Evolve
This combination delivers exceptional performance with an average of 120 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 40 | 58 | 74 | 96 |
| 1440p QHD | 71 | 102 | 130 | 168 |
| 1080p Full HD | 106 | 153 | 195 | 245 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 5 5600F + NVIDIA GeForce RTX 3080, In-Depth Analysis
The AMD Ryzen 5 5600F and NVIDIA GeForce RTX 3080 combination lands in the upper tier of tested systems for Evolve, securing the 1076th position out of 3700 recorded combos. This placement puts the pairing comfortably within the top 29% of all configurations tested, indicating a robust platform for this 2015 FPS title. The ranking reflects a balance where the CPU's modern architecture and the GPU's raw throughput combine to deliver high frame rates, though the specific bottlenecks become more apparent as resolution and settings scale.
How This Combo Ranks
The 1076th rank out of 3700 combos places this CPU-GPU pairing in a strong position, but not at the absolute top tier. This suggests that while the hardware is more than capable of running Evolve at high frame rates, there are other configurations that achieve even higher performance, likely with more recent or higher-end components. The ranking indicates a system that will not struggle with the game's demands, but it also shows that users seeking the absolute highest possible performance in this title would need to look toward more powerful hardware.
Benchmark data shows the Ryzen 5 5600F performing at a level that is competitive with its nearest rivals. The CPU's average benchmark score of 36945 is nearly identical to the Intel Core Ultra 5 225 at 36938, with a deltaPct of 0. It also trails only slightly behind the AMD Ryzen 5 5500X3D at 37018, showing a performance deficit of just 0.2%. This places the processor in a tight cluster of similarly performing chips, indicating that its contribution to the Evolve results is consistent with what one would expect from a mid-range, modern CPU.
On the GPU side, the RTX 3080 presents a more complex picture. Its average benchmark score of 23172 is marginally lower than the NVIDIA P106-100 at 23249, a deltaPct of -0.3%. It also sits behind the AMD Radeon Pro Vega 16 and AMD Radeon RX 6600M, both at 23250 and 23273 respectively, showing slight deficits of -0.3% and -0.4%. Despite these nominal differences in synthetic tests, the GPU's percentile rank of 68 places it above the majority of all other graphics cards, reinforcing its capability to drive demanding games like Evolve at high resolutions.
The combination of a CPU in the 85th percentile and a GPU in the 68th percentile yields a system that is well-balanced for gaming. In Evolve, this translates to a setup where neither component is drastically underpowered relative to the other, allowing for smooth gameplay across various settings. The measured FPS data supports this, showing that the system can achieve playable frame rates even at the most demanding 4K Ultra preset, while excelling at lower resolutions.
Settings Recommendations
For the best experience, the data suggests prioritizing the High preset across all tested resolutions. At 1920x1080, the High preset delivers an average of 153 FPS, which is more than sufficient for a smooth and responsive gaming experience. Moving to 2560x1440 on High yields an average of 102 FPS, still maintaining excellent fluidity without requiring a sacrifice in visual fidelity. Even at 3840x2160, the High preset achieves an average of 58 FPS, providing a playable 4K experience that is close to the 60 FPS target.
While the Ultra preset offers the highest visual quality, it comes with a significant performance cost. At 1080p, Ultra drops the average FPS to 106, which is playable but a 30% reduction from the High preset's 153 FPS. The gap widens dramatically at higher resolutions, with 1440p Ultra yielding 71 FPS and 4K Ultra dropping to just 40 FPS. The latter is below the threshold for a consistently smooth experience, making Ultra less viable for 4K gaming on this hardware.
The Medium preset provides a middle ground for users who want higher frame rates than High. At 1080p, Medium delivers an average of 195 FPS, which is a substantial boost over High. This trend continues at 1440p, where Medium achieves 130 FPS, and at 4K, where it hits 74 FPS. The Low preset offers the highest performance, with frame rates reaching 245 FPS at 1080p and 168 FPS at 1440p, but the visual downgrade is often not worth the extra frames for most players.
