Doom
This combination delivers exceptional performance with an average of 195 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 77 | 94 | 112 | 128 |
| 1440p QHD | 143 | 174 | 206 | 237 |
| 1080p Full HD | 220 | 269 | 319 | 366 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with Intel Core Ultra 5 235 + AMD Radeon RX 7900 XTX, In-Depth Analysis
# FAQ
Q: What is the overall ranking of this CPU and GPU pairing in Doom?
A: The combination of Intel Core Ultra 5 235 and AMD Radeon RX 7900 XTX ranks 362nd out of 2930 tested combos in Doom, placing it in the top 12.4% of all configurations.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The Intel Core Ultra 5 235 scores 46,062 on average, which is 0.1% higher than the AMD Ryzen AI 9 HX 375 (46,030) and 0.2% higher than both the AMD EPYC 4364P (45,970) and AMD EPYC 7303 (45,960). It trails the Intel Core i9-13900HX (46,098) by 0.1%.
Q: What is the GPU's benchmark percentile and how does it compare to its closest competitors?
A: The RX 7900 XTX sits in the 64th percentile of all GPUs with an average benchmark score of 19,410. Its nearest rival, the NVIDIA GeForce GTX 1060 3 GB, scores 19,334 (0.4% lower), while the NVIDIA TITAN Xp scores 19,177 (1.2% lower) and the NVIDIA Quadro K5200 scores 19,602 (1% higher).
Q: What are the CPU's core and thread counts, and what architecture does it use?
A: The Intel Core Ultra 5 235 has 14 cores and 14 threads, meaning it does not use simultaneous multithreading. It is built on Arrow Lake-S architecture using a 3 nm process from TSMC, with a base clock of 3.40 GHz and a boost clock of 5.00 GHz.
Q: What is the GPU's memory configuration and does it support modern APIs?
A: The AMD Radeon RX 7900 XTX has 24 GB of GDDR6 memory on a 384-bit bus, delivering 960.0 GB/s of bandwidth. It supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, with 96 ray tracing cores.
Q: What is the best measured frame rate for this combo at 1080p?
A: At 1920x1080 with Low settings, the combo achieves 366 FPS average, while Medium settings deliver 319 FPS, High settings produce 269 FPS, and Ultra settings yield 220 FPS.
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GPU Role
The AMD Radeon RX 7900 XTX is the dominant component in this pairing, and its specifications make that clear. With 24 GB of GDDR6 memory, a 384-bit memory bus, and 960.0 GB/s of bandwidth, the GPU has an enormous data pipeline for feeding its 6144 shading units. The chip, codenamed Plum Bonito with RDNA 3.0 architecture, runs at a base clock of 1929 MHz, a game clock of 2365 MHz, and a boost clock of 2498 MHz. These clocks, combined with 384 texture mapping units and 192 render output units, allow the card to reach a pixel rate of 479.6 GPixel/s and a texture rate of 959.2 GTexel/s.
In Doom, a fast-paced FPS with high geometry density and particle effects, the GPU's raw throughput is the primary driver of frame rates. The 61.39 TFLOPS of FP32 compute power gives the card substantial headroom for the game's rendering workload. The 96 ray tracing cores also provide future-proofing for any ray-traced effects, though Doom's original 2016 release primarily relies on traditional rasterization. The GPU's 355 W TDP and dual-slot design indicate a high-power part that demands robust cooling, and the 2x 8-pin power connectors with a suggested 750 W PSU reflect its energy appetite.
The GPU's benchmark positioning is noteworthy. While it achieves a 64th percentile ranking among all GPUs, its nearest rivals in the database are surprising: the NVIDIA GeForce GTX 1060 3 GB, NVIDIA Quadro K5200, AMD FirePro D300, and NVIDIA TITAN Xp. The RX 7900 XTX outperforms the GTX 1060 3 GB by 0.4% in average benchmark score (19,410 vs 19,334) and beats the TITAN Xp by 1.2% (19,410 vs 19,177). It trails the Quadro K5200 by 1% (19,410 vs 19,602) and the FirePro D300 by 1.2% (19,410 vs 19,637). This clustering suggests that in the database's aggregate scoring, the RX 7900 XTX competes with a wide range of hardware, though its specialized gaming performance in Doom tells a different story.
The GPU's memory subsystem deserves particular attention for Doom. The game's texture streaming and level loading benefit from the 960.0 GB/s bandwidth, and the 24 GB capacity means there is zero risk of VRAM overflow even at 4K Ultra settings. The effective memory clock of 20 Gbps on GDDR6 memory further enhances the data throughput available to the rendering engine. In practice, this means the GPU never becomes bottlenecked by memory constraints, allowing the compute units to stay saturated with work.
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Resolution Scaling
The measured FPS data reveals a clear pattern of resolution scaling that indicates where the bottleneck lies in this system. From 1080p to 1440p, the frame rate drops are significant but manageable, while the jump to 4K shows a more pronounced scaling curve. This behavior tells us that the GPU is the limiting factor at higher resolutions, while the CPU has enough headroom to keep feeding frames at lower resolutions.
