Downfall

Downfall

AVERAGE FPS
191
excellent

This combination delivers exceptional performance with an average of 191 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 68 109 132 162
1440p QHD 109 175 213 260
1080p Full HD 153 244 298 364

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 162
3840x2160 Medium 132
3840x2160 High 109
3840x2160 Ultra 68
2560x1440 Low 260
2560x1440 Medium 213
2560x1440 High 175
2560x1440 Ultra 109
1920x1080 Low 364
1920x1080 Medium 298
1920x1080 High 244
1920x1080 Ultra 153

Downfall with AMD Ryzen 5 7500X3D + AMD Radeon RX 7900 XTX, In-Depth Analysis

Settings Recommendations

The measured FPS rows for Downfall reveal a clear hierarchy across the four available presets. At 1920x1080, the Low preset delivers 364 FPS average, which is the highest measured value in the entire dataset. Medium drops to 298 FPS, High to 244 FPS, and Ultra to 153 FPS. The scaling from Low to Ultra at 1080p shows a 58% reduction in average frame rate, indicating that each settings tier imposes a substantial rendering cost. For players prioritizing maximum smoothness, Low at 1080p is the only setting that exceeds 350 FPS, which is beneficial for high-refresh-rate displays.

Moving to 2560x1440, the pattern holds but with compressed headroom. Low produces 260 FPS, Medium 213 FPS, High 175 FPS, and Ultra 109 FPS. The gap between Low and Ultra narrows to 58% as well, but the absolute numbers are lower. At 3840x2160, Low still manages 162 FPS, Medium 132 FPS, High 109 FPS, and Ultra 68 FPS. The most significant observation is that Ultra at 4K is the only preset-resolution combination that falls below 100 FPS, making it the least desirable for maintaining high frame rates.

The data suggests that Medium is the sweet spot for most users. At 1080p, Medium delivers 298 FPS with a minimum of 253 FPS and a maximum of 343 FPS, providing a stable experience with only a 45 FPS variance between min and max. At 1440p, Medium offers 213 FPS with a minimum of 181 FPS and a maximum of 245 FPS, which is still well above typical display refresh rates. At 4K, Medium yields 132 FPS with a minimum of 113 FPS and a maximum of 152 FPS, meaning even the worst-case frame time stays above 110 FPS. High at 4K is also viable at 109 FPS average, but the lack of min/max data for High makes Medium the more defensible recommendation because it includes frame pacing information.

Ultra is the only preset that pushes the system hard enough to reveal limitations. At every resolution, Ultra drops average FPS by roughly 37% compared to High. The 4K Ultra result of 68 FPS is particularly telling, as it suggests the combination is being stressed beyond its comfort zone. For users with variable refresh rate monitors, Medium provides the best balance of visual quality and frame rate stability across all three resolutions, as it is the only preset with complete min/max measurements that show consistent performance.

CPU Role

The AMD Ryzen 5 7500X3D is a 6-core, 12-thread processor with a base clock of 4.00 GHz and a boost clock of 4.50 GHz. Its 96 MB of shared L3 cache is a defining feature, and the processor sits in the 89th percentile against all CPUs in the benchmark database. The PassMark multi-thread score of 25047 and single-thread score of 3494 indicate strong general compute capability, but Downfall is a horror game that appears to rely more on sustained frame delivery than raw multi-threading.

Looking at the nearest rivals, the Ryzen 5 7500X3D has an average benchmark score of 44573, which is 0.2% ahead of the Intel Core Ultra X9 388H and 0.5% ahead of the Intel Core i9-13950HX. It trails the Intel Core i5-14600 by 0.7%. These are marginal differences, suggesting that CPU-side bottlenecks are unlikely to be the primary constraint in Downfall. The benchmark results show that the processor's single-thread performance is competitive, and the 96 MB L3 cache could help with game data locality, but the measured FPS numbers across resolutions and settings tell the real story.

At 1080p Low, the system achieves 364 FPS, which is extraordinarily high and indicates that the CPU is feeding the GPU adequately even in low-detail scenes. However, the FPS drops as settings increase, which is more characteristic of GPU-bound performance. The 6-core, 12-thread configuration with a 4.50 GHz boost clock is sufficient to maintain high frame rates, but the data shows that the CPU is not the limiting factor in most scenarios. The PassMark physics score of 2779 and floating point math score of 43594 suggest the processor can handle game logic and physics calculations without choking, but the real test is whether the CPU can keep up with the GPU at 364 FPS.

The interesting question is whether the 7500X3D's 3D V-cache architecture provides any specific advantage in Downfall. The 96 MB of L3 cache is significantly larger than typical desktop processors, which could reduce memory latency for game assets. The PassMark data compression score of 271649 is exceptionally high, indicating fast cache operations. But the benchmark results do not show any CPU-specific bottleneck in the measured FPS, as the scaling from 1080p to 4K is consistent across all settings. This implies that the CPU is not the primary constraint, and the GPU's rendering workload dominates the frame time.

FAQ

Q: What is the highest average FPS achievable with this CPU and GPU combination in Downfall?

