Doom

Doom

AVERAGE FPS
108
good

This combination provides smooth gameplay with an average of 108 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 52 62 71
1440p QHD 78 96 114 130
1080p Full HD 121 148 176 202

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 71
3840x2160 Medium 62
3840x2160 High 52
3840x2160 Ultra 43
2560x1440 Low 130
2560x1440 Medium 114
2560x1440 High 96
2560x1440 Ultra 78
1920x1080 Low 202
1920x1080 Medium 176
1920x1080 High 148
1920x1080 Ultra 121

Doom with AMD Ryzen 5 7500X3D + AMD Radeon RX 7600 XT, In-Depth Analysis

The AMD Ryzen 5 7500X3D and AMD Radeon RX 7600 XT pairing delivers a highly capable Doom experience, with the data showing a clear sweet spot at 1440p Medium settings, where the average frame rate remains well above 100 FPS while maintaining substantial visual fidelity. This combination is particularly effective because the CPU’s large 96 MB shared L3 cache and the GPU’s 16 GB VRAM complement each other across the tested resolutions, though the scaling patterns reveal that the graphics card becomes the primary constraint at 4K Ultra.

Settings Recommendations

The measured FPS rows across all three resolutions consistently show that the Medium preset offers the most balanced experience, delivering a 176 FPS average at 1920x1080, 114 FPS at 2560x1440, and 62 FPS at 3840x2160. These figures represent a meaningful step up from the High preset, which yields 148 FPS, 96 FPS, and 52 FPS respectively, while the visual difference between Medium and High in a fast-paced FPS like Doom is often less impactful than the frame rate gain. The data supports Medium as the optimal choice for players who prioritize smoothness, as the frame time consistency is also documented: the Medium preset shows a minimum of 149 FPS at 1080p, 97 FPS at 1440p, and 52 FPS at 4K, indicating that the frame pacing remains stable without sudden drops.

For users with high refresh rate 1080p monitors, the Low preset pushes performance to 202 FPS, which is an excellent option for competitive play where every frame matters. The jump from Low to Medium costs 26 FPS at 1080p (202 to 176), but the visual improvements are substantial enough that most players will prefer Medium. At 1440p, the Low preset achieves 130 FPS, still comfortably above the 120 Hz threshold, but again, Medium’s 114 FPS is a more reasonable trade-off for the enhanced effects. The Ultra preset, while visually impressive, drops the average to 121 FPS at 1080p, 78 FPS at 1440p, and 43 FPS at 4K, making it less attractive for maintaining high frame rates, especially at higher resolutions. The verdict is clear: Medium settings provide the best measured experience across the board, with Low as a fallback for extreme refresh rate scenarios and Ultra reserved for those who accept lower averages for maximum detail.

CPU Role

The AMD Ryzen 5 7500X3D brings a 6-core, 12-thread configuration with a base clock of 4.00 GHz and a boost clock of 4.50 GHz, built on the Zen 4 Raphael architecture using a 5 nm process at TSMC. The standout feature is the 96 MB shared L3 cache, which is particularly beneficial for game workloads that repeatedly access the same data, and the CPU’s PassMark multi-thread score of 25,047 reflects solid all-core performance. The single-thread score of 3,494 is equally important for Doom, as this engine’s main thread often becomes the bottleneck in CPU-limited scenarios. The data shows that at 1080p Low, the system reaches 202 FPS, which suggests the CPU is capable of feeding the GPU at very high frame rates without becoming a limiting factor. The 7500X3D’s 65 W TDP and dual-channel DDR5 memory support with 83.2 GB/s bandwidth further indicate that memory bandwidth is not a constraint, as the L3 cache helps reduce memory accesses.

In the context of this game, the CPU’s role becomes more apparent when examining the frame rate deltas between settings at the same resolution. At 1080p, dropping from Low to Ultra (202 to 121 FPS) shows the GPU taking on more work, but the CPU still manages to maintain the increased draw calls and physics updates. The CPU’s nearest rivals include the Intel Core Ultra X9 388H with an average score of 44,466 (0.2% higher), the Intel Core i9-13950HX at 44,342 (0.5% higher), and the AMD Ryzen AI Max 385 at 44,309 (0.6% higher), while the Intel Core i5-14600 trails by 0.7% with a score of 44,889. These margins are negligible, meaning the 7500X3D performs on par with these processors in general benchmarks, but the 3D V-Cache advantage likely provides an edge in gaming-specific workloads that rely on large caches. The percentile vs all CPUs of 89 indicates strong overall standing, and for Doom, the combination of 6 fast cores and the massive L3 cache ensures that the CPU never becomes a primary bottleneck, even when pushing 200+ FPS at lower settings.

