Doom
This combination delivers exceptional performance with an average of 165 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 66 | 81 | 95 | 109 |
| 1440p QHD | 122 | 149 | 176 | 202 |
| 1080p Full HD | 188 | 230 | 272 | 293 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 5600F + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis
The AMD Ryzen 5 5600F paired with the NVIDIA GeForce RTX 3080 Ti delivers an exceptional performance profile in DOOM, showcasing the game’s scalability across resolutions and settings. The data indicates a system that can comfortably handle high-refresh-rate 1440p gaming and maintain playable frame rates at 4K, with the GPU acting as the primary performance driver. This analysis breaks down the measured results to provide clear settings guidance and contextualize the hardware combination’s standing.
Settings Recommendations
The measured FPS data reveals a clear hierarchy across the four available presets, with the optimal choice depending heavily on the target resolution and refresh rate. At 1920x1080, the system is overwhelmingly GPU-bound, and even the most demanding Ultra preset delivers an average of 188 FPS. However, the data shows diminishing returns in frame rate when dropping from Ultra to High, with High averaging 230 FPS and Medium at 272 FPS. For competitive play on a 1080p 240Hz display, the Medium preset offers the best balance, as its 272 FPS average and 231 FPS minimum stay comfortably above the refresh threshold while still providing a visual upgrade over Low, which averages 293 FPS.
At 2560x1440, the recommended preset shifts to High. This setting achieves an average of 149 FPS, which is sufficient for 144Hz monitors and represents a 22% improvement over Ultra’s 122 FPS average. The jump from High to Medium yields a 176 FPS average, a 27 FPS increase, but this comes at the cost of visual fidelity that is noticeable in a fast-paced title like DOOM. For users prioritizing maximum smoothness on a 165Hz or 240Hz 1440p panel, Medium at 176 FPS is the better choice, though the data shows that High remains the sweet spot for most users, offering a 27 FPS advantage over Ultra without sacrificing the graphical features that define the High preset.
At 3840x2160, the situation becomes more constrained. The Ultra preset drops to a 66 FPS average, which is borderline for smooth gameplay on a 60Hz display but may feel inconsistent on higher refresh 4K panels. The High preset at 81 FPS is the recommended starting point for 4K gaming, providing a 23% performance uplift over Ultra while maintaining substantial visual quality. For those with VRR displays, the Medium preset at 95 FPS is a compelling alternative, as it offers a 17% improvement over High and keeps the frame rate well above the 60 FPS threshold, with a minimum of 81 FPS ensuring consistent delivery. The Low preset at 109 FPS is only advisable for users chasing the absolute highest frame rates at 4K, as the visual compromise is significant.
GPU Role
The NVIDIA GeForce RTX 3080 Ti is the dominant component in this pairing, as evidenced by the performance scaling across resolutions. The GPU’s 12 GB of GDDR6X memory on a 384-bit bus provides 912.4 GB/s of bandwidth, which is more than sufficient for DOOM’s texture-heavy environments at all tested settings. The 19 Gbps effective memory clock and 1188 MHz base memory speed ensure that memory bandwidth is not a bottleneck, allowing the 10,240 shading units to operate at full capacity.
The GPU’s clock behavior is noteworthy. With a base clock of 1365 MHz and a boost clock of 1665 MHz, the RTX 3080 Ti demonstrates significant headroom, and the measured FPS suggests that the card is running near its boost ceiling during gameplay. The 34.10 TFLOPS of FP32 compute power is directly reflected in the frame rates, particularly at 1080p where the CPU can feed the GPU adequately. The 80 RT cores and 320 tensor cores are present but not heavily utilized in DOOM, as the game does not feature ray tracing or DLSS; however, they contribute to the card’s overall architectural efficiency.
The data shows that the GPU’s role becomes increasingly critical as resolution rises. At 1920x1080, the difference between Low and Ultra is 105 FPS (293 to 188), indicating that the GPU is the limiting factor even at this resolution. This trend continues at 2560x1440, where the spread is 80 FPS (202 to 122), and at 3840x2160, where the spread is 43 FPS (109 to 66). The narrowing delta at higher resolutions is a classic sign of GPU saturation, where the rendering workload becomes so heavy that the settings-based differences have less proportional impact on total frame time.
How This Combo Ranks
Within the benchmark database, this specific combination of the AMD Ryzen 5 5600F and the NVIDIA GeForce RTX 3080 Ti achieves a combo rank of 744 out of 2,930 tested configurations. This places the pairing in the top 25.4% of all measured combos, indicating a strong overall performance tier. The rank reflects the synergy between the 6-core, 12-thread Zen 3 processor and the high-end Ampere GPU, which together deliver frame rates that surpass the vast majority of tested systems.
The CPU’s individual standing supports this ranking. The Ryzen 5 5600F sits at the 85th percentile among all CPUs, with an average benchmark score of 36,945. Its nearest rival, the Intel Core Ultra 5 225, scores 36,938, a negligible 0% difference, while the AMD Ryzen 5 5500X3D is only 0.2% faster. This places the 5600F in a highly competitive mid-range segment where its Zen 3 architecture, with a 3.00 GHz base and 4.00 GHz boost clock, provides ample single-thread performance for DOOM’s engine.
The GPU’s percentile ranking is slightly lower at 83, but its average score of 41,187 is substantial. The nearest rival comparison shows the RTX 3080 Ti is 0.8% faster than the AMD Radeon Pro 5300 and 2% faster than the NVIDIA GeForce RTX 5070, though it trails the Tesla M40 variants by 1.2% to 1.7%. This data indicates that the RTX 3080 Ti remains a formidable GPU for this title, even as newer generations have entered the market. The combo’s rank of 744 suggests that while this pairing is not at the absolute top tier, it outperforms the majority of configurations, particularly those with less capable GPUs.