A: The highest measured average FPS is 364, achieved at 1920x1080 with the Low preset. This is the only setting that exceeds 350 FPS in the dataset.

Q: How does the Ryzen 5 7500X3D compare to its nearest rivals in overall benchmark performance?

A: The Ryzen 5 7500X3D has an average benchmark score of 44573, which is 0.2% higher than the Intel Core Ultra X9 388H and 0.5% higher than the Intel Core i9-13950HX. It is 0.7% lower than the Intel Core i5-14600.

Q: Is the Ultra preset playable at 4K with this combination?

A: At 3840x2160 with Ultra settings, the average FPS is 68. This is the only preset-resolution combination below 100 FPS, which may be borderline for smooth gameplay depending on the display's refresh rate.

Q: What does the Medium preset offer in terms of frame time stability?

A: Medium is the only preset with complete min/max data. At 1080p, it delivers 298 FPS average with a minimum of 253 FPS. At 1440p, it delivers 213 FPS average with a minimum of 181 FPS. At 4K, it delivers 132 FPS average with a minimum of 113 FPS.

Q: How does the GPU's average benchmark score compare to its nearest rivals?

A: The Radeon RX 7900 XTX has an average benchmark score of 19410, which is 0.4% higher than the NVIDIA GeForce GTX 1060 3 GB and 1.2% higher than the NVIDIA TITAN Xp. It is 1% lower than the NVIDIA Quadro K5200 and 1.2% lower than the AMD FirePro D300.

Q: What is the combo's rank among all tested combinations in Downfall?

A: The combination of the AMD Ryzen 5 7500X3D and AMD Radeon RX 7900 XTX ranks 359th out of 2928 tested combos, placing it in the top 12.3% of all combinations.

How This Combo Ranks

The combo rank of 359 out of 2928 tested combinations places this pairing in the 88th percentile of all tested systems for Downfall. This is a strong showing, but the rank is not as high as the individual component percentiles might suggest. The CPU sits in the 89th percentile against all CPUs, and the GPU sits in the 64th percentile against all GPUs, yet their combined rank of 359/2928 indicates that many other combinations outperform them in this specific game.

The discrepancy between individual component percentiles and the combo rank is worth investigating. The GPU's 64th percentile is notably lower than the CPU's 89th percentile, which suggests the GPU is the weaker link in this pairing for Downfall. The GPU's nearest rivals include the NVIDIA GeForce GTX 1060 3 GB, which has a 0.4% lower average score, and the NVIDIA TITAN Xp, which has a 1.2% lower average score. These rival GPUs are from much older generations, yet the RX 7900 XTX only marginally outperforms them in synthetic benchmarks. This is unusual for a modern flagship GPU and could explain why the combo rank is not higher.

The data shows that the combo rank of 359 is achieved despite the GPU's relatively modest benchmark percentile. This suggests that Downfall may not be particularly demanding on GPU compute resources, or that the game favors the CPU's large cache. The 96 MB L3 cache on the Ryzen 5 7500X3D could provide an advantage in this horror title, which may have repetitive asset loading patterns. However, without direct CPU-only benchmarks for Downfall, this remains speculative based on the available data.

The rank of 359 out of 2928 means that approximately 2569 other combinations perform better in Downfall. Given that the GPU is in the 64th percentile, it is likely that many of the higher-ranked combos feature more powerful GPUs. The CPU's 89th percentile rank is less of a concern, as the 6-core, 12-thread configuration with 96 MB of cache is clearly capable of high frame rates. The combination is well-balanced, but the GPU's synthetic benchmark scores indicate that it is not among the top-tier performers in the database.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals important information about which component is the limiting factor in Downfall. At Low settings, the average FPS drops from 364 at 1080p to 260 at 1440p and then to 162 at 4K. This represents a 29% reduction from 1080p to 1440p and a 38% reduction from 1440p to 4K. The total drop from 1080p to 4K is 55%. This scaling pattern is consistent with a GPU-bound scenario, where increasing pixel count directly impacts rendering workload.

At Medium settings, the FPS drops from 298 at 1080p to 213 at 1440p and 132 at 4K. The reduction from 1080p to 1440p is 29%, and from 1440p to 4K is 38%, mirroring the Low preset's scaling almost exactly. This consistency across presets is a strong indicator that the GPU is the primary bottleneck. If the CPU were limiting, the scaling would be more pronounced at lower resolutions, where the GPU has less work to do and the CPU must feed frames faster.

At High settings, the FPS drops from 244 at 1080p to 175 at 1440p and 109 at 4K. The reduction from 1080p to 1440p is 28%, and from 1440p to 4K is 38%. At Ultra settings, the FPS drops from 153 at 1080p to 109 at 1440p and 68 at 4K. The reduction from 1080p to 1440p is 29%, and from 1440p to 4K is 38%. The uniform scaling across all settings is remarkable and points to a consistent GPU-bound scenario.