GPU Role

The AMD Radeon RX 7600 XT is built on the RDNA 3.0 architecture with the Navi 33 chip, featuring 16 GB of GDDR6 memory on a 128-bit bus with 288.0 GB/s bandwidth. Its boost clock of 2755 MHz and game clock of 2470 MHz, combined with 2048 shading units, deliver a PassMark G3D score of 17,132 and an average benchmark score of 17,083. The GPU’s 16 GB VRAM is a significant asset for Doom at 4K Ultra, where texture memory demands can be high, but the data shows that the GPU becomes the limiting factor as resolution increases. At 1080p Low, the system achieves 202 FPS, but as settings and resolution climb, the GPU’s workload grows exponentially. The 4K Ultra result of 43 FPS represents a 79% drop from the 1080p Low figure, indicating that the GPU is struggling to maintain pixel throughput at that extreme configuration.

The GPU’s nearest rivals in the benchmark database include the NVIDIA GeForce GTX 690 (0.3% higher average score), the AMD Radeon HD 7970M (0.4% higher), and the NVIDIA Tesla M4 (0.9% higher), while the NVIDIA GeForce RTX 3070 is 0.7% lower. These comparisons show that the RX 7600 XT sits in a mid-range tier based on synthetic scores, but its 16 GB VRAM and modern architecture give it advantages in real gaming scenarios, particularly at 1440p and 4K where memory capacity matters. The GPU’s percentile vs all GPUs is 60, meaning it outperforms 60% of all tested graphics cards. For Doom, the GPU’s role is defining the ceiling at higher presets: at 1440p Ultra, the average drops to 78 FPS, and at 4K Ultra, it falls to 43 FPS, which is below the 60 FPS target for smooth gameplay. The measured frame times at Medium settings show a minimum of 149 FPS at 1080p and 97 FPS at 1440p, demonstrating that the GPU maintains consistent performance until the 4K resolution overwhelms its compute and memory bandwidth capabilities.

How This Combo Ranks

The AMD Ryzen 5 7500X3D and RX 7600 XT combination ranks 1,827 out of 2,930 tested combos in the database for Doom, placing it in the 62nd percentile of all pairings. This ranking is notable because it is measured data, not estimated, and it reflects the real-world performance of this specific CPU-GPU match. The rank suggests that while the combo is not among the top-tier systems, it outperforms a majority of tested configurations, which is impressive given the mid-range positioning of the GPU. The CPU’s high percentile (89) and the GPU’s moderate percentile (60) combine to create a system where the CPU has headroom to spare, but the GPU caps the overall frame rates at higher settings.

In comparison to other combos, the 1,827 rank indicates that there are 1,826 configurations that achieve higher average FPS in Doom, likely featuring higher-end GPUs or more balanced pairings. However, the Ryzen 5 7500X3D’s strong single-thread performance and large cache help boost this combo above what the GPU alone might suggest, particularly at lower resolutions where CPU efficiency matters. The data shows that at 1080p Medium, the combo achieves 176 FPS, which is competitive with many systems that have more powerful GPUs but weaker CPUs. The 4K Low result of 71 FPS is also respectable, indicating that the combo can handle 4K gaming if settings are adjusted. Overall, the ranking reflects a system that is well-suited for high-refresh 1080p and 1440p gaming, with the CPU providing a stable foundation and the GPU delivering sufficient performance for most scenarios, though it falls short of the top 1000 combos that likely include GPUs like the RTX 4080 or RX 7900 XTX.

Resolution Scaling

The measured FPS data reveals a clear pattern of performance degradation as resolution increases from 1920x1080 to 3840x2160, with the GPU becoming the dominant limiting factor. At Low settings, the average FPS drops from 202 at 1080p to 130 at 1440p (a 35.6% decrease) and then to 71 at 4K (a 45.4% decrease from 1440p). This scaling is consistent with a GPU-bound scenario, as the CPU’s workload does not increase proportionally with resolution — the same number of draw calls and physics calculations are required, but the pixel shading workload multiplies. The Medium preset shows a similar trend: 176 FPS at 1080p, 114 FPS at 1440p (35.2% drop), and 62 FPS at 4K (45.6% drop). The High preset follows with 148 FPS, 96 FPS (35.1% drop), and 52 FPS (45.8% drop). The consistency of these percentage drops across settings strongly indicates that the RX 7600 XT’s compute units and memory bandwidth are the primary constraints at higher resolutions.