Ultimately, the High preset represents the optimal balance between visual quality and performance for this combination. It provides a comfortable frame rate cushion at 1080p and 1440p, and it keeps 4K gaming within the bounds of playability. Users with high-refresh-rate 1080p monitors may prefer the Medium preset to push frame rates higher, while those prioritizing visual fidelity above all else can still use Ultra at 1080p or 1440p, provided they accept the lower frame rates.
Resolution Scaling
The FPS data reveals a clear trend of diminishing performance as resolution increases, which is typical for a GPU-bound scenario. At the Low preset, the average frame rate drops from 245 FPS at 1080p to 168 FPS at 1440p, a decrease of 31%. This scales further down to 96 FPS at 4K, representing a 61% reduction from the 1080p figure. This pronounced drop indicates that the RTX 3080's rendering load becomes the primary limiting factor at higher resolutions.
The scaling pattern is similar across all settings. For the High preset, the average FPS falls from 153 at 1080p to 102 at 1440p, a 33% drop, and then to 58 at 4K, a 62% drop from 1080p. The Medium preset shows a 33% decrease from 1080p to 1440p (195 to 130 FPS) and a 62% decrease from 1080p to 4K (195 to 74 FPS). This consistent pattern across settings strongly suggests that the GPU is the bottleneck when resolution increases.
The fact that the frame rate falls by roughly a third from 1080p to 1440p and then by another third from 1440p to 4K points to the GPU's fillrate and memory bandwidth being the limiting factors. The RTX 3080's 10 GB of GDDR6X memory and 760.3 GB/s bandwidth are substantial, but the sheer pixel count at 4K places a heavy demand on the rendering pipeline. The CPU, with its 6 cores and 12 threads, appears to have enough headroom to feed the GPU at these resolutions, as the frame rate drops are consistent with a purely GPU-bound workload.
At 1080p, the data suggests the system becomes more balanced, and the CPU's role becomes more significant. The high frame rates at this resolution, particularly at Low and Medium settings, indicate that both the CPU and GPU are working in tandem. However, the fact that performance scales so predictably with resolution indicates that the RTX 3080 is the component that dictates the overall performance ceiling in Evolve, especially as the resolution increases.
Measured FPS Breakdown
At 1920x1080, the system demonstrates its peak performance. The Low preset delivers an average of 245 FPS, showcasing the hardware's capability for high-refresh-rate esports-style play. The Medium preset yields an average of 195 FPS, with a minimum of 165 FPS and a maximum of 224 FPS, indicating a stable frame time distribution. High lowers the average to 153 FPS, while the Ultra preset, despite its demanding nature, still manages an average of 106 FPS.
Moving to 2560x1440, the performance remains excellent. Low produces an average of 168 FPS, which is still exceptionally smooth. Medium provides a robust 130 FPS average, with a minimum of 111 FPS and a maximum of 150 FPS, showing consistent performance. The High preset averages 102 FPS, which is ideal for a 1440p high-refresh-rate monitor. Ultra, while more demanding, still delivers a playable 71 FPS average.
At 3840x2160, the system's limits become more apparent. The Low preset averages 96 FPS, which is the only setting at 4K that breaks the 60 FPS barrier comfortably. Medium achieves a 74 FPS average, with a minimum of 63 FPS and a maximum of 85 FPS, making it the best balance for 4K gaming. High drops to a 58 FPS average, which is on the edge of smoothness. The Ultra preset is the most demanding, resulting in a 40 FPS average, which may be too choppy for some players.
The data shows a clear hierarchy of settings at each resolution. For 1080p users, all presets are viable, with High being the recommended sweet spot for a balance of quality and speed. At 1440p, High is the optimal choice, while Medium can be used for a higher frame rate. For 4K, Medium offers the most playable experience, with High being a compromise for those who prioritize visuals, and Low being the only option for a consistently high frame rate.
GPU Role
The NVIDIA GeForce RTX 3080 is the primary driver of performance in Evolve, as evidenced by the FPS scaling patterns. Its 10 GB of GDDR6X memory and 320-bit memory bus provide a bandwidth of 760.3 GB/s, which is crucial for handling the high-resolution textures and effects that Evolve presents. The GPU's 8704 shading units and 272 TMUs work in concert to process the game's geometry and lighting, with a pixel rate of 164.2 GPixel/s and a texture rate of 465.1 GTexel/s.
