doom experience, with the data showing this combo ranks 421st out of 1681 tested configurations. The measured frame rates reveal a system that is overwhelmingly GPU-limited at higher resolutions but still capable of exceptional performance at 1080p, making it a versatile choice for high-refresh-rate monitors.

Resolution Scaling

The performance drop from 1080p to 4K is substantial, but the pattern clearly identifies where the bottleneck lies. At 1080p with Ultra settings, the system produces 189.9 FPS, which drops to 122.6 FPS at 1440p and further to 63.9 FPS at 4K. That represents a 50.6% reduction in frame rate from 1080p to 4K at Ultra settings, indicating that the GPU is the primary limiting factor as resolution increases.

The scaling behavior changes noticeably with lower settings. At Low settings, the frame rate goes from 315.5 FPS at 1080p to 203.8 FPS at 1440p and finally to 112 FPS at 4K. The fact that even the 4K Low result remains above 100 FPS shows that the RTX 3080 Ti has substantial headroom in this title, but the 4K Ultra result of 63.9 FPS suggests that maximum visual quality at 4K will require compromises.

The gap between Low and Ultra settings widens as resolution increases. At 1080p, the difference is 125.6 FPS (315.5 vs 189.9), while at 4K it shrinks to 48.1 FPS (112 vs 63.9). This compression at higher resolutions is classic GPU-bound behavior — when the GPU is fully saturated, setting changes have less relative impact on frame rate. The 1440p results sit between these extremes, with Ultra delivering 122.6 FPS and Low reaching 203.8 FPS.

GPU Role

The GeForce RTX 3080 Ti brings 12 GB of GDDR6X memory on a 384-bit bus, yielding 912.4 GB/s of bandwidth. This memory configuration is directly relevant to Doom's performance at 4K, where the Ultra preset demands more from the memory subsystem. The GPU's boost clock of 1665 MHz and base clock of 1365 MHz, combined with 10240 shading units, allow it to push the frame rates seen in the measured data.

The GPU's benchmark scores place it in the 83rd percentile among all GPUs, with an average benchmark score of 41224. Its nearest rival is the RTX 3090, which scores 41441 — a delta of just -0.5%, meaning the 3080 Ti is essentially tied with the higher-tier card in synthetic tests. The RTX 5070 scores 41687, putting it 1.1% ahead, while the Radeon Pro 5300 is 0.9% ahead at 41610. These tight margins in synthetic benchmarks translate to the strong real-world Doom performance seen here.

The 4K Ultra result of 63.9 FPS is the only measurement that dips below the 82.6 FPS High preset at the same resolution. This suggests the Ultra preset imposes additional rendering work that the GPU handles with less headroom. The 350 W TDP and dual-slot design indicate this is a power-hungry card, but the data shows it is well-matched to high-refresh gaming at 1440p and solid 60+ FPS at 4K with High settings.

Settings Recommendations

For 4K gaming, the High preset at 82.6 FPS is the clear sweet spot. It provides a comfortable margin above 60 FPS while the Ultra preset drops to 63.9 FPS, which is playable but leaves little room for demanding scenes. The Medium preset at 99 FPS offers even more headroom if visual fidelity can be sacrificed, while Low at 112 FPS is only for competitive play where frame rate trumps everything.

At 1440p, the situation is much more relaxed. Ultra delivers 122.6 FPS, which is ideal for high-refresh monitors, while High at 150.6 FPS and Medium at 177.1 FPS provide progressively more headroom. The Low preset at 203.8 FPS is nearly twice the refresh rate of standard 144Hz displays, making it unnecessary for most players. For 1440p, the data supports using Ultra without hesitation.

At 1080p, the system is extremely capable. Ultra runs at 189.9 FPS, High at 230.2 FPS, Medium at 271 FPS, and Low at 315.5 FPS. The gap between Medium and Low is 44.5 FPS, while the gap between High and Ultra is 40.3 FPS, showing diminishing returns as settings increase. For 1080p, the recommendation is Ultra for visual quality, since even the heaviest preset clears 180 FPS.

FAQ

Q: Can this system handle Doom at 4K with maximum settings?

A: The measured Ultra preset at 3840x2160 produces 63.9 FPS average, which is playable but close to the 60 FPS threshold. The High preset at 82.6 FPS is a safer choice for 4K.

Q: How much performance is lost going from 1080p to 4K?

A: At Ultra settings, the frame rate drops from 189.9 FPS at 1080p to 122.6 FPS at 1440p and 63.9 FPS at 4K. That is a 66.3% reduction from 1080p to 4K.