The Ultra preset exhibits the steepest decline, with 121 FPS at 1080p falling to 78 FPS at 1440p (35.5% drop) and then to 43 FPS at 4K (44.9% drop). At 4K Ultra, the system struggles to maintain 60 FPS, confirming that this combo is not intended for maximum settings at 4K. The resolution scaling also highlights the CPU’s capability: at 1080p Low, the 202 FPS average shows that the Ryzen 5 7500X3D can keep up with the GPU’s output, and even at 1080p Ultra (121 FPS), the CPU does not cause a bottleneck. The frame time data at Medium settings further supports this, as the minimum FPS values (149 at 1080p, 97 at 1440p, 52 at 4K) scale proportionally with the averages, indicating stable performance without sudden CPU-induced stutters. This analysis points to the GPU as the limiting component, especially above 1440p, while the CPU’s headroom suggests that upgrading the GPU would yield significant performance gains without needing a CPU change.

Measured FPS Breakdown

At 1920x1080, the system delivers its highest frame rates across all presets. Low settings produce an average of 202 FPS, which is the maximum measured in this dataset. Medium settings achieve 176 FPS with a minimum of 149 FPS and a maximum of 202 FPS, showing that the frame rate can fluctuate but remains consistently high. High settings drop to 148 FPS average, and Ultra settings yield 121 FPS. These numbers indicate that 1080p is well within the GPU’s comfort zone, and even Ultra settings provide a playable experience for most monitors, though competitive players will prefer Low or Medium for the higher refresh rates.

At 2560x1440, the frame rates remain strong but show the GPU starting to work harder. Low settings average 130 FPS, Medium settings average 114 FPS with a minimum of 97 FPS and a maximum of 131 FPS, High settings average 96 FPS, and Ultra settings average 78 FPS. The Medium preset’s minimum of 97 FPS is particularly important, as it ensures that even during intense combat scenes, the frame rate does not drop below the 90 FPS threshold that many gamers consider acceptable for smooth play. High settings at 82.5% of Medium’s average (96 vs 114) show a noticeable performance cost, while Ultra at 68.4% of Medium (78 vs 114) further reduces smoothness.

At 3840x2160, the GPU’s limits become apparent. Low settings achieve 71 FPS, which is above the 60 FPS target and indicates that 4K gaming is possible with reduced detail. Medium settings average 62 FPS with a minimum of 52 FPS and a maximum of 71 FPS, placing the average just above the 60 FPS threshold but with dips below it during demanding sequences. High settings drop to 52 FPS average, and Ultra settings fall to 43 FPS, both below the 60 FPS target and therefore not recommended for a consistent gaming experience. The 4K Medium result is the sweet spot for 4K, offering a near-60 FPS average with the visual benefits of Medium detail, while 4K Low is the only preset that maintains a comfortable margin above 60 FPS.

The data also shows the relationship between settings and resolution for the Medium preset, which has the most complete data. At 1080p, the minimum FPS of 149 represents 84.7% of the average (176), indicating occasional dips but no severe stuttering. At 1440p, the minimum of 97 FPS is 85.1% of the average (114), and at 4K, the minimum of 52 FPS is 83.9% of the average (62). This consistency suggests that the GPU’s frame pacing is stable across resolutions, with no single resolution causing disproportionate frame time spikes. Overall, the measured breakdown confirms that this combo excels at 1080p and 1440p, provides a playable 4K experience at Low or Medium settings, and is best utilized with Medium settings as the default recommendation for balancing visual quality and performance.

Hardware Specifications

AMD Ryzen 5 7500X3D

Cores / Threads 6 / 12
Base Clock 4000 MHz
Boost Clock 4500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 7600 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2755 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500X3D + AMD Radeon RX 7600 XT in Doom

Resolution Settings Avg FPS
3840x2160 Low 71.0
3840x2160 Medium 62.0
3840x2160 High 52.0
3840x2160 Ultra 43.0
2560x1440 Low 130.0
2560x1440 Medium 114.0
2560x1440 High 96.0
2560x1440 Ultra 78.0
1920x1080 Low 202.0
1920x1080 Medium 176.0
1920x1080 High 148.0
1920x1080 Ultra 121.0

Doom with Ryzen 5 7500X3D + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RX 7600 XT + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 7500X3D + RX 7600 XT

Explore FPS benchmarks for other games using this same hardware combination.