Measured FPS Breakdown
At 1920x1080, the system exhibits exceptional performance across all presets. The Low preset delivers an average of 293 FPS, which is the highest measured value in the entire dataset. The Medium preset averages 272 FPS with a minimum of 231 FPS and a maximum of 313 FPS, showing tight frame pacing. The High preset averages 230 FPS, while the Ultra preset drops to 188 FPS. These figures demonstrate that even at the highest settings, the system maintains frame rates well above 144Hz, making it ideal for high-refresh-rate 1080p monitors.
The 2560x1440 results show a predictable scaling pattern. The Low preset achieves 202 FPS, which is 91 FPS lower than the 1080p Low result, reflecting the increased pixel count. The Medium preset averages 176 FPS with a minimum of 150 FPS and a maximum of 202 FPS, ensuring a smooth experience on 144Hz displays. The High preset delivers 149 FPS, while the Ultra preset falls to 122 FPS. The difference between Medium and High is 27 FPS, while the gap between High and Ultra is also 27 FPS, indicating a consistent performance cost per settings tier.
At 3840x2160, the frame rates become more modest but remain respectable. The Low preset averages 109 FPS, which is sufficient for 4K gaming on high-refresh panels. The Medium preset averages 95 FPS with a minimum of 81 FPS and a maximum of 110 FPS, providing a stable experience for VRR users. The High preset averages 81 FPS, while the Ultra preset falls to 66 FPS. The data shows that at 4K, the system can handle Medium and High presets comfortably, but Ultra requires a compromise on frame rate that may be unacceptable for some users.
Resolution Scaling
The transition from 1920x1080 to 2560x1440 results in an average FPS drop of approximately 27% across all presets. For example, the High preset falls from 230 FPS to 149 FPS, a 35% reduction, while the Low preset drops from 293 FPS to 202 FPS, a 31% reduction. This scaling is consistent with the GPU being the primary bottleneck, as the increased pixel count directly impacts rendering load. The CPU, with its 6 cores and 12 threads, has sufficient headroom at these resolutions to avoid becoming a limiting factor.
The jump from 2560x1440 to 3840x2160 is more severe, with an average FPS drop of approximately 45% across presets. The High preset falls from 149 FPS to 81 FPS, a 46% reduction, while the Medium preset drops from 176 FPS to 95 FPS, a 46% reduction. This steeper decline indicates that the RTX 3080 Ti is nearing its performance ceiling at 4K, where the pixel count quadruples relative to 1080p. The measured data shows that the GPU’s 912.4 GB/s memory bandwidth and 34.10 TFLOPS of compute power are sufficient for 4K at medium settings but struggle to maintain high frame rates at Ultra.
The resolution scaling analysis reveals that the system is GPU-bound at all tested resolutions. The CPU’s performance, as indicated by its Passmark single-thread score of 2,872 and multithread score of 19,236, is more than adequate for DOOM’s engine. The frame rate drops between resolutions closely track the GPU’s rendering workload, confirming that upgrading the GPU would yield the most significant performance gains at 4K, while the CPU would remain a secondary consideration.
FAQ
Q: What is the best resolution for this combo to achieve 144 FPS?
A: At 2560x1440, the High preset delivers an average of 149 FPS, which is above the 144 FPS threshold. At 1920x1080, all presets except Ultra achieve over 144 FPS, with Medium averaging 272 FPS and High averaging 230 FPS.
Q: Can this system handle 4K gaming with playable frame rates?
A: Yes, at 3840x2160, the Medium preset averages 95 FPS with a minimum of 81 FPS, and the High preset averages 81 FPS. The Ultra preset averages 66 FPS, which may be acceptable for 60Hz displays.
Q: How does the Ryzen 5 5600F compare to its nearest CPU rival in raw performance?
A: The Ryzen 5 5600F has an average benchmark score of 36,945, while its nearest rival, the Intel Core Ultra 5 225, scores 36,938, a 0% difference. The AMD Ryzen 5 5500X3D is 0.2% faster with a score of 37,018.
Q: What is the GPU’s memory configuration and how does it affect performance?
A: The RTX 3080 Ti features 12 GB of GDDR6X memory on a 384-bit bus with 912.4 GB/s bandwidth and a 19 Gbps effective memory clock. This configuration provides ample bandwidth for DOOM’s textures at all settings, preventing memory-related bottlenecks.
Q: How does this combo rank among all tested configurations?
A: The combination of the AMD Ryzen 5 5600F and NVIDIA GeForce RTX 3080 Ti ranks 744th out of 2,930 tested combos, placing it in the top 25.4% of all configurations.
Q: What is the FPS difference between Low and Ultra settings at 1440p?
A: At 2560x1440, the Low preset averages 202 FPS, while the Ultra preset averages 122 FPS, a difference of 80 FPS. The Medium preset at 176 FPS and High preset at 149 FPS provide intermediate options.
Hardware Specifications
AMD Ryzen 5 5600F
NVIDIA GeForce RTX 3080 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + NVIDIA GeForce RTX 3080 Ti in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 109.0 |
| 3840x2160 | Medium | 95.0 |
| 3840x2160 | High | 81.0 |
| 3840x2160 | Ultra | 66.0 |
| 2560x1440 | Low | 202.0 |
| 2560x1440 | Medium | 176.0 |
| 2560x1440 | High | 149.0 |
| 2560x1440 | Ultra | 122.0 |
| 1920x1080 | Low | 293.0 |
| 1920x1080 | Medium | 272.0 |
| 1920x1080 | High | 230.0 |
| 1920x1080 | Ultra | 188.0 |
Doom with Ryzen 5 5600F + Other GPUs
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Doom with RTX 3080 Ti + Other CPUs
See how Doom performs with the same GPU but different processors.
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