At High settings, the progression is 269 FPS at 1080p, 174 FPS at 1440p, and 94 FPS at 4K. The drop from 1080p to 1440p is 35.3%, while the drop from 1440p to 4K is 46.0%. This accelerating decline with resolution is classic GPU-bound behavior — as pixel count increases, the GPU's fill rate and shading throughput become the limiting factors, and the CPU's role diminishes.
The Low settings curve shows even more dramatic scaling: 366 FPS at 1080p, 237 FPS at 1440p, and 128 FPS at 4K. The 1080p to 1440p drop is 35.2%, nearly identical to the High settings percentage, but the 1440p to 4K drop is 46.0% again. This consistency suggests that the scaling pattern is resolution-driven rather than settings-driven.
Medium settings, which include min/max FPS data, show 319 FPS average at 1080p (271 min, 367 max), 206 FPS at 1440p (176 min, 237 max), and 112 FPS at 4K (95 min, 129 max). The min-to-max spread is tightest at 1440p, with a 61 FPS range, compared to 96 FPS at 1080p and 34 FPS at 4K. This tighter range at higher resolutions further confirms GPU dominance — when the GPU is fully utilized, frame time variance is more consistent.
Ultra settings produce 220 FPS at 1080p, 143 FPS at 1440p, and 77 FPS at 4K. The percentage drops are 35.0% from 1080p to 1440p and 46.2% from 1440p to 4K, following the same pattern. The 4K Ultra result of 77 FPS is the lowest measured value in the entire dataset, yet it remains comfortably above 60 FPS for smooth gameplay.
The data clearly indicates that at 1080p, the CPU may be contributing to the frame rate ceiling — the fact that Low settings achieve 366 FPS while Ultra reaches 220 FPS suggests that the GPU is still the primary limiter, but the CPU's 14 cores and 5.00 GHz boost clock are sufficient to avoid severe bottlenecks. At 4K, the GPU is unambiguously the limiting component, as the frame rates scale almost perfectly with the pixel count increase.
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Measured FPS Breakdown
1920x1080 (1080p)
At 1080p, this combo delivers exceptionally high frame rates across all settings. The Low preset achieves 366 FPS average, which is the highest measured result in the entire dataset. Medium settings produce 319 FPS average with a minimum of 271 FPS and a maximum of 367 FPS, showing that even the minimum stays above 270 FPS for consistent high-refresh-rate play. High settings yield 269 FPS average, still far above any practical display refresh rate. Ultra settings drop to 220 FPS average, but this remains more than sufficient for even the fastest gaming monitors. The spread from Low to Ultra is 146 FPS, indicating that settings have a substantial impact at this resolution.
2560x1440 (1440p)
At 1440p, the frame rates remain very high but begin to show the GPU's workload increasing. Low settings produce 237 FPS average, a 35.2% reduction from 1080p. Medium settings deliver 206 FPS average with a minimum of 176 FPS and maximum of 237 FPS — the minimum is still well above 144 Hz refresh rates. High settings achieve 174 FPS average, and Ultra settings drop to 143 FPS average. The Low-to-Ultra spread at 1440p is 94 FPS, narrower than at 1080p, suggesting that the GPU is becoming more saturated. The 143 FPS Ultra result still exceeds 120 Hz displays, making this resolution entirely viable for high-refresh gaming.
3840x2160 (4K)
At 4K, the GPU's workload becomes the dominant factor. Low settings produce 128 FPS average, which is still smooth for most displays. Medium settings deliver 112 FPS average with a minimum of 95 FPS and maximum of 129 FPS — the minimum remains above 90 FPS for a solid experience. High settings achieve 94 FPS average, and Ultra settings drop to 77 FPS average. The Low-to-Ultra spread at 4K is 51 FPS, the narrowest of all resolutions, confirming that the GPU is fully utilized across all settings. The 77 FPS Ultra result is playable but below the 144 Hz threshold, suggesting that 4K Ultra requires a more powerful GPU for high-refresh gaming.
The medium settings data across all three resolutions provides the most complete picture, as it is the only preset with min and max values. At 1080p, the min-to-max range is 96 FPS (271 to 367), at 1440p it is 61 FPS (176 to 237), and at 4K it is 34 FPS (95 to 129). This narrowing range with increasing resolution further confirms that the GPU becomes the consistent bottleneck at higher pixel counts.
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How This Combo Ranks
In Doom specifically, this combination of Intel Core Ultra 5 235 and AMD Radeon RX 7900 XTX ranks 362nd out of 2930 tested combos. This places it in the 87.6th percentile of all configurations tested — meaning it outperforms roughly 87.6% of all CPU-GPU pairings in this game.
The rank of 362 out of 2930 is notable because it reflects the combined performance of both components. The CPU alone sits in the 89th percentile of all CPUs with an average benchmark score of 46,062, while the GPU sits in the 64th percentile of all GPUs with an average score of 19,410. The combo's ranking in Doom is higher than the GPU's individual percentile would suggest, indicating that the CPU's strong performance helps boost the overall gaming experience beyond what the GPU's raw benchmark score alone would predict.