The fact that the percentage drops are nearly identical across all four presets suggests that the game's rendering engine scales predictably with resolution. The GPU's 24 GB of VRAM and 960.0 GB/s memory bandwidth are more than sufficient for 4K textures, as the game does not show any signs of memory-related stuttering. The limiting component is the GPU's raw rendering throughput, not its memory subsystem. The CPU's role is to keep the GPU fed, and the 7500X3D appears to do so effectively, as evidenced by the high FPS at 1080p Low.

Measured FPS Breakdown

At 1920x1080, the measured average FPS values are as follows: Low preset delivers 364 FPS, Medium delivers 298 FPS with a minimum of 253 FPS and a maximum of 343 FPS, High delivers 244 FPS, and Ultra delivers 153 FPS. The Medium preset provides the most complete picture of frame pacing, with a 90 FPS spread between minimum and maximum. This indicates that even the lowest frame rate is comfortably above 240 FPS, making this preset suitable for high-refresh-rate gaming.

At 2560x1440, the average FPS values are: Low at 260 FPS, Medium at 213 FPS with a minimum of 181 FPS and a maximum of 245 FPS, High at 175 FPS, and Ultra at 109 FPS. The Medium preset's minimum of 181 FPS is still well above the 144 Hz refresh rate that is common for 1440p monitors. The 64 FPS spread between minimum and maximum is narrower than at 1080p, suggesting slightly more stable frame pacing at this resolution.

At 3840x2160, the average FPS values are: Low at 162 FPS, Medium at 132 FPS with a minimum of 113 FPS and a maximum of 152 FPS, High at 109 FPS, and Ultra at 68 FPS. The Medium preset's minimum of 113 FPS is just above 110 FPS, which is the threshold for many 120 Hz displays. The 39 FPS spread between minimum and maximum is the tightest of all resolutions, indicating that 4K Medium provides the most consistent frame pacing.

The data shows a clear trend: as resolution increases, the absolute FPS values decrease, but the relative differences between presets remain consistent. The Medium preset is the only one with min/max data at all three resolutions, and it consistently delivers minimum FPS values that are within 15-20% of the average. This makes Medium the most predictable preset for frame time analysis, while Low and High presets lack the min/max data to assess stability.

GPU Role

The AMD Radeon RX 7900 XTX is built on the RDNA 3.0 architecture with a Navi 31 chip, featuring 6144 shading units, 384 texture mapping units, and 192 raster operations pipelines. The boost clock is 2498 MHz, with a game clock of 2365 MHz. The GPU has 24 GB of GDDR6 memory on a 384-bit bus, providing 960.0 GB/s of bandwidth. The FP32 compute performance is 61.39 TFLOPS, and the pixel rate is 479.6 GPixel/s.

The GPU's benchmark scores show a passmark G3D score of 31238 and a passmark GPU compute score of 17689. The 3DMark Steel Nomad DX12 score is 6841, and the Geekbench Vulkan score is 85612. Despite these synthetic numbers, the GPU's percentile versus all GPUs is only 64, which is surprisingly low for a flagship card. The nearest rivals include the NVIDIA GeForce GTX 1060 3 GB with a 0.4% higher average score, and the NVIDIA TITAN Xp with a 1.2% lower average score. This suggests that the RX 7900 XTX's synthetic benchmark scores are not as dominant as its specifications would imply.

In Downfall, the GPU's role is clearly the primary determinant of frame rates. The uniform scaling across resolutions and settings confirms that the GPU's rendering throughput is the bottleneck. The 24 GB of VRAM is more than adequate for this 2016 horror game, which likely does not require more than a few gigabytes of memory at 4K Ultra. The 960.0 GB/s memory bandwidth ensures that texture streaming is not a limiting factor, even at 4K with Ultra settings.

The GPU's 192 ROPs and 479.6 GPixel/s pixel rate are sufficient to handle the game's rendering demands, but the 4K Ultra result of 68 FPS indicates that the GPU is being pushed to its limits. The data suggests that the RX 7900 XTX is not the strongest performer in the database, but it is more than capable of delivering high frame rates in Downfall at most settings. The GPU's end-of-life production status and 355 W TDP are notable, but the measured performance shows that it provides a solid experience in this title across the board.

Hardware Specifications

AMD Ryzen 5 7500X3D

Cores / Threads 6 / 12
Base Clock 4000 MHz
Boost Clock 4500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 7900 XTX

VRAM 24 GB GDDR6
Base Clock —
Boost Clock 2498 MHz MHz
TDP 355 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500X3D + AMD Radeon RX 7900 XTX in Downfall

Resolution Settings Avg FPS
3840x2160 Low 162.0
3840x2160 Medium 132.0
3840x2160 High 109.0
3840x2160 Ultra 68.0
2560x1440 Low 260.0
2560x1440 Medium 213.0
2560x1440 High 175.0
2560x1440 Ultra 109.0
1920x1080 Low 364.0
1920x1080 Medium 298.0
1920x1080 High 244.0
1920x1080 Ultra 153.0

Downfall with Ryzen 5 7500X3D + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 7900 XTX + Other CPUs

See how Downfall performs with the same GPU but different processors.

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