Q: What is the best resolution for high-refresh-rate gaming?

A: At 1440p, Ultra settings deliver 122.6 FPS, which exceeds 120Hz refresh rates. At 1080p, even Ultra reaches 189.9 FPS, suitable for 165Hz or 240Hz displays.

Q: How does the RTX 3080 Ti compare to its nearest rivals in synthetic benchmarks?

A: The GPU scores 41224 on average, with the RTX 3090 at 41441 (-0.5%), the RTX 5070 at 41687 (-1.1%), and the Radeon Pro 5300 at 41610 (-0.9%). The margins are minimal.

Q: Is the CPU a bottleneck at any resolution?

A: The data shows frame rates scale consistently with resolution, indicating the GPU is the limiting factor. At 1080p Low, the 315.5 FPS result shows the Ryzen 5 7600 can feed the GPU effectively.

Q: What settings should be used for 1440p gaming?

A: The Ultra preset at 122.6 FPS is fully playable and recommended. If more headroom is desired, High at 150.6 FPS or Medium at 177.1 FPS are available.

CPU Role

The AMD Ryzen 5 7600 contributes 6 cores and 12 threads, with a base clock of 3.80 GHz and boost clock of 5.10 GHz. It sits on the AM5 socket with Zen 4 architecture built on a 5 nm process from TSMC. The CPU's 32 MB of shared L3 cache and 83.2 GB/s of memory bandwidth from DDR5 support are sufficient to keep the GPU fed, as evidenced by the high frame rates at 1080p.

The CPU's benchmark profile shows a balanced performer. In Cinebench R23, it scores 22992 multicore and 3246 single-core. The 3DMark results range from 999 single-thread to 6503 max-threads. Its average benchmark score is 26617, placing it in the 83rd percentile among all CPUs. The nearest rival is the Ryzen 7 5800X3D at 26574 (0.2% ahead) and the Core i9-12900HK at 26672 (-0.2% behind), showing this CPU is right at the top of its class.

The CPU's role in Doom becomes clear when looking at the 1080p Low result of 315.5 FPS. That frame rate requires the CPU to process game logic and submit draw calls quickly, and the 7600's 5.10 GHz boost clock handles this without issue. At 4K, the CPU load decreases relative to the GPU, and the frame rates are determined almost entirely by the RTX 3080 Ti. The 65 W TDP also means this CPU produces less heat, which can help with sustained performance in longer gaming sessions.

Measured FPS Breakdown

At 1920x1080, the system delivers its highest frame rates. Low settings produce 315.5 FPS, Medium reaches 271 FPS, High achieves 230.2 FPS, and Ultra runs at 189.9 FPS. The progression from Low to Ultra shows a 39.8% reduction in frame rate, but even the lowest result is far above any standard display refresh rate.

At 2560x1440, the results remain strong. Low runs at 203.8 FPS, Medium at 177.1 FPS, High at 150.6 FPS, and Ultra at 122.6 FPS. The 1440p Ultra result is 35.4% lower than the 1080p Ultra result, reflecting the increased pixel count. The gap between Medium and High is 26.5 FPS, while between High and Ultra it is 28 FPS, showing a consistent cost for each step up in quality.

At 3840x2160, the GPU starts to feel the load. Low delivers 112 FPS, Medium drops to 99 FPS, High comes in at 82.6 FPS, and Ultra falls to 63.9 FPS. The difference between High and Ultra is 18.7 FPS, the largest single-step drop at 4K, indicating that the Ultra preset adds significant rendering complexity. The 4K Low result still exceeds 100 FPS, which shows the RTX 3080 Ti's raw power, but the Ultra preset is the only configuration that approaches the 60 FPS threshold.

Hardware Specifications

AMD Ryzen 5 7600

Cores / Threads 6 / 12
Base Clock 3800 MHz
Boost Clock 5100 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3080 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 1665 MHz MHz
TDP 350 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 3080 Ti in Doom

Resolution Settings Avg FPS
3840x2160 Low 112.0
3840x2160 Medium 99.0
3840x2160 High 82.6
3840x2160 Ultra 63.9
2560x1440 Low 203.8
2560x1440 Medium 177.1
2560x1440 High 150.6
2560x1440 Ultra 122.6
1920x1080 Low 315.5
1920x1080 Medium 271.0
1920x1080 High 230.2
1920x1080 Ultra 189.9

Doom with Ryzen 5 7600 + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 3080 Ti + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 7600 + RTX 3080 Ti

Explore FPS benchmarks for other games using this same hardware combination.