The CPU's nearest rivals in the database — the AMD Ryzen AI 9 HX 375, Intel Core i9-13900HX, AMD EPYC 4364P, and AMD EPYC 7303 — all have nearly identical average scores. The Ryzen AI 9 HX 375 is 0.1% slower, the Core i9-13900HX is 0.1% faster, and the two EPYC processors are 0.2% slower. This clustering means that swapping the CPU for any of these rivals would have a negligible impact on Doom's performance, as they all deliver essentially equivalent compute power.
The GPU's nearest rivals, which include older and less powerful cards like the GTX 1060 3 GB and TITAN Xp, present a more complex picture. While the RX 7900 XTX scores within 1.2% of these cards in aggregate benchmarks, its actual gaming performance in Doom is far superior due to its modern architecture and massive memory bandwidth. The 960.0 GB/s bandwidth and 24 GB VRAM give it a significant advantage in real-world gaming scenarios, even if the synthetic benchmark scores are closer.
The ranking of 362 out of 2930 represents the relative performance of this exact combination. Higher-ranked combos likely feature more powerful GPUs, as the GPU is the primary determinant of high-resolution gaming performance. The CPU's contribution is secondary but still meaningful, as evidenced by the fact that this combo's ranking exceeds what the GPU's 64th percentile alone would suggest.
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CPU Role
The Intel Core Ultra 5 235 plays a supporting but critical role in this combo's Doom performance. With 14 cores and 14 threads, it provides substantial parallel processing capability without the overhead of simultaneous multithreading. The Arrow Lake-S architecture, built on a 3 nm TSMC process, delivers strong single-thread performance with a boost clock of 5.00 GHz and a base clock of 3.40 GHz.
In synthetic benchmarks, the CPU demonstrates its capabilities. The Cinebench R23 multicore score is 14,769, with a single-core score of 2,085. The Cinebench R20 scores are 6,202 multicore and 875 single-core, while Cinebench R15 shows 1,488 multicore and 210 single-core. PassMark tests further illustrate the CPU's strengths: multithread score of 37,816, single-thread score of 4,516, and floating-point math of 117,951. The integer math score of 87,948 and extended instructions score of 32,752 round out the compute picture.
The CPU's 24 MB of shared L3 cache and 3 MB per-core L2 cache provide ample buffer for game data. The 192 KB per-core L1 cache further reduces latency for frequently accessed data. With DDR5 memory support on a dual-channel bus delivering 102.4 GB/s of bandwidth, the CPU can feed data to the GPU efficiently. The PCIe Gen 5 interface with 20 lanes (CPU only) provides high-bandwidth connectivity for the GPU.
In Doom, the CPU's role is most evident at lower resolutions where the GPU is not fully saturated. At 1080p Low settings, the 366 FPS result shows that the CPU can sustain extremely high frame rates, suggesting that game logic, physics, and draw call processing are handled efficiently. The 5.00 GHz boost clock helps ensure that single-threaded game tasks complete quickly, while the 14 cores provide headroom for background tasks and multi-threaded game systems.
However, the CPU's performance relative to its rivals shows that it is not an outlier. Its average benchmark score of 46,062 places it within 0.2% of all four nearest rivals, indicating that it delivers mainstream-competitive performance rather than class-leading results. The 89th percentile ranking among all CPUs is solid, but there are faster options available.
The CPU's 65 W TDP is modest compared to the GPU's 355 W, reflecting its efficiency on the 3 nm process. The integrated Arc Xe-LPG Graphics 24EU provides basic display output capability, though the discrete GPU handles all rendering in Doom. The lack of an unlocked multiplier means overclocking is not possible, but the stock boost clock of 5.00 GHz is already high.
In the context of Doom's performance, the CPU ensures that the GPU is never starved for data. At 4K Ultra settings, the 77 FPS result is GPU-limited, and the CPU's 14 cores easily keep up with the game's demands. The CPU's strong single-thread performance also benefits Doom's engine, which relies heavily on a main game thread for core logic. Overall, the Intel Core Ultra 5 235 provides sufficient processing power to complement the RX 7900 XTX, enabling the GPU to reach its full potential across all resolutions and settings.
Hardware Specifications
Intel Core Ultra 5 235
AMD Radeon RX 7900 XTX
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 235 + AMD Radeon RX 7900 XTX in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 128.0 |
| 3840x2160 | Medium | 112.0 |
| 3840x2160 | High | 94.0 |
| 3840x2160 | Ultra | 77.0 |
| 2560x1440 | Low | 237.0 |
| 2560x1440 | Medium | 206.0 |
| 2560x1440 | High | 174.0 |
| 2560x1440 | Ultra | 143.0 |
| 1920x1080 | Low | 366.0 |
| 1920x1080 | Medium | 319.0 |
| 1920x1080 | High | 269.0 |
| 1920x1080 | Ultra | 220.0 |
Doom with iUltra 5 235 + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RX 7900 XTX + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with iUltra 5 235 + RX 7900 XTX
Explore FPS benchmarks for other games using this same hardware combination.