The GPU's architecture, based on the Ampere design, is built on Samsung's 8 nm process and features 28,300 million transistors. Its boost clock of 1710 MHz, up from a base of 1440 MHz, allows for adaptive performance under load. The RTX 3080's FP32 performance of 29.77 TFLOPS indicates significant compute power, which is relevant for the game's physics and particle effects. The card also includes 68 RT cores and 272 Tensor cores, though these are likely not heavily utilized by a 2015 title like Evolve.
The GPU's performance in synthetic benchmarks shows a percentile ranking of 68, placing it above the majority of other graphics cards. Its average benchmark score of 23172 is closely matched by its nearest rivals, with the NVIDIA P106-100, AMD Radeon Pro Vega 16, and AMD Radeon RX 6600M all within a 0.4% deltaPct. This suggests that while the RTX 3080 is a strong performer, it is not an outlier in terms of raw compute, and its advantages in gaming come from its specific feature set and memory subsystem.
In Evolve, the GPU's role is most critical at higher resolutions. The significant FPS drops from 1080p to 4K, regardless of the preset, indicate that the rendering pipeline is the bottleneck. The 4K Ultra result of 40 FPS is a clear sign that the GPU's fillrate is being overwhelmed, while the 1080p Low result of 245 FPS demonstrates its ability to deliver extreme frame rates when the load is lighter. The RTX 3080's 320 W TDP and suggested 700 W PSU highlight its power demands, which are a consideration for system builders.
CPU Role
The AMD Ryzen 5 5600F provides the processing foundation for this system, but its role in Evolve is secondary to the GPU at higher resolutions. With 6 cores and 12 threads based on the Zen 3 architecture, the CPU offers a modern and efficient design. Its base clock of 3.00 GHz and boost clock of 4.00 GHz provide sufficient single-thread performance, which is important for game logic and physics calculations. The 32 MB of shared L3 cache helps reduce memory latency, which can benefit gaming performance.
The CPU's synthetic benchmark scores are competitive, with a PassMark single-thread score of 2872 and a multithread score of 19236. Its average benchmark score of 36945 places it in the 85th percentile of all CPUs, indicating strong overall performance. The nearest rivals show a tightly contested field, with the Intel Core Ultra 5 225 at 36938 (deltaPct 0), the AMD Ryzen 5 5500X3D at 37018 (deltaPct -0.2%), and the AMD Ryzen AI 7 PRO 450 at 37093 (deltaPct -0.4%). This suggests the 5600F is right in line with its direct competitors.
In Evolve, the CPU's influence is most apparent at 1080p, where frame rates are high enough that the processor must keep up with the GPU. The fact that the 1080p Low preset achieves 245 FPS indicates that the CPU can handle the game's single-threaded tasks without becoming a bottleneck. However, as the resolution increases, the frame rate drops, suggesting that the CPU has ample headroom to feed the GPU, and the GPU's rendering time becomes the limiting factor.
The CPU's 65 W TDP and support for DDR4 memory with dual-channel bandwidth of 51.2 GB/s are standard for its class. Its PCIe Gen 4 interface with 20 lanes ensures it can fully utilize the GPU's PCIe 4.0 x16 connection, though this is unlikely to be a limiting factor in Evolve. The data indicates that the Ryzen 5 5600F is a capable partner for the RTX 3080, providing enough processing power to avoid holding back the GPU in most scenarios, particularly at 1440p and 4K where the GPU is the dominant performance driver.
Hardware Specifications
AMD Ryzen 5 5600F
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + NVIDIA GeForce RTX 3080 in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 96.0 |
| 3840x2160 | Medium | 74.0 |
| 3840x2160 | High | 58.0 |
| 3840x2160 | Ultra | 40.0 |
| 2560x1440 | Low | 168.0 |
| 2560x1440 | Medium | 130.0 |
| 2560x1440 | High | 102.0 |
| 2560x1440 | Ultra | 71.0 |
| 1920x1080 | Low | 245.0 |
| 1920x1080 | Medium | 195.0 |
| 1920x1080 | High | 153.0 |
| 1920x1080 | Ultra | 106.0 |
Evolve with Ryzen 5 5600F + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with RTX 3080 + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with Ryzen 5 5600F + RTX 3080
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